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ST中青宝(300052) - 关于召开2024年年度股东大会的通知
2025-04-24 13:46
证券代码:300052 证券简称:ST 中青宝 公告编号:2025-011 深圳中青宝互动网络股份有限公司 关于召开 2024 年年度股东大会的通知 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记载、误导性 陈述或者重大遗漏。 根据深圳中青宝互动网络股份有限公司(以下简称"公司")第六届董事会第十六次会议 决议,董事会决定召集召开 2024 年年度股东大会,具体通知如下: 一、召开会议的基本情况 1、会议届次:2024 年年度股东大会 2、会议召集人:本公司第六届董事会 3、本次会议的召集召开程序符合有关法律、行政法规、部门规章、规范性文件、深圳证 券交易所业务规则和公司章程的有关规定。 4、会议召开时间: (1)现场会议时间:2025 年 5 月 16 日(星期五)下午 14:00。 (2)网络投票时间:通过深圳证券交易所系统进行网络投票的具体时间为 2025 年 5 月 16 日上午 9:15-9:25、9:30-11:30,下午 13:00-15:00;通过深圳证券交易所互联网投票系统投票 的具体时间为 2025 年 5 月 16 日 9:15 至 15:00 期间的任意时间。 5 ...
中青宝(300052) - 2024 Q4 - 年度财报
2025-04-24 13:45
Financial Performance - The net profit attributable to shareholders for the reporting period was a loss of ¥52,741,821.82, which is a decrease in loss of ¥2,303,851.52 compared to 2023[4]. - The company's operating revenue for 2024 is CNY 227,141,864.32, a decrease of 12.32% compared to CNY 259,044,827.65 in 2023[24]. - The net profit attributable to shareholders for 2024 is CNY -52,741,821.82, showing an improvement of 4.19% from CNY -55,045,673.34 in 2023[24]. - The net profit attributable to shareholders after deducting non-recurring gains and losses is CNY -52,548,312.49, which is 22.95% better than CNY -68,200,000.34 in 2023[24]. - The total assets at the end of 2024 amount to CNY 831,889,085.53, a decline of 7.32% from CNY 897,546,691.50 at the end of 2023[24]. - The net assets attributable to shareholders decreased by 15.17% to CNY 405,893,338.48 at the end of 2024 from CNY 478,500,441.56 at the end of 2023[24]. - The basic earnings per share for 2024 is CNY -0.20, an improvement of 4.76% from CNY -0.21 in 2023[24]. - The cash flow from operating activities for 2024 is CNY 54,720,890.30, a slight increase of 1.88% compared to CNY 53,712,879.91 in 2023[24]. - The company reported a total distributable profit of -205,925,675.59 yuan, indicating a negative profit situation for the fiscal year 2024[179]. - The company plans not to distribute profits or increase share capital from capital reserves for the fiscal year 2024 due to negative net profit attributable to shareholders[180]. Business Segments - The gaming business saw a decline in revenue year-on-year, attributed to product operation cycles and the suspension of some mobile games, despite an improvement in gross margin[4]. - The cloud services segment experienced overall revenue growth due to the full operation of multiple data centers, although profits in this segment decreased due to market competition and depreciation of equipment[4]. - The digital twin and cultural tourism business reported significant revenue and gross profit increases, with key projects turning profitable as the tourism industry recovers[4]. - The company has established a multi-driven model with three main business segments: gaming, cloud services, and digital twin & cultural tourism[46]. - Revenue from cloud services increased by 2.51% to ¥159,122,019.25, accounting for 70.06% of total operating revenue[78]. - Revenue from digital twin and cultural tourism services surged by 64.18% to ¥14,261,608.77, representing 6.28% of total operating revenue[78]. - Revenue from mobile games dropped by 48.91% to ¥28,524,616.06, constituting 12.55% of total operating revenue[78]. Strategic Plans and Developments - The company plans to enhance its gaming business by controlling user acquisition costs and developing more mainstream games, aiming to improve overall profitability[7]. - In the cloud services sector, the company will expand into AI and cloud computing markets while managing marketing and operational costs to improve customer service[7]. - The digital twin and cultural tourism business will focus on building service capabilities for B2B scenarios and expanding project coverage through partnerships with tourism industry channels[7]. - The company is actively pursuing overseas market expansion, enhancing its self-developed product distribution capabilities, particularly for the game "Guard the Tower"[52]. - The company is focusing on developing high-quality games based on national and red culture IP, with ongoing projects including mobile games related to red themes[121]. - The company aims to strengthen its digital twin and cultural tourism business, enhancing core competitiveness through technology integration[121]. Market and Industry Insights - In 2024, the actual sales revenue of the domestic game market reached 325.783 billion yuan, a year-on-year increase of 7.53%[35]. - The number of game users in China reached 674 million, marking a year-on-year growth of 0.94%[35]. - The actual sales revenue of domestically developed games in the domestic market was 260.736 billion yuan, with a year-on-year growth of 1.70%[35]. - The revenue from domestic mini-program games in 2024 was 39.836 billion yuan, showing a significant year-on-year increase of 99.18%[36]. - The intelligent computing power scale in China is expected to reach 72.53 EFLOPS in 2024, with a year-on-year growth of 74.1%[40]. - The market size for artificial intelligence computing power in China is projected to be 19 billion USD in 2024, reflecting a year-on-year increase of 86.9%[40]. Governance and Compliance - The company has established a comprehensive internal governance structure that complies with relevant laws and regulations, ensuring transparency and protecting investor interests[136]. - The company has a clear strategy for talent acquisition and development, focusing on building a diverse and capable team to support long-term growth[132]. - The company has implemented a structured salary and performance evaluation system for its board members and senior management[161]. - The company has received a warning and a fine of 4 million yuan for false records in annual reports from 2019 to 2021[160]. - The company is committed to complying with government regulations to minimize potential policy risks and is actively monitoring relevant laws and regulations[131]. Risks and Challenges - The company faces market risks due to increasing competition and high player expectations in the gaming industry[125]. - The company is subject to regulatory risks in the gaming industry, including the need for approvals for new game launches and virtual currency operations[126]. - The company may encounter market competition risks in the cloud services sector, particularly with the potential for declining overall gross margins in the IDC industry[127]. - The tourism business is sensitive to natural disasters and weather conditions, which can significantly impact visitor numbers and revenue, especially during peak seasons from May to October[130]. Human Resources and Employee Management - The total number of employees at the end of the reporting period is 368, with 66 in the parent company and 302 in major subsidiaries[173]. - The company emphasizes a competitive compensation policy, combining internal equity and external competitiveness to attract and retain talent[175]. - The company has a detailed training plan that includes customized training for new employees and ongoing training for current staff, enhancing employee potential and cohesion[176]. - The company aims to stabilize its core talent team and enhance talent cultivation through effective management and incentive mechanisms to mitigate the risk of key personnel turnover[129]. Internal Control and Audit - The company has implemented a comprehensive internal control system to ensure compliance with relevant laws and regulations, enhancing governance and management levels[183]. - The internal control audit report confirmed that the company maintained effective financial reporting internal controls as of December 31, 2024[189]. - The company has identified significant internal control deficiencies during the reporting period, which are being addressed through corrective measures[184]. - The company plans to strengthen its internal information communication processes to ensure timely reporting of significant events[185].
中青宝(300052) - 2025 Q1 - 季度财报
2025-04-24 13:45
Financial Performance - The company's revenue for Q1 2025 was ¥49,276,692.01, a decrease of 34.19% compared to ¥74,875,676.96 in the same period last year[4] - The net loss attributable to shareholders was ¥11,734,649.52, representing a 6.73% increase from a loss of ¥10,994,764.29 in the previous year[4] - The company reported a net loss of CNY 217,660,325.11, compared to a loss of CNY 205,925,675.59 in the previous period[16] - Net profit for the period was a loss of ¥11,868,187.75, compared to a loss of ¥10,916,691.54 in the previous period, indicating a worsening of approximately 9.7%[18] Cash Flow - The net cash flow from operating activities decreased by 25.70% to ¥7,836,481.82 from ¥10,546,440.79 year-on-year[4] - Cash flow from operating activities generated ¥7,836,481.82, down from ¥10,546,440.79, reflecting a decrease of about 25.7% year-over-year[20] - Cash flow from financing activities resulted in a net outflow of ¥3,245,652.08, compared to a net outflow of ¥37,960,770.83 in the previous period, showing an improvement[21] Assets and Liabilities - The total assets at the end of the reporting period were ¥834,064,607.00, a slight increase of 0.26% from ¥831,889,085.53 at the end of the previous year[4] - Total liabilities rose to CNY 458,516,750.37 from CNY 444,473,040.03, an increase of about 3.2%[15] - The total equity attributable to the parent company decreased to CNY 393,595,344.63 from CNY 405,893,338.48, a decline of approximately 3.0%[16] - Long-term borrowings remained stable at CNY 9,100,000.00[15] Operating Income and Costs - The company reported a 34.19% decrease in operating income, primarily due to a decline in cloud service revenue[8] - Total operating revenue decreased to ¥49,276,692.01 from ¥74,875,676.96, representing a decline of approximately 34% year-over-year[17] - Total operating costs decreased to ¥62,297,386.86 from ¥86,652,849.55, a reduction of about 28% year-over-year[17] Research and Development - Research and development expenses decreased by 32.61% to ¥634,100.00, attributed to a reduction in R&D personnel[8] - Research and development expenses were ¥6,322,790.42, down from ¥9,381,790.95, a reduction of about 32.8% year-over-year[17] Other Financial Metrics - The company's basic and diluted earnings per share were both -¥0.0448, a decrease of 6.67% from -¥0.0420 in the same period last year[4] - The cash and cash equivalents at the end of the period totaled ¥17,484,479.52, down from ¥25,825,727.95, a decrease of approximately 32.4%[21] - The company experienced a credit impairment loss of ¥486,607.03, down from ¥638,449.54, indicating a decrease of approximately 23.7%[18] - Other income increased slightly to ¥240,754.16 from ¥230,797.58, reflecting a growth of about 4.3% year-over-year[17] Current Assets - The total current assets increased to CNY 178,367,204.89 from CNY 145,650,562.69, representing a growth of approximately 22.4%[14] - Cash and cash equivalents rose to CNY 30,394,819.52 from CNY 24,705,782.16, an increase of about 22.0%[14] - Accounts receivable decreased slightly to CNY 40,884,057.12 from CNY 42,450,941.31, a decline of approximately 3.7%[14] - Prepayments increased significantly to CNY 40,090,298.28 from CNY 28,355,347.58, reflecting a growth of around 41.4%[14] - The company experienced a 41.39% increase in prepaid accounts, amounting to ¥11,735,000.00, due to an increase in advance payments related to contracted projects[8] - The company has reported a significant increase in contract liabilities by 32.84% to ¥5,364,000.00, driven by an increase in advance payments for entrusted development projects[8]
ST中青宝(300052) - 监事会决议公告
2025-04-24 13:45
第六届监事会第十三次会议决议公告 本公司及监事会全体成员保证信息披露的内容真实、准确、完整,没有虚假 记载、误导性陈述或者重大遗漏。 一、监事会会议召开情况 深圳中青宝互动网络股份有限公司(以下简称"公司")第六届监事会第十 三次会议于 2025 年 4 月 23 日以现场表决和通讯表决相结合的方式在深圳市南山 区深圳湾科技生态园三期 10A 栋 23 层会议室召开。会议通知已于 2025 年 4 月 11 日以通讯方式送达全体监事。本次会议应参加表决监事 3 名,实际参加表决 监事 3 名。本次会议由监事会主席安阳先生主持。本次监事会的召集和召开符合 国家有关法律、法规及《公司章程》的规定。 证券代码:300052 证券简称:ST 中青宝 公告编号:2025-010 深圳中青宝互动网络股份有限公司 二、监事会会议审议情况 本次会议经过有效表决,审议通过了如下议案: 议案一:关于 2024 年年度报告及摘要的议案 经审核,监事会认为董事会编制和审核公司《2024 年年度报告》及摘要的 程序符合法律、行政法规和中国证监会的规定,报告内容真实、准确、完整地反 映了上市公司的实际情况,不存在任何虚假记载、误导性陈述 ...
ST中青宝(300052) - 董事会决议公告
2025-04-24 13:43
证券代码:300052 证券简称:ST 中青宝 公告编号:2025-009 深圳中青宝互动网络股份有限公司 第六届董事会第十六次会议决议公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚 假记载、误导性陈述或重大遗漏。 一、董事会会议召开情况 深圳中青宝互动网络股份有限公司(以下简称"公司")第六届董事会第十 六次会议于 2025 年 4 月 23 日以现场表决和通讯表决相结合的方式在深圳市南山 区深圳湾科技生态园三期 10A 栋 23 层会议室召开。会议通知已于 2025 年 4 月 11 日以通讯方式送达全体董事、监事和高级管理人员。本次会议由董事长李逸 伦先生主持,应出席董事 5 名,实际出席董事 5 名。监事及高级管理人员列席了 本次会议。本次会议的召集召开符合有关法律、行政法规、部门规章、规范性文 件及《公司章程》的规定。 二、董事会会议审议情况 本次会议审议通过了如下议案并形成决议: 议案一:关于 2024 年年度报告及摘要的议案 《2024 年年度报告》及《2024 年年度报告摘要》详见同日公司披露于巨潮 资讯网上的相关公告。 表决情况:5 票同意;0 票反对;0 票弃权。 ...
中青宝3年财务造假被罚!信永中和、亚太出具标准无保留审计意见!
梧桐树下V· 2025-04-04 04:07
文/梧桐小编 近日,深圳中青宝互动网络股份有限公司(300052)公告公司及相关当事人收到深圳证监局《行政处罚决定书》。经查明,中青宝存在以下违法事实:1、2019 年 至 2021 年年度报告存在虚假记载。2、未及时披露实际控制人被采取刑事强制措施。2023 年 12 月 29 日,中青宝实际控制人张云霞因涉嫌拒不执行判决、裁定罪被 公安机关刑事拘留,并于当日被采取取保候审的刑事强制措施,中青宝及其实际控制人李瑞杰不晚于 2024 年 4 月 19 日知悉张云霞被采取刑事强制措施。依据《证 券法》的规定,中青宝应当及时披露上述事项,但张云霞、李瑞杰为避免影响中青宝及其关联公司融资等,共同要求中青宝暂不披露。至 2024 年 7 月 26 日,中青 宝才发布《关于实际控制人被采取强制措施并收到〈取保候审决定书〉、〈不起诉决定书〉及〈解除取保候审决定书〉的公告》对上述事项予以披露。深圳证监局 决定对中青宝罚款500万元,对实控人张云霞、李瑞杰合计罚款550万元,对时任中青宝子公司深圳市宝腾互联科技有限公司时任总经理张超罚款200万元。对时任 总经理李逸伦罚款150万元,对时任财务总监罚款50万元,对时任董秘高国 ...
ST中青宝(300052) - 关于公司及相关当事人收到《行政处罚决定书》的公告
2025-03-28 08:25
证券代码:300052 证券简称:ST 中青宝 公告编号:2025-008 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假 记载、误导性陈述或者重大遗漏。 深圳中青宝互动网络股份有限公司(以下简称"中青宝"或"公司")于 2024 年 8 月 9 日公告公司及实际控制人张云霞女士收到中国证券监督管理委员会(以下 简称"中国证监会")下发的《立案告知书》(编号:证监立案字 007202429、证 监立案字007202425号),公司及实际控制人张云霞女士因涉嫌信息披露违法违规, 根据《中华人民共和国证券法》《中华人民共和国行政处罚法》等法律法规,中国 证监会决定对公司及实际控制人张云霞女士进行立案。详见公司于 2024 年 8 月 9 日刊登在《证券时报》《上海证券报》及巨潮资讯网(www.cninfo.com.cn)的《深 圳中青宝互动网络股份有限公司关于公司及实际控制人收到中国证券监督管理委 员会立案告知书的公告》(公告编号:2024-046)。 公司于 2024 年 10 月 29 日公告实际控制人李瑞杰先生收到中国证监会下发的 《立案告知书》(编号:证监立案字 007202435 号 ...
中青宝涉财务造假被ST “网游第一股”光环不再
Zhong Guo Jing Ying Bao· 2025-03-27 09:30
昔日头顶"网游第一股"光环的中青宝(300052.SZ),如今却因涉嫌财务造假及信披违规被罚。 近日,中青宝披露其因涉嫌虚增营业收入和营业成本,虚增或虚减利润总额以及信息披露违规收到中国 证监会下发的《行政处罚事先告知书》(以下简称"《告知书》")。其中,中青宝被处罚500万元,李 瑞杰等六人合计被处罚970万元。其证券简称由"中青宝"变更为"ST中青宝"。 在此背景下,中青宝的股价自3月18日开盘至25日呈下跌态势。截至3月25日,收盘价为10.46元/股,较 3月14日的18.17元/股下跌42.98%。与此同时,中青宝的净利润已经连续5年亏损。 违法违规被罚 《告知书》显示,中青宝涉嫌存在以下违法事实:2019年至2021年,中青宝全资子公司深圳市宝腾互联 科技有限公司(以下简称"宝腾互联")与深圳市高德信通信股份有限公司(以下简称"高德信")签订采 购合同,后与高德信介绍的深圳市圳通通信有限公司、深圳市盟邦科技有限公司、深圳市金利众智文化 传播有限公司在内的6家公司(以下统称"相关公司")签订相同标的的销售合同。高德信将合同款项转 给相关公司,经由宝腾互联最终转回高德信。上述交易不具有商业实质。宝腾互 ...
政策转向,游戏行业的上市潮要来了吗?
Sou Hu Cai Jing· 2025-03-25 11:57
Core Viewpoint - The article discusses the potential resurgence of IPOs for gaming companies in China due to a policy shift that supports cultural industries, signaling a possible wave of listings in the A-share market [1][8][9]. Group 1: Historical Context - The journey of gaming companies to list in China has been fraught with challenges, starting with the first listing of Shenzhen Zhongqingbao Interactive Network in 2010, followed by several others until regulatory tightening in 2016 halted new listings [2][5]. - After 2016, no gaming companies successfully passed the IPO review for two years, leading many to seek listings overseas, such as in Hong Kong or the U.S. [5][6]. Group 2: Policy Shift - In January 2025, the Chinese government announced new policies to support cultural enterprises, including gaming companies, in listing and refinancing, marking a significant change in the regulatory environment [8][9]. - The acceptance of Jiangsu Yuanli Digital Technology's application for listing on the Beijing Stock Exchange is seen as a breakthrough, indicating a more favorable regulatory stance towards gaming companies [9]. Group 3: Market Performance - The gaming sector has shown signs of recovery, with the China gaming market's actual sales revenue increasing and user numbers reaching new highs in 2024 [11]. - A-share gaming companies have begun to report improved financial performance, although there is a noticeable divergence between leading firms and smaller companies [11][12]. Group 4: Potential IPO Candidates - Notable candidates for potential A-share listings include NetEase, XD Inc. (parent of TapTap), and Hero Entertainment, all of which have shown strong market presence and financial performance [15][16][18]. - MiHoYo, known for its hit game "Genshin Impact," and Eagle Horn Network, recognized for "Arknights," are also considered strong contenders for future listings due to their substantial growth and market influence [19][21]. Group 5: Market Impact - The anticipated influx of new gaming companies could disrupt existing stocks, with investor attention potentially shifting towards new entrants, which may lead to short-term volatility in stock prices [22]. - The overall valuation of gaming companies in A-shares may adjust as the market reassesses the investment value of the gaming sector, moving from a "policy risk discount" to a "growth premium" [22][24]. Group 6: Future Outlook - The successful listing of multiple gaming companies could lead to a more comprehensive gaming industry sector in the domestic capital market, enhancing opportunities for companies across various segments [28][30]. - While the policy shift presents new opportunities, there is a caution against potential market overheating and the need for companies to focus on genuine value creation rather than speculative trading [28][30].
中青宝财务造假案中案?恐涉高德信IPO欺诈发行
Xin Lang Zheng Quan· 2025-03-24 07:44
Core Viewpoint - The financial fraud case involving Zhongqingbao may be linked to the fraudulent IPO of Gaodexin, with significant implications for both companies and their governance structures [1][2]. Group 1: Financial Misconduct - Zhongqingbao's subsidiary, Shenzhen Baoteng Internet Technology Co., Ltd., engaged in fictitious transactions with Gaodexin and its affiliates, inflating revenue and costs without commercial substance [2][3]. - The inflated revenues from 2019 to 2021 amounted to a total of 79.6 million yuan, representing 20%-44.7% of Gaodexin's fictitious income during the same period [3]. - Specific inflated figures include 33.61 million yuan in 2019, 28.09 million yuan in 2020, and 17.88 million yuan in 2021, with corresponding profit manipulations [3]. Group 2: Governance Issues - The case highlights severe governance flaws within Zhongqingbao, particularly the dominance of the controlling shareholder, Li Ruijie, leading to ineffective internal controls [5][6]. - The company has a history of information disclosure violations, including the acquisition of a shell company without proper disclosure [6]. - The controlling shareholder's actions, such as concealing information for seven months, demonstrate a prioritization of personal interests over corporate governance [5]. Group 3: Industry Implications - The case underscores the need for enhanced regulatory scrutiny, particularly regarding related-party transactions and the establishment of a cross-market data-sharing platform to identify abnormal financial flows [8]. - There is a call for stricter penalties for financial misconduct, as current fines are insufficient compared to the potential gains from fraudulent activities [8]. - The governance structure of companies like Zhongqingbao needs reform, including a requirement for independent directors to hold a majority on the board and the need to focus on core business innovation rather than speculative trends [9].