3DGS
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做了一份3DGS全栈学习路线图,包含前馈GS......
自动驾驶之心· 2025-12-16 03:16
Core Insights - The article highlights the introduction of 3D Gaussian (3DGS) technology by Tesla, indicating a significant advancement in autonomous driving through the use of feed-forward GS algorithms [1][3] - There is a consensus in the industry regarding the rapid iteration of 3DGS technology, with various companies actively hiring for related positions [1][3] Group 1: Course Overview - A new course titled "3DGS Theory and Algorithm Practical Tutorial" has been developed to provide a structured learning path for newcomers to the 3DGS field, covering both theoretical and practical aspects [3][7] - The course is designed to help participants understand point cloud processing, deep learning, real-time rendering, and coding practices [3][7] Group 2: Course Structure - The course consists of six chapters, starting with foundational knowledge in computer graphics and progressing to advanced topics such as dynamic reconstruction and surface reconstruction [7][8] - Each chapter includes practical assignments and discussions on relevant algorithms and frameworks, such as the use of NVIDIA's open-source 3DGRUT framework [8][9] Group 3: Target Audience and Requirements - The course is aimed at individuals with a background in computer graphics, visual reconstruction, and programming, specifically those familiar with Python and PyTorch [16] - Participants are expected to have a GPU with a recommended capability of 4090 or higher to effectively engage with the course content [16] Group 4: Learning Outcomes - By the end of the course, participants will have a comprehensive understanding of the 3DGS technology stack, including algorithm development and the ability to train open-source models [16] - The course also facilitates networking opportunities with peers from academia and industry, enhancing career prospects in the field [16]
中游智驾厂商正在快速抢占端到端人才......
自动驾驶之心· 2025-12-15 00:04
Core Viewpoint - The article discusses the technological anxiety in intelligent driving, particularly among mid-tier manufacturers, and highlights the anticipated growth in demand for end-to-end (E2E) and VLA (Vision-Language-Action) technologies in the coming year [2]. Group 1: Industry Trends - The mass production of cutting-edge technologies like end-to-end systems is expected to begin next year, with L2 technologies becoming more standardized and moving towards lower-tier markets [2]. - The total sales of passenger vehicles priced above 200,000 are around 7 million, but leading new forces account for less than one-third of this, indicating a slow adoption of end-to-end mass production models [2]. - The maturity of end-to-end technology is seen as a precursor to larger-scale production, with the advancement of L3 regulations necessitating urgent technological upgrades among mid-tier manufacturers [2]. Group 2: Recruitment and Training - There is a growing demand for positions related to end-to-end and VLA technologies, as many professionals are seeking to quickly learn these advanced skills [3]. - The article mentions the launch of specialized courses aimed at practical applications of end-to-end and VLA technologies, designed for individuals already working in the field [3][6]. - The courses will cover various modules, including navigation information application, reinforcement learning optimization, and production experiences related to diffusion and autoregressive models [3][6]. Group 3: Course Details - The end-to-end production course will focus on practical implementation, detailing key modules and offering seven practical exercises suitable for those looking to advance their careers [3][6]. - The VLA course will cover foundational algorithms and theories, including BEV perception and large language models, with practical applications based on diffusion models and VLA algorithms [6][11]. - The instructors for these courses are experienced professionals from top-tier companies and academic institutions, ensuring a high level of expertise in the training provided [5][8][13].
最近Feed-forward GS的工作爆发了
自动驾驶之心· 2025-12-10 00:04
Core Viewpoint - The article emphasizes the rapid advancements in 3D Gaussian Splatting (3DGS) technology within the autonomous driving sector, highlighting the need for structured learning pathways for newcomers in the field [2][4]. Group 1: Technology Highlights - Tesla's introduction of 3D Gaussian Splatting at ICCV has garnered significant attention, indicating a shift towards feed-forward GS algorithms for scene reconstruction [2]. - The iterative development of 3DGS technology includes static 3D reconstruction, dynamic 4D reconstruction, and surface reconstruction, showcasing its evolving nature [4]. Group 2: Course Offering - A comprehensive course titled "3DGS Theory and Algorithm Practical Tutorial" has been designed to provide a structured learning roadmap for 3DGS, covering both theoretical foundations and practical applications [4]. - The course will be taught by an expert with extensive experience in 3D reconstruction and algorithm development, ensuring high-quality instruction [5]. Group 3: Course Structure - The course consists of six chapters, starting with foundational knowledge in computer graphics and progressing through principles, algorithms, and specific applications in autonomous driving [8][9][10][11][12]. - Each chapter is designed to build upon the previous one, culminating in discussions about current industry needs and research directions in 3DGS [11][12][13]. Group 4: Target Audience and Prerequisites - The course is aimed at individuals with a background in computer graphics, visual reconstruction, and programming, particularly those interested in pursuing careers in the autonomous driving industry [17]. - Participants are expected to have a foundational understanding of relevant mathematical concepts and programming languages, which will facilitate their learning experience [17].
工业界大佬带队!三个月搞定3DGS理论与实战
自动驾驶之心· 2025-12-09 19:00
Core Insights - The article discusses the rapid advancements in 3D Generative Synthesis (3DGS) technology, highlighting its applications in various fields such as 3D modeling, virtual reality, and autonomous driving simulation [2][4] - A comprehensive learning roadmap for 3DGS has been developed to assist newcomers in mastering both theoretical and practical aspects of the technology [4][6] Group 1: 3DGS Technology Overview - The core goal of new perspective synthesis in machine vision is to create 3D models from images or videos that can be processed by computers, leading to numerous applications [2] - The evolution of 3DGS technology has seen significant improvements, including static reconstruction (3DGS), dynamic reconstruction (4DGS), and surface reconstruction (2DGS) [4] - The introduction of feed-forward 3DGS has addressed the inefficiencies of per-scene optimization methods, making the technology more accessible [4][14] Group 2: Course Structure and Content - The course titled "3DGS Theory and Algorithm Practical Tutorial" covers detailed explanations of 2DGS, 3DGS, and 4DGS, along with important research topics in the field [6] - The course is structured into six chapters, starting from foundational knowledge in computer graphics to advanced topics like feed-forward 3DGS [10][11][14] - Each chapter includes practical assignments and discussions to enhance understanding and application of the concepts learned [10][15] Group 3: Target Audience and Prerequisites - The course is designed for individuals with a background in computer graphics, visual reconstruction, and programming, particularly in Python and PyTorch [19] - Participants are expected to have a GPU with a recommended computing power of 4090 or higher to effectively engage with the course material [19] - The course aims to benefit those seeking internships, campus recruitment, or job opportunities in the field of 3DGS [19]
中游智驾厂商,正在快速抢占端到端人才......
自动驾驶之心· 2025-12-09 00:03
Core Viewpoint - The article discusses the technological anxiety in intelligent driving, particularly among mid-tier manufacturers, and highlights the anticipated growth in demand for end-to-end (E2E) and VLA (Vision-Language-Action) technologies in the coming year [2]. Group 1: Industry Trends - The mass production of cutting-edge technologies like end-to-end systems is expected to begin next year, with L2 technology becoming more standardized and moving towards lower-tier markets [2]. - The total sales of passenger vehicles priced above 200,000 are around 7 million, but leading new forces account for less than one-third of this, indicating a slow adoption of end-to-end mass production models [2]. - The maturity of end-to-end technology is seen as a precursor to larger-scale production, with the advancement of L3 regulations prompting urgent upgrades among mid-tier manufacturers [2]. Group 2: Recruitment and Training - There is a growing demand for positions related to end-to-end and VLA technologies, as many professionals are seeking to quickly learn these advanced skills [3]. - The article mentions the launch of specialized courses aimed at practical applications of end-to-end and VLA technologies, designed for individuals already working in the field [3][6]. - The courses will cover various modules, including navigation information application, reinforcement learning optimization, and production experiences related to diffusion and autoregressive models [3][6]. Group 3: Course Details - The end-to-end production course will focus on practical implementation, including seven major practical applications, making it suitable for those looking to advance their careers [3][6]. - The VLA course will cover foundational algorithms and theories, including BEV perception and large language models, with practical projects based on diffusion models and VLA algorithms [6][11]. - The instructors for these courses are experienced professionals from top-tier companies and academic institutions, ensuring a high-quality learning experience [5][8][13].
3DGS论文原理与论文源码学习,尽量无痛版
自动驾驶之心· 2025-12-06 03:04
Core Insights - The article discusses the development and application of 3D Gaussian Splatting (3DGS) technology, emphasizing its significance in the field of autonomous driving and 3D reconstruction [3][9]. Group 1: Course Overview - The course titled "3DGS Theory and Algorithm Practical Tutorial" aims to provide a comprehensive learning roadmap for 3DGS, covering both theoretical and practical aspects [3][6]. - The course is designed for individuals interested in entering the 3DGS field, focusing on essential concepts such as point cloud processing and deep learning [3][6]. Group 2: Course Structure - Chapter 1 introduces foundational knowledge in computer graphics, including implicit and explicit representations of 3D space, rendering pipelines, and tools like SuperSplat and COLMAP [6][7]. - Chapter 2 delves into the principles and algorithms of 3DGS, covering dynamic reconstruction and surface reconstruction, with practical applications using the NVIDIA open-source 3DGRUT framework [7][8]. - Chapter 3 focuses on the application of 3DGS in autonomous driving simulations, highlighting key works and tools like DriveStudio for practical learning [8][9]. - Chapter 4 discusses important research directions in 3DGS, including COLMAP extensions and depth estimation, along with insights on their industrial and academic relevance [9][10]. - Chapter 5 covers Feed-Forward 3DGS, detailing its development and algorithmic principles, including recent works like AnySplat and WorldSplat [10]. - Chapter 6 provides a platform for Q&A and discussions on industry demands and challenges related to 3DGS [11]. Group 3: Target Audience and Requirements - The course is aimed at individuals with a background in computer graphics, visual reconstruction, and familiarity with technologies like NeRF and 3DGS [15]. - Participants are expected to have a basic understanding of probability theory, linear algebra, and proficiency in Python and PyTorch [15].
Feed-forward 3DGS,正在吸引业内更多的关注......
自动驾驶之心· 2025-12-02 00:03
Core Insights - The article discusses the rapid advancements in 3D Gaussian Splatting (3DGS) technology, highlighting its significance in the field of autonomous driving and the growing interest in this area among professionals [2][4]. Group 1: Course Overview - A new course titled "3DGS Theory and Algorithm Practical Tutorial" has been developed to provide a structured learning path for individuals interested in 3DGS technology, covering both theoretical and practical aspects [4]. - The course is designed to help participants understand point cloud processing, deep learning theories, real-time rendering, and coding practices [4]. Group 2: Course Structure - The course consists of six chapters, starting with foundational knowledge in computer graphics and progressing to advanced topics such as dynamic reconstruction and surface reconstruction [8][9]. - Each chapter includes practical assignments and discussions on relevant algorithms and frameworks, such as the use of NVIDIA's open-source 3DGRUT framework [9][10]. Group 3: Target Audience and Requirements - The course is aimed at individuals with a background in computer graphics, visual reconstruction, and programming, specifically those familiar with Python and PyTorch [17]. - Participants are expected to have a GPU with a computational power of at least 4090 and a basic understanding of probability and linear algebra [17]. Group 4: Learning Outcomes - By the end of the course, participants will have a comprehensive understanding of the 3DGS technology stack, including algorithm development frameworks and the ability to train open-source models [17]. - The course also facilitates networking opportunities with peers from academia and industry, enhancing career prospects in internships and job placements [17].
即将开课!做了一份3DGS的学习路线图,面向初学者......
自动驾驶之心· 2025-11-30 02:02
Core Insights - The article emphasizes the rapid technological iteration in 3DGS (3D Graphics Systems), highlighting the transition from static reconstruction (3DGS) to dynamic reconstruction (4DGS) and surface reconstruction (2DGS) [1] - A new course titled "3DGS Theory and Algorithm Practical Tutorial" has been developed to provide a structured learning roadmap for individuals interested in entering the field, covering essential theories and practical coding skills [1] Course Overview - The course is designed to help newcomers understand the foundational concepts of computer graphics, including implicit and explicit representations of 3D space, rendering pipelines, ray tracing, and radiation field rendering [5] - It introduces commonly used development tools such as SuperSplat and COLMAP, along with the mainstream algorithm framework Gsplat [5] Chapter Summaries - **Chapter 1: Background Knowledge** This chapter provides an overview of 3DGS, starting with basic computer graphics concepts and tools necessary for model training [5] - **Chapter 2: Principles and Algorithms** Focuses on the core principles and pseudocode of 3DGS, covering dynamic reconstruction, surface reconstruction, and ray tracing, utilizing the NVIDIA open-source 3DGRUT framework for practical learning [6] - **Chapter 3: Autonomous Driving 3DGS** Concentrates on key works in the field, such as Street Gaussian and OmniRe, and uses DriveStudio for practical applications [7] - **Chapter 4: Important Research Directions** Discusses significant research areas in 3DGS, including COLMAP extensions and depth estimation, and their relevance to both industry and academia [8] - **Chapter 5: Feed-Forward 3DGS** Explores the rise of feed-forward 3DGS, detailing its development and algorithmic principles, along with recent works like AnySplat and WorldSplat [9] - **Chapter 6: Q&A Discussion** Organizes online discussions for participants to address industry needs, pain points, and open questions, facilitating deeper engagement with instructors [10] Target Audience and Learning Outcomes - The course is aimed at individuals with a foundational understanding of computer graphics, visual reconstruction, and programming in Python and PyTorch, who are looking to enhance their knowledge and skills in 3DGS [14] - Participants will gain comprehensive theoretical knowledge and practical experience in 3DGS algorithm development and frameworks, preparing them for various career opportunities in the field [14]
地平线RAD:基于3DGS 大规模强化学习的端到端驾驶策略
自动驾驶之心· 2025-11-29 02:06
Core Insights - The article discusses a novel approach to reinforcement learning (RL) for end-to-end (e2e) policy development in autonomous driving, utilizing 3D Graphics Simulation (3DGS) to enhance training environments [1][2] - The proposed method significantly reduces collision rates, achieving a threefold decrease compared to pure imitation learning (IL) [1] - Limitations of the 3DGS environment include a lack of interaction, reliance on log replay, and inadequate rendering of non-rigid pedestrians and low-light scenarios [1] Summary by Sections Methodology - The approach consists of three main phases: training a basic Bird's Eye View (BEV) and perception model, freezing perception to train a planning head using IL, and generating a sensor-level environment with 3DGS for mixed training of RL and IL [3][5][6] - The training process involves pre-training perception models, followed by IL training on human expert data, and finally fine-tuning with RL to enhance sensitivity to critical risk scenarios [10][12] State and Action Space - The state space includes various encoders for BEV features, static map elements, traffic participant information, and planning-related features [7] - The action space is defined with discrete movements for lateral and longitudinal actions, allowing for a total of 61 actions in both dimensions [8] Reward Function - The reward function is designed to penalize collisions and deviations from expert trajectories, with specific thresholds for dynamic and static collisions, as well as positional and heading deviations [17][19] - Auxiliary tasks are introduced to stabilize training and accelerate convergence, focusing on behaviors like deceleration and acceleration [20][23] Experimental Results - The results indicate that the proposed method outperforms other IL-based algorithms, demonstrating the advantages of closed-loop training in dynamic environments [28][29] - The optimal ratio of RL to IL data is found to be 4:1, contributing to improved performance metrics [28] Conclusion - The article emphasizes the practical engineering improvements achieved through the integration of 3DGS in training environments, leading to better performance in autonomous driving applications [1][2]
面向工业界的3DGS全栈学习路线图(前馈GS等)
自动驾驶之心· 2025-11-27 00:04
Core Insights - The rapid technological iteration in 3DGS (3D Graphics Systems) is highlighted, with advancements from static reconstruction to dynamic and surface reconstruction, culminating in feed-forward 3DGS [1] - A comprehensive learning roadmap for 3DGS has been developed to assist newcomers in mastering both theoretical and practical aspects of the technology [1] Course Overview - The course is structured into six chapters, starting with foundational knowledge in computer graphics and progressing through principles, algorithms, and applications in autonomous driving [5][6][7][8][9] - The course aims to provide a detailed understanding of 3DGS, including tools like SuperSplat and frameworks such as Gsplat and DriveStudio [5][6][7] Target Audience - The course is designed for individuals with a background in computer graphics, visual reconstruction, and programming, specifically those familiar with Python and PyTorch [14] Learning Outcomes - Participants will gain a solid grasp of 3DGS theory, algorithm development, and industry applications, enabling them to engage in discussions about job demands and industry challenges [10][12]