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Common调查数据,72%美国青少年使用过AI伴侣 原创 AIGC开放社区
news flash· 2025-07-23 23:03
Group 1 - A new study by Common Sense Media reveals that up to 72% of American teenagers have tried an AI companion at least once [1]
马斯克与蔡浩宇,看上同一个“女孩”
3 6 Ke· 2025-07-22 07:54
《Whispers》官方账号在X平台开始整活,让Grok Ani体验游戏,AI女孩对话AI女孩。并且官方调侃称"她们相处不愉快"。 7月15日,马斯克的Grok 4大模型推出AI伴侣模式(Companions),首批即上线了哥特风少女Ani,金色双马尾、渔网袜与挑逗性台词瞬间席卷社交媒体。 短短48小时内,用户创作的动画与COS作品刷屏各大平台。几乎同一时间,米哈游创始人蔡浩宇的创业公司Anuttacon,正通过太空生存游戏《Whispers from the Star》测试其AI角色Stella的对话深度——一位被困外星的天体物理学家,需要玩家用智慧助她求生。 戏剧性的一幕发生在7月16日:《Whispers》官方账号在X平台开始整活,让Grok Ani体验游戏,AI女孩对话AI女孩。并且官方调侃称"她们相处不愉 快"。 这场隔空互动,揭开了两位科技领袖对AI情感赛道的迥异布局。 01 同一赛道,两种"女友" 一面是马斯克旗下xAI推出的虚拟伴侣功能 Companions。哥特风少女Ani三天席卷全球:黑丝渔网装搭配挑逗耳语,玩家付费30美元/月即可开启"恋爱副 本"。当用户问埃及历史,她最终会绕回"去酒吧 ...
马斯克 AI 女友上线,每天 1 美元,火到系统宕机...
Sou Hu Cai Jing· 2025-07-21 04:52
Core Insights - The emergence of AI companions, such as Grok by xAI, reflects a growing trend in the digital romance market, attracting users with features like personalized interactions and emotional support [1][3][10] - The introduction of AI companions has led to significant market interest, with companies like WMdoll integrating AI into traditional products, resulting in a 30% increase in sales year-over-year [12][20] - The technology behind these AI companions relies on advanced models for semantic understanding and voice synthesis, creating immersive virtual experiences that cater to emotional needs [14][21] Group 1: Company Developments - xAI's Grok has launched a "partner" feature, offering users a subscription service for personalized interactions at $30 per month [3][9] - The AI companion market is expanding, with companies like WMdoll transitioning from physical dolls to AI-enhanced products, indicating a shift in consumer preferences [10][12] - The anticipated release of a "cat girl robot" by 2026 suggests ongoing innovation in the AI companion space, with a price point of $20,000, making it relatively accessible compared to industrial robots [9][21] Group 2: User Experience and Market Trends - Users are increasingly engaging with AI companions for emotional support, leading to a phenomenon where individuals express dependency on these digital entities [17][20] - The rise of AI companions has sparked discussions about the implications for real-life relationships, with concerns about emotional reliance and the potential for diminished value in human interactions [21][22] - The integration of AI in gaming, such as real-time voice interaction in titles like "群星低语," showcases the versatility of AI technology in enhancing user engagement [13][14]
蔡浩宇,出战马斯克
投资界· 2025-07-20 08:05
Core Viewpoint - The article discusses the contrasting approaches of two AI-driven products, "Whispers from the Star" and "Grok," highlighting their unique features and market reception, particularly focusing on the character Ani from Grok and its implications for the AI companion industry [3][41]. Group 1: Product Features and Reception - Ani, a character from Grok, has gained significant popularity, even reaching the top of the iOS free charts in multiple markets, including Hong Kong and Japan [11]. - The character's design and interaction style, which includes flirtation and adult themes, have contributed to its viral success, with discussions and fan creations proliferating online [9][15]. - Grok's AI companions, including Ani, Rudi, and Bad Rudi, offer distinct personalities, with Ani focusing on romantic and flirtatious interactions, while Rudi is designed for storytelling [21][22]. Group 2: Comparison of AI Products - "Whispers from the Star" is characterized as an RPG with a focus on narrative and character development, while Grok is positioned as a user-centric emotional companion, prioritizing user engagement and emotional value [39][41]. - The artistic style of "Whispers" is noted for its realistic Disney-like aesthetics, enhancing the storytelling experience, whereas Grok's Ani is described as having less refined visuals but compensating with engaging dialogue and interaction [31][36]. - The article suggests that while Grok's approach may seem more superficial, it effectively meets a demand for emotional companionship, contrasting with "Whispers," which aims for a deeper narrative experience [42][52]. Group 3: Market Implications and Future Trends - The success of Ani and Grok indicates a growing market for AI companions that fulfill emotional needs, as evidenced by historical examples of similar products achieving significant user engagement [49][50]. - The article posits that Grok's advancements in 3D visuals and interactive dialogue could set new standards in the industry, pushing competitors to enhance their offerings in emotional engagement and user experience [51]. - The evolution of AI companions reflects a broader trend in consumer demand for virtual companionship, suggesting that both products serve valuable but different roles in the market [47][52].
没人比马斯克更懂赛博瑟瑟女友
Hu Xiu· 2025-07-19 07:57
Core Points - The article discusses the rise of an AI companion named "Ani" developed by Elon Musk's company xAI, which has gained immense popularity among users, particularly in the anime community [1][4][19] - Ani features a unique combination of AI voice responses and real-time animation rendering, allowing users to interact with her as a virtual partner [2][6] - The introduction of an adult content feature for Ani has significantly increased her appeal, leading to a surge in user engagement and discussions online [7][8][26] Group 1 - Ani's character design has drawn comparisons to various popular anime characters, contributing to her widespread acceptance and popularity [6][10] - The AI companion's adult mode, which requires a subscription fee of $30, allows users to unlock more intimate interactions, further driving interest [7][26] - The overwhelming demand for Ani has caused server issues, indicating a high level of user engagement and interest in the product [6][19] Group 2 - The marketing strategy surrounding Ani includes direct involvement from Elon Musk, who has promoted her on social media, enhancing her visibility [4][19] - xAI has plans to introduce more AI companions, indicating a potential expansion of their product line and market reach [22][26] - The competitive landscape is evolving, with open-source alternatives like "Bella" emerging, posing a threat to Ani's market position if not addressed promptly [26][27]
马斯克的30美元“AI女友”,是智商税吗?
Sou Hu Cai Jing· 2025-07-19 06:35
Group 1 - Elon Musk's xAI company launched a new feature called "Companions" for its AI chatbot Grok, allowing users to interact with virtual AI characters for a monthly subscription of $30 [2][4][8] - The characters include a gothic anime girl named "Ani" and a humorous cartoon panda named "Bad Rudy," each designed to appeal to specific user preferences [4][10] - The subscription service is expected to become a new revenue stream for xAI, following the successes of Tesla and SpaceX [10][12] Group 2 - Grok 4, the latest version of the AI model, has been released with claims of surpassing human reasoning capabilities and achieving perfect scores on standardized tests like the SAT and GRE [14][18] - The training of Grok 4 involved significant investment, utilizing a supercomputing center with 100,000 H100 GPUs, resulting in a training volume 10 times that of Grok 3 [16][18] - The AI companion market is projected to grow significantly, reaching $28.19 billion in 2024 and expected to expand at a compound annual growth rate of 30.8% from 2025 to 2030 [23][25] Group 3 - Concerns have been raised regarding the psychological impact of AI companions, particularly the potential for users, especially teenagers, to develop unhealthy dependencies [19][25] - There are also ethical concerns about the content generated by Grok, with instances of inappropriate or harmful suggestions made by the AI [21][22] - The AI companion industry faces challenges related to privacy, data security, and the need for technological advancements in natural language understanding and emotional computation [25][28]
马斯克AI女友上线24h爆火,全球宅男连夜充值
虎嗅APP· 2025-07-16 13:51
Core Viewpoint - The launch of Grok's AI companion feature, particularly the character Ani, has generated significant online buzz, attracting a large user base willing to pay a subscription fee of $30 per month [1][2][9]. Group 1: Product Features and User Engagement - Grok's AI companion, Ani, features a gothic anime aesthetic and offers interactive capabilities such as real-time chatting, dancing, and whispering, with a hidden "surprise mode" for advanced interactions [4][14]. - The character Ani has been particularly well-received, drawing comparisons to the excitement surrounding the release of OpenAI's GPT-4 [12][32]. - Users have reported engaging with Ani in various contexts, including discussing complex topics like the B-2 stealth bomber [19]. Group 2: Market Opportunity and Competition - The introduction of Grok's AI companion taps into an unfilled niche market that combines quality voice interaction with light romantic elements in 3D virtual companions [34]. - Current competitors in the space, such as Character.AI, have demonstrated significant user engagement, particularly among younger demographics who spend hours interacting with virtual characters [36][37]. - Major tech companies have yet to release similar products, indicating a potential first-mover advantage for xAI in this emerging market [39][40]. Group 3: Controversies and Challenges - The launch comes amid previous controversies surrounding Grok, including accusations of promoting harmful content, which raises questions about the ethical implications of AI companions [53][55]. - Despite the success, there are concerns regarding the direction of AI companions, with some critics arguing that it detracts from the core technological advancements made by xAI engineers [46][47]. - The potential for rapid market entry by competitors is high, as the success of Grok's AI companion could prompt others to follow suit quickly [44].
AI伴侣的温柔陷阱:算法虽懂你,但也纵容了人性弱点
3 6 Ke· 2025-07-15 09:17
Core Viewpoint - The article discusses the potential benefits and risks of AI companions in alleviating loneliness, emphasizing that while they may provide comfort, they could also undermine personal growth and the value of real human relationships [3][5][24]. Group 1: AI Companions and Loneliness - AI companions can offer solace to marginalized groups, such as the elderly and socially isolated individuals, acting as a digital painkiller [5][24]. - AI's ability to simulate empathy may surpass that of human caregivers, as studies show AI like ChatGPT often performs better in expressing understanding and empathy compared to human doctors [5][8]. - The phenomenon of loneliness is increasingly recognized as a serious issue, prompting government attention in countries like Japan and the UK, which have appointed ministers to address loneliness [6][24]. Group 2: Philosophical and Psychological Perspectives - The article explores the dual nature of AI companions, presenting them as both a source of hope and a potential threat to human emotional needs [3][5]. - Loneliness serves as a biological signal that drives individuals to seek social connections, and if AI alleviates this pain too effectively, it may diminish the motivation to foster real relationships [5][20]. - The concept of "artificial empathy" raises ethical questions about the nature of relationships formed with AI, as true understanding is simulated rather than genuine [5][13]. Group 3: Societal Implications - The increasing reliance on AI for companionship may lead to a societal shift where genuine human connections become less valued, particularly among younger generations [24]. - Critics argue that AI companions could exacerbate cognitive biases and mental health issues by failing to challenge users, potentially leading to a lack of personal growth [5][22]. - The article suggests that while AI can provide immediate comfort, it may also lead to a loss of essential human experiences and the motivation to connect with others [24].
马斯克Grok这个二次元「小姐姐」,攻陷了整个互联网
机器之心· 2025-07-15 08:29
Core Viewpoint - The article discusses the launch of a new feature called "Smart Companion" in the Grok app, which allows users to interact with AI avatars in a more personalized manner, aiming to attract users interested in anime, virtual companions, and advanced AI interactions [2][11]. Group 1: New Feature Launch - The "Smart Companion" feature is based on the recently released Grok 4 model and has generated significant user interest [2][11]. - Paid users of SuperGrok can access the new AI chatbot avatars, enhancing the app's interactive capabilities [3][12]. - Users can enable the companion feature through the app settings, although the process is currently seen as somewhat complex [5][7]. Group 2: User Experience and Feedback - Initial user feedback indicates that the feature, while subtly introduced, is a smart move for enhancing personalized interactions within the app [12]. - Some users expressed dissatisfaction with the design of the avatars, particularly criticizing the character Ani for being overly provocative and not suitable for a premium AI service [15][12]. - The testing of the avatar Ani revealed a mix of engaging and awkward interactions, with a focus on creating a flirtatious atmosphere [18][20]. Group 3: Market Context and Comparisons - The article highlights the growing trend of AI companions, referencing previous successful models like Character.AI, which allowed for emotional companionship and role-playing [30][45]. - The emergence of platforms like SillyTavern demonstrates a shift towards more customizable and unrestricted AI interactions, appealing to users seeking deeper engagement [34][40]. - The demand for emotional companionship through AI reflects broader societal needs for connection and the potential for AI to address feelings of loneliness [45][47]. Group 4: Gaming Integration - Grok is also venturing into the gaming sector, showcasing impressive capabilities in generating playable games through AI [49][50]. - The development process for games has been streamlined, allowing developers to create complete games using simple prompts, marking a potential shift in game development practices [52][55].
AI版的OnlyFans,要抢走福利姬饭碗了?
虎嗅APP· 2025-07-08 14:19
Core Viewpoint - The emergence of AI-driven platforms like OhChat allows users to create digital avatars for adult content interaction, providing a new avenue for income generation without the need for physical presence [3][9][10]. Group 1: AI and Adult Content Creation - OhChat enables creators to generate a digital persona by submitting photos and engaging with an AI for about 30 minutes, allowing the AI to learn their voice and style [9]. - The platform offers a subscription model similar to OnlyFans, with prices ranging from $4.99 to $29.99, and creators receive 80% of the revenue [10]. - Creators can choose the level of interaction and explicitness, with different tiers available, enhancing user engagement while minimizing creator workload [9][10]. Group 2: Market Dynamics and User Engagement - The platform addresses the growing demand for personalized interaction in adult content, as many creators struggle to keep up with fan engagement on traditional platforms [22][27]. - Users can filter digital avatars based on specific preferences, creating a highly tailored experience [12]. - The AI-driven interaction can provide a more consistent and engaging experience compared to human-operated accounts, which often rely on outsourced labor [34][35]. Group 3: Technological Advancements - The technology behind digital avatars involves advanced techniques such as face driving, audio-to-lip synchronization, and large language models, ensuring a realistic interaction experience [19][21]. - The maturity of AI technology has made it feasible to create convincing digital personas that can engage users effectively [21][46]. Group 4: Societal Implications - The rise of AI companions reflects a broader trend of increasing loneliness and the desire for emotional connection, as many individuals turn to AI for companionship [42][60]. - The business model of AI-driven interactions raises ethical questions about the nature of emotional engagement and the implications of substituting human interaction with AI [36][37].