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巨人网络第三季度营收17.06亿元,后期利润释放有强劲潜力
Zhi Tong Cai Jing· 2025-10-29 02:33
Core Insights - Giant Network reported a significant increase in Q3 2025 revenue and net profit, with revenue reaching 1.706 billion yuan, a year-on-year growth of 115.63%, and net profit of 640 million yuan, up 81.19% [1] - The company's new game "Supernatural Action Group" has been a major driver of growth, showcasing strong long-term operational potential [1][2] - The company aims to enhance its competitive edge by focusing on young talent and innovative game development strategies [2] Financial Performance - Q3 2025 revenue was 1.706 billion yuan, with a year-on-year increase of 115.63% [1] - Net profit for Q3 2025 was 640 million yuan, reflecting an 81.19% year-on-year growth [1] - For the first three quarters of 2025, total revenue reached 3.368 billion yuan, with a year-on-year growth of 51.84% [1] Product Development - "Supernatural Action Group" has achieved significant user growth, surpassing 1 million concurrent users in July and ranking in the top 5 of iOS free games [2] - The game is characterized by its unique gameplay and strong emotional resonance with players, indicating its potential as a long-term hit [2] - Future plans include enhancing game content, optimizing performance, and collaborating with well-known IPs to boost visibility [2] Management Changes - Liu Wei has returned as CEO and General Manager, focusing on nurturing young talent within the company [2] - The company emphasizes a youthful organizational strategy, with a commitment to empowering young professionals in key roles [2]
刘伟回归巨人网络(002558.SZ)出任CEO 将启用游戏业务负责人轮值机制
智通财经网· 2025-10-28 14:19
Core Viewpoint - Giant Network is implementing a rotation mechanism for game business leaders to provide greater growth opportunities for young talent and align with future strategic adjustments [1][2] Group 1: Leadership Changes - CEO and General Manager Zhang Dong has resigned for personal reasons, with Director Liu Wei returning to take over these roles [1] - Liu Wei's focus will be on nurturing core talent within the company [1] Group 2: Talent Strategy - The rotation of game business leaders will be selected from young frontline staff, aiming to enhance decision-making efficiency and broaden growth opportunities [2] - This initiative is part of a broader strategy to cultivate young talent, as emphasized by Chairman Shi Yuzhu, who believes that gaming is a young person's industry [1][2] Group 3: Industry Context - The rotation mechanism for business leaders is not unique to Giant Network, as similar practices have been adopted by major companies like Huawei and Alibaba [2] - The emphasis on a young talent strategy is expected to strengthen the company's competitive edge and support the development of blockbuster games [2]