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万联证券:12月游戏版号过审147款 行业修复节奏持续推进
智通财经网· 2026-01-06 08:40
Core Insights - The issuance of game licenses in December 2025 remains high, with 144 domestic games and 3 imported games approved, indicating a stable trend in the normalization of license issuance and ongoing industry recovery [1][2] - In 2025, a total of 1,771 game licenses were approved, representing a 25.07% increase from 1,416 in 2024, with domestic games accounting for 1,676 licenses and imported games for 95 [2] Group 1 - The December issuance of game licenses saw a slight decline but still maintained a high level, covering various types of products and well-known manufacturers [2] - Notable games approved in December include Tencent's "QQ Classic Farm," Le Element's "Silver City," and others, highlighting the diversity in game offerings [2] - The competitive landscape for the "National Style Immortal" genre is expected to intensify in 2026, with major companies like Perfect World and NetEase also launching similar products [2] Group 2 - The game "Seven Realms Dream" is highlighted for its unique "National Style Immortal" theme and innovative "Transformation" combat system, which emphasizes strategic switching during battles [2] - The success of "Seven Realms Dream" will depend on its differentiation in theme, innovative gameplay experience, and the team's ability to replicate the success of previous titles like "A Dream of Jianghu" [2]
游戏产业跟踪(18):2025年版号数量创多年新高,继续推荐游戏板块投资机会
Changjiang Securities· 2025-12-30 08:42
Investment Rating - The report maintains a "Positive" investment rating for the gaming sector [6]. Core Insights - The number of game approvals in December reached a multi-year high, with significant titles from companies like Tencent, Kaiying, and 37 Interactive Entertainment receiving approval. The total number of game approvals for 2025 is expected to reach 1,771, a 25% increase from 2024, marking the highest number since 2019 [2][4][9]. - The report highlights a new product cycle for listed companies, with several key new games set to launch, suggesting continued investment opportunities in the gaming sector [2][4][9]. Summary by Sections Game Approval Highlights - In December, 147 game approvals were issued, including 144 domestic and 3 imported games. The total for 2025 is projected to be 1,771, with 1,676 domestic and 95 imported games, reflecting a stable approval rhythm [9]. - The pace of imported game approvals has accelerated, with monthly approvals starting from October 2024, averaging around 100 approvals annually over the past three years [9]. New Game Launches - Several companies are advancing their key new games, indicating the onset of a new product cycle. Notable launches include Giant Network's "Supernatural Action Group" and Tencent's "Counter-Strike: Future," among others [9]. - The report lists several companies to watch for investment opportunities, including Giant Network, Kaiying, Perfect World, 37 Interactive Entertainment, and Tencent [9].
全年超1700个!2018年以来新高
Shang Hai Zheng Quan Bao· 2025-12-25 16:09
Core Insights - In December 2025, the National Press and Publication Administration announced the approval of 144 domestic games and 3 imported games, with a focus on mobile games [1] - Tencent's "QQ Classic Farm" received approval, coinciding with the announcement of the classic version of QQ returning, which gained significant media attention [1] - The total number of game approvals for 2025 reached 1771, marking a 25% increase from 1416 in the previous year, the highest since 2018 [1] Industry Performance - The actual sales revenue of the domestic game market in 2025 is projected to be 350.79 billion yuan, reflecting a year-on-year growth of 7.68% [1] - The user base for the domestic game market is expected to reach 683 million, with a growth rate of 1.35% year-on-year [1] - Both sales revenue and user numbers are at historical highs for the industry [1]
版号数创七年新高!2025年共发放1771个,游戏产业迎来暖春
第一财经· 2025-12-25 14:02
Core Viewpoint - The article highlights a significant recovery in China's gaming industry, with a record number of game licenses issued in 2025, totaling 1,771, marking a more than 20% increase from 2024 and the highest number in nearly seven years [3][5]. Summary by Sections Game License Issuance - In December 2025, a total of 147 game licenses were issued, including 144 for domestic games and 3 for imported games, with notable titles from companies like Tencent and 37 Interactive Entertainment [4]. - The total number of domestic game licenses for 2025 reached 1,676, while imported game licenses amounted to 95, contributing to the overall total of 1,771 licenses, which is a significant increase from 1,416 in 2024 [5]. Industry Trends - The increase in game licenses is attributed to a shift towards high-quality games, with industry consensus on the importance of game quality driving the surge in license issuance [3]. - The gaming industry is expected to enter a new golden decade, supported by favorable policies and a growing international market for games [3]. Market Performance - The actual sales revenue of the domestic gaming market in 2025 reached 350.79 billion yuan, reflecting a year-on-year growth of 7.7%, with a user base of 683 million, marking a historical high for both metrics [6]. - The gaming industry is estimated to have generated an economic impact exceeding 1.2 trillion yuan, indicating its significant role in the broader economy [6]. Challenges and Future Outlook - Despite the increase in licenses, the industry faces challenges such as rising development costs and heightened competition, leading to a more cautious approach to new game launches [6]. - Major gaming companies are focusing on maintaining the longevity of existing game IPs and advancing technology to meet the evolving expectations of players [6].
版号数创七年新高!2025年共发放1771个,游戏产业迎来暖春
Di Yi Cai Jing· 2025-12-25 13:42
Core Insights - The number of game licenses issued in China has steadily increased, reaching a total of 1,771 in 2025, marking a nearly seven-year high and a growth of over 20% compared to 2024 [1][7] - The surge in licenses is attributed to the industry's consensus on game quality improvement and the emergence of high-quality games, indicating a new golden decade for the Chinese gaming industry [1][7] License Distribution - In December 2025, a total of 147 game licenses were issued, with 144 for domestic games and 3 for imported games, including notable titles from Tencent and other companies [5] - The monthly distribution of licenses has been stable, with each month exceeding 100 licenses, peaking at 184 in November 2025 [6] Market Performance - The domestic gaming market's actual sales revenue reached 350.79 billion yuan in 2025, a year-on-year increase of 7.7%, with a user base of 683 million, also reflecting a growth of approximately 1.4% [7] - The gaming industry's economic impact has been assessed, with direct and indirect contributions exceeding 1.2 trillion yuan in 2025, highlighting the sector's role in the "cultural + technological" economic model [7] Industry Challenges - Despite the increase in licenses, the market remains competitive, with higher expectations for game quality and increased development costs, posing risks for developers [8] - Major gaming companies are focusing on maintaining the longevity of existing IPs and iterating on technology to meet player expectations and ensure engagement [8]