仙境传说M:初心服

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重磅利好!这一赛道,大爆发!
券商中国· 2025-08-05 23:30
Core Viewpoint - The gaming sector has experienced a significant surge, driven by strong earnings reports and favorable market conditions, indicating robust growth potential for companies in this industry [1][3][8]. Group 1: Company Performance - On August 5, gaming stocks in Hong Kong saw a collective surge, with Xindong Company experiencing a peak increase of over 26%, closing with a 24.76% rise, marking a year-to-date increase of 186.06% [3]. - Xindong Company projected a revenue of at least 3.05 billion yuan for the first half of 2025, representing a 37% year-on-year increase, and a net profit of at least 790 million yuan, reflecting a substantial growth of approximately 215% [3][5]. - The growth in Xindong Company's performance is attributed to the strong performance of self-developed games and the continuous optimization of the TapTap platform, which has led to increased revenue and profit [5]. Group 2: Industry Growth - According to the "China Game Industry Report," the actual sales revenue of China's domestic gaming market reached 168 billion yuan in the first half of 2025, a year-on-year increase of 14.08%, marking a historical high [8][9]. - The user base in the gaming sector reached 679 million, with a slight year-on-year growth of 0.72%, also a historical peak [8]. - The growth in the gaming market is supported by the successful launch of new games, the steady performance of established titles, and the strong momentum in esports and mini-program games [8]. Group 3: Policy and Market Environment - In the first seven months of the year, 884 domestic game licenses were issued, with a consistent monthly release of over 100 licenses, contributing to a stable policy environment for the gaming industry [9]. - The report indicates that the gaming industry is entering a new development phase characterized by content refinement, AI industrialization, and systematic globalization, with multiple driving factors for growth [9][10]. - Analysts expect the gaming market to maintain its growth momentum, supported by a rich game reserve and expanding profit margins [10].
港股游戏股集体走强 心动公司大涨24.76%
Shen Zhen Shang Bao· 2025-08-05 17:20
Core Viewpoint - The gaming sector experienced a significant rally, particularly driven by the strong performance of Xindong Company, which saw its stock rise by 24.76% after a peak increase of nearly 40% during the trading session on August 5, 2023 [1] Company Performance - Xindong Company announced a positive earnings forecast for the first half of 2025, attributing the expected growth to the strong performance of its self-developed games, including "Ragnarok M: Initial Server," "Xindong Town," and "Torchlight: Infinite," which exceeded revenue expectations and improved gross margins [1] - Other gaming stocks also saw gains, with IGG rising by 9.79% and the overall gaming ETF increasing by 1.66% on the same day [1] Market Dynamics - The collective strength of gaming stocks is supported by multiple favorable factors, including improved performance in the gaming sector and reasonable valuations [1] - The recent ChinaJoy exhibition has acted as a catalyst for the gaming sector, suggesting that it may continue to attract market interest and present good investment opportunities [1]
港股异动|心动公司(02400)盈喜后高开逾8% 预计上半年净利润同比增长约215%
Jin Rong Jie· 2025-08-05 02:04
Core Viewpoint - Xindong Company (02400) announced a positive earnings forecast, expecting significant revenue and profit growth for the first half of 2025, driven by strong performance from self-developed games [1] Financial Performance - The company anticipates revenue of no less than RMB 30.5 billion for the first half of 2025, representing a year-on-year increase of approximately 37% [1] - Expected net profit is projected to be no less than RMB 7.9 billion, reflecting a year-on-year increase of about 215% [1] Game Performance - The revenue growth is primarily attributed to the strong performance of self-developed games such as "Ragnarok M: Beginning," "Xindong Town," and "Torchlight: Infinite" [1] - Despite stable year-on-year average monthly active users, TapTap has seen continuous growth in revenue and profit due to improvements in advertising algorithms and increased user engagement [1] Market Reaction - Following the earnings forecast, Xindong Company's stock opened over 8% higher, with a current increase of 8.55%, trading at HKD 61.6 [1] - The trading volume reached HKD 628.443 million [1] Future Outlook - CICC noted that the company's earnings forecast exceeds both their and market expectations [1] - The company has solid profit margins from its games, with upcoming releases to watch, including "Iser" on September 25, "Xindong Town" overseas, and the core product "RO2" beta test in 2026 [1]
心动公司盈喜后高开逾8% 预计上半年净利润同比增长约215%
Zhi Tong Cai Jing· 2025-08-05 01:30
Core Viewpoint - Xindong Company (02400) announced a positive earnings forecast, expecting significant revenue and profit growth for the first half of 2025, driven by strong performance from self-developed games [1] Financial Performance - The company anticipates revenue of no less than RMB 30.5 billion for the first half of 2025, representing an approximate 37% year-on-year increase [1] - Expected net profit is projected to be no less than RMB 7.9 billion, indicating a year-on-year increase of about 215% [1] Game Performance - The revenue growth is primarily attributed to the strong performance of self-developed games such as "Ragnarok M: Origin," "Xindong Town," and "Torchlight: Infinite" [1] - Despite stable year-on-year average monthly active users, TapTap has seen continuous growth in revenue and profit due to improvements in advertising algorithms and increased user engagement [1] Market Reaction - Following the earnings forecast, Xindong Company's stock opened over 8% higher, currently up 8.55% at HKD 61.6, with a trading volume of HKD 62.84 million [1] Future Outlook - The company is expected to focus on upcoming game releases, including "Iser" set to launch on September 25, "Xindong Town" for overseas markets, and the core product "RO2" scheduled for its first test in 2026 [1]
港股异动 | 心动公司(02400)盈喜后高开逾8% 预计上半年净利润同比增长约215%
智通财经网· 2025-08-05 01:29
Core Viewpoint - Xindong Company (02400) announced a positive earnings forecast, expecting significant revenue and profit growth for the first half of 2025, driven by strong performance from self-developed games [1] Group 1: Financial Performance - The company anticipates revenue of no less than RMB 30.5 billion for the first half of 2025, representing a year-on-year increase of approximately 37% [1] - The expected net profit is no less than RMB 7.9 billion, reflecting a year-on-year increase of about 215% [1] Group 2: Game Performance - The revenue growth is primarily attributed to the strong performance of self-developed games such as "Ragnarok M: Origin," "Xindong Town," and "Torchlight: Infinite" [1] - Despite stable year-on-year average monthly active users, TapTap has seen continuous growth in revenue and profit due to improvements in advertising algorithms and increased user engagement [1] Group 3: Market Expectations - CICC noted that the company's earnings forecast exceeds both their and market expectations [1] - The company has solid profit margins from its games, with upcoming releases such as "Iser" on September 25, "Xindong Town" overseas, and the first test of the core product "RO2" in 2026 being key focus areas for the second half of the year [1]
格隆汇公告精选(港股)︱心动公司(02400.HK)盈喜:预期中期净利润大幅增加约215%
Ge Long Hui· 2025-08-04 15:15
Group 1 - Xindong Company (02400.HK) expects a significant increase in mid-term net profit by approximately 215% [1] - The company anticipates revenue of no less than RMB 3,050 million for the six months ending June 30, 2025, representing a 37% increase from RMB 2,220.6 million for the same period in 2024 [1] - The expected net profit for the same period is projected to be no less than RMB 790 million, up from RMB 250.6 million in the previous year [1] Group 2 - The increase in revenue and profit is primarily driven by strong performance from self-developed games such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite" [1] - TapTap has shown continuous growth in revenue and profit due to improvements in advertising algorithms and increased user engagement, despite stable year-on-year average monthly active users [1] - The positive outlook is somewhat offset by reduced revenue from certain existing games and increased performance-linked compensation [1]
心动公司(02400)发盈喜 预期上半年净利润不少于7.9亿元 同比增加约215%
智通财经网· 2025-08-04 12:24
Core Viewpoint - The company anticipates significant revenue and profit growth for the first half of 2025, driven by strong performance in self-developed games and improvements in advertising algorithms [1] Group 1: Financial Projections - The company expects to achieve revenue of no less than RMB 3.05 billion in the first half of 2025, representing a year-on-year increase of approximately 37% [1] - The anticipated net profit is expected to be no less than RMB 790 million, reflecting a year-on-year increase of approximately 215% [1] Group 2: Growth Drivers - Revenue growth is primarily attributed to the strong performance of self-developed games such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite," which have improved the company's gross margin [1] - Despite the average monthly active users remaining stable year-on-year, TapTap has achieved continuous growth in revenue and profit due to improvements in advertising algorithms and increased user engagement [1] Group 3: Offset Factors - The anticipated growth is partially offset by a decrease in revenue from certain existing games and an increase in performance-based compensation [1]