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一群人可以走得更远:推动电竞产业发展,完美电竞搞了大动作
Xin Lang Cai Jing· 2025-08-05 09:05
Core Viewpoint - Perfect World is enhancing its esports business by forming a strategic partnership alliance with major industry players, aiming to create a more comprehensive esports ecosystem and promote Chinese esports globally [1][3][7]. Group 1: Partnership and Collaboration - Perfect World has signed a strategic cooperation agreement with four major partners: NVIDIA, Intel, AGON, and Samsung, to establish the Perfect Esports Partner Alliance [1][3]. - The CEO of Perfect World, Gu Liming, emphasized the importance of collaboration with partners in hardware and software to build a robust esports ecosystem and enhance the quality of esports events [3][4]. - The partnership aims to leverage technology to improve user experience and event presentation, focusing on both content quality and user engagement [4][7]. Group 2: Industry Trends and Goals - The integration of esports and technological innovation is becoming a significant trend in China, with a shift from "scale growth" to "high-quality development" in the esports industry [7]. - Perfect World aims to showcase China's capability in hosting top-tier esports events globally, contributing to the standardization, professionalization, and globalization of the Chinese esports industry [7][10]. - The collaboration reflects a broader industry movement towards deeper partnerships that go beyond traditional sponsorships, focusing on technological upgrades and content co-creation [10].
北京市政协召开常委会,委员建议培育发展“体育+”新业态
Xin Jing Bao· 2025-06-16 12:52
Group 1: Event System Development - The Beijing Municipal Political Consultative Conference emphasized the need to build a sports event system to promote mass fitness and the sports industry [1] - Suggestions were made to create brand events in virtual sports to help Beijing become a "Three Olympic City" [1][2] - The importance of leveraging regional characteristics to develop unique events was highlighted, with specific recommendations for different districts [1] Group 2: E-sports and Virtual Sports - There is a push to strengthen the layout of high-level e-sports events, aiming to attract top global competitions like the League of Legends World Championship [2] - The government is encouraged to support virtual sports through financial subsidies and the establishment of industry guidance funds [2] - The development of a virtual sports event system and standards is proposed to enhance the digital economy [2] Group 3: Integration of Sports and Arts - The integration of sports and arts is seen as a new business model, with recommendations to create specialized plans for "Sports+" new industries [3] - The establishment of a multi-department online approval platform for "Sports+Art" projects is suggested to streamline processes and reduce operational costs [3] - Marketing support for "Sports+Art" initiatives is recommended to boost market activity and ticket sales [3] Group 4: Enhanced Viewing Experiences - The proposal includes creating immersive viewing experiences and interactive services with athletes to enhance the event experience [4] - A matrix of seasonal ice and snow events alongside professional leagues is suggested to utilize winter Olympic venues year-round [4] - Community sports events are to be supported through a dedicated fund, promoting local engagement and sponsorship incentives [4]