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1.8万个参赛席位,首届中国虚拟体育公开赛启动线上海选
Xin Jing Bao· 2025-09-05 09:30
新京报讯(记者孙海光)记者9月5日从国家体育总局体育信息中心获悉,首届中国虚拟体育公开赛将于 9月21日开赛。本届比赛设自行车、赛车、滑雪、高尔夫、足球和篮球六个项目,分线上海选、线下总 决赛两个阶段。这是国内首个国家级虚拟体育综合性赛事,也是为参加2027年首届电竞奥运会选拔组建 虚拟体育和模拟体育队伍积累经验。 随着5G网络、人工智能、虚拟现实等技术的迅猛发展,虚拟体育正从小众走向大众,成为体育产业的 重要增长点。区别于传统电子竞技和体育竞技类项目,虚拟体育是创新科技与传统体育深度融合的产 物,具备较高的便捷性与灵活性。2024年,国际奥委会已明确将虚拟体育纳入2027年利雅得首届电竞奥 运会。 首届中国虚拟体育公开赛线上海选参赛名额共1.8万个,参赛年龄覆盖18周岁至49周岁。所有项目将产 生300余个线下总决赛名额,总决赛和集中颁奖仪式预计于12月初在北京举行。 中国虚拟体育公开赛的举办,旨在推动虚拟体育和模拟体育竞赛组织规范化和竞赛器材标准化,同时为 参加首届电竞奥运会选拔组建虚拟体育和模拟体育队伍积累经验。体育总局体育信息中心负责人介绍, 首届中国虚拟体育公开赛具备四大亮点:突出体育属性、突出青春 ...
首届中国虚拟体育公开赛正式启动
Bei Jing Shang Bao· 2025-09-05 08:25
首届中国虚拟体育公开赛参考首届奥林匹克电子竞技运动会虚拟体育和模拟体育的潜在设项,选择目前 国内发展较为成熟的项目作为正式比赛项目。 据赛事承办单位相关负责人介绍,为扩大赛事参与覆盖面,组委会精心策划了虚拟体育运动嘉年华、数 字体育产业发展学术交流活动两项线下配套活动和多种形式的线上活动。自10月起,赛事官方小程序将 有多个线上参与活动上线。通过"赛事+多元场景"的组合,打破竞技规模的局限,让更多的非参赛选手 直接触摸虚拟体育的"可玩性",将"观赛"转化为"参与"。 北京商报讯(记者 吴其芸)近日,首届中国虚拟体育公开赛首个赛项——滑雪项目的报名工作正式开 启。首届赛事设自行车、赛车、滑雪、高尔夫、足球和篮球共6个赛项,分线上海选和线下总决赛两个 阶段。线上海选参赛名额共1.8万个,计划于9月21日开赛,角逐300多个线下总决赛名额,参赛年龄覆 盖18周岁—49周岁。线下总决赛和集中颁奖仪式预计于12月初在北京举办。 据悉,本项赛事经国家体育总局体育总局批准,由国家体育总局体育信息中心主办,是首个国家级虚拟 体育综合性赛事。 区别于传统电子竞技和体育竞技类项目,虚拟体育是创新科技与传统体育深度融合的产物,具备 ...
广州:培育孵化一批智能体育、虚拟体育、数字体育等高新技术企业
news flash· 2025-07-23 09:38
Core Viewpoint - The Guangzhou Municipal Government has issued the "Guangzhou Sports Strong City Construction Plan (2024-2035)", which emphasizes the promotion of intelligent sports innovation development through artificial intelligence and digital technology [1] Group 1: Intelligent Sports Development - The plan aims to cultivate and attract digital sports industries such as e-sports, online competitions, smart cycling, smart rowing, and simulated flying [1] - It highlights the role of AI models, virtual reality, and 5G technology in enhancing the overall fitness sector [1] Group 2: Sports Equipment and Technology - The initiative encourages sports equipment companies to develop and produce smart fitness equipment, wearable devices, products for elderly sports, and integrated health and sports products [1] - It aims to drive the transformation and upgrading of Guangzhou's sports manufacturing industry [1] Group 3: Collaborative Innovation - The plan supports the formation of joint ventures between sports enterprises and higher education institutions or research organizations, focusing on areas like computer vision, smart sports rehabilitation devices, and sports biomechanics [1] - It promotes the application and dissemination of AI technology in training systems, sports prescriptions, and sports modeling [1] Group 4: Industrial Park and High-tech Enterprises - The plan encourages the establishment of intelligent sports industrial parks to attract high-end sports enterprises' R&D headquarters to settle in Guangzhou [1] - It aims to nurture and incubate a batch of high-tech enterprises in intelligent sports, virtual sports, and digital sports [1]
北京市政协召开常委会,委员建议培育发展“体育+”新业态
Xin Jing Bao· 2025-06-16 12:52
Group 1: Event System Development - The Beijing Municipal Political Consultative Conference emphasized the need to build a sports event system to promote mass fitness and the sports industry [1] - Suggestions were made to create brand events in virtual sports to help Beijing become a "Three Olympic City" [1][2] - The importance of leveraging regional characteristics to develop unique events was highlighted, with specific recommendations for different districts [1] Group 2: E-sports and Virtual Sports - There is a push to strengthen the layout of high-level e-sports events, aiming to attract top global competitions like the League of Legends World Championship [2] - The government is encouraged to support virtual sports through financial subsidies and the establishment of industry guidance funds [2] - The development of a virtual sports event system and standards is proposed to enhance the digital economy [2] Group 3: Integration of Sports and Arts - The integration of sports and arts is seen as a new business model, with recommendations to create specialized plans for "Sports+" new industries [3] - The establishment of a multi-department online approval platform for "Sports+Art" projects is suggested to streamline processes and reduce operational costs [3] - Marketing support for "Sports+Art" initiatives is recommended to boost market activity and ticket sales [3] Group 4: Enhanced Viewing Experiences - The proposal includes creating immersive viewing experiences and interactive services with athletes to enhance the event experience [4] - A matrix of seasonal ice and snow events alongside professional leagues is suggested to utilize winter Olympic venues year-round [4] - Community sports events are to be supported through a dedicated fund, promoting local engagement and sponsorship incentives [4]
2025MetaSVS光明冷饮虚拟滑雪公开赛完赛,虚实结合赛制改写中国冰雪未来
Sou Hu Wang· 2025-06-10 07:03
2025年6月7日——国内首个"虚实结合"冰雪赛事迎来里程碑时刻:2025 MetaSVS光明冷饮虚拟滑雪公 开赛今日在上海盛大启幕。随着这场关键战打响,MetaSVS2025年度滑雪项目达到高潮——从1月 MetaSVS亚太青少年高山滑雪精英赛的冬奥级真雪雪道的国际竞技、5月MetaSVS长三角青少年滑雪公 开赛(上海首次举办室内真雪环境下的长三角滑雪比赛)、6月1日冒雨角逐MetaSVS长三角青少年旱雪气 垫大跳台公开赛到今日MetaSVS光明冷饮虚拟滑雪公开赛,四大赛事累计吸引超600人参与,虚实结合 的办赛模式正构建起中国冰雪运动 "全季全域、虚实共生" 的新生态。 作为虚拟体育领域的标志性赛事,MetaSVS 一直致力于为青少年提供多元化的冰雪运动体验。今天的 赛事涵盖男子组和女子组从 U8 至 U16 的五大年龄段,共十个参赛组别,比赛项目分为男子高山滑雪大 回转和女子高山滑雪大回转,为不同年龄段的青少年选手提供了展示自我、追逐冰雪梦想的舞台。 上海久事智慧体育有限公司执行董事、总经理薛晶晶表示,"虚实结合的办赛模式为冰雪运动带来了新 的活力,不仅打破了季节和地域的限制,更为青少年选手提供了全新的 ...