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最高提效8倍,腾讯游戏发布专业游戏AI大模型,美术师做动画不用辣么“肝”了
3 6 Ke· 2025-08-26 01:52
Core Insights - The article highlights the significant advancements in AI technology within the gaming industry, particularly showcased at the recent Devcom developer conference alongside the Cologne International Game Show. Major companies like Microsoft, Tencent, Google, and Meta presented over 20 discussions focused on how AI can enhance game art production efficiency and integrate seamlessly with traditional workflows [1][3]. Group 1: AI Tools and Solutions - Tencent Games launched its AI-driven comprehensive game creation solution, VISVISE, which includes tools for animation production, model creation, digital asset management, and intelligent NPCs, aimed at alleviating the repetitive and labor-intensive tasks in game art development [3][8]. - The MotionBlink tool within VISVISE can automatically complete animation sequences based on minimal user input, significantly reducing the time required for animation production from several days to just seconds [3][15]. - The GoSkinning tool, part of VISVISE, automates the skinning process for 3D models, improving efficiency by up to 60% in animation skinning tasks, and has been successfully implemented in popular games like "PUBG Mobile" and "Peacekeeper Elite" [8][24]. Group 2: Challenges in Game Art Production - Traditional game art production consumes 50%-60% of time on asset creation, with 3D modeling and animation being the most labor-intensive processes. The complexity of these tasks often leads to inefficiencies, particularly in skinning and animation adjustments [9][10]. - The article discusses the limitations of traditional methods such as manual keyframing and motion capture, which can be time-consuming and require extensive corrections, highlighting the need for AI solutions to streamline these processes [10][11]. Group 3: Development and Future of AI in Gaming - Tencent's approach to developing VISVISE was driven by actual development needs, beginning its exploration of AI in gaming as early as 2016. The system was officially launched in 2024, integrating various AI tools tailored to different aspects of game creation [24][26]. - The future of AI in gaming is seen as a critical area for development, with the potential for AI to enhance NPC interactions and create more immersive gaming experiences. The relationship between gaming and AI is described as symbiotic, with games serving as both a testing ground and a catalyst for AI advancements [29][30][32].
最高提效8倍!腾讯游戏发布专业游戏AI大模型,美术师做动画不用辣么“肝”了
量子位· 2025-08-25 15:47
Core Viewpoint - The article discusses the significant advancements in AI technology within the gaming industry, particularly focusing on Tencent's VISVISE, a comprehensive AI solution aimed at enhancing the efficiency of game art production processes. Group 1: AI in Game Development - Major international companies like Microsoft, Tencent, Google, and Meta presented over 20 AI-related topics at the Devcom developer conference, highlighting AI's role in improving game art production efficiency and integrating AI tools into traditional workflows [1] - The demand for precision in game art has increased exponentially, leading to a geometric rise in workload [2] Group 2: VISVISE Overview - Tencent Games launched VISVISE, an AI-driven solution that encompasses a full suite of tools for animation production, model creation, digital asset management, and intelligent NPCs, aimed at assisting game artists with repetitive and labor-intensive tasks [4] - VISVISE's MotionBlink tool can automatically complete animation sequences based on minimal user input, significantly reducing the time required for animation production [5][7] Group 3: Efficiency Gains - Traditionally, animators spent 60%-70% of their time on manual frame completion, with a 10-second animation taking 3-7 person-days to finalize. In contrast, AI can generate 200 frames of animation in just 4 seconds [6][7] - The GoSkinning tool within VISVISE has been successfully implemented in popular games like "PUBG Mobile" and "Peacekeeper Elite," showcasing its practical application [11] Group 4: Challenges in Game Art Production - 50%-60% of the work in traditional game art production is dedicated to creating art assets, with 3D modeling and animation being the most labor-intensive processes [13] - The complexity of game data poses challenges for AI, as it must seamlessly integrate into existing workflows while allowing artists to make adjustments [17] Group 5: Development of VISVISE - VISVISE was developed based on actual development needs, with Tencent starting its exploration of AI in gaming as early as 2016. The focus shifted to art production pipelines by 2018, leading to the introduction of the GoSkinning tool in 2022 [33][34] - The efficiency of the GoSkinning tool has improved by over 60% in animation skinning processes, demonstrating the effectiveness of AI in enhancing production workflows [34] Group 6: Future of AI in Gaming - The article suggests that the gaming industry will continue to be a testing ground for AI technologies, with the potential for AI to revolutionize NPC behavior and interactions, moving beyond scripted responses to more human-like understanding [40][45]
腾讯游戏VISVISE用AI重新定义游戏生产模式
Cai Jing Wang· 2025-08-25 15:24
Core Viewpoint - Tencent Games showcased its full-chain AI creation solution, VISVISE, at the annual Gamescom in Cologne, which aims to enhance efficiency and quality in game art production [1] Group 1: VISVISE Overview - VISVISE covers four major pipelines: animation production, 3D model generation, intelligent NPCs, and digital asset management, streamlining six key stages of game creation [1] - The solution has been applied internally at Tencent and has served over 50 domestic and international companies, including Lilith Games and 37 Interactive Entertainment [1] Group 2: Efficiency Improvements - Traditional skinning processes take 1 to 3.5 days per piece, while VISVISE can enhance skinning efficiency by over 8 times [2] - GoSkinning, an AI automatic skinning tool, can complete skinning tasks in 1 to 3 hours, compared to the traditional 1.5 to 3.5 days [3] - MotionBlink, an animation generation model, can produce 60 frames of smooth animation from 5 to 10 key frames, improving efficiency by 3 to 5 times [4] Group 3: Industry Impact - Over 80% of players demand higher immersion and realism in virtual worlds, pushing game developers to elevate art quality standards [1] - VISVISE addresses core pain points in game art production, helping developers enhance production efficiency and adapt to industry demands [4] - The integration of AI in game development is expected to liberate animators from repetitive tasks, allowing them to focus on more creative work [6]