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6月全球手游收入Top20:点点2款杀出,绝区零第19,鸣潮第20
3 6 Ke· 2025-07-04 11:59
近日,外媒Mobilegamer.biz发布了2025年6月的全球手游收入榜。(注:数据来源AppMagic,统计范围不包 括第三方安卓渠道、网页商店及广告收入,且已扣除平台分成) | | Honor of Kings Tencent | $143m | | --- | --- | --- | | | Whiteout Survival Century Games | $128m | | | LastWar | $127m | | | FunFly | | | | Royal Match Dream Games | $117m | | | Monopoly Go Scopely | $103m | | 2 | | | | | Candy Crush Saga King | $97m | | | PUBG Mobile | | | | Tencent | | | 10 | Pokémon Go | $62 | | | Niantic | | | | Pokémon TCG Pocket Pokémon Company | $56 | | | Coin Master Moon Active | $55 | 具体来 ...
传媒ETF(159805)多只成分股上涨!《王者荣耀》蝉联5月全球手游收入榜首
Xin Lang Cai Jing· 2025-06-30 03:03
Group 1 - The China Securities Media Index (399971) has seen a strong increase of 2.34%, with notable gains from stocks such as Kyeing Network (002517) up 10.03%, Giant Network (002558) up 9.39%, and G-bits (603444) up 6.19% [1] - The Media ETF (159805) rose by 2.48%, with the latest price reported at 1.2 yuan [1] - In May, the total revenue of the Chinese gaming market reached 28.051 billion yuan, indicating a clear positive trend in the industry fundamentals [1] Group 2 - The China Securities Media Index tracks 50 large-cap listed companies from sectors including marketing and advertising, cultural entertainment, and digital media [2] - As of May 30, 2025, the top ten weighted stocks in the index accounted for 48.11% of the total index, with companies like Focus Media (002027) and Giant Network (002558) among the leaders [2]
Sensor Tower:腾讯《王者荣耀》继续稳居全球手游收入榜首
news flash· 2025-06-26 02:09
Sensor Tower:腾讯《王者荣耀》继续稳居全球手游收入榜首 金十数据6月26日讯,根据Sensor Tower "应用表现洞察"数据,腾讯《王者荣耀》延续上一期的强劲表 现,继续稳居全球手游收入榜首,而《无尽冬日》(Whiteout Survival)紧随其后,跃居第二。其余进 入前五名的手游依次为《Last War: Survival》、《Royal Match》和《MONOPOLY GO!》。 ...
月收入近2000万美元,这家公司又做出第二个爆款了
3 6 Ke· 2025-06-07 00:06
Core Insights - The article discusses the success of the match-3 game "Royal Match" and its sequel "Royal Kingdom," highlighting the latter's strong performance in the market and its potential to become a top contender [2][22]. Game Performance - "Royal Match" has consistently topped the match-3 category since its launch four years ago, surpassing "Candy Crush Saga" [2]. - "Royal Kingdom" has shown significant growth, ranking in the top 10 of the US iOS sales chart with nearly $20 million in revenue in May, reflecting a 53% month-over-month increase [2][22]. Game Mechanics - "Royal Kingdom" retains core gameplay elements from "Royal Match," such as completing match-3 levels and building a kingdom, but introduces new features like a more extensive character background and additional gameplay modes [5][6]. - The game includes various level types, including Hard, Super Hard, Kingdom, and Dark Kingdom levels, enhancing the gameplay experience [8]. Monetization Strategies - "Royal Kingdom" employs a winning streak mechanism to encourage in-game purchases, allowing players to earn more items as they progress through levels [13][15]. - The game features popular in-app purchases, such as the $1.99 Mini Coin Pack and the $9.99 Splendid Pouch, which have shown strong sales performance [16][18]. Marketing Efforts - The marketing strategy for "Royal Kingdom" has been robust, featuring collaborations with high-profile celebrities like LeBron James and Shakira, which have garnered millions of views on promotional videos [23][26]. - The game's promotional efforts have led to a significant increase in user engagement and revenue, with early earnings exceeding $450,000 shortly after launch [26][29]. Industry Trends - The match-3 game market has seen a decline in downloads but an increase in revenue, with "Royal Match" being a significant contributor to this growth [33]. - The success of "Royal Kingdom" may indicate that there is still room for innovation and new entries in the match-3 genre, as evidenced by other companies exploring similar game mechanics [27][32].
雅乐科技20250521
2025-05-21 15:14
雅乐科技 20250521 摘要 雅乐科技 AU 在春节期间增长显著,环比增长 17%,同比增长近 20%,净利润同比增长 17%。付费用户虽受斋月影响环比略有下降, 但同比仍保持平稳,显示出较强的用户基础和增长潜力。 公司积极执行股票回购计划,目标在 2025 年回购力度翻倍至 2,800 万 美元,且已完成大部分额度。CEO 宣布追加 2,200 万美元回购,并承诺 注销所有回购股票,旨在提升股东回报,增强投资者信心。 公司计划在 2025 年第三季度推出两款三消产品,第四季度推出 Roguelike 新游戏,并已上架一款棋牌休闲游戏,正进行变现模块和玩 法调整,多元化产品线布局有望带来新的增长点。 公司收入主要来自社交服务(70%)和游戏服务(30%),Yalla 和 Ludo 是主要收入来源,Ludo 占比 2/3。针对土耳其市场的麻将产品 101 OK 表现出色,连续三个季度创新高,年收入超千万美元。 Ludo 贡献集团 MAU 的 2/3,约为 3,000 万,集团整体 MAU 约为 4,500 万。Yalla 的 RPU 较高(十几二十美元),但付费率较低(百分 之十几二十),Ludo 则付费率 ...
“出海标杆”有部门一半员工名字被划上“红叉”
阿尔法工场研究院· 2025-03-10 14:50
以下文章来源于手游那点事 ,作者专注游戏的 手游那点事 . 致力于做一个"有观点、有态度"的游戏产业媒体!我们不是最好的,但我们会更好的,你值得拥有! 作 者 | 斯蒂芬 来源 | 手游那点事 导语 :近期裁员或受AppLovin出售影响,也可能因新项目表现不佳。 前一阵子,麦吉太文因为被其母公司AppLovin打包出售一事备受关注,起初大家只是认为其母公司要将战略重心彻底聚焦于广告业务层面,结果没想 到最近AppLovin也不太平,在被两家机构做空后又被指控存在广告欺诈、数据窃取等问题,引发其股价产生震荡。 回到麦吉太文这边,在被母公司挂牌后,他们也发生一些人事变动。上周,麦吉太文传出了裁员的消息,据传本次裁员对市场团队的影响超过50%, 裁员赔偿n+1。 "两级跳"后走起来的麦吉太文 说到麦吉太文,我想还是应该从更早些时候说起。 麦吉太文并不是其创始人顾智龙的第一次创业,2006年,从清华大学计算机系毕业的顾智龙,接到了来自Google总部的Offer,成为了第一位赴Google 总部工作的中国学生。2008年,清华毕业的顾智龙放弃了Google的高薪职位,回国开始了自己的第一次创业。 一开始,他成功创立 ...