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金山软件(03888.HK):办公业务增长逐步修复 新游戏亟待发力
Ge Long Hui· 2025-07-22 19:06
Core Viewpoint - The company is expected to experience a decline in revenue and operating profit in Q2 2025, primarily due to pressures in the gaming sector and increased investments in new games and AI initiatives [1][2]. Revenue Forecast - The company forecasts a revenue of 2.29 billion yuan in Q2 2025, representing a year-on-year decline of 7.5% [1]. - The office business is projected to generate 1.34 billion yuan in revenue, with a year-on-year growth of 13.0% and a quarter-on-quarter growth of 3.1% [1]. - The gaming business is expected to generate 0.945 billion yuan, reflecting a year-on-year decline of 26.5% and a quarter-on-quarter decline of 8.8% [1]. Profitability Analysis - The operating profit is anticipated to be 400 million yuan, with an operating profit margin of 17.5%, down 14.6 percentage points year-on-year and 8.2 percentage points quarter-on-quarter [2]. - The net profit attributable to shareholders is expected to reach 601 million yuan, corresponding to a net profit margin of 26.3%, showing an increase of 10.4 percentage points year-on-year and 14.1 percentage points quarter-on-quarter [2]. Adjustments to Forecasts - The revenue growth forecast for the gaming segment has been revised down from 5% to flat for the year, reflecting cautious assumptions regarding the performance of new and existing games [1][2]. - Revenue forecasts for 2025 and 2026 have been reduced by 2.4% and 3.1% to 11.07 billion yuan and 12.36 billion yuan, respectively [2]. Valuation and Target Price - The target price is maintained at 50 HKD, based on a sum-of-the-parts (SOTP) valuation for 2025, corresponding to a price-to-earnings ratio of 35 times for 2025 [2]. - The company is currently trading at a price-to-earnings ratio of 25.2 times for 2025, indicating a potential upside of 38% [2].
港股科网股持续下挫,金山软件跌超7%
news flash· 2025-07-03 03:00
Group 1 - The Hong Kong technology stocks continue to decline, with Kingsoft Corporation falling over 7% and closing nearly 10% down yesterday [1] - Xiaomi Group-W dropped over 4%, Alibaba Group-W fell over 3%, Meituan-W decreased over 2%, while Kuaishou-W and JD Group-SW both declined over 1% [1]
恒生科技指数涨超1%,早盘一度跌超1%,恒生指数涨0.71%,金山软件涨超10%。
news flash· 2025-06-16 07:17
Group 1 - The Hang Seng Technology Index rose over 1% after initially dropping more than 1% in the morning session [1] - The Hang Seng Index increased by 0.71% [1] - Kingsoft Corporation saw its stock price surge by over 10% [1]
恒生科技指数涨超1%,此前一度跌超1%,金山软件(03888.HK)涨11%领涨成分股。
news flash· 2025-06-16 07:09
Group 1 - The Hang Seng Tech Index rose over 1% after previously declining more than 1% [1] - Kingsoft Corporation (03888.HK) led the component stocks with an 11% increase [1]
港股游戏股走强 金山软件涨8%
news flash· 2025-06-16 01:43
智通财经6月16日电,截至发稿,金山软件(03888.HK)涨8.38%、心动公司(02400.HK)涨5.74%、友谊时 光(06820.HK)涨4.08%、多牛科技(01961.HK)涨3.95%。 港股游戏股走强 金山软件涨8% ...
KINGSOFT(03888) - 2025 Q1 - Earnings Call Transcript
2025-05-28 12:02
Financial Data and Key Metrics Changes - Group revenue reached RMB2.34 billion, up 9% year over year [6] - Revenue from office software and services decreased 6% year on year to RMB301 million [14] - Online games revenue increased 40% year on year to RMB370 million [16] - Gross profit increased 10% year on year to RMB1.19 billion, with a gross profit margin of 82% [17][19] - Net profit attributable to owners of the parent was RMB284 million, slightly down from RMB285 million year on year [19] Business Line Data and Key Metrics Changes - Kingsoft Office Group revenue reached RMB1.301 billion, marking a 6% year on year increase [8] - WPS individual business generated revenue of RMB857 million, up 11% year on year [8] - Online gaming business revenue reached RMB1.037 billion, a 14% year on year increase [11] Market Data and Key Metrics Changes - WPS Office global monthly active devices reached 647 million, an 8% year on year increase [9] - Monthly active devices for the PC version increased by 11% year on year to 301 million [9] - Monthly active devices for the mobile version increased by 5% year on year to 346 million [9] Company Strategy and Development Direction - Kingsoft Office Group focuses on AI integration and global expansion, enhancing product experiences and user engagement [6][10] - The gaming business aims to deepen the ecosystem around flagship IPs while exploring new genres [11][12] - The company plans to enhance its international presence and develop multiple game categories beyond martial arts [28] Management Comments on Operating Environment and Future Outlook - Management expressed confidence in sustaining growth through AI collaboration and product innovation [12][57] - The company is optimistic about the gaming sector's performance despite market uncertainties [49] - Management highlighted the importance of empowering enterprises through AI solutions [57] Other Important Information - Research and development costs increased 16% year on year, driven by AI-related expenses [18] - The company maintains a strong cash position with cash resources of RMB26 billion [20] Q&A Session Questions and Answers Question: Strategic plans for gaming business and updates on Metro Break launch - Management emphasized the need for quality games, diversification into multiple genres, and international market expansion [28][30] - Metro Break is expected to launch in July, with an official announcement in June [31] Question: Updates on WPS office business overseas - Management discussed plans for multiple language versions and operational strategies to enhance overseas presence [34][36] Question: Major optimizations for Metro Break and performance expectations - Management noted ongoing modifications based on player feedback and expressed cautious optimism for post-launch performance [42][45] Question: Trends in active user base and revenue growth for JX3 - Management indicated stable performance for JX3, with expectations for continued engagement despite seasonal fluctuations [46][49] Question: Potential collaboration with Xiaomi in AI - Management outlined a strategic focus on AI development and collaboration with Xiaomi to enhance enterprise solutions [51][57]
KINGSOFT(03888) - 2025 Q1 - Earnings Call Transcript
2025-05-28 12:00
Financial Data and Key Metrics Changes - Group revenue reached RMB2.34 billion, up 9% year over year [5] - Revenue from office software and services decreased 6% year on year to RMB301 million [12] - Revenue from online games increased 40% year on year to RMB370 million [14] - Gross profit margin increased by one percentage point year on year to 82% [15] - Profit attributable to owners of the parent was RMB284 million, slightly down from RMB285 million year on year [18] Business Line Data and Key Metrics Changes - Kingsoft Office Group revenue reached RMB1.301 billion, marking a 6% year on year increase [7] - WPS individual business generated revenue of RMB857 million, up 11% year on year [7] - Online gaming revenue reached RMB1.037 billion, a 14% year on year increase [9] Market Data and Key Metrics Changes - WPS global monthly active devices reached 647 million, an 8% year on year increase [8] - Monthly active devices for the PC version increased by 11% year on year to 301 million [8] - Monthly active devices for the mobile version increased by 5% year on year to 346 million [8] Company Strategy and Development Direction - Kingsoft Office Group will focus on AI collaboration and global expansion, sustaining R&D investment [10] - The gaming business will prioritize the development of flagship IPs and explore new genres [10] - The company aims to enhance its international presence and diversify game categories beyond martial arts [27] Management Comments on Operating Environment and Future Outlook - Management expressed confidence in the gaming business's ability to adapt and innovate despite market challenges [46] - The company is committed to empowering enterprises through AI and enhancing its own capabilities before assisting others [56] - Management highlighted the importance of quality and passion in game development for future success [28] Other Important Information - Research and development costs increased 16% year on year to RMB828 million [16] - The company had cash resources of RMB26 billion as of March 31, 2025 [19] Q&A Session Summary Question: What are the strategic plans for the gaming business going forward? - Management emphasized the need for quality games, diversification into multiple genres, and internationalization of products [28] Question: Updates on the launch schedule for Metro Break? - The game is expected to launch in July, with an official announcement in June detailing the release specifics [30] Question: Updates on the overseas business of WPS Office? - Management discussed plans for multiple language versions and a comprehensive strategy for overseas operations [34][36] Question: Major optimizations for Metro Break post-testing? - Management mentioned modifications based on player feedback and design adjustments to enhance gameplay experience [42] Question: Trends in active user base and ARPU for JX3? - Management noted stable performance but acknowledged a slight year-on-year decrease compared to the previous quarter [45]
金山软件Q1营收同比增长9%,净利同比持平,AI研发投入激增 | 财报见闻
Hua Er Jie Jian Wen· 2025-05-28 11:49
Core Viewpoint - Kingsoft Software reported Q1 2025 revenue of 2.338 billion RMB, achieving a 9% year-on-year growth but a 16% quarter-on-quarter decline, with net profit remaining stable year-on-year [1][2][5]. Financial Summary - Revenue for Q1 2025 was 2.338 billion RMB, compared to 2.136 billion RMB in Q1 2024, and 2.792 billion RMB in Q4 2024, reflecting a 9% increase year-on-year and a 16% decrease quarter-on-quarter [1][2][4]. - Operating profit was 601.5 million RMB, nearly unchanged from the previous year but down 46% from the previous quarter [1][4]. - Net profit attributable to the parent company was 283.9 million RMB, stable year-on-year but down 38% quarter-on-quarter [1][2][5]. - Basic and diluted earnings per share were both 0.21 RMB, unchanged year-on-year but down 40% and 38% respectively from the previous quarter [1][2][5]. Business Segment Performance - Office software and services generated 1.301 billion RMB in revenue, a 6% year-on-year increase, accounting for 56% of total revenue [3][5]. - Gaming business revenue reached 1.037 billion RMB, a 14% year-on-year increase, making up 44% of total revenue [3][5]. - WPS global monthly active devices reached 647 million, an 8% year-on-year increase, with paid users in mainland China totaling 41.7 million, a 17% increase [3][6]. Cost and Investment - R&D costs surged to 828 million RMB, a 16% year-on-year increase, representing 35% of total revenue [2][6]. - The increase in R&D spending was primarily due to higher employee numbers and AI-related expenditures [6]. Gaming Business Insights - The gaming segment saw a revenue of 1.037 billion RMB, a 14% year-on-year increase but a 20% decline quarter-on-quarter [7][8]. - Core IPs like "Dust White Zone" and "Jian Wang 3" contributed stable revenue, but a lack of commercial content updates in Q1 2025 led to a decline in this segment [8].
金山软件(03888) - 2025 Q1 - 季度业绩

2025-05-28 08:31
Financial Performance - For the three months ended March 31, 2025, the revenue was RMB 2,337,995 thousand, representing a 9% increase year-over-year but a 16% decrease quarter-over-quarter[3]. - Operating profit for the same period was RMB 601,453 thousand, showing no change year-over-year and a 46% decrease quarter-over-quarter[3]. - Profit attributable to equity holders of the parent was RMB 283,874 thousand, remaining stable year-over-year but down 38% from the previous quarter[3]. - The basic earnings per share for the period was RMB 0.21, unchanged year-over-year and down 40% quarter-over-quarter[3]. - The total comprehensive income for the period was RMB 500,251 thousand, down from RMB 547,590 thousand year-over-year[7]. - The gross profit for Q1 2025 was RMB 1,918.6 million, with a gross margin of 82%, a year-on-year increase of 1 percentage point[21]. - Operating profit before share-based compensation was RMB 655.1 million, down 3% year-on-year and 44% quarter-on-quarter[26]. Revenue Breakdown - Revenue from office software and services was RMB 1,301,469 thousand, up from RMB 1,225,349 thousand year-over-year[5]. - Revenue from online games and others was RMB 1,036,526 thousand, an increase from RMB 911,526 thousand year-over-year[5]. - Revenue from office software and services was RMB 1,301.5 million, a year-on-year increase of 6% and a quarter-on-quarter decrease of 13%[19]. - The gaming and other business revenue reached RMB 1,036.5 million, showing a year-on-year growth of 14% but a quarter-on-quarter decline of 20%[20]. User Metrics - The number of global WPS Office monthly active devices reached 647 million, an 8% increase year-over-year and a 2% increase quarter-over-quarter[4]. - Cumulative paying users reached 41.70 million, reflecting a 17% increase year-over-year[4]. Research and Development - The group incurred research and development costs of RMB 827,853 thousand, compared to RMB 712,788 thousand in the same period last year[5]. - R&D costs increased to RMB 827.9 million in Q1 2025, up 16% year-on-year and 13% quarter-on-quarter, driven by increased personnel and AI-related expenses[22]. - The company will continue to focus on AI, collaboration, and internationalization, maintaining R&D investments to deliver practical office products to users[38]. Cash Flow and Assets - The net cash flow from operating activities for Q1 2025 was a negative RMB 102,150 thousand, compared to a positive RMB 329,037 thousand in Q1 2024[10]. - The company reported a net cash outflow from operating activities of RMB 102.2 million for the three months ended March 31, 2025[35]. - Current assets totaled RMB 29,839,571 thousand as of March 31, 2025, down from RMB 30,240,397 thousand as of December 31, 2024[8]. - Total non-current assets amounted to RMB 7,988,975 thousand as of March 31, 2025, compared to RMB 8,044,078 thousand as of December 31, 2024[8]. - The company's total equity increased to RMB 28,902,154 thousand as of March 31, 2025, from RMB 28,412,402 thousand as of December 31, 2024[9]. - The total liabilities decreased from RMB 8,716,614 thousand as of December 31, 2024, to RMB 7,802,618 thousand as of March 31, 2025[9]. - The company maintained a strong cash position with cash and bank deposits totaling RMB 22,819.0 million, representing 60% of total assets[32]. Gaming Business - The decline in gaming revenue quarter-on-quarter was attributed to fewer commercial content updates for "Jian Wang 3" in Q1 2025[20]. - The game "Sword of the Net 3" continues to strengthen its user base through content updates and gameplay innovations[38]. - The game "Dust White Zone" maintains user engagement and reputation with differentiated content positioning and long-term operational strategies[38]. - The sci-fi mech game "Limitless Mech" is set to launch in summer 2023, having reached the fifth position on Steam's global wishlist during testing[38]. - The classic sequel "Sword of the Knight: Zero" is planned for release in Q2 2023, inheriting the essence of the IP[38]. - The gaming business will deepen flagship IP ecosystem operations, focusing on new tracks such as anime and sci-fi, enhancing content innovation capabilities[38]. Strategic Focus - The CEO highlighted the growth in WPS personal business and the strategic focus on increasing AI active user numbers to drive user base and paid user growth[37]. - The growth in office software revenue was driven by an increase in user base and paid users, supported by an operational strategy focused on enhancing AI active users[19]. - Sales and distribution expenses rose to RMB 340.5 million, a 30% year-on-year increase, primarily due to higher promotional and advertising investments[23]. - Capital expenditures for Q1 2025 amounted to RMB 121.2 million, compared to RMB 114.6 million in Q1 2024[36].