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让用户在Mac上玩3A游戏,不如直接就能运行手游
3 6 Ke· 2025-06-16 00:49
Core Insights - Apple is focusing on enhancing gaming on Mac with the introduction of Metal 4 and Game Porting Toolkit 3, aimed at developers to create complex games and port existing Windows games to the Apple ecosystem [1][3] Group 1: Metal 4 and Game Porting Toolkit 3 - Metal 4 offers low-overhead hardware acceleration for improved performance, enabling developers to create more realistic graphics, with features like Frame Interpolation and Denoising similar to NVIDIA's DLSS [3] - Game Porting Toolkit 3 is designed to assist developers in shader conversion, performance baseline testing, and adapting window display, input, and audio APIs [3] Group 2: Challenges in Gaming on Mac - Despite the advancements, the gaming experience on Mac remains inferior to Windows and Linux due to historical and practical limitations, making significant improvements difficult [5] - Prior to Apple Silicon, Mac's hardware and software were not conducive to gaming, with a lack of continuity in software support leading to many games becoming obsolete [6][8] - The transition to Arm architecture has improved graphics capabilities, but the architectural differences between Arm and x86 present new challenges for developers [10][11] Group 3: Developer Sentiment and Market Dynamics - Developers prioritize platforms with larger user bases and more open ecosystems, which currently favors Windows, as macOS holds a market share of around 10% [11][14] - The low percentage of gamers among Mac users discourages developers from investing in game ports, as the fear of low demand persists [14][16] - While some iOS games are available on Mac, popular titles like "Genshin Impact" and "Teamfight Tactics" are still not natively supported [14][16]
Take-Two CEO盛赞Switch2 称任天堂积极解决第三方难题
Sou Hu Cai Jing· 2025-05-16 07:17
Core Insights - Take-Two Interactive reported optimistic plans for the upcoming Nintendo Switch2 platform, with CEO Strauss Zelnick expressing strong confidence in the new system's potential [1][2] Group 1: Company Strategy - Take-Two plans to launch four games at the debut of Switch2, which is a more robust lineup compared to previous launches on new Nintendo platforms [2] - The four titles include "Civilization VII" (launching June 5), new entries in the "NBA 2K" and "WWE 2K" series (release dates TBD), and "Borderlands 4" (launching September 12) [2] - Zelnick indicated that the company is considering porting classic titles, hinting at the possibility of "GTA V" and "Red Dead Redemption 2" being available on Switch2 in the future [2] Group 2: Industry Context - Zelnick noted that Nintendo's unprecedented support for third-party developers is a significant factor in Take-Two's increased investment in the Switch2 platform [2] - The company aims to meet player demands while acknowledging that not all games will be released on every platform, emphasizing the importance of classic game ports as a strategic approach [2][4]