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游戏成AI最好试验田:提升效率、革新用户体验、共创UGC
Nan Fang Du Shi Bao· 2025-06-09 11:40
Core Insights - The article discusses the increasing integration of artificial intelligence (AI) in the gaming industry, highlighting its transformative impact on game production, user experience, and business models [3][4][21] Group 1: AI's Impact on Game Production - AI technology is significantly enhancing game production efficiency, with 71% of game studios reporting improved development and operational effectiveness after adopting AI tools [5][7] - Companies like Century Huatong have reported efficiency improvements of 60%-80% in art production processes, reducing project timelines from 30 days to 4-7 days [7][10] - AI tools are being integrated into various stages of game development, including art creation, programming, and testing, leading to a substantial reduction in labor hours and costs [10][11][12] Group 2: AI's Influence on User Experience - AI is revolutionizing player interactions by enabling dynamic, two-way communication with non-player characters (NPCs), creating a more immersive gaming experience [12][14] - Games like NetEase's "逆水寒" are utilizing AI to develop NPCs that can remember player actions and adapt their behavior accordingly, enhancing the depth of gameplay [12][13] - The introduction of AI-driven gameplay modes, such as in "太空杀," allows for complex interactions between human players and AI, showcasing the potential for innovative game mechanics [16][17] Group 3: Future Trends and Developments - The future of AI in gaming is expected to focus on dynamic content generation, intelligent NPC interactions, and user-generated content (UGC) capabilities [19][20] - AI tools are being utilized to streamline game localization and marketing strategies, allowing smaller teams to compete in global markets [20][21] - The gaming industry is seen as a fertile ground for AI experimentation, providing valuable data and scenarios for AI development, which could lead to broader applications in other sectors [21][22]
这 12 个 App 拿了今年的 Apple 设计奖:3 支中国团队,居然还有你用过的它……
3 6 Ke· 2025-06-09 07:45
Core Points - Apple announced the winners of the 2025 Design Awards ahead of WWDC25, highlighting 12 applications that exemplify creativity, craftsmanship, and technical achievement from developers worldwide, including three from China [1][33] - The awards returned to six traditional categories: Fun, Inclusivity, Innovation, Interaction, Social Impact, and Visuals and Graphics, with a total of 36 nominees [1][33] Group 1: Fun Category - The Fun category features applications that provide enjoyable and memorable experiences enhanced by Apple technology, including six works: App category includes CapWords, Lumy, and Denim - Playlist Cover Maker; Game category includes Balatro, Thank Goodness You're Here!, and Prince of Persia: The Lost Crown [2][1] - CapWords is designed to make language learning engaging by allowing users to take photos of words they encounter, providing a simple yet elegant interface [3] - Balatro is a strategy card game that combines poker rules with Roguelike elements, previously winning Best Independent Game at the 2024 TGA and the 2024 Apple Arcade Game of the Year [5] Group 2: Inclusivity Category - The Inclusivity category recognizes works that support users from diverse backgrounds, levels, and languages, featuring six works: App category includes Speechify, Evolve: Daily Self-Care Coach, and Train Fitness; Game category includes Art of Fauna, puffies., and Land of Livia [7][1] - Speechify converts written text into audio in over 50 languages, catering to individuals with reading disabilities, auditory learners, and second language learners [8] Group 3: Innovation Category - The Innovation category highlights works that implement Apple technology in creative ways, featuring six works: App category includes Play, Moises, and Capybara AI Meeting Translator; Game category includes PBJ — The Musical, Pawz, and Gears & Goo [13][1] - Play allows designers and developers to create interactive prototypes using the native SwiftUI framework directly on mobile devices [14] Group 4: Interaction Category - The Interaction category showcases works with intuitive interfaces and easy-to-understand operations, featuring six works: App category includes Taobao, iA Writer, and Mela - Recipe Manager; Game category includes DREDGE, Gears & Goo, and Skate City: New York [17][1] - Taobao for the Vision Pro platform offers immersive 3D product viewing and features for trying products virtually, enhancing the shopping experience [18] Group 5: Social Impact Category - The Social Impact category focuses on works that positively influence lives and address significant issues, featuring six works: App category includes Watch Duty: Wildfire Maps, Ground News, and Opal; Game category includes Neva, Ahoy! From Picardy, and Art of Fauna [22][1] - Watch Duty: Wildfire Maps provides real-time life-saving information during wildfire seasons, becoming a crucial tool for millions since its launch in 2021 [23] Group 6: Visuals and Graphics Category - The Visuals and Graphics category recognizes works with stunning visuals and high-quality animations, featuring six works: App category includes Feather: Draw in 3D, Vocabulary - Daily Word Learning, and CellWalk; Game category includes Infinite Warm Warm - Hand in Hand with the Beautiful World, Control Ultimate Edition, and Neva [27][1] - Feather: Draw in 3D is an innovative drawing application that combines 2D painting with 3D modeling, allowing users to create and share artwork in three-dimensional space [28]
China's Hangzhou High-Tech Zone (Binjiang) Wows Global Media with Sophisticated Digital Empowerment in Business, Life, and Beyond
Globenewswire· 2025-06-09 05:56
Core Insights - The 21st China International Cartoon & Animation Festival showcased the integration of technology and daily services in the animation industry, highlighting Hangzhou's innovative spirit and digital infrastructure [1][11] - Hangzhou High-Tech Zone (Binjiang) is recognized as Zhejiang's leading hub for animation and gaming, contributing significantly to the local digital economy and enhancing the quality of life for residents and businesses [2][8] Industry Highlights - Binjiang's digital economy has gained national and international recognition, with a focus on its thriving animation sector and scientific innovation [3][6] - The district's compact area of 72 square kilometers accounts for 13.2% of Hangzhou's GDP, despite only occupying 0.5% of the city's land area, showcasing its role as an economic engine [8][11] Technological Advancements - The gaming company NetEase demonstrated the use of advanced motion capture and map engine technologies in their open-world game, which reflects Chinese aesthetics and storytelling [6] - Leapmotor, a company based in Binjiang, has achieved significant success in the new energy vehicle market, emphasizing its competitive edge through a talent pool and self-developed manufacturing [9] Community and Lifestyle Integration - Binjiang is developing a "digitized safe school route" and a diversified service ecosystem that includes community canteens and health centers, enhancing urban governance and residents' quality of life [10][11] - Local enterprises are thriving globally while simultaneously enriching the lives of residents, creating a unique blend of innovation and community services [11]
2025征途嘉年华线下盛典举行 史玉柱谈征途IP 20周年
Huan Qiu Wang· 2025-06-09 04:46
来源:环球网 【环球网互娱综合报道】6月9日消息,近日,2025征途嘉年华线下盛典圆满落幕,征途全系玩家受邀前 往位于上海·巨人网络&广富林文化公园的双会场,开启黄金城,掀起狂欢帷幕。 在经过策划面对面、欢乐游园、品鉴美食、互动游戏、解锁福利等一系列行程后,玩家们来到广富林文 化交流中心主会场,开启紧张刺激的冲星之王争霸赛,历经上下半场的海选赛以及淘汰赛角逐,两位玩 家晋级总决赛,而其余玩家也都根据自身排名,解锁了多份实物奖励奖池,迎来了超级福利大丰收。 同时,史玉柱也对征途IP提出了一些期望:希望征途IP能够活得更好、更加滋润。为了让征途IP更长远 地发展,史玉柱提出了唯一的原则及诀窍——尊重玩家。对此,史玉柱对研发团队提出了三点要求:第 一,要多听取玩家意见;第二,要注重游戏性,不要过于重视收入,收入一定是排在游戏性之后的;第 三,开发功能需要继续秉持让游戏变得更加"好玩、会玩"的理念。 史玉柱也表示"希望征途IP一年比一年做得好,未来能做得更好,只要我们能尊重玩家,我们一定再能 活20年,希望玩家们向策划团队继续多提意见。" 会上,史玉柱与征途赛道IP负责人赵剑枫、全系制作人为各位玩家举杯共庆,共饮此杯 ...
How To Lock In Yields Up To 17.1% In Historically Cheap Small Caps
Forbes· 2025-06-08 14:05
Core Viewpoint - Small-cap stocks are currently undervalued, presenting potential investment opportunities, especially those offering high dividend yields ranging from 8.3% to 17.1% [2] Group 1: Small-Cap Stocks Overview - The valuation gap between the S&P 500 and S&P 600 is at its widest since the late 1990s, suggesting small-cap stocks are significantly cheaper [2] - The article discusses five small-cap stocks with attractive dividend yields, indicating a potential for high returns despite their current low valuations [2] Group 2: Playtika Holding (PLTK) - Playtika, a mobile game developer, has a dividend yield exceeding 8% but has not raised its payout recently, indicating a decline in earnings and sales [4][5] - Analysts project a 32% increase in profits for 2024, despite the company's struggles in the competitive mobile gaming market [6] - Playtika's valuation is low at 6 times forward earnings, but there are concerns about its growth prospects [7] Group 3: Carlyle Secured Lending (CGBD) - CGBD is a business development company focused on U.S. middle-market companies, primarily investing in first-lien debt [8][9] - Recent earnings reports have shown disappointing results, with an increase in non-accrual loans and a stagnant base dividend of 40 cents per share [10][11] - CGBD shares are trading at a 16% discount to net asset value, but operational challenges raise concerns about future dividend sustainability [12] Group 4: Bain Capital Specialty Finance (BCSF) - BCSF provides financing solutions to a diverse range of companies, with a significant portion of its investments in first-lien debt [13][14] - The company has maintained its regular dividend but has introduced special dividends, raising concerns about future dividend coverage due to declining net investment income projections [16][17] - Analysts expect BCSF's dividend ratios to be high, leaving little room for error in case of operational difficulties [17] Group 5: Two Harbors Investment Corp. (TWO) - TWO operates in the mortgage REIT sector, focusing on mortgage servicing rights and agency residential mortgage-backed securities [19][22] - The company has faced significant share price declines, resulting in a high yield of over 17%, but recent litigation charges could impact its book value and dividend sustainability [24][25] - TWO's current dividend rate of 45 cents per share is at risk due to the potential impact of litigation on earnings available for distribution [25] Group 6: Franklin BSP Realty Trust (FBRT) - FBRT is a mortgage REIT focused on commercial mortgage-backed securities, with a significant portion of its portfolio in multifamily properties [26][27] - The company is trading at a 28% discount to book value, with a low P/E ratio based on 2026 earnings estimates, indicating potential value [28] - Concerns exist regarding the stability of its dividend, as the payout has not changed since 2021, and market conditions could necessitate a review of the dividend policy [29][30]
Switch2正式开售;小米SU7 Ultra加入《GT7》;《无限暖暖》获苹果大奖 | 氪游周报6.2-6.8
3 6 Ke· 2025-06-08 06:22
Game Releases - Eagle Horn Network's "Pom Pom" launched on June 2, featuring a buyout multiplayer cooperative adventure gameplay with over 15,000 concurrent players on its first day and received "Very Positive" ratings on Steam [1] - NetEase's "Frostpunk: The Last Haven" launched on June 5, adapting the core survival and moral choice experience of the original PC game for mobile, introducing new modes [3] - Purple Dragon's idle card game "Dragon Soul Traveler" launched on June 6, featuring a unique comedic harem theme and a semi-real-time strategy combat system [4] - Night Street Games announced "Last Flag," a 5v5 team shooting game set to release in 2026 on Windows PC, focusing on fast-paced gameplay and key moments [5] Game Shutdowns - Ubisoft announced the shutdown of the free-to-play shooter "Hyper Scape" on June 3, after only 9 months of operation, highlighting a negative case in long-term game management [6] - Tencent's classic mobile game "Chinese Paladin Online" officially closed its servers on June 2, ending nearly 8 years of operation, with compensation available for players [7] Awards and Recognition - "Infinite Warmth," developed by Paper Games, won the "Visual Design" award at the 2025 Apple Design Awards, recognized for its unique open-world gameplay focused on collecting clothing [8] Industry Collaborations - Xiaomi's SU7 Ultra became the first Chinese automotive brand to join the "Gran Turismo" series, collaborating with Polyphony Digital to create "Vision Gran Turismo" [9] Console Launch - Nintendo's Switch 2 officially launched on June 5, with over 400,000 pre-orders on JD.com, priced around 4,000 yuan, and eligible for national subsidies [11] Events - The 2025 Summer Game Fest kicked off in Los Angeles on June 7, featuring over 60 exhibitors and live streaming to global audiences, with major announcements from Nintendo and Xbox [12] Corporate Developments - Hero Sports invested in a new cyber-robotics company, expanding its presence in the esports industry, which is a leading operator of major esports events [13]
史玉柱现身2025征途嘉年华演讲:希望征途再活20年,诀窍只有一条
Xin Lang Ke Ji· 2025-06-07 14:57
Core Viewpoint - The chairman of Giant Network, Shi Yuzhu, expressed the ambition for the game "Journey" to thrive for another 20 years, emphasizing the importance of respecting players as the key to achieving this goal [2][3]. Group 1: Player Engagement - The game has been successful for 20 years, largely due to the support from players, creating lasting memories and emotional connections [3]. - Shi Yuzhu highlighted the need for the development team to listen to player feedback, noting significant improvements in this area over the past few years [4]. Group 2: Game Quality Over Revenue - The focus should be on enhancing game quality rather than prioritizing revenue, as player satisfaction is paramount [4]. - The development team has shifted its approach to prioritize gameplay, correcting previous mistakes of overemphasizing income [4]. Group 3: User-Friendly Development - New features must be designed to be enjoyable and accessible for players, with a commitment to ensuring that the game remains engaging [4]. - Shi Yuzhu expressed satisfaction with the current development team's progress in making the game more user-friendly and anticipates further improvements [4].
Will an Innovative Game Pipeline Drive TTWO's Net Bookings Growth?
ZACKS· 2025-06-06 16:11
Core Insights - Take-Two Interactive (TTWO) is experiencing growth due to a strong product portfolio and innovative pipeline, with net bookings increasing 17% year-over-year to $1.58 billion in Q4 fiscal 2025, driven by a 14% rise in recurrent consumer spending, which constituted 77% of total net bookings [1][9] Group 1: Financial Performance - In fiscal 2026, net bookings are projected to be between $5.9 billion and $6 billion, reflecting confidence in the company's growth trajectory [2][9] - The Zacks Consensus Estimate for TTWO's 2026 revenues is $5.99 billion, indicating a 6.10% year-over-year growth, with earnings estimated at $3.27 per share, representing a 59.51% increase from the previous year [14] Group 2: Product Pipeline - Upcoming releases include major titles such as Mafia: The Old Country, Borderlands 4, NBA 2K26, WWE 2K26, CSR 3, Civilization VII for Switch, and the highly anticipated Grand Theft Auto VI, set for May 2026 [3] Group 3: Competitive Landscape - Take-Two faces significant competition from Electronic Arts (EA) and Microsoft, with EA reporting a net bookings increase of 8% year-over-year to $1.8 billion in its fiscal Q4 2025, and Microsoft leveraging its broader portfolio to maintain a competitive edge [4][5][6] Group 4: Stock Performance and Valuation - TTWO shares have appreciated 25.5% year-to-date, outperforming the Zacks Gaming industry's return of 1.8% [7] - The company appears overvalued with a forward price-to-sales ratio of 6.09, higher than the industry average of 3.22, and carries a Value Score of F [11]
Turtle Beach Corporation to Participate in Oppenheimer 25th Annual Consumer Growth and E-Commerce Conference
GlobeNewswire News Room· 2025-06-06 12:30
Core Insights - Turtle Beach Corporation, a leading gaming accessories brand, will participate in the Oppenheimer 25th Annual Consumer Growth and E-Commerce Conference from June 9-11, 2025 [1] - CEO Cris Keirn will host a fireside chat on June 10 at 11:15 a.m. ET, with management available for meetings during the conference [1] Company Overview - Turtle Beach Corporation is recognized as one of the world's leading gaming accessory providers, known for its best-selling gaming headsets, top-rated game controllers, and award-winning PC gaming peripherals [3] - The company has maintained its position as a market leader in console gaming audio for over a decade, emphasizing innovation and customer support [3] - In 2024, Turtle Beach acquired Performance Designed Products LLC, further expanding its product offerings [3] - The company's shares are traded on the Nasdaq Exchange under the symbol TBCH [3]
Turtle Beach Corporation to Participate in Oppenheimer 25th Annual Consumer Growth and E-Commerce Conference
Globenewswire· 2025-06-06 12:30
Company Overview - Turtle Beach Corporation is a leading gaming accessories brand known for designing best-selling gaming headsets, top-rated game controllers, award-winning PC gaming peripherals, and groundbreaking gaming simulation accessories [3] - The company has been a market leader in console gaming audio for over a decade and acquired Performance Designed Products LLC in 2024 [3] - Turtle Beach's shares are traded on the Nasdaq Exchange under the symbol TBCH [3] Upcoming Events - CEO Cris Keirn and CFO Mark Weinswig will participate in the Oppenheimer 25th Annual Consumer Growth and E-Commerce Conference from June 9-11, 2025 [1] - A fireside chat hosted by CEO Cris Keirn is scheduled for June 10 at 11:15 a.m. ET [1] - A live webcast of the event will be available on the company's website, with a replay accessible for 90 days [2]