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市值蒸发千亿后,要如何绝地反击?
Hu Xiu· 2025-10-20 08:47
今年8月,亚洲最大的动捕棚在北京怀柔正式启动。 在其内部,由130台Vicon光学动捕设备组成的相机矩阵,可支持15-20人的同场混战动捕,为影视级动画和3A游戏等高精度内容提供支持。 一个月后,曾在日本爆火的AI视频生成平台"Animon"于国内上线,这个专注于动漫领域的AI工具被赋予了一个更加本土化的名字"萌动AI",它可以仅凭借 用户输入的一张图片,甚至一个想法,即完成一段动漫视频的生成。 以上两条看似毫无关联的业务,皆出自一家名为CreateAI的公司。 在神仙打架的AI行业,当下的CreateAI知名度不算高。但如果把时间线往前推数年,这家公司的名字在科技行业中几乎是无人不晓——图森未来,曾经 的"自动驾驶第一股"。 2021年底,当图森未来的测试卡车在美国10号洲际公路上疾驰时,一个关于自动驾驶的奋斗故事被推到了顶点,一同带飞的还有其超过160亿美元的市值。 但这份光景却在次年戛然而止。 地缘政治的压迫下,随着美国外资投资委员会对其发起的一系列审查,以及加州法院发布的多项禁令,图森未来所有与自动驾驶有关的商业活动都被强行按 下终止键。 此后三年,图森未来的市值较巅峰时期蒸发超过99%,最终于202 ...
2025年Q2移动互联网行业数据研究报告
Sou Hu Cai Jing· 2025-08-29 15:08
Macro Insights - The Chinese mobile internet industry continued its growth in Q2 2025, supported by a stable macroeconomic environment and ongoing policy support, with GDP growth of 5.2% year-on-year and 1.1% quarter-on-quarter [1][4] - The retail sales of consumer goods reached 24.55 trillion yuan, growing by 5.0%, with online retail sales amounting to 7.43 trillion yuan, a year-on-year increase of 8.5% [4][49] - The investment in high-tech industries showed remarkable growth, with information services, aircraft manufacturing, and computer equipment manufacturing increasing by 37.4%, 26.3%, and 21.5% respectively [4] Policy Changes - The central government emphasized stabilizing employment, businesses, and market expectations, implementing a series of policies to boost domestic demand and support economic recovery [9][11] - Key policies included the introduction of the "Private Economy Promotion Law" and measures to enhance consumer confidence and spending [10][11] Investment and Financing - The total social financing scale increased to 22.83 trillion yuan in the first half of 2025, with a notable rise in loans to the real economy [13][15] - The IPO market showed signs of recovery, with over 359 IPO applications in Q2, reflecting a significant increase compared to previous quarters [16] Mobile Traffic Overview - As of June 2025, the number of internet users in China reached 1.123 billion, with an internet penetration rate of 79.7% [18] - The average daily usage time of mobile devices approached 6 hours, indicating a growing reliance on mobile technology [18] Segment Market Insights E-commerce - The 6.18 shopping festival became a normalized event, with online retail sales exceeding 3.81 trillion yuan in Q2 2025 [49][51] - The "old-for-new" policy significantly boosted sales in the 3C digital product category, with sales surpassing 750 billion yuan [49][50] Food Delivery - The food delivery market saw intensified competition, with JD.com entering the space and implementing aggressive subsidy strategies [54][55] - JD's food delivery service achieved over 1 million daily orders within 40 days of launch, indicating rapid market penetration [55] Gaming - The gaming market maintained growth, with mobile games generating 1.253 trillion yuan in revenue in the first half of 2025, a year-on-year increase of 16.55% [64] - New game releases in Q2 included several successful titles, with some achieving over 1 billion yuan in revenue in their first month [66][67] Short Dramas - The short drama market continued to grow, with various platforms actively investing in new content and leveraging AI technology for production [72]