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微软:Xbox云游戏总时长增加45%
Huan Qiu Wang· 2025-11-27 08:44
来源:环球网 【环球网科技综合报道】11月26日,微软发文透露,其Xbox云游戏服务在全球范围内呈现出显著的增 长态势。 微软数据显示,与去年同期相比,Game Pass 用户的云游戏总时长增加了45%,其中主机端时长增加了 45%,其他设备(如PC、掌机)时长增加24%。微软方面还透露,Xbox云游戏现已覆盖29个国家/地 区。 据悉,Xbox云游戏服务依托微软Azure全球数据中心网络,通过动态分配服务器资源实现用户就近接 入,完成游戏启动、数据同步和实时串流。此外,玩家无需购买昂贵主机或高性能PC,仅需支持网络 连接的设备即可体验。(青山) ...
微软即将推出含广告的免费Xbox云游戏服务
Huan Qiu Wang· 2025-10-05 03:13
Core Insights - Microsoft is planning to launch an ad-supported version of Xbox Cloud Gaming, allowing users to play certain games for free without a Game Pass subscription [1][4] - Internal testing has begun, featuring approximately two minutes of pre-roll ads that users must watch to access the service [4][5] - The ad-supported version will support streaming of owned games and games available during "Free Play Days" events, as well as classic Xbox titles [4] Summary by Sections - **Service Features** - Users can stream a selection of games for free by watching ads, with a limit of one hour per game session and a maximum of five hours of free playtime per month [4] - The service will be available across PC, Xbox consoles, handheld devices, and web platforms [4] - **Testing and Launch Plans** - Microsoft is set to initiate public beta testing soon, with a full rollout expected in the coming months [4] - The company has recently expanded Xbox Cloud Gaming access to Xbox Game Pass Premium and Essential tiers, while increasing the subscription price for Game Pass Ultimate by 50% [4][5] - **Technical Enhancements** - Xbox Cloud Gaming has introduced a beta version allowing Game Pass Ultimate members to stream games at 1440p resolution and up to 30 Mbps bitrate, while Premium and Essential members can stream at 1080p and 12 Mbps [5] - **Strategic Goals** - Microsoft aims to make Xbox Cloud Gaming more accessible and affordable, targeting new markets and providing alternative access methods [5]