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影视板块延续强势 横店影视3连板
Mei Ri Jing Ji Xin Wen· 2026-02-02 01:44
每经AI快讯,2月2日,影视板块延续强势,横店影视(603103)3连板,博纳影业(001330)涨停,金 逸影视(002905)、欢瑞世纪(000892)、幸福蓝海(300528)、中国电影(600977)跟涨。 ...
欢瑞世纪业绩预告同比减亏 阶段性验证转型成功
Zheng Quan Ri Bao Zhi Sheng· 2026-02-01 09:41
(编辑 郭之宸) 互动影游赛道的稳步拓展,为公司打开了全新的增长维度。基于传统影视制作优势,公司将叙事技巧与 沉浸式体验相结合,打造出多部融合影视与游戏特质的优质作品。如现象级IP续作《完蛋!我被美女包 围了2》已在Steam、WeGame、TapTap等多平台推广;《江山北望》上线即成为"Steam热门即将推出游 戏榜"第1名,旗下艺人担当出演《盛世天下》,另有《我的机器人女友》将于近期上线,互动影游已成 为欢瑞世纪的"标签"。 在行业发展层面,近一年头部AI大模型接连实现重大升级,谷歌于1月30日正式宣布开放世界模型 Genie3公测,该模型展现的AI互动技术突破,将进一步降低互动影游的创作门槛,对于互动影游产品将 产生革命性的助力。 AI技术为欢瑞世纪的战略转型和业务升级注入了关键动力。公司与上海阶跃星辰共建"麟跃"AI联合实验 室,将前沿AI技术融入内容创作、画面生成等核心环节,制作效率与内容质量得到提升,也为短剧、 互动影游、漫剧的规模化生产筑牢技术底座。 从业务发展轨迹来看,欢瑞世纪自启动战略转型以来,在多元化领域的布局已收获阶段性成果。公司短 剧业务成为核心增收力量、互动影游打造出新增长点、AI ...
欢瑞世纪联合股份有限公司 2025年度业绩预告
Zheng Quan Ri Bao· 2026-01-30 23:22
登录新浪财经APP 搜索【信披】查看更多考评等级 证券代码:000892 证券简称:欢瑞世纪 公告编号:2026-012 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记载、误导性陈述或重大遗 漏。 一、本期业绩预计情况 1、业绩预告期间:2025年1月1日至2025年12月31日 2、业绩预告情况:预计净利润为负值 二、与会计师事务所沟通情况 公司已就本次业绩预告有关事项与2025年度审计会计师事务所进行了预沟通,双方对本次业绩预告不存 在重大分歧。 公司本次业绩预告相关财务数据未经会计师事务所预审计。 三、 业绩变动原因说明 1、2025年,公司持续深化主业布局,提升各项业务商业化变现能力,实现营收多样化。营业收入主要 来源于影视剧和艺人经纪相关业务。报告期内,短剧业务收入大幅增加,公司营业收入较去年同期增长 52%。 2、报告期内,公司亏损主要来源于计提减值损失和业务转型投入期亏损。根据《企业会计准则》及公 司会计政策相关规定,基于谨慎性原则,公司对存在减值迹象的各类资产计提减值损失。本次业绩预告 情况已考虑计提减值准备对公司净利润的影响。截至目前,相关资产评估尚在进行中,以上数据尚 ...
欢瑞世纪(000892) - 关于更换持续督导独立财务顾问主办人的公告
2026-01-30 09:15
2026年1月30日,公司收到诚通证券《关于更换欢瑞世纪联合股份有限公司发行股份 购买资产并募集配套资金暨关联交易项目持续督导独立财务顾问主办人的通知函》,原 主办人之一郭纪林先生因工作安排原因不再担任欢瑞世纪本次重组项目的持续督导独立 财务顾问主办人,为保证本次重组的持续督导工作的有序进行,诚通证券委派张晓丽女 士(简历附后)接替郭纪林先生担任持续督导独立财务顾问主办人履行相关职责与义务。 上述变更后,诚通证券负责本次重组的持续督导独立财务顾问主办人为翟燕琼女士、 张晓丽女士。 证券代码:000892 证券简称:欢瑞世纪 公告编号:2026-013 欢瑞世纪联合股份有限公司 关于更换持续督导独立财务顾问主办人的公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记载、 误导性陈述或重大遗漏。 诚通证券股份有限公司(以下简称"诚通证券")作为欢瑞世纪联合股份有限公司 (以下简称"欢瑞世纪"或"公司")2016年发行股份购买资产并募集配套资金暨关联 交易项目(以下简称"本次重组")的独立财务顾问,本次重组已通过中国证券监督管 理委员会的核准且已实施完毕,相关持续督导工作尚未结束。 2026年 ...
欢瑞世纪(000892) - 关于召开2026年第一次临时股东会的提示性公告
2026-01-30 09:15
证券代码:000892 证券简称:欢瑞世纪 公告编号:2026-011 欢瑞世纪联合股份有限公司 关于召开 2026 年第一次临时股东会的提示性公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记 载、误导性陈述或重大遗漏。 欢瑞世纪联合股份有限公司(下称"公司"或"本公司")于 2026 年 1 月 17 日在 《中国证券报》《证券时报》《证券日报》《上海证券报》和巨潮资讯网上刊登了《关于 召开 2026 年第一次临时股东会的通知》,本次股东大会将采取现场与网络表决相结合的 方式。 现将公司关于召开 2026 年第一次临时股东会的有关情况提示如下: 一、召开会议的基本情况 1、股东会届次:2026 年第一次临时股东会 (2)公司董事、高级管理人员。 2、股东会的召集人:董事会 3、本次会议的召集、召开符合《中华人民共和国公司法》《深圳证券交易所股票上 市规则》《深圳证券交易所上市公司自律监管指引第 1 号——主板上市公司规范运作》等 法律、行政法规、部门规章、规范性文件及《公司章程》的有关规定。 4、会议时间: (1)现场会议时间:2026 年 02 月 03 日 14:30 (2)网 ...
欢瑞世纪:预计2025年净亏损2亿元,同比下降17.05%
Xin Lang Cai Jing· 2026-01-30 09:06
Core Viewpoint - The company expects a net loss of 200 million yuan in 2025, representing a year-on-year decrease of 17.05% [1] Group 1: Financial Performance - The company aims to deepen its main business layout and enhance the commercialization capabilities of various operations to achieve revenue diversification in 2025 [1] - The primary sources of operating income are from film and television productions and artist management-related businesses [1] - During the reporting period, revenue from short drama business significantly increased, leading to a 52% growth in total operating income compared to the same period last year [1]
欢瑞世纪(000892) - 2025 Q4 - 年度业绩预告
2026-01-30 09:05
证券代码:000892 证券简称:欢瑞世纪 公告编号:2026-012 欢瑞世纪联合股份有限公司 2025年度业绩预告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记载、 误导性陈述或重大遗漏。 一、本期业绩预计情况 1、业绩预告期间:2025 年 1 月 1 日至 2025 年 12 月 31 日 2、业绩预告情况:预计净利润为负值 | 项 目 | | 本报告期 | 上年同期 | | --- | --- | --- | --- | | 归属于上市公司股东的净利润 | 亏损:20,000.00 万元 | | 亏损:24,110.84 万元 | | | 比上年同期减亏:17.05% | | | | 扣除非经常性损益后的净利润 | 亏损:40,000.00 万元 | | 亏损:22,036.89 万元 | | | 比上年同期增亏:81.51% | | | | 基本每股收益 | 亏损:0.21 元/股 | | 亏损:0.25 元/股 | | 营业收入 | 58,500.00 万元 | | 38,487.58 万元 | | 扣除后的营业收入 | 58,500.00 万元 | | 38,487.5 ...
影视院线板块1月30日涨3.28%,横店影视领涨,主力资金净流入5.42亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-30 09:00
Group 1 - The film and cinema sector saw a significant increase of 3.28% on January 30, with Hengdian Film leading the gains [1] - The Shanghai Composite Index closed at 4117.95, down 0.96%, while the Shenzhen Component Index closed at 14205.89, down 0.66% [1] - Key stocks in the film and cinema sector showed notable price increases, with Hengdian Film rising by 10.01% to a closing price of 25.50 [1] Group 2 - The film and cinema sector experienced a net inflow of 542 million yuan from institutional investors, while retail investors saw a net outflow of 768 million yuan [2] - Major stocks such as China Film and Wanda Film attracted significant net inflows from institutional investors, with China Film receiving 206 million yuan [3] - Retail investors showed a negative trend in several stocks, with significant outflows from Happiness Blue Sea and Huayi Brothers [3]
影视院线板块1月28日跌0.68%,欢瑞世纪领跌,主力资金净流出2.44亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-28 09:04
Market Overview - The film and theater sector experienced a decline of 0.68% on January 28, with Huayi Brothers leading the drop [1] - The Shanghai Composite Index closed at 4151.24, up 0.27%, while the Shenzhen Component Index closed at 14342.9, up 0.09% [1] Individual Stock Performance - Hengdian Film (603103) saw a closing price of 21.07, with an increase of 4.57% and a trading volume of 155,400 shares, totaling a transaction value of 331 million yuan [1] - Light Media (300251) closed at 17.89, up 1.07%, with a trading volume of 709,300 shares and a transaction value of 1.267 billion yuan [1] - Huayi Brothers (300027) closed at 2.20, up 0.46%, with a trading volume of 645,600 shares and a transaction value of 14.2 million yuan [1] - The biggest decline was seen in Huayi Century (000892), which closed at 7.80, down 5.34%, with a trading volume of 516,300 shares and a transaction value of 410 million yuan [2] Capital Flow Analysis - The film and theater sector experienced a net outflow of 244 million yuan from institutional investors, while retail investors saw a net inflow of 143 million yuan [2] - The capital flow for individual stocks showed that Light Media had a net inflow of 13.9 million yuan from institutional investors, while Huayi Brothers had a net outflow of 22.49 million yuan from retail investors [3] - Overall, retail investors contributed positively to the sector, with a net inflow of 143 million yuan, indicating a potential interest in the sector despite the overall decline [2][3]
天花板历史文《绍宋》进军互动影游,能成吗?
3 6 Ke· 2026-01-28 01:23
Core Viewpoint - The article discusses the emergence of interactive live-action games in the Chinese market, particularly focusing on the upcoming game "Shaosong," which is based on a popular historical web novel. This trend indicates a significant shift in the entertainment industry, where traditional narratives are being adapted into interactive formats to engage a broader audience of gamers rather than just viewers [1][2][4]. Group 1: Project Overview - "Shaosong," produced by Wanwei Cat Animation, has officially completed filming and is set to launch on platforms like Steam. The project is based on a highly influential historical web novel by author Liudan Pasui [2][4]. - The production team for "Shaosong" includes notable figures such as director Di Huang Jin and producer Zhao Nan, who have previously established benchmarks in the interactive game sector [2][4]. - The interactive game "Shaosong" aims to capitalize on the growing trend of historical narratives in the interactive gaming space, which has shown potential for breakout success [4][9]. Group 2: Market Trends and Success Stories - The success of previous interactive games like "Jiangshan Beiwang," which reached the top 10 in Steam's sales within three hours of launch, highlights the increasing popularity and market viability of this genre [5][19]. - The historical narrative genre has become a significant area of interest, with "Shaosong" expected to further drive this trend by leveraging its strong IP and established fan base [9][12]. - The interactive game market is witnessing a surge in interest from traditional media companies, indicating a shift in strategy as they seek new revenue streams through interactive formats [20][23]. Group 3: IP Value and Audience Engagement - "Shaosong" benefits from a robust IP, having achieved over 100,000 average subscriptions, making it a standout in the historical category on platforms like Qidian [12][14]. - The adaptation of "Shaosong" into an interactive game is expected to attract a large audience, as the original novel has maintained high engagement levels, with significant user interaction on platforms like Douyin [14][15]. - The narrative structure of "Shaosong" aligns well with interactive gameplay, allowing players to explore alternative historical outcomes, which enhances user engagement and emotional investment [16][30]. Group 4: Industry Dynamics and Future Outlook - The entry of major IPs into the interactive game sector signals a competitive shift, with traditional media companies increasingly investing in this format to leverage existing assets and talent [17][20]. - The interactive game format allows for efficient use of resources from traditional film and television production, making it an attractive option for media companies looking to innovate [23][26]. - Despite the promising outlook, challenges remain regarding the commercial viability and user conversion rates in the interactive game market, necessitating ongoing exploration and adaptation [28][30].