Sichuan Xun You Network Technology (300467)
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游戏板块1月20日跌0.32%,吉比特领跌,主力资金净流出7.41亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-20 09:00
Group 1 - The gaming sector experienced a decline of 0.32% on January 20, with Jibite leading the drop [1] - The Shanghai Composite Index closed at 4113.65, down 0.01%, while the Shenzhen Component Index closed at 14155.63, down 0.97% [1] - Major stocks in the gaming sector showed mixed performance, with Giant Network rising by 2.40% and Jibite falling by 3.37% [2][1] Group 2 - The gaming sector saw a net outflow of 741 million yuan from institutional investors, while retail investors had a net inflow of 457 million yuan [2][3] - The trading volume for major gaming stocks varied, with Giant Network recording a trading volume of 690,300 shares and a transaction value of 3.561 billion yuan [1] - Jibite's stock price decreased to 459.78 yuan, with a trading volume of 16,100 shares [2]
迅游科技股价跌5.16%,华夏基金旗下1只基金位居十大流通股东,持有467.76万股浮亏损失870.03万元
Xin Lang Cai Jing· 2026-01-19 02:14
Group 1 - Xunyou Technology's stock price dropped by 5.16% to 34.18 CNY per share, with a trading volume of 146 million CNY and a turnover rate of 2.49%, resulting in a total market capitalization of 6.946 billion CNY [1] - The company, established on August 7, 2008, and listed on May 27, 2015, is located in Chengdu, Sichuan, China, and primarily provides differentiated communication services for global internet users [1] - The revenue composition of Xunyou Technology includes 91.10% from network acceleration products, 7.67% from mobile internet advertising display services and paid subscriptions, and 1.23% from other sources [1] Group 2 - Among the top circulating shareholders of Xunyou Technology, Huaxia Fund's Huaxia Zhongzheng Animation Game ETF (159869) increased its holdings by 802,700 shares, totaling 4.6776 million shares, which represents 2.78% of the circulating shares [2] - The Huaxia Zhongzheng Animation Game ETF was established on February 25, 2021, with a current scale of 10.697 billion CNY, and has achieved a year-to-date return of 11.98%, ranking 694 out of 5,579 in its category [2] - The fund has a one-year return of 64.97%, ranking 672 out of 4,225, and a cumulative return since inception of 61.08% [2] Group 3 - The fund manager of Huaxia Zhongzheng Animation Game ETF is Lu Yayun, who has been in the position for 3 years and 225 days, managing total assets of 22.81 billion CNY [3] - During Lu Yayun's tenure, the best fund return was 104.88%, while the worst return was -31.74% [3]
迅游科技股价涨5.78%,华夏基金旗下1只基金位居十大流通股东,持有467.76万股浮盈赚取935.51万元
Xin Lang Cai Jing· 2026-01-16 07:15
Group 1 - Xunyou Technology's stock price increased by 5.78% on January 16, reaching 36.58 CNY per share, with a trading volume of 400 million CNY and a turnover rate of 6.77%, resulting in a total market capitalization of 7.433 billion CNY [1] - The stock has risen for five consecutive days, with a cumulative increase of 10.48% during this period [1] - Xunyou Technology, established on August 7, 2008, and listed on May 27, 2015, primarily provides differentiated communication services for global internet users, with 91.10% of its revenue coming from network acceleration products [1] Group 2 - Among the top ten circulating shareholders of Xunyou Technology, Huaxia Fund's Huaxia Zhongzheng Animation Game ETF (159869) increased its holdings by 802,700 shares, totaling 4.6776 million shares, which represents 2.78% of the circulating shares [2] - The ETF has generated an estimated floating profit of approximately 9.3551 million CNY today and a total floating profit of 15.3424 million CNY during the five-day increase [2] - The Huaxia Zhongzheng Animation Game ETF, established on February 25, 2021, has a current scale of 10.697 billion CNY, with a year-to-date return of 15.81% and a one-year return of 70.39% [2]
迅游科技:截至2026年1月9日公司股东户数为21453户
Zheng Quan Ri Bao Wang· 2026-01-14 11:42
证券日报网讯1月14日,迅游科技(300467)在互动平台回答投资者提问时表示,截至2026年1月9日, 公司股东户数为21453户。 ...
迅游科技1月13日现1笔大宗交易 总成交金额3028.4万元 溢价率为-20.14%
Xin Lang Cai Jing· 2026-01-13 09:56
进一步统计,近3个月内该股累计发生1笔大宗交易,合计成交金额为3028.4万元。该股近5个交易日累 计上涨9.92%,主力资金合计净流出5009.53万元。 责任编辑:小浪快报 炒股就看金麒麟分析师研报,权威,专业,及时,全面,助您挖掘潜力主题机会! 1月13日,迅游科技收涨0.18%,收盘价为33.56元,发生1笔大宗交易,合计成交量113万股,成交金额 3028.4万元。 第1笔成交价格为26.80元,成交113.00万股,成交金额3,028.40万元,溢价率为-20.14%,买方营业部为 平安证券股份有限公司北京市分公司,卖方营业部为平安证券股份有限公司北京市分公司。 ...
集体翻倍!这个板块彻底翻身?
格隆汇APP· 2026-01-07 11:33
Core Viewpoint - The gaming sector in the A-share market has seen a significant rise, with an overall increase of over 60% in 2025, driven by favorable policies and market conditions [1] Group 1: Market Recovery and Growth - The number of approved domestic online games reached a historical high of 1,771 in 2025, a 25.07% increase from 1,416 in 2024 [2] - The recovery in game approvals is attributed to a combination of factors, including improved policies and social attitudes towards the gaming industry [4][5] - In April 2025, the government introduced three measures to support the gaming industry, including tax incentives and support for IPOs and mergers [6] - The approval process for game licenses has been optimized, reducing the time to under a year, with some approvals taking as little as three months [8] - Negative impacts from past regulations, such as restrictions on minors and license suspensions, are gradually dissipating [9] Group 2: Industry Investment and Revenue - Leading gaming companies have significantly increased their R&D expenditures, with Century Huatong, Giant Network, and G-bits spending 760 million, 340 million, and 280 million yuan respectively, all showing over 45% growth year-on-year [11] - The actual sales revenue of the domestic gaming market reached 350.79 billion yuan in 2025, reflecting a year-on-year growth of 7.68% [13] - The user base grew by 1.35% to 683 million, marking a historical peak [16] - The gaming industry is experiencing a surge in user engagement and spending, with the overall revenue growth for the industry’s stocks showing increases of 22%, 22%, and 29% in the first three quarters of the year [23] Group 3: Evolving Game Genres and Trends - The gaming industry is witnessing a rapid evolution in game genres, with a notable rise in party games and FPS titles since 2022 [30][32] - The success of games like "Genshin Impact" has set a precedent for future game releases, indicating a trend towards innovative and hybrid game types [35] - WeChat mini-games have emerged as a significant growth area, with market revenue reaching 53.54 billion yuan in 2025, a 34.39% increase [39] - The monthly active users of WeChat mini-games reached 500 million, with daily online time increasing by 10% [40] Group 4: Future Outlook and Competitive Landscape - The gaming market is expected to continue expanding, driven by the rise of high-quality mobile games and the integration of AI in game development and operations [46][47] - Despite the positive outlook, competition within the gaming industry is intensifying, prompting companies to pursue mergers and global market expansion [50][51] - The most promising companies are those that can innovate gameplay and develop platform-based gaming experiences, which may lead to growth and valuation increases [55] - The darkest times for the gaming industry appear to be over, signaling a potential turning point for sustained growth [56]
迅游科技:截至2025年12月31日股东户数为17542户
Zheng Quan Ri Bao Wang· 2026-01-06 08:45
证券日报网讯1月6日,迅游科技(300467)在互动平台回答投资者提问时表示,截至2025年12月31日, 公司股东户数为17542户。 ...
游戏行业供需两旺,板块基本面改善及产品周期兑现三重共振,行业或延续高景气
Mei Ri Jing Ji Xin Wen· 2026-01-06 02:25
Group 1 - The gaming sector is experiencing a strong performance, with the gaming ETF (159869) rising over 0.5% during intraday trading on January 6, 2025 [1] - Notable stocks within the ETF include 37 Interactive Entertainment (002555), G-bits (603444), Mingchen Health (002919), Aofei Entertainment (002292), and Guomai Culture (600640), which have shown significant gains [1] - The gaming ETF has attracted a total of 1.306 billion yuan in the last 10 trading sessions, reaching a total scale of 13.116 billion yuan as of January 5, 2025, providing investors with a convenient tool for investing in A-share gaming leaders [1] Group 2 - The global mobile game revenue is projected to grow by 0.5% year-on-year by 2025, with eight products expected to surpass 1 billion dollars in revenue after global distribution [1] - "Honor of Kings" continues to lead the revenue rankings, while "Whiteout Survival" has seen a revenue increase of approximately 50%, becoming the growth champion in the 1 billion dollar tier [1] - Zhongyuan Securities (601375) anticipates steady growth in the domestic gaming industry in 2025, with both market and user scales reaching new highs, driven by strong supply and demand dynamics [1] - The integration of AI technology is expected to enhance efficiency in research and development, as well as operations, leading to improved financial performance in the gaming sector [1][2]
游戏ETF(159869)早盘直线冲高涨近4%,近10个交易累计“吸金”达11.71亿元
Mei Ri Jing Ji Xin Wen· 2026-01-05 04:53
Group 1 - The gaming sector experienced a significant rebound, with companies like 37 Interactive Entertainment hitting the daily limit, and others such as Century Huatong and Giant Network also seeing gains. The gaming ETF (159869) surged nearly 4% in early trading, accumulating 1.171 billion yuan over the last 10 trading days, reaching a total scale of 12.611 billion yuan by December 31 [1] - WeChat Mini Games announced an upgrade to its in-app purchase incentive policy starting January 1, 2026, aimed at encouraging developers to create high-quality content. The year 2025 is anticipated to be a breakout year for the Chinese gaming market and its overseas expansion, with a total of 1,676 domestic game licenses issued, marking a 28.33% increase from 1,306 in 2024 [1] - Huaxin Securities forecasts a 7.68% year-on-year growth in domestic gaming market revenue for 2025, as the industry enters a phase of refined operations with normalized license issuance. The competitive landscape is characterized by leading firms and emerging players in niche markets, with a focus on lightweight casual products and the need for breakthroughs in mid-to-heavyweight and AI-native games [1] Group 2 - The gaming sector is catalyzed by multiple factors including AI, content, and changes in commercialization models. The gaming ETF (159869) tracks the performance of A-share listed companies in the animation and gaming industry, presenting investment opportunities [2]
迅游科技股价涨5.64%,华夏基金旗下1只基金位居十大流通股东,持有467.76万股浮盈赚取757.77万元
Xin Lang Cai Jing· 2026-01-05 02:05
Group 1 - Xunyou Technology's stock price increased by 5.64% on January 5, reaching 30.32 CNY per share, with a trading volume of 32.32 million CNY and a turnover rate of 0.65%, resulting in a total market capitalization of 6.161 billion CNY [1] - The stock has risen for three consecutive days, with a cumulative increase of 6.1% during this period [1] - Xunyou Technology, established on August 7, 2008, and listed on May 27, 2015, primarily provides differentiated communication services for global internet users, with its main revenue sources being 91.10% from network acceleration products, 7.67% from mobile internet advertising services, and 1.23% from other services [1] Group 2 - Among the top ten circulating shareholders of Xunyou Technology, Huaxia Fund's Huaxia Zhongzheng Animation Game ETF (159869) increased its holdings by 802,700 shares, totaling 4.6776 million shares, which represents 2.78% of the circulating shares [2] - The ETF has generated an estimated floating profit of approximately 7.5777 million CNY today and a total of 7.718 million CNY during the three-day increase [2] - The Huaxia Zhongzheng Animation Game ETF, established on February 25, 2021, has a current scale of 10.697 billion CNY and has achieved a year-to-date return of 43.55%, ranking 895 out of 4189 in its category [2]