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X @Wu Blockchain
Wu Blockchain· 2025-09-14 01:58
Pump fun co-founder @a1lon9 posted that the platform’s average concurrent live streams have now surpassed Rumble, reaching about 1% of Twitch’s market share and around 10% of Kick’s. He stated that the platform is accelerating its market share growth and will further expand its influence.https://t.co/sDehEXRyjk ...
X @Andy
Andy· 2025-09-14 00:33
You’re watching one of crypto’s breakout apps slowly reach major PMF outside of just memecoins.Yet, you’re sidelined???alon (@a1lon9):already flipped Rumble in terms of average number of concurrent live streamscurrently inching at ~1% of Twitch's market share and ~10% of Kick's market sharewe're nibbling on their lunch and COMING FOR MORE ...
X @mert | helius.dev
mert | helius.dev· 2025-09-14 00:13
remember when half of CT mfers laughed at them, said Solana would die, and that the Pump guys would just f off into the sunset after one final "extraction"it is amazing how often this app is braindeadSolanaFloor (@SolanaFloor):🚨JUST IN: Alon, co-founder of https://t.co/VS31GZ3dMY, says the platform has already surpassed Rumble in average concurrent live streams and is now at ~1% of Twitch’s share and ~10% of Kick’s, with ambitions to expand further. https://t.co/jYDkkCC9Lp ...
X @Bloomberg
Bloomberg· 2025-09-11 09:24
RT Bloomberg Live (@BloombergLive)Few platforms understand the relationship between content and audience quite like @Twitch.How will they continue to shape the future of interactive media? We hear from CEO @djclancy999 at #BloombergScreentime this October.🎮 https://t.co/XSbvaWPBso https://t.co/MwHn10w4uz ...
万亿美元新战场:一场“影响力资本”对“传统风投”的降维打击
3 6 Ke· 2025-09-10 10:47
Core Insights - The creator economy is emerging as a formidable competitor to Silicon Valley, operating without reliance on traditional venture capital and instead leveraging audience engagement as a new form of capital [2][3][14] - The traditional pathways to success in entrepreneurship, dominated by Silicon Valley's funding mechanisms, are being disrupted by creators who build direct relationships with their audiences and monetize their influence [3][6][10] Group 1: The Rise of the Creator Economy - The creator economy has rapidly expanded into a trillion-dollar market, where trust, attention, and community value have replaced traditional institutional capital as the primary currency [3][6] - Platforms like YouTube, TikTok, and Patreon are not just distribution channels but are evolving into ecosystems that empower creators to launch products and build brands without traditional funding [4][6][10] Group 2: New Business Models - Creators like Logan Paul and KSI have successfully launched products such as Prime Hydration, surpassing established brands like Gatorade in sales, demonstrating the power of audience loyalty [4][9] - The traditional startup model of securing funding before product development is being replaced by a new approach where creators first build an audience and then introduce products directly to them [6][10] Group 3: Implications for Businesses - Businesses must adapt to a landscape where credibility and audience engagement are more valuable than capital, requiring a shift in how they approach marketing and product development [5][12] - The future will likely see creator-led IPOs and the tokenization of fan equity, blurring the lines between customers, investors, and community members [13]
让人欲罢不能的社交媒体,正在迎来它的末日?
Hu Xiu· 2025-09-04 07:54
Group 1 - The core argument is that social media is approaching its end, not due to a lack of content, but because the attention economy has reached its external limits, leading to a depletion of people's capacity to care [1][42][44] - There is an overwhelming abundance of content available for viewing, reading, clicking, and responding, creating a never-ending feast of stimuli, but novelty has become indistinguishable from noise [2][44] - The saturation of content has resulted in a situation where even the most outrageous or sensational material fails to elicit a significant reaction, indicating a loss of meaning [3][44] Group 2 - The decline of social media may signal the beginning of a more humanized online experience, where the focus shifts from being harvested for attention to being genuinely listened to and connected with others [6][41] - The current social media landscape is characterized by a proliferation of low-quality, algorithm-driven content, which has marginalized authentic human-created content [11][15][30] - Users are increasingly disengaged from meaningful interactions, with platforms like Facebook and X experiencing a significant drop in average engagement rates, now at just 0.15% for Facebook and a 24% decline for Instagram [28][30] Group 3 - The rise of the "bot-girl economy" reflects a merging of automated personas and marketing strategies, driven by economic instability and the commodification of attention and intimacy [20][23] - The average engagement rates across major platforms are rapidly declining, indicating a shift in user behavior from genuine connection to passive consumption of low-quality content [27][28] - Users are now more likely to scroll through content mindlessly, treating social media as a means of emotional regulation rather than a source of genuine social interaction [32][41] Group 4 - The fragmentation of social media is evident as users migrate towards smaller, more private spaces, such as group chats and federated microblogs, moving away from the once-dominant platforms [35][52] - The overall growth rate of social media users has slowed significantly, with projections indicating only a 4%-5% annual increase, contrasting sharply with the explosive growth of the early 2010s [36][41] - New platforms are emerging that prioritize depth and trust over scale, suggesting a shift towards more intentional and meaningful online interactions [39][60] Group 5 - The current social media model is designed to minimize friction and provide users with endless content for instant gratification, which has led to a cycle of passive consumption [56][58] - There is a growing recognition of the need for "deliberative friction" in digital interactions, which could help break the cycle of mindless scrolling and restore intentionality [57][59] - The future of digital interaction may focus on building trust and quality conversations rather than merely chasing likes and followers, indicating a potential shift in how online communities are structured [60][61][62]
【钛晨报】事关生物医药产业创新发展,商务部、江苏省联合发布;英特尔后盯上洛马,美政府或入股军工企业;美团将于年底全面取消超时扣款
Tai Mei Ti A P P· 2025-08-27 23:29
Group 1 - The core viewpoint of the news is the release of the "Development Plan for Open Innovation of the Biopharmaceutical Industry Chain in the China (Jiangsu) Pilot Free Trade Zone," which aims to enhance R&D innovation capabilities and improve service levels in the biopharmaceutical sector [2][3] - The plan outlines 18 key tasks across seven areas, focusing on integrated innovation throughout the entire industry chain [2] - By 2030, the plan aims for rapid growth in the biopharmaceutical industry scale, optimization of the innovation ecosystem, and significant improvements in modernization and safety capabilities [2] Group 2 - In terms of R&D innovation, the plan emphasizes the application of big data and artificial intelligence in drug target screening and medical device design, and supports clinical research in cell and gene therapy [3] - The plan proposes pilot projects for segmented production of chemical raw materials and biological products, and reforms in the supervision of imported experimental animals [3] - Financial support for biopharmaceutical innovation companies is highlighted, including listing on various stock exchanges and establishing investment funds [4] Group 3 - The plan also addresses cross-border data flow issues, proposing the establishment of a negative list for data export in the biopharmaceutical field [4] - The plan aims to create a public service platform for data export security, which is expected to facilitate more efficient data management for enterprises [4] Group 4 - The news also covers the performance of Meituan, which reported a revenue of 91.84 billion yuan for Q2, a year-on-year increase of 11.7%, but a significant drop in net profit by 89% [6] - Meituan's core local business segment saw a revenue increase of 7.7% to 65.3 billion yuan, but operating profit decreased by 75.6% due to irrational competition [6] - The company plans to eliminate overtime penalties for delivery riders by the end of 2025, improving rider experience [6] Group 5 - The report indicates that Wuliangye's revenue for the first half of the year was 52.771 billion yuan, with a net profit of 19.492 billion yuan, reflecting a year-on-year growth of 4.19% and 2.28% respectively [7] - Huaxi Securities reported a significant increase in net profit by 1195% for the first half of the year, with total revenue of 2.073 billion yuan [8] Group 6 - The Hong Kong Stock Exchange reported a dramatic increase in IPO fundraising, with a total of 128 billion HKD raised in the first seven months of the year, a year-on-year increase of over 610% [18] - The Shanghai Stock Exchange is set to launch nine new bond indices to provide diverse benchmarks and investment targets for the market [19]
X @Forbes
Forbes· 2025-08-27 18:55
Huge Drop In Twitch Streams Explained: Platform's Crackdown On 'Viewbotting'https://t.co/a0qqKCm8MV https://t.co/5Zk6FBPzUk ...
X @Bloomberg
Bloomberg· 2025-08-05 18:03
RT Bloomberg Live (@BloombergLive)We welcome CEO of @Twitch Dan Clancy to the #BloombergScreentime program for a conversation on the future of streaming, creators, and content. Join us in LA October 8-9th. https://t.co/eHJpQM5Zx2 https://t.co/pVFNg4H8C5 ...
X @Ethereum
Ethereum· 2025-07-31 19:56
RT IDRISS (@idriss_xyz)Same app, made better.Introducing IDRISS Creators v2.More control, more revenue, more ownership for Twitch streamers. https://t.co/M6g06GoL79 ...