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“星际友好计划”全球首展北京开幕
Huan Qiu Wang Zi Xun· 2025-06-28 09:37
Group 1 - The "Project X: Interstellar Friendship Program" XR space exhibition is the first global showcase, opened on June 28 at the China Science and Technology Museum in Beijing [1][3] - The exhibition is based on the "Chinese Tiangong Space Station" and envisions the future space scenario in the year 2350, highlighting the potential development of China's space endeavors in the global context [1][3] - The exhibition features immersive experiences with various zones including an interactive learning area, a naked-eye exploration area, a VR immersion area, and a cultural and creative leisure area [3][5] Group 2 - The exhibition is co-hosted by the China Science and Technology Museum and Tian Shu Huan Yu (Beijing) Aerospace Technology Co., Ltd., representing a collaboration between a science museum and a technology cultural innovation enterprise [5] - The exhibition will remain open until September of this year, providing an opportunity for public engagement and education in space science and culture [5]
2350年的宇宙是何场景?中国科技馆航天科幻展推出沉浸式体验
Huan Qiu Wang Zi Xun· 2025-06-28 09:37
Core Viewpoint - The "Project X: Interstellar Friendship Program" XR space exhibition opened on June 28 at the China Science and Technology Museum, offering an immersive experience of a future cosmic adventure in the year 2350 [1][3]. Group 1: Exhibition Overview - The exhibition is based on the "Chinese Tiangong Space Station" and envisions the development of China's space endeavors in the global context [3]. - Visitors will assume the role of "chosen ones," boarding the "Fearless" spacecraft to participate in interstellar missions to save extraterrestrial civilizations [3][5]. Group 2: Exhibition Features - The total area of the exhibition exceeds 2,000 square meters, featuring interactive learning zones, a naked-eye exploration area, a VR immersion zone, and a cultural and creative leisure area [5]. - The VR immersion zone covers 1,200 square meters and utilizes large space positioning technology combined with original storyline settings to create a complete interstellar adventure task space, providing a "panoramic first-person perspective" experience [5][7]. - Interactive real-life areas include a battle command center and a training center, guiding visitors through theoretical learning and simulated storm experiences to deeply engage with the original storyline [5][7]. Group 3: Collaboration and Innovation - The exhibition is co-hosted by the China Science and Technology Museum and Tian Shu Huan Yu (Beijing) Aerospace Technology Co., Ltd., representing a collaborative exploration between a science museum and a technology culture innovation enterprise [7]. - The China Science and Technology Museum stated that the exhibition expands the forms and pathways of scientific communication, offering the public a new immersive experience rich in imagination and participation [7]. - The exhibition will remain open until September 2025 [7].
一个身上挂满摄像头的时代要来了
Hu Xiu· 2025-06-24 06:37
Group 1 - OpenAI is quietly working on a significant project involving its CEO Sam Altman, former Apple chief designer Jony Ive, and Steve Jobs' widow, Laurene Powell Jobs [1] - Apple plans to release a smart glasses device in 2026, which will feature a camera, speaker, and microphone, allowing users to interact with Siri and perform various tasks [5][22] - OpenAI has acquired Jony Ive's company, io Products, for $6.5 billion, aiming to develop a new form of AI hardware that is distinct from traditional devices [36][39] Group 2 - Apple's smart glasses are expected to incorporate its custom chips and may resemble Meta's Ray-Ban smart glasses but with superior craftsmanship [7] - Google has made significant strides in AI with its Gemini model, which now offers a comprehensive AI service across its product ecosystem [27][29] - OpenAI's new hardware is speculated to be a small, wearable device that may require connection to a smartphone or PC for processing, similar to existing AI wearable devices [39][44]
高通(纪要):今年 iPhone 新机中的份额将降至七成
海豚投研· 2025-05-04 04:26
Core Viewpoint - Qualcomm reported a total revenue of $10.98 billion for Q2 FY2025, exceeding consensus estimates by 3.26% [1][2]. Financial Performance - Total Revenue: $10.98 billion, with a year-over-year decline of 16.9% [1]. - Gross Profit: $6.04 billion, with a gross margin of 55.0% [1]. - Net Income (GAAP): $2.81 billion, representing a net profit margin of 25.6% [1]. - Non-GAAP EPS: $2.85 [3]. - QCT (Qualcomm CDMA Technologies) revenue reached $9.47 billion, while QTL (Qualcomm Technology Licensing) revenue was $1.35 billion [4]. Growth Highlights - Automotive and IoT business revenues grew by 59% and 27% year-over-year, respectively [5]. - The company returned $2.7 billion to shareholders, including $938 million in dividends and $1.7 billion in stock buybacks [6]. Technology and Product Developments - Launched the x85 5G platform, expected to be applied in smartphones, automotive, and IoT products in the second half of the year [7]. - Over 90 flagship models featuring Snapdragon 8 Elite have been launched by Android OEMs [7]. - In the AI PC sector, over 85 designs are in production or development, targeting over 100 designs by 2026 [7]. - Collaborated with Meta and Google to advance XR business, with over 15 smart glasses designs in development [8][9]. - Partnered with Palantir for industrial IoT advancements [10]. Financial Outlook - For Q3 FY2025, non-GAAP revenue is expected to be between $9.9 billion and $10.7 billion, with non-GAAP EPS projected between $2.60 and $2.80 [14]. - QTL revenue is anticipated to be between $1.15 billion and $1.35 billion, while QCT revenue is expected to be between $8.7 billion and $9.3 billion [15][16]. - Mobile business is projected to grow approximately 10% year-over-year, with IoT and automotive businesses expected to grow around 15% and 20%, respectively [17]. Acquisition - Qualcomm announced the acquisition of Edge Impulse, a leading edge AI development platform, enhancing its capabilities in various applications [18].