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博雅互动:Q3公司拥有人应占利润2.63亿港元,同比增长15.8%
Ge Long Hui A P P· 2025-11-17 04:39
格隆汇11月17日|博雅互动公告,截至二零二五年九月三十日止三个月,公司拥有人应占利润为2.63亿 港元,同比增长15.8%。其中,网络游戏收益为1.28亿港元,同比增长11.4%。 ...
博雅互动(00434.HK)前三季度经调整纯利增长111.3%至5.0亿港元 共持有约409...
Xin Lang Cai Jing· 2025-11-17 04:23
Group 1 - The company reported revenue of approximately HKD 350 million for the nine months ending September 30, 2025, remaining stable compared to the same period in 2024 [1] - The adjusted net profit for the same period was approximately HKD 500 million, a year-on-year increase of about 111.3% from approximately HKD 240 million in 2024, primarily due to an increase in the fair value growth of digital assets [1] - Excluding one-time factors such as fair value changes of financial assets, the adjusted net profit decreased by approximately 22.9% year-on-year, attributed to reduced bank deposit interest income and increased tax expenses [1] Group 2 - The company sold its online gaming operations in mainland China as of June 30, 2025, resulting in a decline in operational data, although traditional gaming revenue showed an increase [2] - The number of paying players decreased by 55.7% from approximately 220,000 in Q2 2025 to about 100,000 in Q3 2025, while daily active users fell by 40.8% to approximately 730,000 [2] - As of September 30, 2025, the company held approximately 4,091 bitcoins at an average cost of USD 68,114 per bitcoin and about 300 ethers at an average cost of USD 1,661 per ether, primarily for Web3 game development [2]
博雅互动(00434.HK)前三季度经调整纯利增长111.3%至5.0亿港元 共持有约4091枚比特币
Ge Long Hui· 2025-11-17 04:17
Group 1 - The company reported revenue of approximately HKD 350 million for the nine months ending September 30, 2025, remaining stable compared to the same period in 2024 [1] - The adjusted net profit for the same period was approximately HKD 500 million, a year-on-year increase of about 111.3% from approximately HKD 240 million in 2024, primarily due to an increase in the fair value growth of digital assets [1] - Excluding one-time factors such as fair value changes of financial assets, the adjusted net profit decreased by approximately 22.9% year-on-year, attributed to reduced bank deposit interest income and increased tax expenses [1] Group 2 - The company sold its online gaming operations in mainland China as of June 30, 2025, resulting in a decline in operational data, although traditional gaming revenue showed an increase [2] - The number of paying players decreased by 55.7% from approximately 220,000 in Q2 2025 to about 100,000 in Q3 2025, while daily active users fell by 40.8% to approximately 730,000 [2] - As of September 30, 2025, the company held approximately 4,091 bitcoins at an average cost of USD 68,114 per bitcoin and about 300 ethers at an average cost of USD 1,661 per ether, primarily for Web3 game development [2]
腾讯控股(00700):25Q3游戏继续超预期,AI赋能深入
Shenwan Hongyuan Securities· 2025-11-16 07:12
Investment Rating - The report maintains a "Buy" rating for Tencent Holdings [1] Core Insights - Tencent Holdings reported a Q3 2025 revenue of 192.9 billion RMB, a 15% year-on-year increase, exceeding Bloomberg consensus expectations by 2% [8] - Adjusted net profit for Q3 2025 was 70.6 billion RMB, up 18% year-on-year, surpassing consensus expectations by 7% [8] - The growth in revenue was driven by strong performance in value-added services and advertising, particularly in overseas gaming [8] - The report highlights the significant contribution of new games and the sustained performance of established titles [8] - The company is expected to see continued growth in adjusted net profit, with projections of 260.2 billion RMB, 300.7 billion RMB, and 337.3 billion RMB for 2025, 2026, and 2027 respectively [8] Financial Data and Earnings Forecast - Revenue projections for Tencent Holdings are as follows: - 2023: 609 billion RMB - 2024: 660.3 billion RMB - 2025E: 755.6 billion RMB - 2026E: 845.3 billion RMB - 2027E: 926.7 billion RMB [7] - Adjusted net profit forecasts are: - 2023: 157.7 billion RMB - 2024: 222.7 billion RMB - 2025E: 260.2 billion RMB - 2026E: 300.7 billion RMB - 2027E: 337.3 billion RMB [7] - The report indicates a projected increase in earnings per share from 16.68 RMB in 2023 to 36.89 RMB in 2027 [7] Revenue Breakdown - The revenue breakdown for Q3 2025 includes: - Value-added services: 95.9 billion RMB - Online games: 63.6 billion RMB - Social networks: 32.2 billion RMB - Online advertising: 36.2 billion RMB - Financial technology and enterprise services: 58.2 billion RMB [9] - Year-on-year growth rates for revenue segments indicate strong performance across various business lines, particularly in online advertising and value-added services [9] Valuation - The report employs a Sum-of-the-Parts (SOTP) valuation method, estimating a target price of 791 HKD, representing a potential upside of 23.4% from the current price [8][10]
广东政策“组合拳”赋能文化产业,释放超过1.8万个岗位
Di Yi Cai Jing· 2025-11-15 11:56
岗位覆盖文化产业全产业链 政策"组合拳"推动人才供需对接 本次招聘会围绕影视、演艺市场、动漫影视、网络游戏、电子竞技、网络视听等领域,划分了文化内容、文化新业态、文化科技、文化制造、文化创意五大 招聘专区。据主办方介绍,截至目前,招聘会共释放岗位超18000个,其中现场招聘区提供近8000个岗位,线上平台释放10000余个岗位。而面向高校毕业生 的近7000个岗位,月薪范围在6000至20000元之间。 招聘会岗位覆盖了文化产业全产业链,集结了国有文化龙头、创新文创企业与新兴数字团队三大阵营,包括腾讯、网易、凡拓等数字内容领航者,华强方 特、奥飞娱乐、咏声动漫等影视动漫标杆,以及南方报业传媒集团、羊城晚报报业传媒集团、广东省出版集团、珠江电影集团等。 广东既是经济大省,也是人口大省和就业大省,当前,当地推动人才供需对接的举措是全年接力并覆盖多行业的状态。以在今年广东"新春第一会"上正式启 动的"百万英才汇南粤"行动计划为例,该计划是当地立足全省发展大局,面向未来、面向全球引才聚才的顶层设计与战略部署。 公开资料显示,自实施以来,广东累计举办各类招聘活动超4000场,人才集聚效应日益凸显。截至7月底,该计划已成 ...
段永平,最神奇一笔投资
投资界· 2025-11-14 08:01
Core Viewpoint - The article highlights the investment journey of Duan Yongping, emphasizing his successful investment in NetEase during the internet bubble burst and his philosophy of investing in companies rather than just stocks [4][15]. Investment in NetEase - In 2001, Duan Yongping made a significant investment in NetEase when its stock price was below $1, despite the company facing severe challenges and a potential delisting risk [6][7]. - He recognized that NetEase had over $2 in cash per share, which indicated it was undervalued, leading him to invest $2 million for 152,000 shares, later increasing his stake to 205,000 shares, approximately 6.8% of the total shares [7][8]. - Within six months, the stock price surged to $70, resulting in a 20-fold return on investment, and ultimately, he earned over $200 million from this investment by holding until around 2010 [8][9]. Investment in Pinduoduo - Duan Yongping's investment in Pinduoduo was characterized as somewhat impulsive, as he admitted to investing without fully understanding the e-commerce sector [11][12]. - Despite initial hesitations, he chose to increase his stake in Pinduoduo due to his trust in the company's culture and team, even though he acknowledged the risks involved [11][12]. Investment Philosophy - Duan Yongping's investment philosophy revolves around the principle of "buying companies," focusing on understanding the business model and corporate culture rather than timing the market [15][16]. - He emphasizes three key criteria for investments: the right business model, the right people, and the right price, which guide his investment decisions [15][16]. - His long-term holdings primarily include Apple, Moutai, and Tencent, reflecting his strategy of focusing on a few high-quality investments [15][16].
腾讯控股(00700):3Q游戏超预期,AI驱动eCPM上行
HTSC· 2025-11-14 05:34
Investment Rating - The report maintains a "Buy" rating for Tencent with a target price of HKD 792.53, up from the previous HKD 759.47 [6][35]. Core Insights - Tencent's 3Q performance exceeded expectations with a revenue growth of 15.4%, driven by increases in value-added services, advertising, and fintech revenues, which grew by 16%, 21%, and 10% respectively [1][2]. - The adjusted net profit for 3Q increased by 18%, surpassing expectations by 7%, primarily due to higher earnings from associated companies [1][6]. - The report highlights the potential of Tencent's gaming segment, particularly with the upcoming release of "Delta Action" expected to generate over RMB 18 billion in revenue in 2026 [1][20]. Revenue and Profitability - 3Q revenue reached RMB 192.9 billion, with a year-over-year growth of 15.4%, exceeding the consensus estimate of RMB 188.9 billion [14]. - Gross profit for 3Q was RMB 108.8 billion, reflecting a gross margin of 56.4%, an improvement from the previous year [14]. - The adjusted operating profit margin for 3Q was 37.6%, indicating strong operational efficiency [14]. Gaming Segment Performance - The gaming revenue for 3Q grew by 15% domestically and 43% internationally, driven by titles such as "Honor of Kings" and "Delta Action" [2][20]. - The report anticipates that Tencent's gaming pipeline will peak in 2026, with significant titles set to launch, including "Rock Kingdom: World" and "Honor of Kings World" [2][28]. Advertising and AI Integration - Advertising revenue increased by 21% in 3Q, with AI-driven enhancements contributing to eCPM improvements [3][33]. - The introduction of the AIM+ system is expected to attract more small and medium advertisers, enhancing overall advertising performance [3][33]. Financial Technology Growth - The fintech segment reported a revenue growth of 10% in 3Q, with a gross margin of 50.2% [4][14]. - The WeChat mini-store's GMV is experiencing rapid growth, supported by a low overlap of public and private domain users, indicating potential for further user acquisition [4][12]. Future Outlook - Revenue forecasts for Tencent have been adjusted upward for 2025-2027, with expected revenues of RMB 755.3 billion, RMB 852.3 billion, and RMB 954 billion respectively [35][36]. - The adjusted net profit estimates for the same period are RMB 2,655 billion, RMB 3,012 billion, and RMB 3,443 billion, reflecting a strong growth trajectory driven by AI and gaming [35][36].
世纪华通股价跌5.11%,同泰基金旗下1只基金重仓,持有52.19万股浮亏损失51.15万元
Xin Lang Cai Jing· 2025-11-14 02:08
11月14日,世纪华通跌5.11%,截至发稿,报18.19元/股,成交15.14亿元,换手率1.19%,总市值 1351.17亿元。 资料显示,浙江世纪华通集团股份有限公司位于上海市浦东新区博云路22号,成立日期2005年10月31 日,上市日期2011年7月28日,公司主营业务涉及从事网络游戏开发和运营业务以及各类汽车零部件及 相关模具的研发、制造和销售。主营业务收入构成为:移动端游戏84.70%,电脑端游戏9.85%,汽车零 部件4.11%,网页端游戏0.76%,其他0.55%,云数据服务0.04%。 从基金十大重仓股角度 数据显示,同泰基金旗下1只基金重仓世纪华通。同泰慧利混合A(008180)三季度持有股数52.19万 股,占基金净值比例为9.13%,位居第一大重仓股。根据测算,今日浮亏损失约51.15万元。 同泰慧利混合A(008180)成立日期2020年7月3日,最新规模3376.75万。今年以来收益21.24%,同类 排名4409/8140;近一年收益12.2%,同类排名5121/8056;成立以来收益52.94%。 同泰慧利混合A(008180)基金经理为陈宗超、麦健沛。 截至发稿,陈宗超累计 ...
第十七届中国投资年会及野村发言嘉宾观点集锦
野村东方国际证券· 2025-11-13 09:09
Group 1 - The global economy shows significant resilience despite rising tariffs, geopolitical tensions, and fiscal pressures, driven by AI transformation, flexible trade adjustments, and moderate monetary and fiscal policies [7] - China aims for resilient, stable, and inclusive economic growth from 2026 to 2030, focusing on self-reliance in technology, particularly in semiconductors and AI [10] - Japan's economic growth is expected to slow due to tariffs, but it can avoid recession, with core CPI inflation projected to drop below 2% by 2026 [13] Group 2 - The outlook for Asian economies (excluding Japan) is mixed, with strong performance in the tech sector but challenges in non-tech sectors due to high tariffs on labor-intensive industries [17] - The Chinese internet sector will focus on AI strategies and competition in instant retail, with expectations of reduced competitive intensity in the fourth quarter [20][21] - There is a growing trend in China to build a self-sufficient AI supply chain, with increased investment in AI infrastructure and diversified supply sources [24] Group 3 - Market attention is shifting towards fiscal stimulus policies, inflation trends, and support for the real estate market, with expectations of rising long-term interest rates [28] - Policy support, liquidity, and industrial upgrades are identified as core drivers for the future rise of A-shares, despite high valuations [31]
冰川网络:11月12日召开董事会会议
Mei Ri Jing Ji Xin Wen· 2025-11-12 10:34
每经AI快讯,冰川网络(SZ 300533,收盘价:36.84元)11月12日晚间发布公告称,公司第五届第十次 董事会会议于2025年11月12日在深圳市南山区学府路63号荣超高新区联合总部大厦15楼公司会议室以现 场与通讯相结合的方式召开。会议审议了《关于拟与关联方签署 <游戏定制开发协议之补充协议> 暨关 联交易进展的议案》等文件。 (记者 曾健辉) 2025年1至6月份,冰川网络的营业收入构成为:网络游戏占比99.32%,其他占比0.68%。 截至发稿,冰川网络市值为86亿元。 每经头条(nbdtoutiao)——谁在替王家卫写《繁花》?揭秘影视剧本层层转包"枪手链" ...