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沪游简报|2025全球游戏产业大事记
Xin Lang Cai Jing· 2026-01-08 07:48
Group 1 - Sony has abandoned its live-service strategy after the failure of "Concord" and canceled two unannounced online service games, marking the end of a decade-long trend in the gaming industry [2] - Microsoft plans to port Xbox games to other platforms, with titles like "Indiana Jones and the Great Circle" and "Halo: Campaign Evolved" launching on PS5 [4] - Warner Bros. Games announced the closure of several studios, including Monolith Productions, which had developed notable games over its 30-year history [4] Group 2 - Despite a decrease in overall layoffs in the gaming industry, several studios, including Ubisoft Leamington and a developer under NetEase, are facing closures [5] - U.S. tariffs announced by President Trump have raised concerns about the gaming industry's future, leading to price increases for consoles and accessories, and prompting companies like Sony to consider local production [5] - Apple is under pressure to open its payment systems, following a court ruling that requires it to stop restricting developers from directing users to external purchasing channels [7] Group 3 - Scopely acquired Niantic's gaming business for $3.5 billion, including popular titles like "Pokemon Go" [7] - Nintendo's Switch 2 launched on June 5, 2025, selling over 3.5 million units in four days and reaching 10.36 million units in four months, double the sales of the original Switch [9] - The game "Peak" achieved significant success, selling over 10 million copies by the end of August 2025 [11] Group 4 - Microsoft initiated a large-scale layoff affecting about 4% of its workforce, with significant impacts on its gaming division, including the closure of The Initiative studio [17] - SAG-AFTRA ended an 11-month strike, securing agreements with major gaming companies to protect the rights of workers in the AI era [18] - The UK’s Online Safety Act came into effect, requiring strict age verification measures from gaming companies, leading to the removal of several adult games from platforms like Itch.org [18][20] Group 5 - EA announced its acquisition by a consortium led by Saudi Arabia's Public Investment Fund for $55 billion, pending regulatory approval [29] - AWS service disruptions affected numerous gaming networks, including Fortnite and PlayStation Network, causing widespread service interruptions [30] - Rockstar Games faced backlash after laying off employees attempting to form a union, leading to protests and government scrutiny [31] Group 6 - Take Two Interactive postponed the release of "GTA 6" to November 2026, sparking discussions about the implications for other game studios [33] - Valve released new devices, including the Steam Machine, which is set to launch in early 2026 [34] - Tencent completed a €1.16 billion investment in Ubisoft's Vantage Studios, which is known for major game franchises [37] Group 7 - Netflix is reportedly acquiring Warner Bros. for approximately $82.7 billion, with little focus on the gaming division [39] - Activision announced a strategic shift in its "Call of Duty" series, discontinuing future releases of "Modern Warfare" and "Black Ops" due to underperformance [42] - Larian Studios faced controversy over the use of AI in game development, leading to clarifications about its intentions [44]
法拉利撞上护栏后迅速起火,知名游戏大佬被困车内身亡
凤凰网财经· 2025-12-23 13:43
Core Viewpoint - The article discusses the tragic death of Vince Zampella, co-founder of the Call of Duty series and a significant figure in the gaming industry, due to a car accident, and its potential implications for Electronic Arts (EA) amidst a major acquisition deal [1][2][6][13]. Group 1: Vince Zampella's Impact and Legacy - Vince Zampella was a pivotal figure in the gaming industry, known for his role as the chief designer of Medal of Honor: Allied Assault and co-founding Infinity Ward, which created the Call of Duty series [7]. - The Call of Duty series has become a cultural and commercial benchmark in video game history, redefining the evolution of shooting games and influencing countless players and creators [7]. - After leaving Infinity Ward, Zampella co-founded Respawn Entertainment, which produced successful titles such as Titanfall, Apex Legends, and Star Wars Jedi: Fallen Order, and became a key asset for EA after its acquisition in 2017 [9]. Group 2: EA's Recent Developments - EA announced a significant acquisition deal worth $55 billion in cash with a consortium including Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners, marking it as the largest all-cash privatization acquisition in history [10]. - Prior to the acquisition announcement, EA reported stable financial results for Q1 of FY2026, with net revenue of $1.671 billion, net profit of $201 million, and net bookings of $1.298 billion, exceeding company guidance [10]. - EA's sports game products and Apex Legends have shown strong performance, with FC Mobile setting a quarterly net bookings record and F1 25 experiencing significant revenue growth [11]. Group 3: Future Implications - Analysts believe that upcoming titles such as Battlefield 6 and FC 26 will be crucial for EA's growth in the coming quarters [12]. - The unexpected passing of Vince Zampella, who was responsible for the Battlefield series, raises questions about the potential impact on the acquisition and the future direction of EA [13].
使命召唤之父”文斯·赞佩拉车祸身亡
3 6 Ke· 2025-12-23 11:56
Core Insights - Vince Zampella, co-founder of the game "Call of Duty," tragically passed away in a car accident in California at the age of 55 [1][3] - Electronic Arts (EA), the parent company of Zampella's game studio, confirmed his death and expressed deep condolences, highlighting his significant impact on the video game industry [1][3] Company and Industry Summary - The accident occurred on Angeles Crest Highway in Altadena, California, involving Zampella's Ferrari, which lost control and crashed into a concrete barrier, resulting in a fire [3] - Zampella was a pivotal figure in the gaming industry, co-founding Infinity Ward in 2002, which created the "Call of Duty" series, a cultural and commercial benchmark in video gaming [3][4] - After leaving Infinity Ward in 2010, Zampella founded Respawn Entertainment, producing notable games such as "Titanfall," "Apex Legends," and "Star Wars Jedi" [4] - In September 2023, EA announced a cash acquisition agreement with a consortium led by Saudi Arabia's Public Investment Fund, valuing the company at approximately $55 billion [4] - EA's financial report for Q1 of FY2026 showed net revenue of $1.671 billion, net profit of $201 million, and net bookings of $1.298 billion, exceeding company guidance [4]
消息称动视或于2026年在Switch 2发行《使命召唤》系列
Xin Lang Cai Jing· 2025-12-23 08:46
Core Viewpoint - Activision plans to release the Call of Duty series on Nintendo's next-generation handheld, Switch 2, in 2026, following a prior agreement with Microsoft to bring the franchise to Nintendo platforms [1] Group 1: Release Timeline - The release window for the Switch 2 version of Call of Duty is set for 2026, which is considered a more prudent timeline based on overall development progress [1] - The first Switch version of Call of Duty is nearing completion and was originally intended for release within a few months, but various factors have led to the 2026 timeline being the most likely for players to see the game on Switch 2 [1] Group 2: Development Challenges - The delay in the anticipated release of Call of Duty: Black Ops 7 alongside Switch 2 is attributed to a lack of development kits, as Nintendo has been very selective in distributing these tools [1] - Nintendo's strict "selective distribution" strategy for development tools has caused delays in third-party game development, impacting the launch plans for titles like Call of Duty: Black Ops 7 [1]
突发!法拉利撞上护栏后迅速起火,知名游戏大佬被困车内身亡,警方通报!他被誉为“《使命召唤》之父”,众多同行与玩家哀悼
Mei Ri Jing Ji Xin Wen· 2025-12-23 07:02
Group 1 - Electronic Arts (EA) confirmed the death of Vince Zampella, co-founder of the Call of Duty series, in a serious car accident in Altadena, California, at the age of 55 [1][3] - The accident occurred on December 21, involving a single vehicle with two occupants, resulting in one fatality, which was Zampella [3][4] - Initial investigations revealed that Zampella was driving a Ferrari when the vehicle lost control, crashed into a concrete barrier, and caught fire, leading to his death [4] Group 2 - Vince Zampella had a significant impact on the gaming industry, having been the chief designer of Medal of Honor: Allied Assault and co-founding Infinity Ward in 2002, which created the Call of Duty series [4][6] - After leaving Infinity Ward, he co-founded Respawn Entertainment in 2010, producing successful titles such as Titanfall, Apex Legends, and Star Wars Jedi: Fallen Order, which became a key asset for EA after its acquisition in 2017 [6] - Zampella was also responsible for the Battlefield series at EA and served as CEO of Respawn, with the company recently announcing a $55 billion acquisition deal with a consortium led by Saudi Arabia's Public Investment Fund [7] Group 3 - EA reported stable financial performance for Q1 of FY2026, with net revenue of $1.671 billion, net profit of $201 million, and net bookings of $1.298 billion, exceeding company guidance [7] - The company's sports games and Apex Legends showed strong performance, with FC Mobile setting a quarterly net bookings record and F1 25 experiencing significant revenue growth [7] - Analysts believe that upcoming titles like Battlefield 6 and FC 26 will be crucial for EA's growth in the coming quarters, raising questions about the impact of Zampella's unexpected passing on the acquisition [7][8]
微软开启全球新一轮裁员:涉9000个岗位,游戏业务受冲击
Xin Lang Cai Jing· 2025-07-03 05:25
Group 1 - Microsoft announced a global workforce reduction affecting approximately 9,000 employees, which is less than 4% of its total workforce, impacting multiple teams, regions, and levels of staff [1] - The gaming division is undergoing significant changes, with hundreds of employees laid off from various studios, including those behind popular franchises like Call of Duty and Halo [1] - Microsoft has canceled several long-developed game projects, including Everwild and an original online game from ZeniMax Online Studios, as well as the reboot of Perfect Dark [1] Group 2 - Phil Spencer, CEO of Microsoft's gaming division, stated that the company is making strategic choices to focus on growth areas and improve agility and efficiency by reducing management layers [2] - Spencer mentioned that affected employees will receive priority consideration for other open positions within the company, emphasizing the strength of Microsoft's platform, hardware, and game development roadmap [2] - Microsoft has conducted multiple rounds of layoffs this year, totaling approximately 18,000 employees, including a previous reduction of over 6,000 in May and around 2,300 in June [2] Group 3 - The layoffs in the gaming division were anticipated due to pressure to improve profit margins following Microsoft's $69 billion acquisition of Activision Blizzard in October 2023 [3] - This marks the fourth major round of layoffs in the Xbox division over the past 18 months, with a focus on the marketing department [3] - As of July 2, Microsoft's stock price slightly decreased by 0.2% to $491.09 per share, with a total market capitalization of $3.65 trillion [3]
反转再反转!游戏史上最大收购案放行!
程序员的那些事· 2025-05-23 08:09
Core Viewpoint - The Federal Trade Commission (FTC) has officially withdrawn its antitrust lawsuit against Microsoft's $69 billion acquisition of Activision Blizzard, marking a significant victory for both American gamers and political rationality [1][2]. Group 1: Acquisition Details - The acquisition, which began in January 2022, has positioned Microsoft's gaming business as the third largest globally, integrating over 30 top IPs from Activision Blizzard [2]. - Following the acquisition, the Xbox Game Pass library has expanded to over 5,000 games, with subscription users increasing by 60% to 40 million, generating annual subscription revenue exceeding $6 billion [2]. Group 2: Regulatory Challenges - The FTC initially opposed the acquisition due to concerns over monopoly risks, particularly fearing a decline of 3 million units in annual sales for Sony's PS console if the Call of Duty series was removed from the platform [2]. - Microsoft has committed to keeping the Call of Duty series available on the PS platform for ten years and has agreed to open cloud gaming licenses to third parties, which ultimately persuaded the court to allow the acquisition [2]. Group 3: Global Regulatory Agreements - Major global regulatory bodies have reached settlement conditions, with the EU requiring open cloud gaming transmission channels and the UK establishing an independent regulatory committee, leading Microsoft to divest some cloud gaming rights [2]. Group 4: Integration Challenges - Despite the legal hurdles being cleared, the integration of Activision Blizzard presents ongoing challenges, including declining revenue and cultural conflicts within the studios leading to talent loss [2][3]. - The FTC retains the right to initiate an administrative trial in July, theoretically allowing for the potential breakup of the merged entity, indicating that the true test of integration is just beginning [3].