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使命召唤之父”文斯·赞佩拉车祸身亡
3 6 Ke· 2025-12-23 11:56
Core Insights - Vince Zampella, co-founder of the game "Call of Duty," tragically passed away in a car accident in California at the age of 55 [1][3] - Electronic Arts (EA), the parent company of Zampella's game studio, confirmed his death and expressed deep condolences, highlighting his significant impact on the video game industry [1][3] Company and Industry Summary - The accident occurred on Angeles Crest Highway in Altadena, California, involving Zampella's Ferrari, which lost control and crashed into a concrete barrier, resulting in a fire [3] - Zampella was a pivotal figure in the gaming industry, co-founding Infinity Ward in 2002, which created the "Call of Duty" series, a cultural and commercial benchmark in video gaming [3][4] - After leaving Infinity Ward in 2010, Zampella founded Respawn Entertainment, producing notable games such as "Titanfall," "Apex Legends," and "Star Wars Jedi" [4] - In September 2023, EA announced a cash acquisition agreement with a consortium led by Saudi Arabia's Public Investment Fund, valuing the company at approximately $55 billion [4] - EA's financial report for Q1 of FY2026 showed net revenue of $1.671 billion, net profit of $201 million, and net bookings of $1.298 billion, exceeding company guidance [4]
突传噩耗!知名游戏大佬车祸身亡
Zhong Guo Ji Jin Bao· 2025-12-23 08:56
Core Viewpoint - The tragic passing of Vince Zampella, co-creator of the Call of Duty series and a prominent figure in the gaming industry, is a significant loss for Electronic Arts (EA) and the broader gaming community [1][4]. Group 1: Incident Details - Vince Zampella died in a severe car accident on December 21, 2023, in Los Angeles, at the age of 55 [1]. - The accident occurred at 12:45 PM on Angeles Crest Highway, where Zampella's 2026 Ferrari 296GTS lost control and crashed into a concrete barrier, resulting in a fire [3]. - Both occupants of the vehicle were confirmed dead, and the specific cause of the accident is still under investigation by the authorities [3]. Group 2: Career Achievements - Zampella was a legendary producer with over 20 years of experience in the FPS genre, having developed multiple billion-dollar game IPs that redefined modern shooting games [3]. - He was the chief designer for Medal of Honor: Allied Assault and co-founded Infinity Ward, which launched the groundbreaking Call of Duty in 2003 [3]. - After leaving Infinity Ward in 2010, he founded Respawn Entertainment, producing iconic games such as Titanfall, Apex Legends, and Star Wars Jedi [3]. - In 2021, Zampella was appointed as the head of the Battlefield series at EA, leading to a successful return of the franchise with Battlefield 6, which sold over 6.5 million copies in its first week [3]. Group 3: Industry Impact and Tributes - EA described Zampella's death as an "unimaginable loss," highlighting his profound influence on the video game industry [4][6]. - Respawn Entertainment and Infinity Ward both expressed their sorrow, recognizing Zampella as a giant in the industry whose contributions have left an indelible mark [5][7]. - Industry figures, including TGA producer Geoff Keighley, lamented that Zampella's greatest works remain unrealized due to his untimely passing [5].
突传噩耗!知名游戏大佬车祸身亡
中国基金报· 2025-12-23 08:52
Core Viewpoint - The article discusses the tragic passing of Vince Zampella, a legendary game producer and co-creator of the Call of Duty series, who died in a car accident at the age of 55, as confirmed by Electronic Arts (EA) [1][5]. Group 1: Accident Details - The accident occurred on December 21 at 12:45 PM on Angeles Crest Highway in the San Gabriel Mountains, where Zampella's 2026 Ferrari 296 GTS lost control and crashed into a concrete barrier, resulting in a fire that claimed the lives of both occupants [3][4]. - The specific cause of the accident has not yet been disclosed, and investigations are ongoing [4]. Group 2: Career Achievements - Vince Zampella was a prominent figure in the FPS gaming industry for over 20 years, having developed multiple billion-dollar game IPs and redefining modern shooting games [4]. - He was the chief designer for Medal of Honor: Allied Assault and co-founded Infinity Ward, which launched the first Call of Duty game in 2003, marking a significant shift in the gaming industry [4]. - In 2010, he founded Respawn Entertainment, which produced iconic games such as Titanfall, Apex Legends, and Star Wars Jedi [4]. - In 2021, Zampella was appointed as the head of the Battlefield series, leading to the successful return of Battlefield 6, which sold over 6.5 million copies in its first week [5]. Group 3: Industry Impact and Reactions - EA described Zampella's death as an "unimaginable loss," highlighting his profound influence on the video game industry [5][6]. - Respawn Entertainment and Infinity Ward expressed their condolences, recognizing Zampella as a giant in the industry whose legacy will be remembered beyond his games [5][7]. - Industry figures, including TGA producer Geoff Keighley, lamented the loss, noting that Zampella's greatest works were still ahead of him [5].
一季度中国游戏收入约857亿元 海内外监管与市场波动并存
Huan Qiu Wang· 2025-05-06 07:13
Industry Overview - In Q1 2025, China's gaming market revenue reached 85.704 billion yuan, a year-on-year increase of 17.99% [2] - The mobile gaming market generated 63.626 billion yuan, growing by 20.29% year-on-year, while the client game market earned 17.919 billion yuan, with a growth of 6.85% [2] - Chinese self-developed games saw overseas revenue of 4.805 billion USD, marking a 17.92% increase [2] Company Performance - Xindong Network reported a revenue exceeding 5 billion yuan for 2024, a growth of approximately 50%, with a net profit of 0.811 billion yuan [3] - Century Huatong's revenue for 2024 was 22.620 billion yuan, up 70.27%, with a net profit of 1.213 billion yuan, increasing by 131.51% [3] - In Q1 2024, Century Huatong's revenue was 8.145 billion yuan, a 91.12% increase, and net profit reached 1.35 billion yuan, growing by 107.2% [3] - The internet gaming business of Century Huatong generated 20.966 billion yuan, up 85.94%, with overseas revenue of 11.368 billion yuan, increasing by 85.9% [3] - Point Interactive, a subsidiary of Century Huatong, achieved approximately 15 billion yuan in revenue, a growth of 155%, contributing nearly 70% to the group's total revenue [3] - Giant Network's social deduction game "Space Kill" integrated Tencent's AI model, generating over 7 million AI players [3] Regulatory Environment - South Korea will implement a "designated agent system" for overseas gaming companies starting October 23, requiring them to appoint a local agent responsible for legal obligations [4] - Non-compliance may result in fines up to 2 million KRW, with the original game company also held accountable [4] - Nexon is expected to secure the operation rights for "Overwatch Mobile" in Korea and Japan, collaborating with Blizzard on "StarCraft" IP content [4] - EA's studio is undergoing layoffs, affecting around 100 employees, leading to the halt of development on "Titanfall" and another game [4]
游戏周报:一季度中国游戏收入约857亿元,游戏科学团队当选中国青年五四奖章集体
Industry Overview - In Q1 2025, China's gaming market revenue reached 857.04 billion yuan, marking a year-on-year growth of 17.99% [4] - The mobile gaming market generated actual sales revenue of 636.26 billion yuan, with a year-on-year increase of 20.29% [4] - The client gaming market achieved actual sales revenue of 179.19 billion yuan, reflecting a year-on-year growth of 6.85% [4] - Revenue from China's self-developed games in overseas markets amounted to 4.805 billion USD, showing a year-on-year increase of 17.92% [4] Domestic Company News - Xindong Network reported a revenue growth of approximately 50% in 2024, with total revenue surpassing 5 billion yuan for the first time, achieving profitability with a net profit of 811 million yuan [5] - Century Huatong's revenue for 2024 reached 22.620 billion yuan, up 70.27% year-on-year, with a net profit of 1.213 billion yuan, a 131.51% increase [6] - Century Huatong's Q1 2025 revenue was 8.145 billion yuan, reflecting a year-on-year growth of 91.12% [6] - The internet gaming business of Century Huatong generated 20.966 billion yuan, a year-on-year increase of 85.94% [6] - The subsidiary Diandian Interactive's revenue for 2024 was approximately 15 billion yuan, growing 155% year-on-year, largely driven by the success of the game "Whiteout Survival" [6] - Giant Network's game "Space Kill" has integrated Tencent's AI model, generating over 7 million AI players for a new gameplay experience [10] Compliance and Regulation - South Korea will implement a "designated agent system for overseas game companies" starting October 23, requiring foreign game companies to appoint a local agent responsible for legal obligations [12] - Non-compliance with the designation can result in fines up to 2 million KRW (approximately 10,000 RMB) [12] International Developments - Nexon is expected to secure the Korean and Japanese operating rights for "Overwatch Mobile" and will collaborate with Blizzard to develop content for the "StarCraft" IP [14] - EA's studio is undergoing layoffs affecting nearly 100 employees, leading to the halt of development on two games, including "Titanfall" [15]