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这些国家如何做大动漫产业(国际视点)
Ren Min Ri Bao· 2025-08-12 22:29
Group 1: Global Animation Market Overview - The global animation market has been growing steadily since 2020, with a projected market size exceeding $300 billion by 2024 and an expected annual compound growth rate of 8.64% from 2024 to 2031 [1] - Major animation-producing countries like France, Japan, and the United States are focusing on combining creativity and technology to produce diverse and expressive works, enhancing their competitive edge in the global animation industry [1] Group 2: France's Animation Industry - France has become a leading animation production country, with 120 active animation studios and two-thirds of its box office revenue coming from international markets [2] - The French animation industry is characterized by a lack of a unified "style," with various directors employing unique creative methods, often challenging traditional narrative structures [3] - The French government supports artistic and market-challenging films through a prepayment funding model, promoting the production of original content [3] Group 3: Japan's Animation Industry - Japan's animation market has surpassed 3 trillion yen in 2023, with overseas markets accounting for 1.7 trillion yen, reflecting a 14.3% year-on-year growth [4] - The success of Japanese animation is attributed to content creation and technological innovation, exemplified by the global box office success of "The Super Mario Bros. Movie," which grossed $1.3 billion [4][5] - Japan aims to expand its content industry's overseas market size to 20 trillion yen by 2033, quadrupling the 2022 figure [5] Group 4: United States Animation Industry - The U.S. animation industry dominates the global market, with all top 20 highest-grossing animated films being American, including "Frozen" and "Toy Story" [6] - The U.S. animation sector benefits from a mature industry system, advanced production technology, and a strong global market strategy, with four out of the top ten domestic films in 2024 being animated [6][7] - The U.S. animation industry faces challenges, including a trend of outsourcing production and a significant number of job vacancies for visual effects artists and animators [7]
2024—2031年全球动漫产业年复合增长率将达到8.64% 这些国家如何做大动漫产业(国际视点)
Ren Min Ri Bao· 2025-08-12 22:07
Core Insights - The global animation industry is experiencing significant growth, with the market expected to exceed $300 billion by 2024 and a projected annual growth rate of 8.64% from 2024 to 2031 [1] Group 1: France - France has become a major player in the global animation industry, with 120 active animation studios and two-thirds of box office revenue coming from international markets [2] - The country emphasizes diverse storytelling and innovative narrative techniques, often challenging traditional storytelling methods [3] - France's support for artistic and market-challenging films through a prepayment funding model has fostered a unique and varied animation landscape [3] Group 2: Japan - Japan's animation industry has a market size that surpassed 3 trillion yen in 2023, with overseas markets accounting for 1.7 trillion yen, reflecting a 14.3% year-on-year growth [4] - The integration of gaming and animation, as seen in the success of "Super Mario Bros. Movie," showcases Japan's innovative approach to content creation [4] - Japan aims to expand its content industry's overseas market to 20 trillion yen by 2033, which is four times the size in 2022 [5] Group 3: United States - The U.S. animation industry dominates the global market, with top-grossing films like "Inside Out 2" achieving approximately $1.7 billion in global box office revenue in 2024 [6] - The industry benefits from a well-established production system, advanced technology, and a strong distribution network, with major studios like Disney and Warner Bros. leading the way [7] - Despite its success, the U.S. animation industry faces challenges, including a trend of outsourcing production and a projected shortage of visual effects artists and animators in the coming years [8]
好莱坞巨头打响AI版权战
Bei Jing Shang Bao· 2025-06-12 14:43
Core Viewpoint - The lawsuit filed by Disney and Universal Pictures against Midjourney marks a significant legal battle in the entertainment industry regarding copyright issues related to generative AI technology [2][3][7]. Group 1: Lawsuit Details - Disney and Universal Pictures have filed a 110-page lawsuit against Midjourney, providing examples of generated images that closely resemble iconic characters from their franchises [3]. - The companies argue that Midjourney has used their copyrighted materials without authorization, claiming that the AI company has ignored previous requests to cease infringement [3][4]. - Disney's legal representatives emphasize that the infringement remains theft regardless of the technology used, highlighting the importance of copyright protection for content creators [3][4]. Group 2: Financial Implications - Copyright revenue is a crucial income source for both Disney and Universal Pictures, with Disney reporting a 7% year-over-year revenue increase to $23.621 billion for Q2 of fiscal year 2025, and a net profit of approximately $3.275 billion [4]. - Universal's parent company, Comcast, reported a revenue of $29.887 billion in Q1, with a net profit of $3.375 billion, although both figures showed a year-over-year decline [4]. Group 3: Industry Context - Midjourney is a leading player in the "text-to-image" AI sector, generating $300 million in revenue from its subscription services in 2024 [4]. - The lawsuit reflects a broader trend of copyright disputes between large content companies and AI firms, with previous cases involving OpenAI and music companies also highlighting similar issues [6][7]. - The legal landscape for AI copyright is still evolving, with traditional copyright frameworks being applied to new technologies, raising questions about authorship and the nature of AI-generated works [7][8]. Group 4: Challenges in Copyright Management - The current copyright management systems struggle to keep pace with AI's automatic data scraping capabilities, complicating the tracking and licensing of images [8][9]. - Legal experts note that the responsibility for copyright infringement often falls on the users of AI technology, while the AI models themselves are not recognized as legal entities [8][9].
迪士尼和环球影业起诉AI公司
Zhong Guo Xin Wen Wang· 2025-06-12 02:17
Core Viewpoint - Disney and Universal Pictures have filed a copyright lawsuit against AI image generation company Midjourney, alleging unauthorized use of their well-known characters in generated images [2][4] Group 1: Legal Allegations - The lawsuit claims two main infringements: the use of intellectual property to train AI models and the generation of infringing images featuring recognizable characters [4] - The lawsuit is noted as the first significant legal action between Hollywood studios and an AI company [4] Group 2: Company Responses - Midjourney has not immediately responded to the lawsuit, but previously argued that AI-generated images are merely "insignificant fragments" of the training data [4] - Disney's legal executive emphasized that while the company is optimistic about the potential of AI technology, copyright infringement remains a serious issue regardless of the infringer's identity [4]