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辞任CEO,担任首席制作人,《解限机》还有救吗?
Sou Hu Cai Jing· 2025-12-02 11:21
昨日,西山居曝出重大人事调整。据一封内部信显示,现任CEO郭炜炜因个人原因提出辞去西山居CEO职务。董事会同意其辞任CEO,继续担任西山居首 席制作人,同时任命金山软件CEO兼西山居董事长邹涛担任代理CEO。郭炜炜直接向邹涛汇报工作。 郭炜炜辞任CEO,有人觉得意外,有人觉得在预料之中。有人认为是为金山游戏业绩不振背锅,也有人分析这是新品《解限机》表现不达预期所致。 解限机的痛,时代变迁的红利尽失 《解限机》,大概的确是快要死了。 这款机甲游戏在今年初测试时曾经创下31万人在线的峰值,7月上线Steam同时在线人数一度达13万,一时风头无两,成为西山居今年最寄予厚望的产品。 11月12日,在即将开始S2赛季的时候,郭炜炜又以制作人身份对外发布了一封公开信:承认游戏当前的诸多问题,但表示不会放弃,准备在听取玩家意 见后"再冲一次"。 然而游戏上线之后不到一个月的时间,玩家在线人数就出现断崖式下滑,跌到不足万人。9月19日,游戏S1赛季上线。尽管制作组做了很多努力,推出了 新的机甲,上线新玩法,调整了平衡机制,还参加了今年的TGS、AGF等展会加大自己的声量,想通过"听劝"人设来挽回人气,但效果并不明显。 然而, ...
金山软件(03888)12月2日耗资999.74万港元回购35.12万股
智通财经网· 2025-12-02 10:57
智通财经APP讯,金山软件(03888)公布,2025年12月2日耗资999.74万港元回购35.12万股股份。 ...
金山软件(03888.HK)12月2日耗资1000万港元回购35.1万股
Ge Long Hui· 2025-12-02 10:53
格隆汇12月2日丨金山软件(03888.HK)公告,12月2日耗资1000万港元回购35.1万股,回购价格每股 28.38-28.56港元。 ...
金山软件(03888) - 翌日披露报表
2025-12-02 10:49
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 金山軟件有限公司 呈交日期: 2025年12月2日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 03888 | 說明 | 普通股 | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | 庫存股份變動 | | | | | 事件 | 已發行股份(不包括庫存股份)數 目 | 佔有關事件前的現有已發 行股份(不包括 ...
金山软件(03888) - 截至二零二五年十一月三十日止月份之股份发行人的证券变动月报表
2025-12-02 08:37
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 | | | 致:香港交易及結算所有限公司 公司名稱: 金山軟件有限公司 呈交日期: 2025年12月2日 I. 法定/註冊股本變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | 於香港聯交所上市 (註1) | | | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 03888 | 說明 | 普通股 | | | | | | | | | | 法定/註冊股份數目 | | | 面值 | | | 法定/註冊股本 | | | 上月底結存 | | | 2,400,000,000 | USD | | 0.0005 | USD | | 1,200,000 | | 增加 / 減少 (-) | | | | | | | USD | | | | 本月底結存 | | | 2,400,000,000 | USD | | 0.0005 | USD | | 1,200,000 | 本月底法定/註冊股本總額: USD 1,200, ...
郭炜炜卸任CEO,西山居“产品经理”告急?
Xin Lang Cai Jing· 2025-12-02 04:26
文|深毒商业 西山居又一次走到了命运的十字路口。 12月1日,一封内部信宣告了西山居这家老牌游戏厂商的重大人事变动:在CEO职位上任职7年零10个月 的郭炜炜,因个人职业规划原因辞任,未来将回归初心,继续担任西山居首席制作人。接替他的是金山 软件CEO兼西山居董事长邹涛,他将出任代理CEO,负责公司的日常运营和战略决策。 尽管官方措辞委婉,称之为"个人职业规划",但在西山居母公司金山软件刚刚发布一份惨淡的Q3财报 后,这次"换帅"很难不被外界解读成一次为业绩负责的体面离场。 财报显示,2025年第三季度,金山软件的游戏业务收入仅为8.98亿元,同比暴跌47%,环比亦下降6%。 游戏业务在集团总营收中的占比,也从曾经的半壁江山萎缩至37%成为拖累集团业绩的主要因素。 财报将业绩下滑归咎于核心游戏《剑网3》的收入回落,以及《尘白禁区》、《解限机》等寄予厚望的 新产品表现不及预期。这三款产品,恰恰是郭炜炜主政CEO期间,西山居试图摆脱"剑网3依赖症",寻 求第二增长曲线的核心棋子。 如今,棋局未半,主帅先行。郭炜炜从运筹帷幄的CEO,退回到了专注于一城一池的"首席制作人",而 邹涛的回归"救火",则更像是一次危机状 ...
郭炜炜辞任西山居CEO
Group 1 - The core point of the news is the resignation of Guo Weiwei as CEO of Xishanju, who will continue as Chief Producer, while Zou Tao, CEO of Kingsoft, will take over as acting CEO [1][2] - Guo Weiwei has been with Xishanju since 2004, holding various key positions, including project leader for "Jian Wang 3" and CEO since 2016 [1] - The game "Jian Wang 3" and the newly launched "Jie Xian Ji" are facing challenges, with the latter's peak online active users dropping from 132,800 at launch to under 5,000 by November [2] Group 2 - Kingsoft's Q3 2025 financial report shows total revenue of 2.419 billion RMB, a 17% year-on-year decline, with net profit down 48% to 213 million RMB [2] - Revenue from online games and other businesses was 898 million RMB, down 47% year-on-year and 6% quarter-on-quarter [2] - The gaming industry is experiencing both opportunities and challenges, with increasing demand for quality content and intense market competition [2]
《剑网3》老化、《解限机》遇冷,郭炜炜卸任CEO能否改写西山居游戏困局?
Guo Ji Jin Rong Bao· 2025-12-01 12:04
Core Viewpoint - The resignation of CEO Guo Weiwei from Xishanju is attributed to personal career planning, amidst declining performance in Kingsoft's Q3 financial results, particularly in the gaming sector [1][3]. Group 1: Leadership Changes - Guo Weiwei has resigned as CEO of Xishanju but will continue as Chief Producer, while Zou Tao, CEO of Kingsoft, will serve as acting CEO of Xishanju [1]. - Guo Weiwei has been a key figure in the development of the game "Jian Xia Qing Yuan Online" since joining Xishanju in 2004, holding various positions before becoming CEO in 2016 [1]. Group 2: Financial Performance - Kingsoft's Q3 total revenue was 2.419 billion yuan, a year-on-year decrease of 17%, with net profit dropping by 48% to 213 million yuan [3]. - The gaming segment saw a significant revenue decline of 47% to 898 million yuan, accounting for 37% of total revenue [3]. Group 3: Game Performance - The performance of "Jian Xia Qing Yuan Online" has been declining as it enters its 16th year, with both revenue and popularity decreasing [5]. - The newly developed sci-fi mech game "Jie Xian Ji" has underperformed since its launch, with peak online players dropping from 132,800 to below 4,000 within months [5][6]. - Player feedback indicates dissatisfaction with "Jie Xian Ji," citing issues such as poor design, weak narrative, and balance problems in gameplay [6].
21年老将郭炜炜卸任CEO退居幕后,西山居仍在“苦等”爆款
3 6 Ke· 2025-12-01 11:23
Core Viewpoint - The resignation of Guo Weiwei as CEO of Xishanju is a significant event, reflecting both personal career choices and the company's urgent need for strategic realignment amid declining performance in its flagship game, "Jian Wang 3" [1][2][7]. Group 1: Leadership Change - Guo Weiwei has served as CEO of Xishanju for nearly 8 years and will return to his role as Chief Producer, focusing on the development of the "Jian Wang 3" IP [1][3]. - Zou Tao, the Senior Vice President of Kingsoft Group, will act as the interim CEO, indicating a shift in management strategy [1][12]. Group 2: Financial Performance - Kingsoft's Q3 2025 financial report revealed a 47% year-on-year decline in revenue from Xishanju, primarily due to decreased income from "Jian Wang 3" and the underperformance of new titles [2][5]. - The revenue contribution from Xishanju dropped from 50% to 37% year-on-year, highlighting the urgent need for new successful products [2]. Group 3: Product Development Challenges - Xishanju's reliance on "Jian Wang 3" has become a liability, as the game shows signs of fatigue after 16 years of operation, with user growth and monetization potential nearing saturation [5][6]. - New titles like "Jian Wang 3 Wujie" and "Chen Bai Jin Qu" have failed to meet expectations, with the latter experiencing a significant drop in popularity and revenue [6][10]. Group 4: Strategic Misalignment - The company has struggled with strategic direction and execution, attempting to diversify its product lineup without achieving significant success [8][9]. - Xishanju's slow development cycle and reliance on outdated operational models have hindered its ability to compete in a rapidly changing market [9][10]. Group 5: Future Outlook - The transition of Guo Weiwei back to a production role is seen as a necessary step, but the company must also cultivate a broader talent pool to avoid over-reliance on individual stars [13][15]. - The new interim CEO, Zou Tao, faces the challenge of stabilizing the company while implementing necessary organizational changes to foster innovation and product development [12][16].
西山居CEO郭炜炜辞任,跟《解限机》有多大关系?
雷峰网· 2025-12-01 10:16
Core Viewpoint - The resignation of CEO Guo Weiwei from Xishanju may indicate the need for a "shock therapy" approach for the game "Jiexianji," which has not met expectations since its launch [5][8]. Group 1: Leadership Changes - Guo Weiwei has resigned as CEO of Xishanju for personal career planning reasons but will continue as Chief Producer [2]. - Zou Tao, CEO of Kingsoft, will take over as acting CEO, with Guo reporting directly to him [2]. Group 2: Game Performance - "Jiexianji" was launched after ten years of development but has not achieved the anticipated success, with peak daily active users (DAU) dropping significantly from 310,000 during testing to an estimated 20,000 post-launch [5][6]. - The game was expected to create a new market segment, but its niche mech theme has limited its audience, making it a challenging category to succeed in [6][7]. Group 3: Development Challenges - The game’s design and marketing strategies may have been misaligned with player expectations, leading to poor reception and player retention issues [7][8]. - The focus on competitive play without sufficient single-player content has contributed to player dissatisfaction, as many potential users prefer a more balanced gameplay experience [7]. Group 4: Future Directions - To recover from its current state, "Jiexianji" may need to undergo a significant overhaul, similar to the "shock therapy" approach taken by other games like "No Man's Sky," which involved pausing the project and making substantial adjustments based on user feedback [8].