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金山软件午前涨超6% 《鹅鸭杀》手游上线6日新增用户破千万
Xin Lang Cai Jing· 2026-01-14 03:35
Core Viewpoint - Kingsoft Software's stock price increased by 6.23%, currently at HKD 33.42, with a trading volume of HKD 375 million [1][4] Group 1: Game Launch and Performance - On January 7, Kingsoft's subsidiary, Kingsoft Game, launched the mobile game "Goose Goose Duck" for full platform public testing [1][4] - As of January 13, the game has gained over 10 million new users within six days of launch, with peak online users surpassing historical records on Steam, estimated between 700,000 to 1,000,000 [1][4] Group 2: Financial Performance and Market Strategy - According to a report from Galaxy Securities, Kingsoft Software focuses on the "Jianxia Qinyuan" IP, with the PC game "Jian Wang 3" maintaining vitality through continuous operations [1][4] - The cross-platform version "Jian Wang 3 Wujie" has shown significant user return after its launch [1][4] - The company is actively expanding into new categories such as science fiction and anime, and is promoting game exports to reduce reliance on traditional martial arts genres [1][4] - However, the new game market shows performance divergence, leading to short-term pressure on earnings [1][4] - In the third quarter, revenue from online games and other businesses decreased by 47% year-on-year, primarily due to declining revenues from existing games like "Jie Xian Ji," while newly launched games are still in the early stages of market influence [1][4]
港股异动 | 金山软件(03888)早盘涨超5% 《鹅鸭杀》手游上线6日新增用户破千万
智通财经网· 2026-01-14 03:15
Group 1 - The core point of the article highlights that Kingsoft Corporation (03888) experienced a stock price increase of over 5%, reaching HKD 33.02, with a trading volume of HKD 271 million [1] - On January 7, Kingsoft's subsidiary, Kingsoft Game, launched the mobile game "Goose Goose Duck" for full platform public testing [1] - By January 13, it was reported that "Goose Goose Duck" gained over 10 million new users within six days of launch, with peak online users surpassing historical records on Steam, estimated between 700,000 to 1,000,000 [1] Group 2 - Galaxy Securities released a research report indicating that Kingsoft focuses on the "Jianxia Qinyuan" IP, with the PC game "Jianwang 3" maintaining vitality through continuous operations [1] - The cross-platform version "Jianwang 3 Wujie" has shown significant user return after its launch [1] - The company is actively expanding into new categories such as science fiction and ACG (Anime, Comic, and Games), and is promoting game exports to reduce reliance on traditional martial arts genres [1] - However, the new game market shows performance divergence, leading to short-term pressure on earnings [1] - In the third quarter, revenue from online games and other businesses decreased by 47% year-on-year, primarily due to declining revenues from existing games like "Jiexianji," while newly launched games are still in the early stages of market influence [1]
金山软件早盘涨超5% 《鹅鸭杀》手游上线6日新增用户破千万
Zhi Tong Cai Jing· 2026-01-14 03:10
Core Viewpoint - Kingsoft Corporation (03888) saw its stock price increase by over 5%, reaching HKD 33.02 with a trading volume of HKD 271 million, following the launch of its mobile game "Geese and Ducks" [1] Group 1: Game Launch and Performance - The mobile game "Geese and Ducks," developed by Kingsoft's subsidiary Kingsoft Game, officially launched its full-platform public beta on January 7 [1] - As of January 13, the game has gained over 10 million new users within six days of its launch, with peak online users surpassing historical records on Steam, estimated between 700,000 to 1,000,000 [1] Group 2: Financial Performance and Market Strategy - According to a report from Galaxy Securities, Kingsoft focuses on the "Jianxia Qinyuan" IP, with the PC game "Jianwang 3" maintaining its vitality through continuous operations [1] - The cross-platform version "Jianwang 3 Wujie" has shown significant user return after its launch [1] - The company is actively expanding into new categories such as science fiction and ACG (Anime, Comic, and Games), and is promoting game exports to reduce reliance on traditional martial arts genres [1] - However, the new game market shows performance divergence, leading to short-term pressure on earnings, with a 47% year-on-year decline in revenue from online games and other businesses in Q3, primarily due to decreased revenue from existing games like "Jiexianji" [1]
金山软件 - 企业拜访纪要
2026-01-12 02:27
January 11, 2026 10:00 PM GMT Kingsoft Corp Ltd | Asia Pacific Company Visit Takeaways The new game's debut popularity was beyond management's expectation. Despite internal adjustment for the games segment, the company expects a better 2026 thanks to existing game pipeline. Office business revenue growth should be higher but margin will be lower in 2026. Games: Kingsoft Office: Kingsoft Cloud: | M January 11, 2026 10:00 PM GMT | | Update | | --- | --- | --- | | Kingsoft Corp Ltd Asia Pacific | Morgan Stanle ...
公测首日登顶iOS免费榜 金山世游如何打好《鹅鸭杀》
Bei Jing Shang Bao· 2026-01-07 12:41
Group 1 - The mobile game "Goose Duck" officially launched its full platform public beta on January 7, generating significant buzz on social media, with discussions reaching 1.247 million and a reading volume of 1.78 billion on Weibo [2] - The game achieved over 20 million pre-registrations before the public beta, topping various app store pre-registration charts, and maintained a stable rating of 9.6 on TapTap [2] - The game received 732 positive reviews on Steam, with players expressing nostalgia and enjoyment of the gameplay [2] Group 2 - The development team at Kingsoft Game has made optimizations based on player feedback from previous tests, addressing issues such as server connectivity and gameplay experience [3] - New gameplay modes and characters have been introduced, including "Super Golden Water Bell" and "8-Person Knife Fight," along with new roles exclusive to the Chinese server [3][4] - Original costumes, emojis, and personalized actions have been added to enhance player customization and experience [4] Group 3 - Kingsoft Software, the parent company, has shifted its strategy from short-term game releases to long-term IP operation since 2022 [5] - Despite the success of "Goose Duck," Kingsoft Software reported a decline in revenue and net profit for the first three quarters of 2025, with total revenue of 7.065 billion yuan, down 8.34% year-on-year [5] - The CEO attributed the revenue drop to reduced contributions from existing games and the early-stage development of new titles [5] Group 4 - Industry analysts suggest that Kingsoft Game serves as an effective testing platform for new games, with the potential for "Goose Duck" to fill a gap in party game experiences [6] - Continuous innovation in gameplay and content is essential for maintaining player interest and avoiding a peak immediately after launch [6]
开源证券:脑机接口或步入规模量产阶段 游戏作为重要应用场景有望持续受益
智通财经网· 2026-01-07 08:30
Group 1 - The core viewpoint is that brain-computer interfaces (BCIs) are entering a stage of mass production, with gaming as a significant application area expected to benefit continuously [1][2] - BCIs can enable individuals with motor disabilities to experience gaming through "brain-controlled" interfaces and assist in rehabilitation for neurological conditions [1][2] - The recent launch of China's first fully implanted, wireless BCI product by Shanghai Brain Tiger Technology marks a critical breakthrough in core BCI technology, positioning China among the top international players [2] Group 2 - Game companies are actively investing in the BCI field, with 37 Interactive Entertainment investing in Strong Brain Technology, the first unicorn in China's BCI sector, and developing a game for autism assistance that integrates BCI technology [2] - Century Huatong has established a research center with Zhejiang University focusing on brain-computer integration and other emerging fields [2] - Tom Cat plans to collaborate with various research institutions in 2024 to advance BCI, brain function data analysis, and digital game therapy [2] Group 3 - AI is significantly empowering the gaming industry, enhancing multi-modal capabilities and innovative integration forms, which may open new industry spaces [3] - The integration of AI in gaming has led to a 40% reduction in character animation production cycles and a significant decrease in prototype validation time [3] - The exploration of AI and gaming integration is expected to provide players with novel experiences and further expand industry development opportunities [3] Group 4 - The upcoming gaming season is anticipated to drive revenue growth through the launch of new games and updates to existing titles [4] - Notable upcoming events include anniversary celebrations and collaborations with popular IPs, which are expected to attract player engagement [4] - Investment opportunities in the gaming sector are highlighted, with a focus on companies like Giant Network, Xindong Company, and others benefiting from the seasonal demand [4]
《鹅鸭杀》爆火,雷军的“金山系”又赢麻了?
Feng Huang Wang Cai Jing· 2026-01-07 07:33
Core Insights - The return of the game "Goose Duck" in China has generated significant social media buzz, with over 20 million pre-registrations and billions of views on related topics, indicating its potential as a new "social currency" for Generation Z [1][2][4] Group 1: Game Performance and Market Impact - "Goose Duck" has achieved a remarkable presence on social media, with its pre-registration surpassing 20 million and related topics trending on platforms like Weibo, accumulating hundreds of millions of views [2][3] - The game has strong social attributes, with nearly 80% of its players aged 18-25, highlighting its appeal among younger audiences [4] - Despite initial excitement, there have been complaints regarding server issues and user experience, indicating potential operational challenges [3][4] Group 2: Financial Performance of Kingsoft - Kingsoft's financial performance has been under pressure, with revenue and net profit declining in the first three quarters of 2025, showing a revenue drop of 8.34% to 7.065 billion yuan and a net profit decrease of 5.68% to 1.029 billion yuan [7][8] - The gaming segment has faced significant challenges, with revenue from network games dropping by 26.1% to 2.886 billion yuan, and a nearly 50% decline in the third quarter alone [7][8] - Increased marketing expenses, which rose by 55% year-on-year to 564 million yuan, have not translated into revenue growth, leading to a substantial decline in gaming income [7][8] Group 3: Strategic Challenges and Future Outlook - Kingsoft is transitioning from a short-term hit-driven model to a long-term IP-focused strategy, aiming to integrate games into users' daily lives [6][8] - The company faces a cycle of declining revenue from existing games while new titles have not met market expectations, raising concerns about future growth [8][9] - The CEO has acknowledged that the decline in revenue is primarily due to the aging of flagship games and the underperformance of new releases, alongside increased investments in AI and game development [8][9]
《鹅鸭杀》爆火,雷军的“金山系”又赢麻了?
凤凰网财经· 2026-01-07 07:20
Core Viewpoint - The return of the game "Goose Duck" in China has generated significant social media buzz, with over 20 million pre-registrations and billions of views on related topics, positioning it as a new "social currency" for Generation Z. However, the parent company, Kingsoft, is facing performance anxiety as its revenue and net profit have declined significantly, particularly in the gaming sector, which has seen a nearly 50% year-on-year drop in the third quarter [1][2][3][4]. Group 1: Game Popularity and Social Impact - "Goose Duck" has achieved a remarkable pre-launch presence, with over 20 million pre-registrations and significant engagement on social media platforms, especially Weibo [5][6]. - The game has become a cultural phenomenon, with players and streamers expressing excitement and sharing personal stories, indicating its strong social attributes [9][10]. - The game targets a young audience, with nearly 80% of its players aged 18-25, highlighting its appeal among Generation Z [10]. Group 2: Company Performance and Challenges - Kingsoft's financial performance has deteriorated, with total revenue of 7.065 billion yuan, a year-on-year decrease of 8.34%, and net profit of 1.029 billion yuan, down 5.68% [17]. - The gaming segment has been particularly hard hit, with revenues dropping by 26.1% to 2.886 billion yuan, and a significant decline of 47% in the third quarter alone [17][18]. - Increased marketing expenses, which rose by 55% year-on-year, have not translated into revenue growth, leading to a substantial impact on overall company performance [17][18]. Group 3: Strategic Direction and Future Outlook - Kingsoft is shifting from a short-term focus on hit games to a long-term strategy centered on IP development, aiming to integrate games into users' daily lives [13][14][16]. - The company faces a challenging cycle of declining revenues from existing games while new titles have not met market expectations, raising concerns about future growth [18][19]. - The CEO has acknowledged that the decline in revenue is due to reduced contributions from existing games and the need for new titles to establish market presence, while also investing heavily in AI and new game development [18][19].
港股科技股普跌,恒生科技指数跌1.5%!腾讯音乐跌5%,阿里巴巴跌3%,比亚迪股份、快手跌超2%,腾讯网易跌2%





Ge Long Hui· 2026-01-07 03:18
Group 1 - The Hong Kong stock market experienced a decline in technology stocks, with the Hang Seng Technology Index falling by 1.5% [1] - Notable declines among major companies include Tencent Music down nearly 5%, Alibaba down over 3%, and BYD, Kuaishou, Xpeng Motors, NIO, Kingdee International, Tongcheng Travel, and Bilibili all down over 2% [1] Group 2 - Tencent Music's stock decreased by 4.72%, with a year-to-date decline of 2.03%, and a total market capitalization of 209.41 billion [2] - Alibaba's stock fell by 3.45%, with a year-to-date increase of 1.96%, and a total market capitalization of 2.78 trillion [2] - BYD's stock dropped by 2.82%, with a year-to-date increase of 1.10%, and a total market capitalization of 878.90 billion [2] - Kuaishou's stock decreased by 2.78%, with a year-to-date increase of 14.78%, and a total market capitalization of 319.98 billion [2] - Xpeng Motors' stock fell by 2.63%, with a year-to-date decline of 2.08%, and a total market capitalization of 148.53 billion [2] - NIO's stock decreased by 2.52%, with a year-to-date decline of 7.47%, and a total market capitalization of 93.39 billion [2] - Kingdee International's stock fell by 2.39%, with a year-to-date increase of 4.29%, and a total market capitalization of 49.20 billion [2] - Tongcheng Travel's stock decreased by 2.35%, with a year-to-date increase of 3.92%, and a total market capitalization of 54.81 billion [2] - Bilibili's stock fell by 2.33%, with a year-to-date increase of 8.55%, and a total market capitalization of 86.64 billion [2] - Tencent Holdings' stock decreased by 1.82%, with a year-to-date increase of 3.67%, and a total market capitalization of 5.66 trillion [2] - NetEase's stock fell by 1.75%, with a year-to-date increase of 4.94%, and a total market capitalization of 712.98 billion [2]
行业点评报告:游戏或为脑机接口/AI重要应用场景,建议继续布局
KAIYUAN SECURITIES· 2026-01-05 10:13
Investment Rating - Investment rating: Positive (maintained) [1] Core Insights - The brain-computer interface (BCI) technology is entering a phase of large-scale production, with gaming as a significant application area, expected to benefit continuously [3] - The integration of AI in gaming is enhancing multi-modal capabilities and innovative forms, potentially opening up new industry spaces [3] - The upcoming gaming season, with new game launches and updates to existing games, is anticipated to drive revenue growth [4] Summary by Sections Brain-Computer Interface Developments - BCI technology connects the human brain with external devices for information exchange, enabling previously disabled individuals to engage in gaming through "brain-controlled" interfaces [3] - The launch of China's first fully implanted, wireless BCI product by Shanghai Brain Tiger Technology marks a significant breakthrough in core technology [3] - Companies like 37 Interactive Entertainment and Century Huatong are actively investing in BCI-related projects, indicating a growing interest in this field [3] AI Integration in Gaming - AI is enhancing various aspects of game development, from art resource generation to core creative areas like gameplay design and narrative structure [3] - Tencent reported a 40% reduction in animation production time due to AI integration, showcasing efficiency gains [3] - The number of games utilizing generative AI on the Steam platform has increased significantly, indicating a trend towards AI-enhanced gaming experiences [3] Upcoming Gaming Season - Major game releases and updates are scheduled for January, including anniversary events and new collaborations with popular IPs [4] - The report suggests focusing on the gaming sector due to its favorable valuation and expected demand surge during the holiday season [4] - Recommended companies include Giant Network, Xindong Company, and Tencent Holdings, among others, as potential beneficiaries of this trend [4]