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青瓷游戏(06633) - 截至2025年7月31日止月份之股份发行人的证券变动月报表
2025-08-05 09:36
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 | | | 致:香港交易及結算所有限公司 公司名稱: 青瓷遊戲有限公司 呈交日期: 2025年8月5日 I. 法定/註冊股本變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | | 於香港聯交所上市 (註1) | | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 06633 | 說明 | | | | | | | | | | | 法定/註冊股份數目 | | | 面值 | | | 法定/註冊股本 | | | 上月底結存 | | | 5,000,000,000 | USD | | 0.00001 | USD | | 50,000 | | 增加 / 減少 (-) | | | 0 | | | | USD | | | | 本月底結存 | | | 5,000,000,000 | USD | | 0.00001 | USD | | 50,000 | 本月底法定/註冊股本總額: USD 50,000 FF301 ...
港股概念追踪|全球移动与PC游戏市场重拾增长势头 中国游戏产业活力迸发
Jin Rong Jie· 2025-08-05 00:06
Group 1 - The 22nd China International Digital Interactive Entertainment Expo attracted over 800 exhibitors and more than 410,000 attendees, generating approximately 661 million yuan in surrounding service consumption [1] - The "2025 China Game Industry Report" indicates that both domestic and overseas market revenues for the Chinese gaming industry saw year-on-year growth in the first half of the year, with new growth opportunities and commercialization directions emerging [1] - The global mobile and PC gaming market is expected to exceed $120 billion by 2028, with mobile game in-app purchase revenue projected to grow by 6% in 2025, reaching $85.4 billion [1] Group 2 - Analysts noted that the gaming industry is experiencing a robust recovery, with increased foot traffic and player enthusiasm at this year's expo compared to last year [2] - The domestic mobile game market size grew by 20% year-on-year from January to May, while the number of domestic game licenses increased by 21% in the first half of the year, reaching a new high for June [2] - Gaming platforms are expected to benefit from increased user activity and advertising revenue, alongside the launch of new games and the steady operation of established titles [2] Group 3 - The gaming sector includes companies listed in Hong Kong such as Tencent (00700), NetEase-S (09999), Bilibili-W (09626), and others [3]
港股公告精选|药明康德中期盈利同比增逾一倍 中国铁建上半年新签合同额超万亿
Xin Lang Cai Jing· 2025-07-28 12:51
Company News - China Railway Construction (01186.HK) reported a new contract amount of approximately 1,056.17 billion yuan for the first half of the year, a year-on-year decrease of 4.04% [2] - China Metallurgical Group (01618.HK) announced a new contract amount of 548.2 billion yuan for the first half of the year, down 19.1% year-on-year [2] - Sichuan Chengyu Expressway (00107.HK) won the bid for the G5 Jingkun Expressway Chengdu to Ya'an section expansion project, with a total investment of approximately 28.548 billion yuan [2] - Road King Infrastructure (01098.HK) reported total property sales of 5.232 billion yuan for the first half of the year, a decrease of 28.37% year-on-year [2] - Amax Holdings (00880.HK) plans to acquire a property in Hengqin for 724.2 million yuan to diversify its business portfolio [2] - Chaoyue Eye Hospital (02219.HK) signed a construction contract for the first phase of its comprehensive medical facility project, with a contract value of 223 million yuan [2] - Bay Area Development (00737.HK) reported total toll revenue of 243 million yuan for June, a year-on-year decrease of 4% [2] - Decent Pharmaceuticals-B (06996.HK) received approval for its drug, Hivio®, for the second-line treatment of multiple myeloma in China [2] - Tianchen Holdings (01201.HK) plans to invest 30 million yuan to establish a joint venture in Shenzhen for new energy heavy truck charging stations [2] Performance Summary - WuXi AppTec (02359.HK) reported mid-year revenue of 20.799 billion yuan, a year-on-year increase of 20.64%, and a net profit of 8.561 billion yuan, up 101.92% year-on-year [3] Earnings Announcements - China Nonferrous Mining (01258.HK) issued a profit warning, expecting mid-term net profit of approximately 258 million USD, a year-on-year increase of about 18% [4] - Hualing Pharmaceutical-B (02552.HK) issued a profit warning, expecting mid-term net profit of approximately 1.184 billion yuan, turning from loss to profit [4] - Little Yellow Duck (02250.HK) issued a profit warning, expecting mid-term revenue to increase by over 30% year-on-year [4] - Qingci Games (06633.HK) issued a profit warning, expecting mid-term net profit to increase by approximately 78%-130% year-on-year [4] - Goodbaby International (01086.HK) issued a profit warning, expecting mid-term net profit to decrease by approximately 40%-50% year-on-year [4] - Qianhai Health (00911.HK) issued a profit warning, expecting mid-term net profit to decrease by approximately 60%-70% year-on-year [4] - Tianan Health (00383.HK) issued a profit warning, expecting mid-term net profit to decrease to approximately 7 million to 17 million HKD [4] - Pacific Network (00543.HK) issued a profit warning, expecting mid-term net loss of approximately 5 million to 15 million yuan [4] Buyback and Increase Dynamics - HSBC Holdings (00005.HK) repurchased 348,700 shares for approximately 35.487 million HKD at a price of 101.4-102 HKD [3] - China Eastern Airlines (00670.HK) repurchased 2.5 million shares for approximately 7.4983 million HKD at a price of 2.97-3.03 HKD [3] - Founder Holdings (00418.HK) canceled a total of 17.9962 million shares that had been repurchased [3]
青瓷游戏(06633) - 有关截至2025年6月30日止六个月之财务资料的盈利预喜
2025-07-28 08:30
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告之內容概不負責,對其準確性或完整性亦 不發表任何聲明,並明確表示概不對因本公告全部或任何部分內容而產生或因倚賴該等內容而引致的任何 損失承擔任何責任。 Qingci Games Inc. 青瓷游戲有限公司 (於開曼群島註冊成立的有限公司) (股份代號:6633) 有關截至 2025 年 6 月 3 0 日止六個月 之財務資料的 盈利預喜 本公告乃由青瓷游 戲 有 限 公 司(「本公司」,連 同 其 附 屬 公 司 統 稱「本集團」)根 據 香 港 聯 合 交 易 所 有 限 公 司 證 券 上 市 規 則(「上市規則」)第13.09(2)條及香港法例第571章《證 券 及 期 貨 條 例》第XIVA部 內 幕 消 息 條 文(定 義 見 上 市 規 則)而 作 出。 根據對本集團截至2025年6月30日 止 六 個 月(「報告期間」)未 經 審 核 管 理 賬 目 的 初 步 審 閱 及 本 公 司 董 事 會(「董事會」)目 前 可 得 資 料,董 事 會 謹 此 告 知 本 公 司 股 東(「股 東」)、投 資 者 及 有 意 投 資 者,本 集 團 ...
将公益深度嵌入游戏的“青瓷范式”,青瓷游戏(6633.HK)斩获“ESG创新实践卓越企业”
Ge Long Hui· 2025-07-09 02:36
Group 1 - The core idea of the article is to highlight the innovative ESG practices of Qingci Games, which integrates public welfare into gaming, creating a new path that combines social warmth with commercial sustainability [2][10]. - Qingci Games has developed a unique model that transforms virtual actions in games into real-world charitable contributions, enhancing player engagement and providing new funding sources for public welfare [3][9]. - The company focuses on various social issues, including child welfare, special needs support, environmental protection, and the preservation of intangible cultural heritage, demonstrating a deep understanding of societal needs [3][5]. Group 2 - Qingci Games has established a comprehensive ESG management system, aiming to become a leading game company recognized for its ESG practices, focusing on responsible operations, green initiatives, employee care, and social contributions [10][11]. - The company has received over 20 industry awards in 2024 alone, showcasing its commitment to ESG principles and its recognition within the gaming industry [12]. - The recent award for "ESG Innovation Practice Excellence" reflects the capital market's recognition of Qingci Games' ESG strategy and its sustainable development capabilities [12][14].
青瓷游戏(06633) - 提名委员会职权范围
2025-06-06 09:50
Qingci Games Inc. 青瓷游戲有限公司 (於開曼群島註冊成立的有限公司) (股份代號:6633) 提名委員會職權範圍 (經董事會於2021年11月18日採納並於2025年6月6日修訂) 1. 組 成 1.1. 提 名 委 員 會(「委員會」)乃 於2021年 根 據 青 瓷 遊 戲 有 限 公 司(「本公司」)董 事 會(「董事會」)於2021年11月18日 舉 行 的 會 議 通 過 之 決 議 案 成 立,其 職 權 範 圍亦於該會上獲批准及採納。委員會之權力、責任及具體職責概述如下。 4.1. 本公司的公司秘書或其代名人將為委員會的秘書。 4.2. 委員會的秘書須確保備存所有會議的完整會議記錄。 2. 責 任 2.1. 委員會將檢討董事會的組成,並就委任董事的程序及標準提出建議,以及 對董事會所採納程序及標準予以落實。 3. 成 員 1 3.1. 委員會至少須由三(3)名 董 事 會 不 時 委 任 的 董 事 組 成,其 中 獨 立 非 執 行 董 事須佔大多數,且至少一名成員須為不同性別。 3.2. 董 事 會 須 指 定 董 事 會 的 主 席 或 一 名 獨 立 非 執 行 董 事 ...
青瓷游戏(06633) - 於2025年6月6日举行的股东週年大会投票结果
2025-06-06 09:46
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告之內容概不負責,對其準確性或完整性亦 不發表任何聲明,並明確表示概不對因本公告全部或任何部分內容而產生或因倚賴該等內容而引致的任何 損失承擔任何責任。 本公司的香港證券登記分處香港中央證券登記有限公司獲委任為股東週年大會點 票的監票員。董事楊煦先生、黃智強先生、劉斯銘先生、曾祥碩先生、林誠光教授、 袁 淵 先 生 及 方 煒 瑾 女 士 出 席 了 股 東 週 年 大 會。於 股 東 週 年 大 會 上 提 呈 的 決 議 案 的 投票結果如下: | | 普通決議案 | 投票數目(%) | | | --- | --- | --- | --- | | | | 贊 成 | 反 對 | | 1. | 省覽及採納截至2024年12月31日止年度之經審 | 480,494,049 | 0 | | | 核綜合財務報表及董事會報告及核數師報告。 | (100%) | (0%) | | 2. | (a) 重選劉斯銘先生為本公司執行董事; | 480,494,049 | 0 | | | | (100%) | (0%) | | | (b) 重選曾祥碩先生為本公司執行董事; ...
青瓷游戏(6633.HK)全球注册玩家破亿 海外收入占比超40%铸就全球化里程碑
Ge Long Hui· 2025-06-03 09:48
Core Insights - Qingci Games Limited has officially surpassed 100 million registered players globally, marking a significant milestone in its efforts within the global gaming market [1][3] - The company has successfully established its influence in the global gaming sector through a strategy focused on high-quality and personalized products [1] Group 1: Company Achievements - Since its establishment in 2012, Qingci Games has created several popular games characterized by innovative gameplay and distinctive artistic styles, referred to as "Qingci Style" by players [3] - The self-developed game "Unusual Maze," launched in 2016, has been pivotal in leading the domestic Rogue-like mobile game trend, being recognized as a must-play title in the genre [3] - The game "The Strongest Snail," released in 2020, has generated approximately RMB 3.629 billion in revenue by the end of 2024, achieving high rankings in various regions including Hong Kong, Taiwan, Japan, North America, Southeast Asia, Australia, and Europe [3] Group 2: Global Strategy and Operations - The company has strengthened its core competitiveness by integrating research and operations, with overseas revenue accounting for over 40% of total income [3] - Qingci Games has established offices in regions such as mainland China, Australia, Japan, and South Korea to enhance user engagement and solidify player communities [3] Group 3: Future Developments - The company is currently developing an original game titled "Project E," which combines elements of map exploration, backpack management, and resource collection, aiming to set new industry trends [4] - Qingci Games is embracing technological advancements by integrating AI tools to improve operational efficiency and support industrial development [4] - The CEO expressed gratitude for the support from global players and emphasized the commitment to delivering engaging and culturally rich gaming experiences in the future [4]
63款游戏年流水曝光:一款推广花了6.6亿,12款流水超五亿
3 6 Ke· 2025-05-07 12:18
Core Insights - The gaming industry is witnessing a significant focus on SLG (Simulation and Strategy Games) products, with companies like Shenzhou Taiyue and IGG reporting synchronized growth in revenue and profits from their flagship titles [2][6][10] - Mini-games are emerging as a popular segment, contributing significantly to revenue for companies such as Zhongqingbao and Zhangqu Technology, indicating a shift in consumer preferences [2][24][30] Revenue and Performance - In 2024, 12 games reported annual revenues exceeding 500 million yuan, with 10 games showing year-on-year growth, including titles like "Age of Origins" and "Doomsday: Last Survivors" [6][7] - Shenzhou Taiyue's "Age of Origins" generated 352,915 million yuan in revenue, marking a 7% increase, while "War and Order" also maintained strong performance with over 100 million yuan in revenue [7][8] - IGG's "Kingdom Age" remains a top revenue generator, although its income has declined from 30 billion HKD to nearly 26 billion HKD [11] Marketing and Promotion - Ten games had promotional expenses exceeding 10 million yuan, with "Age of Origins" leading at 66,080 million yuan, representing 19% of its revenue [18][19] - Companies are increasingly focusing on reducing promotional expenditures to enhance profitability, as seen with "Super World" and "War and Order" [20][21] Mini-Game Market - The mini-game market is experiencing rapid growth, with a reported revenue of 39.836 billion yuan in 2024, a 99.18% increase year-on-year [24] - Companies like Xinghui Entertainment and Zhongqingbao are actively investing in mini-games, with titles like "Anti-Japanese Heroes 2" generating significant revenue [30][32] Future Developments - Shenzhou Taiyue is planning to test new SLG titles in the overseas market, indicating a strategic expansion [10] - IGG is also set to launch new SLG projects, aiming for diversified growth in the coming years [12]
青瓷游戏(06633) - 股东週年大会通告
2025-04-16 08:43
香港交易及結算所有限公司及香港聯合交易所有限公司對本通告之內容概不負責,對其準確性或完整性亦 不發表任何聲明,並明確表示概不對因本通告全部或任何部分內容而產生或因倚賴該等內容而引致的任何 損失承擔任何責任。 Qingci Games Inc. 青瓷游戲有限公司 (於開曼群島註冊成立的有限公司) (股份代號:6633) 2 (a) 在本決議案第(c)段 所 限 制 下,一 般 及 無 條 件 批 准 本 公 司 董 事(「董 事」)於 有 關 期 間(定 義 見 下 文(e)段)內,行 使 本 公 司 一 切 權 利,以 配 發、發 行 及 以 其 他 方 式 處 置 本 公 司 股 本 中 之 額 外 普 通 股 或 可 轉 換 為 本 公 司 普 通 股(包 括 任 何 出 售 及 轉 讓 庫 存 股 份(具 有 香 港 聯 合 交 易 所 有 限 公 司(「聯交所」)證 券 上 市 規 則 賦 予 該 詞 的 涵 義)(「庫存股份」))的 證 券,或 購 股 權、認 購 權 證 或 供 認 購 本 公 司 普 通 股 的 類 似 權 利,並 作 出 或 授 出 將 須 或 可 能 行 使 該 等 權 利 ...