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格隆汇“科技赋能·资本破局”线上分享会暨“金格奖”——“年度卓越IR团队(中小市值)”奖项揭晓:贝康医疗-B(02170.HK)、固生堂(02273.HK)、汇通达网络(09878.HK)等10家企业上榜
Ge Long Hui· 2025-12-22 08:50
| | | 2025年度卓越公司评选榜单 | | | --- | --- | --- | --- | | 1 | | 12 13 13 | D | | 公司名称 | 公司代码 | 公司名称 | 公司代码 | | 贝康医疗-B | 02170.HK | 连连数字 | 02598.HK | | 国生堂 | 02273.HK | 青瓷游戏 | 06633.HK | | 汇通达网络 | 09878.HK | TCL电子 | 01070.HK | | 锦欣生殖 | 01951.HK | 亚信科技 | 01675.HK | | 堃博医疗-B | 02216.HK | 米科脂材-B 排名不分先后 | 06622.HK | "年度卓越IR团队(中小市值)"奖旨在表彰优秀的上市公司IR团队为推动行业变革与发展作出的卓越贡献。在市场日渐成熟、监管趋于严格的今天,投关 工作也向着"数字化""精细化""系统化"等方向发展。奖项评选着重关注IR团队与投资者之间的交流渠道建设、沟通联系,引领市场以长远的目光考量企业的 综合表现。本次评选通过定量数据分析和专家评审团等方式得出最终结果。 格隆汇以"全球视野,下注中国"为初衷,本次评选旨在打 ...
格隆汇“科技赋能·资本破局”线上分享会暨“金格奖”——“年度ESG先锋奖(中小市值)”奖项揭晓:力劲科技(00558.HK)、联易融科技-W(09959...
Ge Long Hui· 2025-12-22 08:50
"年度ESG先锋奖(中小市值)"奖项旨在寻找经济效能与社会责任并重的绿色企业与先进企业。该奖项 是对公司在环境(Environmental)、社会(Social)、公司治理(Governance)三方面工作的高度认 可,获奖公司在其推广ESG理念、追求高质量可持续发展上均做出了突出贡献。本次评选通过定量数据 分析和专家评审团等方式得出最终结果。 格隆汇以"全球视野,下注中国"为初衷,本次评选旨在打造出投资圈中最具参考价值的上市公司及独角 兽公司排行榜。此次"金格奖"上市公司评选覆盖港交所、上交所、深交所、纽交所、美国证券交易所、 纳斯达克证券交易所挂牌上市的全部上市公司及独角兽公司。 | 11 | | 2025年度卓越公司评选榜单 | DD | | --- | --- | --- | --- | | 公司名称 | 公司代码 | 公司名称 | 公司代码 | | 力劲科技 | 00558.HK | 天伦燃气 | 01600.HK | | 联易融科技-W | 09959.HK | 同仁堂科技 | 01666.HK | | 摩比发展 | 00947.HK | 微盟集团 | 02013.HK | | 青瓷游戏 | 06 ...
格隆汇“科技赋能·资本破局”线上分享会暨“金格奖”——“年度ESG先锋奖(中小市值)”奖项揭晓:力劲科技(00558.HK)、联易融科技-W(09959.HK)、摩比发展(00947.HK)等8家企业上榜
Ge Long Hui· 2025-12-22 08:47
"年度ESG先锋奖(中小市值)"奖项旨在寻找经济效能与社会责任并重的绿色企业与先进企业。该奖项 是对公司在环境(Environmental)、社会(Social)、公司治理(Governance)三方面工作的高度认 可,获奖公司在其推广ESG理念、追求高质量可持续发展上均做出了突出贡献。本次评选通过定量数据 分析和专家评审团等方式得出最终结果。 格隆汇以"全球视野,下注中国"为初衷,本次评选旨在打造出投资圈中最具参考价值的上市公司及独角 兽公司排行榜。此次"金格奖"上市公司评选覆盖港交所、上交所、深交所、纽交所、美国证券交易所、 纳斯达克证券交易所挂牌上市的全部上市公司及独角兽公司。 | 11 | 2025年度卓越公司评选榜单 度 ESG先 | | B | | --- | --- | --- | --- | | 公司名称 | 公司代码 | 公司名称 | 公司代码 | | 力劲科技 | 00558.HK | 天伦燃气 | 01600.HK | | 联易融科技-W | 09959.HK | 同仁堂科技 | 01666.HK | | 摩比发展 | 00947.HK | 微盟集团 | 02013.HK | | 青瓷游 ...
双奖见证成长:青瓷游戏(06633.HK)的稳健业务与责任创新之路
Ge Long Hui· 2025-12-22 08:46
12月22日,格隆汇在线上举办"科技赋能·资本破局"分享会。在格隆汇"金格奖"年度卓越公司评选中, 青瓷游戏(06633.HK)荣获"年度卓越IR团队"及"年度ESG先锋奖"。 "年度卓越IR团队"旨在表彰优秀的上市公司IR团队为推动行业变革与发展作出的卓越贡献;"年度ESG 先锋奖"则旨在寻找经济效能与社会责任并重的绿色企业与先进企业,是对公司在环境、社会、公司治 理三方面工作的高度认可。相关评选均通过定量数据分析和专家评审团等方式得出最终结果。 可以说,这些奖项直观地展现了资本市场对青瓷游戏的肯定,对其未来发展释放了积极信号。 一、稳健基本盘支撑下的价值传递 IR 成果显著的背后,实际上是青瓷游戏在游戏领域稳步前行的有力证明。投资者关系工作的高效与透 明,从来都植根于公司持续的业务活力与产品创新能力。 一方面,青瓷游戏不断追求创新,通过优化现有游戏玩法和提升用户体验等策略,持续推出高品质的游 戏内容,扩大IP品牌的影响力。 以标志性产品《最强蜗牛》为例,在2025年上线五周年之际,游戏推出全新的第九国家副本"波斯"、新 角色"呱呱"以及丰富的周年庆专属活动,持续激发核心社群的活跃度。同时,上线接近10年的 ...
青瓷游戏(06633) - 截至2025年11月30日止月份之股份发行人的证券变动月报表
2025-12-03 08:57
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 | | | 第 1 頁 共 10 頁 v 1.1.1 FF301 致:香港交易及結算所有限公司 公司名稱: 青瓷遊戲有限公司 呈交日期: 2025年12月3日 I. 法定/註冊股本變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | 於香港聯交所上市 (註1) | | | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 06633 | 說明 | | | | | | | | | | | 法定/註冊股份數目 | | | 面值 | | | 法定/註冊股本 | | | 上月底結存 | | | 5,000,000,000 | USD | | 0.00001 | USD | | 50,000 | | 增加 / 減少 (-) | | | 0 | | | | USD | | | | 本月底結存 | | | 5,000,000,000 | USD | | 0.00001 | USD | | 50,000 | 本月底 ...
迪士尼IP新游上线在即,青瓷游戏步入全球化发展新阶段
Zhi Tong Cai Jing· 2025-11-12 02:11
Core Insights - The gaming industry is experiencing a resurgence due to favorable policies and recovering consumer demand, leading to increased market attention on gaming stocks [1] - Qingci Games has entered a three-year licensing agreement with Disney and Pixar to develop and publish the game "Disney: Book of Legends," expected to launch in 2026 across multiple regions [1] - This collaboration is anticipated to enhance brand recognition among family and youth demographics, contributing to market expansion [1] Group 1: Market Trends and Opportunities - The overseas market has become a significant revenue source for Chinese gaming companies, with a reported overseas revenue of $9.501 billion in the first half of 2025, marking an over 11% year-on-year growth [2] - Predictions indicate that China's self-developed games will surpass $20 billion in overseas revenue for the entire year of 2025, highlighting the industry's growing global role [2] - Government initiatives are supporting the gaming industry's international expansion, including the establishment of special funds to alleviate financial pressures on game development teams [2] Group 2: Qingci Games' Global Strategy - Qingci Games has accelerated its global business layout, with overseas revenue contributing over 40% to its total income, marking it as a key growth driver [3] - The flagship product "The Strongest Snail" has performed well in various international markets, including Japan and Vietnam, showcasing the company's effective localization strategies [3] - Upcoming releases, including the Korean version of "The Strongest Snail" and the licensed game "Cardcaptor Sakura: Memory Key," are expected to further enhance the company's market presence [3] Group 3: Operational Excellence and User Engagement - Qingci Games has developed a systematic and localized overseas distribution system, which is crucial for expanding its revenue sources [4] - As of June 30, 2025, the company has surpassed 100 million registered players, with a 7.56% year-on-year increase, indicating strong user engagement [5] - The flagship game "The Strongest Snail" has seen a significant increase in average revenue per paying user (ARPPU), rising from approximately 200 yuan to nearly 300 yuan during its anniversary event [5] Group 4: Future Product Pipeline - The company is preparing to launch several new titles, including the strategic self-developed game "Project E," which is expected to enter a broader testing phase in Q4 2025 [6] - Additional games based on popular IPs, such as "Project W" and "Project HA," are slated for release in 2026 and 2027, respectively, further diversifying the product portfolio [6] - The strategic focus on high-quality, sustainable growth through both new releases and refined operations positions the company for future profitability [7]
迪士尼IP新游上线在即,青瓷游戏(06633)步入全球化发展新阶段
智通财经网· 2025-11-12 02:10
Core Insights - The gaming industry is experiencing a resurgence due to favorable policies and recovering consumer demand, leading to increased market attention on gaming stocks [1] - Qingci Games has entered a three-year licensing agreement with Disney and Pixar to develop and publish the game "Disney: Book of Legends," expected to launch in 2026 across multiple regions [1] - This collaboration is anticipated to enhance brand recognition among family and youth demographics, contributing to market expansion [1] Industry Trends - China's gaming industry is accelerating its overseas expansion, with overseas revenue from self-developed games reaching $9.501 billion in the first half of 2025, a year-on-year increase of over 11% [2] - The Chinese gaming sector is projected to surpass $20 billion in overseas revenue for the full year of 2025, highlighting its growing global significance [2] - Government initiatives are supporting the gaming industry's internationalization, including funding for original game development and overseas operations [2] Company Performance - Qingci Games' overseas revenue contribution has risen, with over 40% of its revenue coming from international markets in 2024 and further increasing to 40.9% in the first half of 2025 [3] - The flagship product "The Strong Snail" has performed well internationally, achieving top rankings in various markets, including Vietnam and Japan [3][4] - The company has established a systematic and localized overseas distribution system, enhancing its ability to expand into new markets [4] User Engagement and Product Development - As of June 30, 2025, Qingci Games has surpassed 100 million registered players, with a 7.56% year-on-year increase, and an average monthly active user count of approximately 1.144 million [6] - The flagship game "The Strong Snail" has seen significant user engagement, with its average revenue per paying user (ARPPU) increasing to 289.79 yuan, reflecting strong user retention and monetization potential [6] - Upcoming titles, including "Project E" and adaptations of popular IPs, are expected to further diversify the product lineup and enhance revenue streams [7][8] Strategic Direction - Qingci Games is focused on a "premium, global, and long-term" strategy, aiming to expand into new markets while optimizing existing product performance [8] - The partnership with Disney and the launch of new games are expected to unlock additional revenue potential and broaden the company's market reach [8]
青瓷游戏(6633.HK)拿下迪士尼IP授权,为全球业务扩张注入强心剂
Ge Long Hui· 2025-11-10 00:48
Core Insights - The collaboration between Qingci Games and Disney marks a significant development in the competitive gaming industry, with the company's stock rising by 16.84% following the announcement, indicating strong market expectations for this partnership [1] - Qingci Games will develop and publish the game "Disney: Book of Legends" under a three-year licensing agreement, set to launch in stages starting in 2026 across various markets including mainland China, Hong Kong, Macau, Taiwan, Singapore, Malaysia, Thailand, and South Korea [1] User Base and Long-term Operations - Qingci Games has established a robust user base, surpassing 100 million registered players as of June 30, 2025, reflecting a year-on-year growth of 7.56%, with a dedicated community of 16.2 million "Qingci Iron Fans," up 8.22% [3] - The company reported an average of 140,600 monthly paying users and an ARPPU (Average Revenue Per Paying User) of 289.79 yuan, a 5.26% increase year-on-year, indicating strong user engagement and monetization potential [3] Product Performance - The flagship idle game "The Strongest Snail" has generated over 3.786 billion yuan in total revenue and has attracted 29.4 million registered players by June 30, 2025, with ARPPU increasing by 50% during its five-year anniversary [4] - The successful operational model of "The Strongest Snail" is expected to be replicated for "Disney: Book of Legends," enhancing its chances for successful launch and long-term operation [4] Global Distribution Framework - Qingci Games has developed a scalable global distribution system, enabling it to effectively manage multiple regional and genre projects, which supports the successful execution of the Disney partnership [6] - The company has seen its overseas revenue share rise from 28.47% in 2023 to 43.93% in 2024, demonstrating the effectiveness of its global distribution strategy [7] Strategic Value and Future Growth - The partnership with Disney is anticipated to enhance user acquisition by attracting new fans while leveraging the existing user base, potentially expanding the player ecosystem [9] - The collaboration will also refine Qingci Games' capabilities in multi-regional operations and localization, preparing the company for future global game launches [9] - The ongoing development of other projects, such as "Project E," alongside the Disney collaboration, will further solidify the company's growth strategy focused on high-quality game development and global expansion [9]
百济神州前三季营收同比增超4成 信利国际年内综合营收达约140亿元
Xin Lang Cai Jing· 2025-11-06 13:11
Company News - BeiGene reported total revenue of approximately $3.845 billion for the first nine months, a year-on-year increase of 43%. Adjusted net profit was approximately $693 million, marking a return to profitability. In Q3, revenue reached $1.412 billion, up 41% year-on-year, with adjusted net profit of approximately $304 million, a 489% increase year-on-year. The growth is primarily attributed to the sales increase of BeiYueZe® in the US and Europe, with the US remaining the largest market for the company. The full-year revenue guidance is set at $5.1 billion to $5.3 billion, reflecting strong growth expectations from BeiYueZe® in the US and continued expansion in Europe and other key global markets [2] - Yidu International Holdings announced an earnings upgrade, expecting a profit attributable to shareholders of approximately HKD 1.2 billion for the first half, representing an increase year-on-year [3] - Hua Hong Semiconductor reported sales revenue of $635 million for Q3 2025, a year-on-year increase of 20.7%. However, net profit decreased by 42.6% to $25.725 million [4] - Autohome's net profit attributable to the parent company for Q3 was approximately RMB 436.6 million, with online marketing and other business revenues increasing by 32.1% year-on-year [5] - Xinyi International reported a cumulative net operating income of approximately HKD 13.981 billion for the first ten months, a year-on-year decrease of about 5.3%, with October revenue at HKD 1.457 billion [6] - Dongfeng Motor Group's cumulative vehicle sales for the first ten months reached 1.501 million units, a year-on-year decline of approximately 1.6%. However, sales of new energy vehicles increased by approximately 37.1% to 421,400 units [7] - China Overseas Land & Investment reported a cumulative contracted property sales amount of approximately RMB 189.165 billion for the first ten months, a year-on-year decrease of 21.3% [8] - Poly Property Group reported a cumulative contracted sales amount of RMB 43.8 billion for the first ten months, a year-on-year decrease of 10.43% [9] - Gemdale reported a cumulative contracted sales amount of approximately RMB 9.125 billion for the first ten months, a year-on-year decrease of 43.93% [10] - Sunac China reported a cumulative contract sales amount of approximately RMB 32.77 billion for the first ten months, a year-on-year decline of 25.1% [11] - Guoyin Financial Leasing plans to purchase 1,198 units of domestic information technology computing equipment for a total consideration of RMB 1.04 billion [12] - Youjia Innovation recently received project designation notifications from a globally renowned automotive group's joint venture and luxury brand, with a total order amount of approximately RMB 320 million [13] - Swire Properties reported a rental rate of 96% for Taikoo Place in Q3, with a rental reduction of 13%. Other Swire properties had an occupancy rate of 90%, with a rental reduction of 15% [14] - Zhongshen Construction Industry plans to acquire 100% equity of Huajian Development Co., Ltd. for approximately HKD 213.6 million [15] - Hard Egg Innovation signed a memorandum of understanding with Huixin Investment to jointly develop an AIoT innovation enterprise incubation platform [16] - Damai Entertainment expects mid-term net profit to increase to no less than RMB 500 million, compared to RMB 337 million last year [17] - Cafe de Coral Group issued a profit warning, expecting mid-term profit attributable to shareholders to decline by 65% to 70% [18] - Qingci Games signed a game licensing transfer agreement with Disney, obtaining authorization to develop and publish the game "Disney: Book of Legends," expected to launch in 2026 across various regions [19] - Now Medical Technology's subsidiary signed a strategic cooperation framework agreement with Medtronic Changzhou to promote clinical applications of real-time navigation tracking endoscopic technology in China [19] - Zhaoke Ophthalmology-B signed a distribution agreement with PT FERRON for the commercialization of BRIMOCHOL PF in Indonesia, receiving an upfront payment and potential milestone payments [19] - Shoujia Technology signed a strategic framework cooperation agreement with Stardust Intelligence, covering the development of humanoid robot tendon and related fields [20] Buyback Dynamics - Helen's decided to exercise its share buyback authorization, planning to repurchase up to 127 million shares [21] - China Feihe repurchased 6.806 million shares for a total of approximately HKD 29.4298 million, with a buyback price of HKD 4.29 to HKD 4.35 [22] - Kintor Pharmaceutical repurchased 1.734 million shares for a total of approximately HKD 26.3078 million, with a buyback price of HKD 14.35 to HKD 15.8 [23] - COSCO Shipping Holdings repurchased 1.53 million shares for a total of approximately HKD 20.9869 million, with a buyback price of HKD 13.57 to HKD 13.84 [24] - Sinopec repurchased 2.398 million H-shares for a total of approximately HKD 10.1066 million, with a buyback price of HKD 4.20 to HKD 4.23 [25]
青瓷游戏与迪士尼订立游戏授权转让协议,获《迪士尼:书境传奇》授权
Xin Lang Cai Jing· 2025-11-06 04:32
Core Viewpoint - Chengdu Qingci has entered into a game licensing transfer agreement with Disney, acquiring the rights to develop and publish the game "Disney: Book of Legends" based on Disney and Pixar properties, with a three-year term starting from the game's launch date [1] Group 1 - The game is expected to be launched in 2026 across various regions including mainland China, Hong Kong, Macau, Taiwan, Singapore, Malaysia, Thailand, and South Korea, with target release dates varying by region [1]