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星辉娱乐(300043) - 关于举办2024年年度报告网上说明会的公告
2025-04-27 08:00
证券代码:300043 证券简称:星辉娱乐 公告编号:2025-013 关于举办2024年年度报告网上说明会的公告 本公司及董事会全体人员保证信息披露的内容真实、准确和完整,没有虚假记 载、误导性陈述或者重大遗漏。 星辉互动娱乐股份有限公司 星辉互动娱乐股份有限公司 董 事 会 二〇二五年四月二十八日 1 为了方便广大投资者进一步了解公司 2024 年年度报告及经营情况,星辉互动娱 乐股份有限公司(以下简称"公司")将于 2025 年 5 月 9 日(星期五)下午 3:00 至 5:00 在全景网举办 2024 年年度报告网上说明会。本次网上说明会将采用网络远 程的方式举行,投资者可登陆全景网"投资者关系互动平台"(http://rs.p5w.net) 参与本次年度业绩说明会。 出席本次年度报告说明会的人员有:公司董事长陈创煌先生、总经理卢醉兰女 士、独立董事姚明安先生、独立董事刘伟先生及董事会秘书、财务负责人孙琦先生。 特此公告。 ...
星辉娱乐(300043) - 2024年度监事会工作报告
2025-04-27 08:00
报告期内,公司监事会共召开了 3 次监事会,具体内容如下: | 序号 | 召开时间 | 会议名称 | 审议通过的议案 | 信息披露媒体 | | --- | --- | --- | --- | --- | | 1 | 2024-04-26 | 第六届监事会 第六次会议 | 《2023 年年度报告》及其摘要 | 巨潮资讯网 | | | | | 《2023 年度监事会工作报告》 | | | | | | 《2023 年度利润分配预案》 | | | | | | 《2023 年度内部控制评价报告》 | | | | | | 《2023 年度财务决算报告》 | | | | | | 《关于拟续聘会计师事务所的议案》 | | | | | | 《关于 2024 年度为下属控股子公司提供担保的 议案》 | | | | | | 《关于控股股东及其关联方向公司提供借款暨 | | | | | | 关联交易的议案》 | | | | | | 《2024 年第一季度报告》 | | | 2 | 2024-08-29 | 第六届监事会 第七次会议 | 《2024 年半年度报告》及其摘要 | 巨潮资讯网 | | 3 | 2024-10-29 | 第六 ...
星辉娱乐(300043) - 审计委员会对2024年度会计师事务所履行监督职责情况报告
2025-04-27 08:00
星辉互动娱乐股份有限公司 审计委员会对 2024 年度会计师事务所履行监督职责情况报告 根据《中华人民共和国公司法》《中华人民共和国证券法》《上市公司治理准 则》《国有企业、上市公司选聘会计师事务所管理办法》《深圳证券交易所上市公 司自律监管指引第 2 号—创业板上市公司规范运作》和《公司章程》等规定和要 求,董事会审计委员会本着勤勉尽责的原则,恪尽职守,认真履职。现将董事会 审计委员会对会计师事务所 2024 年度履行监督职责的情况汇报如下: 一、2024 年年审会计师事务所基本情况 (二)聘任会计师事务所履行的程序 公司于 2024 年 4 月 26 日、2024 年 5 月 24 日分别召开第六届董事会第六次 会议和 2023 年度股东大会,审议通过了《关于拟续聘会计师事务所的议案》, 同意续聘司农事务所为公司 2024 年度审计机构。 二、2024 年年审会计师事务所履职情况 按照《中国注册会计师审计准则》和其他执业规范及公司 2024 年年报工作 安排,司农事务所对公司 2024 年度财务报告及 2024 年 12 月 31 日的财务报告内 部控制的有效性进行了审计,同时对公司控股股东及其他关联方占 ...
星辉娱乐(300043) - 2024年度内部控制评价报告
2025-04-27 08:00
星辉互动娱乐股份有限公司 2024 年度内部控制评价报告 星辉互动娱乐股份有限公司全体股东: 根据《企业内部控制基本规范》及其配套指引的规定和其他内部控制监管要求 (以下简称"企业内部控制规范体系"),结合公司内部控制制度和评价办法,在内 部控制日常监督和专项监督的基础上,我们对公司 2024 年 12 月 31 日(内部控制评 价报告基准日)的内部控制有效性进行了评价。 一、重要声明 按照企业内部控制规范体系的规定,建立健全和有效实施内部控制,评价其有 效性,并如实披露内部控制评价报告是公司董事会的责任,监事会对董事会建立和 实施内部控制进行监督。管理层负责组织领导企业内部控制的日常运行。公司董事 会、监事会及董事、监事、高级管理人员保证本报告不存在任何虚假记载、误导性 陈述或重大遗漏,并对报告内容的真实性、准确性和完整性承担个别及连带法律责 任。 公司内部控制的目标是合理保证经营管理合法合规、资产安全、财务报告及相 关信息真实完整,提高经营效率和效果,促进实现发展战略。由于内部控制存在固 有局限性,故仅能对实现上述目标提供合理保证。此外,由于情况的变化可能导致 内部控制变得不恰当,或对控制政策和程序遵循的 ...
星辉娱乐(300043) - 关于境外全资子公司对控股孙公司借款转增资的公告
2025-04-27 08:00
关于境外全资子公司对控股孙公司借款转增资的公告 证券代码:300043 证券简称:星辉娱乐 公告编号:2025-009 本公司及董事会全体人员保证信息披露的内容真实、准确和完整,没有虚假 记载、误导性陈述或者重大遗漏。 星辉互动娱乐股份有限公司 一、增资概述 1.增资情况 为满足控股孙公司REIAL CLUB DEPORTIU ESPANYOL DE BARCELONA, S.A.D.(以 下简称"西班牙人")经营发展需求,提升西班牙人的综合竞争力,星辉互动娱乐股 份有限公司(以下简称"公司")境外全资子公司星辉体育(香港)有限公司(以下 简称"星辉体育")拟以借款转增资的方式对西班牙人增资不超过4,500万欧元(按4 月25日汇率计算折合人民币约37,008.45万元),具体增资内容如下: 单位:万欧元 | 公司名称 | 现有注册资本 | 增资金额上限 | 增资方式 | 增资后注册资本上限 | | --- | --- | --- | --- | --- | | 西班牙人 | 16,558.27 | 4,500.00 | 借款转增资 | 21,058.27 | 2.增资审议情况 2025年4月25日,公司第六 ...
星辉娱乐:2024年报净利润-4.58亿 同比下降1735.71%
Tong Hua Shun Cai Bao· 2025-04-27 07:56
一、主要会计数据和财务指标 | 报告期指标 | 2024年年报 | 2023年年报 | 本年比上年增减(%) | 2022年年报 | | --- | --- | --- | --- | --- | | 基本每股收益(元) | -0.3700 | 0.0200 | -1950 | -0.2500 | | 每股净资产(元) | 0 | 1.55 | -100 | 1.49 | | 每股公积金(元) | 0.04 | 0.04 | 0 | 0.04 | | 每股未分配利润(元) | 0.08 | 0.46 | -82.61 | 0.45 | | 每股经营现金流(元) | - | - | - | - | | 营业收入(亿元) | 13.6 | 17.33 | -21.52 | 16.06 | | 净利润(亿元) | -4.58 | 0.28 | -1735.71 | -3.1 | | 净资产收益率(%) | -26.84 | 1.48 | -1913.51 | -15.74 | 数据四舍五入,查看更多财务数据>> 二、前10名无限售条件股东持股情况 前十大流通股东累计持有: 47893.55万股,累计占流通股比: 3 ...
星辉娱乐(300043) - 2025 Q1 - 季度财报
2025-04-27 07:50
Financial Performance - The company's revenue for Q1 2025 was ¥414,409,569.31, representing a 37.13% increase compared to ¥302,205,055.92 in the same period last year[4]. - The net loss attributable to shareholders decreased to ¥47,584,421.20, a 50.81% improvement from a loss of ¥96,740,009.42 in the previous year[4]. - The net cash flow from operating activities surged to ¥104,548,914.76, marking a significant increase of 1,001.84% from ¥9,488,571.61 in the prior year[4]. - The net profit attributable to shareholders increased by CNY 49.1556 million, a growth of 50.81%, mainly due to the reduction in losses from the Espanyol Football Club during the reporting period[13]. - The net cash flow from operating activities increased by CNY 95.0603 million, a growth of 1,001.84%, primarily due to an increase in cash received from sales of goods and services during the reporting period[13]. - The company reported a total comprehensive loss of ¥26,386,386.83, compared to a loss of ¥118,596,829.38 in the previous period, indicating a significant improvement[28]. Assets and Liabilities - Total assets at the end of the reporting period were ¥3,943,140,701.53, up 4.03% from ¥3,790,356,736.69 at the end of the previous year[4]. - The total liabilities increased to 2.53 billion yuan from 2.35 billion yuan, with current liabilities at 1.89 billion yuan[25]. - The company's total assets and equity amounted to ¥3,943,140,701.53 and ¥1,416,188,201.87 respectively, indicating a growth in total assets[26]. Cash and Cash Equivalents - The company's cash and cash equivalents increased by 132.72% to ¥215,115,169.66, primarily due to increased sports business revenue following the return of the Espanyol club to La Liga[9][10]. - The net increase in cash and cash equivalents rose by CNY 94.2849 million, a growth of 1,499.65%, attributed to the increase in net cash flow from operating activities[14]. - The ending balance of cash and cash equivalents was $156,606,696.45, up from $107,939,053.09 in the prior period[31]. Expenses and Costs - The company reported a 60.10% increase in selling expenses, totaling ¥163,701,673.28, attributed to higher promotional investments in gaming business[9][11]. - Total operating costs increased to ¥477,196,536.89, up 11.5% from ¥427,763,388.45 in the previous period[27]. - Research and development expenses decreased to ¥16,292,959.39 from ¥20,359,043.45, reflecting a 20.4% reduction[27]. Shareholder Information - The total number of ordinary shareholders at the end of the reporting period was 64,085[16]. - The largest shareholder, Chen Yansheng, holds 32.77% of the shares, totaling 407,721,600 shares[16]. - The top ten shareholders collectively hold 34.62% of the company's shares, with Chen Yansheng and Chen Dongqiong being the actual controllers[17]. Business Segments - The toy business revenue showed stable growth, with new products launched including Lamborghini SC63 remote control car and BMW V8 LMDH remote control car, contributing to overall revenue[21]. - The game business revenue increased significantly by 106.11% quarter-on-quarter, driven by the launch of new games, although advertising expenses rose, impacting overall profitability[22]. - The football club business saw a substantial increase in broadcasting rights, sponsorship, and ticketing revenue, although overall income did not cover operational costs, leading to reduced losses[23]. Investment Income - Investment income rose significantly by 320.89% to ¥1,342,081.59, driven by improved net profits from associated companies[9][11]. - The company recorded an investment income of ¥1,342,081.59, a turnaround from a loss of ¥607,583.53 in the previous period[27]. Other Comprehensive Income - Other comprehensive income increased by 254.58% to ¥12,846,987.23, mainly due to gains from foreign currency translation adjustments[9][10]. - The after-tax net amount of other comprehensive income increased by CNY 42.9273 million, a growth of 198.55%, primarily due to foreign currency translation differences arising from the consolidation of overseas subsidiaries during the reporting period[13]. Exchange Rate Impact - The impact of exchange rate changes on cash and cash equivalents increased by CNY 17.8740 million, a growth of 736.33%, mainly due to exchange rate fluctuations during the reporting period[13]. - The impact of exchange rate changes on cash and cash equivalents was $20,301,435.72, significantly higher than $2,427,449.89 in the prior period[31]. Audit Information - The company did not undergo an audit for the first quarter report[32].
星辉娱乐(300043) - 2024 Q4 - 年度财报
2025-04-27 07:50
Financial Performance - In 2024, the club's business revenue decreased due to the transition from La Liga to La Liga 2, resulting in increased promotion bonus expenses[5] - The company's operating revenue for 2024 was ¥1,360,400,333.58, a decrease of 21.49% compared to ¥1,732,809,122.13 in 2023[29] - The net profit attributable to shareholders for 2024 was -¥457,725,059.99, representing a significant decline of 1,751.93% from a profit of ¥27,708,514.29 in 2023[29] - The cash flow from operating activities for 2024 was ¥160,694,167.93, down 24.21% from ¥212,026,013.49 in 2023[29] - The total assets at the end of 2024 were ¥3,790,356,736.69, a decrease of 12.27% from ¥4,320,330,724.14 at the end of 2023[29] - The basic earnings per share for 2024 was -¥0.37, a decline of 1,950.00% compared to ¥0.02 in 2023[29] - The weighted average return on equity for 2024 was -26.84%, down 28.32% from 1.48% in 2023[29] - The company reported a net loss of -¥219,298,407.42 in the fourth quarter of 2024, with a total net loss for the year[31] - Non-recurring gains and losses for 2024 totaled ¥7,322,686.18, significantly lower than ¥115,523,883.58 in 2023[35] - The company experienced a decrease in net assets attributable to shareholders, which fell by 25.31% to ¥1,444,580,434.65 at the end of 2024[29] Revenue Breakdown - The company reported a total revenue after deducting other business income of ¥1,313,010,863.73 for 2024, compared to ¥1,669,918,857.11 in 2023[29] - The toy business generated revenue of 465 million yuan, an increase of 20.28%, accounting for 34.21% of total revenue[58] - The company’s game business achieved a main operating income of 472 million yuan, a decrease of 4.53% year-on-year, accounting for 34.69% of total revenue[65] - The football club business generated a main operating income of 376 million yuan, a significant decrease of 52.36% year-on-year, and incurred a net loss of 250 million yuan[70] - The revenue from player transfers plummeted by 87.09% to ¥33.12 million, representing only 2.43% of total revenue[96] Market Trends - In 2024, the domestic toy market achieved an export total of $39.87 billion, a year-on-year decrease of 1.70%[42] - The actual sales revenue of the domestic game market reached ¥325.78 billion in 2024, a year-on-year increase of 7.53%[46] - The user base of the domestic game market grew to 674 million, marking a year-on-year increase of 0.94%[46] - The revenue from self-developed games in the domestic market was ¥260.74 billion, reflecting a year-on-year growth of 1.70%[46] - The overseas market revenue from self-developed games reached $18.56 billion, a year-on-year increase of 13.39%[47] R&D and Innovation - Game promotion and R&D expenses increased, with several new games still in the development and testing phase, not yet generating profits[5] - The company continues to invest in new game development and market expansion strategies[5] - The company has established a comprehensive multi-platform R&D system, enhancing development efficiency through AI technologies[68] - The company is focusing on integrating AI technology into toy products, exploring innovative applications in multi-modal interaction and cloud-based intelligent collaboration[61] - The company is currently developing multiple projects aimed at enhancing product competitiveness and production efficiency[117] Corporate Governance - The board of directors consists of 7 members, with 3 independent directors, making up 43% of the board[162] - The company maintains independent operations in business, personnel, assets, institutions, and finance, ensuring no interference from the controlling shareholder[166] - The company has established a comprehensive governance structure, including a board of supervisors and various committees to enhance decision-making efficiency[162] - The independent directors actively participate in meetings and provide professional advice on the company's development and internal controls[163] - The company has implemented a transparent and lawful process for the appointment of senior management personnel[165] Future Outlook - The company plans to launch multiple premium mini-program games in 2025, expanding its gaming portfolio[67] - The company plans to focus on expanding its market presence and enhancing product offerings to drive future growth[106] - The company has set a future outlook with a revenue target of 2 billion yuan for the next fiscal year, indicating a growth expectation of 33%[185] - A strategic acquisition of a local gaming studio is in progress, which is anticipated to enhance the company's development capabilities and increase market competitiveness[185] - The company is investing 100 million yuan in research and development for new technologies aimed at improving user engagement and retention[185] Risks and Challenges - The company is facing risks from insufficient effective demand due to a complex international environment and potential consumer sluggishness, which may impact performance[147] - The gaming industry poses risks due to long development cycles and rapidly changing market demands, which could affect competitive advantage[151] - The Spanish football club's performance is subject to various factors, including player injuries and tactical arrangements, which could impact revenue from broadcasting rights and sponsorships[152] - The company is exposed to foreign exchange risks due to its significant overseas operations, particularly in the toy and gaming sectors[153] Employee and Management - The total number of employees at the end of the reporting period is 2,055, with 1,943 from major subsidiaries and 112 from the parent company[199] - The professional composition includes 891 production personnel, 213 sales personnel, 672 technical personnel, 41 financial personnel, and 238 administrative personnel[199] - The educational background of employees shows 2 with PhDs, 88 with master's degrees, 533 with bachelor's degrees, and 1,432 with college diplomas or below[199] - The company has a compensation policy that emphasizes strategic orientation, focusing on job value, employee capability, and performance, with a commission-based system for sales personnel[200] - The company has experienced no changes in the number of shares held by directors and senior management during the reporting period[178]
星辉娱乐(300043) - 关于召开2024年度股东大会通知的公告
2025-04-27 07:47
证券代码:300043 证券简称:星辉娱乐 公告编号:2025-012 星辉互动娱乐股份有限公司 关于召开2024年度股东大会通知的公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记 载、误导性陈述或重大遗漏。 星辉互动娱乐股份有限公司(以下简称"公司")根据公司第六届董事会第九 次会议决议,决定于2025年5月30日下午3:00召开公司2024年度股东大会,现将有关 事项通知如下: 一、召开会议的基本情况 1.股东大会届次:2024年度股东大会 2.股东大会的召集人:公司董事会 3.会议召开的合法、合规性 公司于2025年4月25日召开的第六届董事会第九次会议及第六届监事会第九次 会议审议通过了本次提交股东大会审议的相关议案,本次会议的召集和召开符合有 关法律、行政法规、部门规章、规范性文件和《公司章程》的相关规定。 4.会议召开的时间: 6.会议的股权登记日:2025年5月23日 1 7.出席对象: (1)截至2025年5月23日下午收市时在中国证券登记结算有限责任公司深圳分公 司登记在册的本公司全体股东均有权出席本次股东大会,并可以以书面形式委托代 理人出席会议和参加表决,该代理 ...
星辉娱乐(300043) - 监事会决议公告
2025-04-27 07:47
第六届监事会第九次会议决议公告 本公司及监事会全体人员保证信息披露的内容真实、准确和完整,没有虚假记 载、误导性陈述或者重大遗漏。 一、监事会会议召开情况 星辉互动娱乐股份有限公司(以下简称"公司")第六届监事会第九次会议于2025 年4月25日11:00在公司会议室以现场会议及通讯相结合的方式召开,会议通知已以 专人送达、邮件等方式送达全体监事,与会的各位监事已经知悉与所议事项相关的 必要信息。本次监事会会议应出席监事3名,实际出席会议监事3名,会议由监事会 主席彭飞先生主持,会议的召集和召开符合《公司法》和《公司章程》的有关规定。 二、监事会会议审议情况 会议采用记名投票的方式进行表决,经与会的监事表决,审议通过了以下决议: 1.审议通过《2024 年年度报告》及其摘要; 经审核,监事会认为董事会编制和审核的公司《2024年年度报告》及其摘要的 程序符合法律、行政法规和中国证监会的规定,报告内容真实、准确、完整地反映 了公司2024年度经营的实际情况,不存在任何虚假记载、误导性陈述或者重大遗漏。 证券代码:300043 证券简称:星辉娱乐 公告编号:2025-003 星辉互动娱乐股份有限公司 3.审议通过 ...