Rastar(300043)
Search documents
抖音概念股持续拉升,线上线下涨超10%
Mei Ri Jing Ji Xin Wen· 2025-09-25 02:40
Group 1 - Douyin-related stocks experienced a significant rally, with online and offline stocks rising over 10% [1] - Yiwang Yichuang saw an increase of over 9%, while other companies such as Shenguang Group, Runze Technology, and Xinghui Entertainment also followed suit [1]
星辉娱乐股价涨5.08%,华夏基金旗下1只基金位居十大流通股东,持有2076.27万股浮盈赚取705.93万元
Xin Lang Cai Jing· 2025-09-25 02:12
Group 1 - The core point of the news is that Xinghui Entertainment's stock price increased by 5.08% to 7.03 CNY per share, with a trading volume of 515 million CNY and a turnover rate of 5.99%, resulting in a total market capitalization of 8.747 billion CNY [1] - Xinghui Entertainment, established on May 31, 2000, and listed on January 20, 2010, operates in the gaming, football club, and toy industries. The revenue composition includes gaming (35.76%), player transfers (19.13%), car models and baby products (17.72%), TV broadcasting rights (15.18%), ticketing and memberships (5.02%), sponsorship and advertising (3.87%), rent (1.22%), football derivatives (1.05%), and others (1.04%) [1] Group 2 - Among the top shareholders of Xinghui Entertainment, Huaxia Fund's Huaxia Zhongzheng Animation Game ETF (159869) increased its holdings by 3.9154 million shares, totaling 20.7627 million shares, which represents 1.67% of the circulating shares. The estimated profit from this increase is approximately 7.0593 million CNY [2] - The Huaxia Zhongzheng Animation Game ETF (159869) was established on February 25, 2021, with a current scale of 7.073 billion CNY. It has achieved a return of 63.95% this year, ranking 196 out of 4220 in its category, and a return of 108.97% over the past year, ranking 356 out of 3820 [2]
600159,重要收购!9月获批游戏版号出炉,3只游戏股获融资客大幅净买入
Zheng Quan Shi Bao· 2025-09-24 23:54
Group 1: Game Approval and Market Trends - In September 2025, a total of 145 domestic online games were approved, including 93 mobile games, 42 mobile-casual puzzle games, 7 mobile-client games, 2 client games, and 1 mobile-web game [2] - The cumulative number of game licenses issued by the National Press and Publication Administration in 2025 has reached 1275, maintaining a high issuance frequency [2] - The regular issuance of game licenses reflects the regulatory support for the development of the gaming industry [2] Group 2: Company Performance and Financing - Kunlun Wanwei achieved a revenue of 3.733 billion yuan in the first half of 2025, a year-on-year increase of 49.23%, with ongoing optimization of AI game products [6] - Sanqi Interactive Entertainment reported a revenue of 8.486 billion yuan in the first half of 2025, a year-on-year decrease of 8.08%, but a net profit of 1.4 billion yuan, up 10.72% [6] - Financing net purchases for game stocks in September exceeded 1 billion yuan for three companies: Kunlun Wanwei (760 million yuan), Sanqi Interactive Entertainment (544 million yuan), and Giant Network (153 million yuan) [3] Group 3: Profitability and Growth - The net profit rankings for the first half of 2025 show ST Huatuo, Sanqi Interactive Entertainment, Kaiying Network, Giant Network, and G-bits leading with net profits of 2.656 billion yuan, 1.4 billion yuan, 950 million yuan, 777 million yuan, and 645 million yuan respectively [6] - Significant year-on-year net profit growth was observed in companies such as Shengtian Network (1186.02%), Youzu Network (989.31%), and Zhejiang Shuju Culture (156.26%) [7] - Kaiying Network's game "Black Cat Detective: Guardian" received approval in September, contributing to its overseas revenue of approximately 202 million yuan, a year-on-year increase of 59.57% [6]
9月22日基金调研瞄准这些公司
Zheng Quan Shi Bao Wang· 2025-09-23 03:33
基金参与调研的公司中,按所属板块统计,深市主板公司有2家,创业板公司有3家,科创板公司有1 家,北交所公司有1家。 从基金调研公司的A股总市值统计,总市值不足100亿元的有5家,分别是威贸电子、超达装备、川金诺 等。 市场表现上,基金调研股中,近5日上涨的有2只,涨幅居前的有国芯科技、星辉娱乐等,涨幅为 3.86%、3.75%;下跌的有5只,跌幅居前的有川金诺、威贸电子、浙江世宝等,跌幅为4.06%、3.95%、 3.63%。(数据宝) (原标题:9月22日基金调研瞄准这些公司) 昨日基金共对7家公司进行调研,扎堆调研星辉娱乐、威贸电子等。 证券时报•数据宝统计,9月22日共16家公司被机构调研,按调研机构类型看,基金参与7家公司的调研 活动。星辉娱乐最受关注,参与调研的基金达18家;威贸电子、川金诺等分别获5家、3家基金集体调 研。 9月22日基金调研公司一览 | 代码 | 简称 | 基金家数 | 最新收盘价 (元) | 近5日涨跌幅(%) | 行业 | | --- | --- | --- | --- | --- | --- | | 300043 | 星辉娱乐 | 18 | 6.91 | 3.75 | 传媒 ...
星辉娱乐股价跌5.07%,同泰基金旗下1只基金重仓,持有83.86万股浮亏损失29.35万元
Xin Lang Cai Jing· 2025-09-23 02:57
9月23日,星辉娱乐跌5.07%,截至发稿,报6.56元/股,成交3.20亿元,换手率3.80%,总市值81.62亿 元。星辉娱乐股价已经连续4天下跌,区间累计跌幅10.49%。 资料显示,星辉互动娱乐股份有限公司位于广东省广州市天河区黄埔大道西122号星辉中心26楼,成立 日期2000年5月31日,上市日期2010年1月20日,公司主营业务涉及游戏业务、足球俱乐部业务、玩具业 务。主营业务收入构成为:游戏35.76%,球员转会19.13%,车模及婴童用品17.72%,电视转播权 15.18%,票务、会员5.02%,赞助及广告3.87%,租金1.22%,足球衍生品1.05%,其他1.04%。 从基金十大重仓股角度 数据显示,同泰基金旗下1只基金重仓星辉娱乐。同泰慧利混合A(008180)二季度持有股数83.86万 股,占基金净值比例为5.3%,位居第七大重仓股。根据测算,今日浮亏损失约29.35万元。连续4天下跌 期间浮亏损失67.93万元。 同泰慧利混合A(008180)成立日期2020年7月3日,最新规模2983.97万。今年以来收益28.67%,同类 排名3202/8172;近一年收益59.39%,同类 ...
调研速递|星辉互动娱乐接受博时基金等60家机构调研 透露游戏业务及足球俱乐部业务要点
Xin Lang Cai Jing· 2025-09-22 13:29
Group 1 - The core viewpoint of the article is that Xinghui Interactive Entertainment Co., Ltd. is focusing on improving its gaming business and product pipeline while planning to divest its football club business to concentrate on core operations [1] Group 2 - The company held a roadshow on September 22, 2025, attracting participation from 60 institutions including major funds like Bosera Fund and Morgan Stanley [1] - The gaming business has shown rapid growth in the first half of the year, with several new games expected to contribute positively to performance in the second half [1] - The flagship product "Three Kingdoms Heroes: Strategy to Conquer the World" is set to launch in October 2025, showing promising test data [1] - Multiple games based on popular IPs are planned for release in various regions, including mainland China, Hong Kong, Macau, Taiwan, Japan, Southeast Asia, and Europe [1] - The company aims to focus on high-quality game products and leverage IP value in game development, while also expanding into mini-program games across major platforms [1] - The company plans to sell its 99.66% stake in the Spanish football club, which has been approved by a temporary shareholders' meeting and awaits final approval [1] - Post-divestment, the company intends to allocate more resources to its core business areas, including toys, gaming, AI technology applications, and overseas gaming operations [1]
星辉娱乐:接受博时基金等投资者调研
Mei Ri Jing Ji Xin Wen· 2025-09-22 12:42
Group 1 - The core viewpoint of the article is that Xinghui Entertainment (SZ 300043) has engaged with investors, providing insights into its business structure and performance during the first half of 2025 [1] - As of the announcement, Xinghui Entertainment's market capitalization stands at 8.6 billion yuan [1] - The revenue composition for Xinghui Entertainment in the first half of 2025 is as follows: sports business accounts for 44.26%, gaming and advertising business for 35.76%, baby products and other toys for 17.72%, and other businesses for 2.26% [1]
星辉娱乐(300043) - 2025年9月22日投资者关系活动记录表
2025-09-22 12:28
Group 1: Game Business Performance - The company's game revenue increased year-on-year, driven by the launch of several titles such as "MapleStory R: Evolution" and "Ragnarok: Breaking Dawn" [2] - The upcoming flagship product "Three Kingdoms Heroes: Strategy of the Nine Provinces" is expected to support continued growth, with excellent testing data [2] - Multiple games are planned for release in various regions, including mainland China, Hong Kong, Macau, Japan, Southeast Asia, and Europe [2] Group 2: Development Strategy - The company aims to focus on high-quality game products and continue developing in genres like ancient strategy and idle games [2] - Emphasis on leveraging IP value in game development to enhance product stability and maximize value across the entire game development and operation process [2] - The company is expanding its mini-program game strategy across major platforms like WeChat, Huawei, and Douyin, while also targeting other super app channels [2] Group 3: Business Restructuring - The company plans to sell 99.66% of its stake in the Espanyol football club to concentrate on its core business and improve profitability [3] - Post divestment, resources will be redirected towards toys and games, including AI technology applications and overseas game operations [3] - The divestment is part of a strategy to enhance core business competitiveness and drive innovation in potential growth areas like cloud gaming and AI toys [3]
星辉娱乐(300043) - 2025年9月19日投资者关系活动记录表
2025-09-19 12:46
Group 1: IP Development and Core Competitiveness - The company has established a rich and complete IP resource reserve, securing over 400 brand authorizations from more than 35 well-known automotive brands, including BMW, Mercedes-Benz, Audi, Ferrari, and Lamborghini [1] - In the gaming sector, the company holds multiple IP authorizations, including titles such as "Three Kingdoms Heroes," "Ragnarok," "Fights Break Sphere," "MapleStory," "Tomb Raider Notes," and "Celebration Year" [2] - The company plans to actively pursue new IP authorization negotiations based on market demand [2] Group 2: Q3 Business Highlights - In Q3 2025, the toy business continued to optimize product structure and channels, launching new products such as the Range Rover Sport SV remote control car, Ferrari Purosangue remote control car, and a 26-inch BMW MINI mountain bike [2] - The gaming business has a rich reserve of new products, including self-developed mobile games and mini-program games. "Ragnarok: Dawn" launched in July 2025, achieving top rankings on both iOS and Google Play in Taiwan, with the highest position being 2nd on iOS and 1st on Google Play for best-selling games [2] - "Tomb Raider Notes" completed the commercialization of the Huawei Harmony version and began full-platform public testing in July 2025, achieving 2nd place on the iOS free chart on the first day [2] Group 3: Information Disclosure Compliance - The company strictly adheres to the "Information Disclosure Management System" regulations, ensuring that information is disclosed truthfully, accurately, completely, timely, and fairly, with no significant undisclosed information leaks [2]
星辉娱乐跌2.09%,成交额4.57亿元,主力资金净流出1829.30万元
Xin Lang Cai Jing· 2025-09-19 03:17
Core Viewpoint - Xinghui Entertainment's stock price has shown significant growth this year, with a year-to-date increase of 93.39% and notable short-term gains in the last 5, 20, and 60 trading days [1] Financial Performance - For the first half of 2025, Xinghui Entertainment reported a revenue of 1.135 billion yuan, representing a year-on-year growth of 84.58%, and a net profit attributable to shareholders of 155 million yuan, up 186.78% year-on-year [2] - The company has cumulatively distributed 363 million yuan in dividends since its A-share listing, with 12.41 million yuan distributed over the past three years [3] Shareholder and Market Activity - As of June 30, 2025, the number of shareholders increased by 24.77% to 80,000, while the average circulating shares per person decreased by 19.85% to 15,552 shares [2] - The stock has appeared on the "Dragon and Tiger List" three times this year, with the most recent instance on September 16, where it recorded a net purchase of 278 million yuan [1] Business Segments - Xinghui Entertainment's main business segments include gaming (35.76% of revenue), player transfers (19.13%), toy products (17.72%), and broadcasting rights (15.18%) [2]