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宝可梦事件年轻人坚定发声值得大赞
Xin Lang Cai Jing· 2026-01-30 11:27
【#宝可梦事件年轻人坚定发声值得大赞#】#宝可梦踩靖国神社红线不是初犯#日本知名游戏动漫IP宝可 梦官网近日发布消息,计划于1月31日在供奉日本甲级战犯的靖国神社举办相关活动,引发轩然大波。 尽管此次活动的主办方并非宝可梦官方,活动页面也在中外网友质疑下被迅速删除,但宝可梦及其母公 司任天堂至今没有给出任何解释。#中国年轻人被西方文化洗脑说法全错#靖国神社是日本军国主义的象 征,里面供奉着对亚洲各国人民犯下滔天罪行的甲级战犯。任何在此地举办的娱乐性、休闲性活动,都 是对历史真相的公然亵渎,面向儿童群体举办活动更加恶劣。宝可梦IP之所以能风靡全球,重要原因就 在于其可爱的形象和面向全年龄段的友好定位。现在,人们不得不追问,作为一家具有全球影响力的游 戏公司,宝可梦对外传递的究竟是什么价值观?一些人辩称,该活动是由游戏玩家自主申请、官方并不 直接提供场地和人手,因此与宝可梦和任天堂无关。这种说法根本站不住脚。活动信息能通过后台审 核,堂而皇之地出现在宝可梦官网上,它就有无法推卸的责任。而且,这不是宝可梦首次在靖国神社问 题上"踩线"。2016年,其手游《Pokemon Go》将游戏道馆设于靖国神社;2019年,宝 ...
宝可梦“拜鬼” 被批!媒体评论:休想蒙混过关!
Mei Ri Jing Ji Xin Wen· 2026-01-30 10:43
据北京日报报道,这两天,宝可梦"拜鬼"一事闹得沸沸扬扬。 靖国神社不是普通场所,其中供奉着14名二战甲级战犯,是日本军国主义发动对外侵略战争的精神工具和象征,也是东亚受害国人民的集体伤痛禁区。在 此举办以青少年为主要受众的活动,不仅是对历史正义的践踏、对受害者情感的冒犯,也与该IP一直所倡导的友谊、勇气等治愈系价值背道而驰。 更值得警惕的是,宝可梦作为全球顶流IP,受众多且大部分为青少年,这类行为极易模糊这一群体的历史认知,潜移默化误导其对侵略历史的判断,危害 深远。历史不容轻慢,坚守历史正义、维护正确史观,才能支撑一个文化IP行稳致远。 据报道,日本知名游戏动漫IP宝可梦近日在官网发布消息,称计划于1月31日在靖国神社举办相关活动。尽管此次活动的主办方并非宝可梦官方,活动页 面也在中外网友强烈质疑下被迅速删除,但宝可梦及其母公司任天堂至今没有给出任何解释。 这不是宝可梦第一次踩雷了。2016年,其旗下手游就把游戏道馆——一个鼓励玩家前往、争夺、聚集的标志性地点设在了靖国神社。2019年,宝可梦动画 制作公司的员工,被曝公然去靖国神社"拜鬼"。 对此,北京日报发表评论《宝可梦"拜鬼",休想蒙混过关!》。评论指 ...
宝可梦“拜鬼”,被批!媒体评论:休想蒙混过关
Mei Ri Jing Ji Xin Wen· 2026-01-30 09:37
Core Viewpoint - The recent controversy surrounding Pokémon's planned event at Yasukuni Shrine highlights the sensitivity of historical issues in Japan and the potential backlash against companies that appear to disregard these concerns [1][3]. Group 1: Event Details - Pokémon announced a plan to hold an event at Yasukuni Shrine on January 31, which was quickly retracted following public outcry [1]. - The event was not officially organized by Pokémon, but the information was published on their official website, indicating some level of endorsement [4]. Group 2: Historical Context - Yasukuni Shrine is a controversial site that honors 14 Class A war criminals from World War II and symbolizes Japan's militaristic past, making it a sensitive location for events, especially those targeting youth [7][8]. - Hosting activities for children at such a site is seen as a violation of historical justice and an affront to the feelings of victims from the region [7][8]. Group 3: Public Reaction - The incident has sparked significant backlash, particularly from Chinese and other Asian communities, who feel that Pokémon is profiting from their market while disrespecting their historical sentiments [3][5]. - Commentary suggests that Pokémon's actions could mislead younger audiences regarding historical events, potentially altering their understanding of Japan's wartime actions [7][8].
宝可梦“拜鬼”,被批!媒体评论:休想蒙混过关!
Mei Ri Jing Ji Xin Wen· 2026-01-30 09:25
每经编辑|何小桃 据北京日报报道,这两天,宝可梦"拜鬼"一事闹得沸沸扬扬。 据报道,日本知名游戏动漫IP宝可梦近日在官网发布消息,称计划于1月31日在靖国神社举办相关活动。尽管此次活动的主办方并非宝可梦官方,活动页 面也在中外网友强烈质疑下被迅速删除,但宝可梦及其母公司任天堂至今没有给出任何解释。 这不是宝可梦第一次踩雷了。2016年,其旗下手游就把游戏道馆——一个鼓励玩家前往、争夺、聚集的标志性地点设在了靖国神社。2019年,宝可梦动画 制作公司的员工,被曝公然去靖国神社"拜鬼"。 对此,北京日报发表评论《宝可梦"拜鬼",休想蒙混过关!》。评论指出,靖国神社是什么地方,隐藏着多少罪恶,任天堂这样的跨国企业难道不知道 吗?那里是日本军国主义的招魂幡,是亚洲乃至世界和平主义者的痛处;那里供奉着,包括发动侵略战争、对亚洲邻国犯下滔天罪行的甲级战犯。对这 些,宝可梦显然是清楚的,不然也不会在舆论发酵后匆匆撤下相关消息。如今,事件极大伤害了中国人民乃至亚洲人民的感情,显然不是一句"非官方主 办"就能搪塞过去的。宝可梦和任天堂默不作声,仿佛这事儿不存在,难道是想装聋作哑蒙混过关?这种想法不仅很愚蠢,也是对亚洲人民感情的 ...
“什么值得买”发布2026年货消费趋势:生活有热爱,年货更对味
Core Insights - The 2026 "What Worth Buying" New Year Trend Report highlights a shift in consumer behavior towards interest-driven purchasing during the New Year festival, reflecting a more personalized and diverse approach to holiday shopping [1][3][4] Consumer Trends - Consumers are increasingly defining their New Year purchases based on personal interests, leading to a departure from traditional gift choices to more individualized selections such as vacations, pet gifts, and high-end food items [3][5] - The report indicates a significant rise in interest-driven consumption, with categories like digital devices, travel experiences, and health appliances gaining popularity [3][4] Product Performance - High-end products like the iPhone 17 Pro Max and Huawei Mate 80 Pro Max are leading sales, while traditional gifts like liquor remain popular due to their established gifting status [7] - The demand for pet-related products has surged, with pet apparel and grooming items seeing substantial year-over-year growth [8] Travel and Experience - There is a notable increase in travel-related purchases, with significant growth in the sales of ski equipment and vacation packages, indicating a trend towards experiential gifts for the New Year [9] - The report highlights that families are opting for travel as a way to celebrate the New Year, moving away from traditional homebound celebrations [9] Food and Beverage Trends - The New Year dinner is evolving, with consumers showing a preference for quality and diverse food options, including both traditional and global cuisines [10][12] - There is a growing focus on health-conscious food and beverage choices, with products emphasizing low sugar, high protein, and functional benefits becoming popular [13] Home and Lifestyle Products - The demand for home improvement and lifestyle products is rising, with consumers investing in smart appliances and personal care items to enhance their living environments [14][15] - The report notes a shift towards health-oriented gifts, with items like dietary supplements and home health devices becoming common choices for New Year gifting [15] Conclusion - The 2026 New Year market is characterized by a transformation towards interest-driven consumption, where consumers are curating personalized holiday experiences and products that reflect their values and lifestyles [15]
宝可梦“拜鬼”,被批
第一财经· 2026-01-30 06:42
2026.01. 30 本文字数:1169,阅读时长大约2分钟 日本知名游戏动漫IP宝可梦官网近日发布消息,计划于1月31日在供奉日本甲级战犯的靖国神社举办 相关活动,这件事在中外社交平台上迅速引发关注,"宝可梦靖国神社"相关话题一度冲上热搜。 该活动引起中国网友强烈不满与抗议,宝可梦官网遂紧急删除该活动页面。但截至1月29日, 品牌 方及主办方均未发布正式声明确认活动取消,也未就历史立场问题公开道歉。事件仍在持续发酵,网 友的质疑主要集中在三个方面: 第一,虽然靖国神社场地由申请活动的个人选择,但宝可梦官方如此堂而皇之地予以通过并发布在官 网上,说明其审核存在重大问题。 第二,宝可梦在事件发酵后迅速删除页面,说明它很清楚红线所在,然而事件为何仍然发生,这其中 有什么隐情,任天堂和宝可梦必须给个说法。 第三,宝可梦不能一边从中国赚钱,一边损害中国利益。缺乏历史责任感的日本公司,中国玩家不可 能容忍。 延伸阅读 1月29日, 钧正平工作室官方微博 发文《在靖国神社办儿童活动?这是对正义的亵渎,也是对未来 的毒害》。 近日,日本一卡牌店计划于1月31日在靖国神社举办"儿童卡牌体验教室"活动,其宣传页面一度出 现在 ...
锐评|宝可梦“拜鬼”?这事别想蒙混过关
Xin Lang Cai Jing· 2026-01-30 04:13
Core Viewpoint - The recent controversy surrounding Pokémon's planned event at Yasukuni Shrine highlights the company's repeated insensitivity towards historical issues, particularly in Asia, and raises questions about its corporate values and responsibility [1][3][4]. Group 1: Event Controversy - Pokémon announced an event at Yasukuni Shrine scheduled for January 31, which was quickly retracted following public backlash, yet Nintendo has not provided any explanation [1]. - Yasukuni Shrine is associated with Japan's militaristic past and honors war criminals, making it a sensitive location for many, particularly in Asia [3]. Group 2: Historical Sensitivity - This incident is not the first for Pokémon; previous controversies include a game location at Yasukuni Shrine in 2016 and an employee's visit in 2019, indicating a pattern of disregard for historical sensitivities [3][4]. - The company's actions are perceived as a betrayal of trust, especially given its popularity in Asian markets, where historical issues are particularly poignant [4]. Group 3: Public Response - Chinese netizens have actively opposed any attempts at historical revisionism, emphasizing that they will not tolerate the trivialization of their history [4]. - The expectation is for Pokémon and Nintendo to take responsibility, acknowledge historical wrongs, and issue a sincere apology to avoid repeating past mistakes [4].
宝可梦屡踩靖国神社红线必须道歉!媒体评:宝可梦不能吃着中国饭还伤中国人
Xin Lang Cai Jing· 2026-01-30 04:12
【#宝可梦屡踩靖国神社红线必须道歉#!媒体评:#宝可梦不能吃着中国饭还伤中国人#】近日,日本知 名游戏IP宝可梦,因计划在靖国神社举办卡牌活动,引发广泛关注。尽管活动页面被迅速删除,但宝可 梦及其母公司任天堂至今未作解释。事件仍在持续发酵,网友的质疑主要集中在三个方面:第一,虽然 靖国神社场地由申请活动的个人选择,但宝可梦官方如此堂而皇之地予以通过并发布在官网上,说明其 审核存在重大问题。第二,宝可梦在事件发酵后迅速删除页面,说明它很清楚红线所在,然而事件为何 仍然发生,这其中有什么隐情,任天堂和宝可梦必须给个说法。第三,宝可梦不能一边从中国赚钱,一 边损害中国利益。缺乏历史责任感的日本公司,中国玩家不可能容忍。值得注意的是,这不是宝可梦首 次在靖国神社问题上"踩线",宝可梦及任天堂公司必须正视此次事件的严重性,尽快就审核失察、伤害 中国人民感情一事,向中国消费者作出诚恳说明和道歉。宝可梦在中国拥有庞大的玩家群体和成熟的商 业布局,商业无国界,但历史必须有底线。公众需要的不只是页面删除后的404,而是明确的解释和整 改承诺。历史记忆不容消费,民族情感不容试探,这条底线,任何企业都必须守住。(综合环球时报) # ...
给在宝可梦事件中站出来的年轻网民点赞
Xin Lang Cai Jing· 2026-01-30 00:01
日本知名游戏动漫IP宝可梦官网近日发布消息,计划于1月31日在供奉日本甲级战犯的靖国神社举办相 关活动,引发轩然大波。尽管此次活动的主办方并非宝可梦官方,活动页面也在中外网友质疑下被迅速 删除,但宝可梦及其母公司任天堂至今没有给出任何解释。 现在,网民们要求宝可梦和任天堂正面回应的声音仍在不断汇聚。宝可梦及其关联公司在中国拥有庞大 的粉丝群和商业利益,这得益于中国开放的市场环境和几代中国消费者的喜爱。然而,商业上的成功绝 不代表可以伤害中国人民的感情。我们敦促宝可梦及任天堂公司正视此次事件的严重性,尽快就审核失 察、伤害中国人民感情一事向中国消费者作出诚恳说明和道歉,对一些别有用心的势力制造事端的企图 也要有所警惕。 中国大市场是世界大机遇。我们欢迎包括日本企业在内的各国企业共享中国万亿级市场的超级红利。但 在华经营的外国公司也应当遵守中国的法律,尊重中国人民的民族感情。这也是任何企业到其他国家投 资兴业、开展合作应当遵循的最起码的准则。唯有如此,才能赢得信誉,实现共赢。 本文系环球时报社评 审核 | 卢长银 编辑 | 王晓娇 靖国神社是日本军国主义的象征,里面供奉着对亚洲各国人民犯下滔天罪行的甲级战犯。任何 ...
Comcast's Q4 Earnings Surpass Estimates, Revenues Increase Y/Y
ZACKS· 2026-01-29 17:16
Core Insights - Comcast (CMCSA) reported fourth-quarter 2025 adjusted earnings of 84 cents per share, exceeding the Zacks Consensus Estimate by 12% but declining 12.4% year over year [1] - Consolidated revenues increased 1.2% year over year to $32.31 billion, surpassing Zacks Consensus Estimates by 0.53% [1] Connectivity & Platforms - Connectivity & Platforms revenues, which account for 62.7% of total revenues, decreased 1.1% year over year to $20.24 billion [2] - Residential Connectivity & Platforms revenues fell 2.1% year over year to $17.65 billion, while Business Services Connectivity revenues rose 5.8% year over year to $2.59 billion [2] - Total Customer Relationships for Connectivity & Platforms decreased by 181,000 to 50.8 million, primarily due to losses in Residential Connectivity [3] - Domestic broadband customer net losses were 181,000, while domestic wireless line net additions were 364,000, achieving over 15% penetration of domestic residential broadband customers [3] Content & Experiences - Content & Experiences revenues, making up 39.4% of total revenues, increased 5.4% year over year to $12.74 billion, driven by Theme Parks and Media [4] - Media revenues rose 5.5% year over year to $7.62 billion, supported by higher international networks and domestic distribution revenues, despite lower domestic advertising revenues [4] - Peacock paid subscribers increased 22% year over year to 44 million, with revenues jumping 23% to $1.6 billion [5] - Studios revenues decreased 7.4% year over year to $3.03 billion due to lower content licensing and theatrical revenues [5] - Theme Parks revenues surged 21.9% year over year to $2.89 billion, largely due to the successful opening of Epic Universe in May 2025 [6] Operating Details - Costs and expenses in Q4 2025 rose 7.1% year over year to $28.82 billion, with programming and production costs increasing 2.8% to $10.31 billion [7] - Adjusted EBITDA decreased 10.3% year over year to $7.9 billion, with Connectivity & Platforms' adjusted EBITDA declining 4.3% to $7.50 billion [8] - Content & Experiences adjusted EBITDA fell 32.6% year over year to $1.01 billion, with Media adjusted EBITDA turning to a loss of $122 million [10] Cash Flow & Liquidity - As of December 31, 2025, cash and cash equivalents totaled $9.48 billion, down from $9.69 billion as of September 30, 2025 [11] - Consolidated total debt decreased to $98.9 billion from $99.1 billion [11] - Free cash flow increased to $4.37 billion from $3.26 billion in the prior year quarter [11] - Comcast generated $8.84 billion in cash from operations, up from $8.69 billion in the previous quarter [12] - The company returned $2.7 billion to shareholders through dividends and share repurchases [12]