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当蔡明在春晚遇见“自己”
Xin Lang Cai Jing· 2026-02-17 02:49
中新网北京2月17日电 三十年前,央视春晚舞台上的小品《机器人趣话》中,那个淳朴、热情、奔放的 机器人"菜花"第一次在观众的脑海中构建了对人形机器人的想象。 三十年后,在2026年总台春晚的现场,当年"菜花"的扮演者蔡明,真正与机器人同台。这一次,科幻照 进了现实,站在她身边的,是一个与她容貌神态几乎一致的仿生人形机器人,还有可爱的"机器人孙 子"小布米和它的"哥哥们"。 这是春晚历史上人形机器人第一次走进语言类小品,与其他节目不同,语言类小品的创作特性决定了台 本往往会打磨到登台前最后一刻,这种不确定性要求人形机器人必须具备快速的技术迭代能力,以及运 控系统的稳定性,才能适配每一次剧本调整与节奏变化。 为了呈现出完美的节目效果,位于北京市昌平区的松延动力集结研发团队、产品团队、技术支持团队等 多方联动,耗时一个月成功攻坚了技术难点,并在此过程中展现了高效工程化与可重复部署的系统性能 力。 算法团队迭代了超300版策略,训练了21版舞蹈;为了让仿生人形机器人拥有高度拟人表现力,团队攻 克了从硬件到结构再到算法的一系列技术难关,将机器人的表情控制频率从10Hz升级至60Hz,同时为 颈部新增3个自由度,大幅提升 ...
独家揭秘:“两个蔡明”春晚同台背后的仿生黑科技
Xin Lang Cai Jing· 2026-02-16 13:20
来源丨甲子光年 作者|刘杨楠 编辑|王博 一场跨越三十年的致敬。 2026年春节联欢晚会的舞台上,第一次出现了"两个蔡明"。 在小品《奶奶的最爱》中,天放来到蔡明饰演的奶奶家,却被"奶奶"和机器人"捉弄",后来奶奶从外面 回来,天放才发现,刚才和他聊天的"奶奶"竟是仿生机器人。 这是一场跨越三十年的致敬。 1996年,中国"863计划"实施10周年。在那一年的春晚舞台上,蔡明与郭达带来了经典小品《机器人趣 话》。在那个机器人产业尚处于启蒙阶段的年代,蔡明靠着精湛的演技,模拟出了一个有情感倾向、甚 至会因为程序冲突而"发脾气"的智能生命形象。 三十年后,松延动力(Noetix Robotics)用其自研的仿生机器人,将国人对未来智能生命的懵懂想象, 还原在面向全球亿万观众直播的春晚舞台上。 这一次,不再是人模仿机器,而是机器模仿人。 松延动力的仿生机器人不仅1:1还原了蔡明的外形,更重要的是,机器人"蔡明"的每一个微表情、每一 次唇形跳动,都精准同步了蔡明独特的表演张力。 让机器人传达出丰富的表情,一度是人形机器人身上最难、也最被行业"回避"的部分。在过去几年的科 技叙事中,我们习惯了看波士顿动力Atlas在山 ...
有意思周报|最新研究发现,使用情趣科技产品的男性比女性更容易被社会厌恶;因儿子未探望接受临终关怀的母亲,84岁老人开枪击中其面部
虎嗅APP· 2025-12-27 12:00
还有,黑色大丽花和十二宫连环杀手竟是同一人? 最新研究发现,使用情趣科技产品的男性比女性更容易被社会厌恶 近日发表在《性研究杂志》上的一项新研究指出,现在的情趣科技用品存在一种"反向性双重标准":相比女性,使用情趣科技产品的男性更容易遭遇社会的厌恶与 排斥。 在现代的语境下,人们都觉得女性使用小玩具再正常不过,这种产品甚至会被当作女性主义、自我关怀或者性健康的一部分。而男性使用性玩具却常常得不到同样 的理解。 比如,在现在的媒体报道中,使用性爱机器人或仿真娃娃的男性往往被描绘成孤独、社交能力不足的人。 专家们认为,这种观点形成和男性的传统形象有关。在传统的异性恋模式中,男性通常被定位为性和情感的主动方,认为他们应该"随时准备好进行性行为,并且有 能力追求女性"。 因此在这种背景下,男性使用性玩具可能会被认为是找不到伴侣或性能力弱的表现,因而演变成"用玩具就不是真男人"的刻板印象。 在这个研究中,研究人员招募了371名成年人作为样本。参与者的平均年龄约为45岁,由190名女性和181名男性组成,性别比例相对均衡。大多数参与者为异性恋 的白人。 那个NG: 本研究旨在测量参与者对特定情境的厌恶敏感度。问卷评估了的 ...
95后,一年5轮融资,被雷军、蚂蚁追着投的天才少年
创业邦· 2025-12-22 03:11
以下文章来源于正和岛 ,作者微澜 正和岛 . 正和岛,基于信任链接的企业家供需适配平台。 来源丨正和岛(ID:zhenghedao) 作者丨微澜 图源丨Midjourney 2025 年,中国具身机器人赛道风起云涌。 从今年年初,宇树科技的机器人登上春晚,正式拉开了中国具身智能机器人元年的大幕; 到今年年底,整个具身智能机器人行业百花其放,涌现出大量的明星企业,智元、众擎、小鹏、优必 选…… 显然,具身智能机器人赛道正在成为未来最具想象力的赛道。 根据摩根士丹利全球具身 AI 团队在最新发布的《机器人年鉴》中预测,基准情形下,全球机器人硬 件销售额将从 2025 年的约 1000 亿美元激增至 2030 年的 5000 亿美元, 2040 年达到 9 万亿美 元,并在 2050 年攀升至 25 万亿美元。 这一预测仅涵盖硬件销售,若加上软件服务、维护及供应 链相关收入,市场规模可能成倍增长。 而今天,我们要分享的也正是一位当下机器人赛道炙手可热的创业明星——首形科技的创始人胡宇 航。 大多数人可能都没太听说过这个名字,但是下面视频中的这个机器人,大家应该或多或少在短视频平 台上刷到过。 视频中的机器人正是由胡 ...
这位95后,一年5轮融资,被雷军追着投资
Sou Hu Cai Jing· 2025-12-18 14:52
责编 | 柒排版| 沐言 第 9340篇深度好文:5664字 | 11 分钟阅读 商业趋势 笔记君说: 2025年,中国具身机器人赛道风起云涌。 从今年年初,宇树科技的机器人登上春晚,正式拉开了中国具身智能机器人元年的大幕; 到今年年底,整个具身智能机器人行业百花其放,涌现出大量的明星企业,智元、众擎、小鹏、优必选…… 显然,具身智能机器人赛道正在成为未来最具想象力的赛道。 根据摩根士丹利全球具身AI团队在最新发布的《机器人年鉴》中预测,基准情形下,全球机器人硬件销售额将从2025年的约1000亿美元激增至2030年的 5000亿美元,2040年达到9万亿美元,并在2050年攀升至25万亿美元。 这一预测仅涵盖硬件销售,若加上软件服务、维护及供应链相关收入,市场规模可能成倍增长。 而今天,我们要分享的也正是一位当下机器人赛道炙手可热的创业明星——首形科技的创始人胡宇航。 大多数人可能都没太听说过这个名字,但是下面视频中的这个机器人,大家应该或多或少在短视频平台上刷到过。 视频中的机器人正是由胡宇航和首形科技研发而成,可以说,在具身机器人微表情领域,胡宇航和他创立的首形科技正在成为行业最受关注的标的之一。 从2 ...
机器人IRON“真人假扮”争议背后:何小鹏回应恐怖谷担忧
Core Viewpoint - The development of humanoid robots, particularly the IRON robot by Xiaopeng Motors, raises concerns about the "Uncanny Valley Effect," which suggests that as robots become more human-like, they may evoke discomfort or fear in users if they reach a certain level of realism [2][3]. Group 1: Development and Features of IRON Robot - Xiaopeng Motors plans to mass-produce the IRON humanoid robot by the end of 2026, with a focus on its groundbreaking human-like design and commercial potential [2]. - The IRON robot has been noted for its natural and fluid movements, achieved by increasing the passive degrees of freedom in its toes, allowing it to walk in a manner compared to "catwalk" or "spacewalk" [4]. - The robot features distinct gender characteristics, indicating a design choice aimed at enhancing its human-like appearance [4]. Group 2: Market Strategy and User Acceptance - Xiaopeng Motors emphasizes the importance of user experience and acceptance, noting that different robot forms cater to varying application needs and user preferences [5]. - The inclusion of skin-like features in the robot has reportedly made users, including women, more comfortable approaching it, highlighting a significant shift in user interaction [5]. - The company believes that the future of humanoid robots lies in their ability to be versatile, human-like, and safe, aiming to become true companions in various settings, including homes and businesses [5].
剪开机器人小腿自证,小鹏这场危机公关太炸裂
Tai Mei Ti A P P· 2025-11-07 05:50
Core Viewpoint - The article discusses the public relations crisis faced by XPeng Motors regarding its humanoid robot IRON, highlighting the challenges of advanced technology in public perception and the company's response strategies [1][5][15]. Group 1: Incident Overview - The controversy began during XPeng's Technology Day on November 5, 2025, when the new humanoid robot IRON was unveiled, showcasing its lifelike movements and features [5][8]. - The robot's realistic walking style led to accusations of it being a "human in disguise," causing XPeng's stock to drop nearly 4% [4][5]. Group 2: Response Strategies - XPeng's response to the crisis involved three levels: a humorous initial acknowledgment, a revealing video demonstration, and a dramatic live demonstration at a subsequent event [8][11][14]. - The company showcased the robot's internal mechanics to counter the "fake" accusations, emphasizing transparency and direct engagement with the public [13][14]. Group 3: Successes in Crisis Management - The rapid response within 24 hours effectively controlled the situation, demonstrating a proactive approach to public relations [14]. - The dramatic "leg-cutting" demonstration at the press conference transformed the narrative from a crisis to a showcase of technological prowess, enhancing public trust [14][16]. Group 4: Areas for Improvement - XPeng avoided deeper discussions on the robot's design features and potential societal implications, such as the "uncanny valley" effect, which could have provided a more comprehensive response [15]. - The initial light-hearted response may have been perceived as dismissive, potentially exacerbating public skepticism [15]. Group 5: Industry Insights - The incident serves as a case study for technology companies on the importance of transparency in addressing public concerns about advanced technologies [16]. - Companies should focus on bridging the "cognitive gap" between rapid technological advancements and public understanding to mitigate future crises [16]. - The situation illustrates that crises can be transformed into opportunities for brand showcasing, emphasizing the need for strategic communication during challenging times [16].
小鹏女性机器人走“猫步” 网友调侃“机器人里藏着人”
Jing Ji Guan Cha Wang· 2025-11-06 04:45
Core Insights - The new humanoid robot IRON by XPeng Technology was unveiled at the 2025 XPeng Technology Day, showcasing a highly lifelike appearance and fluid "catwalk" movement, which sparked significant attention and discussion [1][6] - The robot features 82 degrees of freedom and is equipped with advanced AI chips and solid-state batteries, demonstrating complex gait and fine manipulation capabilities [1][4] - There are ongoing debates regarding the authenticity of IRON's movements, with some viewers speculating whether a human is operating the robot due to its lifelike gait [2][3] Technical Specifications - IRON is designed with a human-like structure, including a bionic spine, muscle-like components, and flexible skin, achieving 22 degrees of freedom in its hands for precise operations [1][4] - The robot's walking pattern has been criticized for its complexity, requiring high joint flexibility and control precision, which raises questions about its realism [2][3] - The robot's performance in a controlled environment has not yet been tested in more complex terrains, which may affect its adaptability [4] Industry Context - The introduction of IRON highlights the broader challenge in humanoid robotics of overcoming the "uncanny valley" effect, where robots that closely resemble humans can evoke negative reactions [3] - XPeng's strategy includes diversifying its product capabilities, moving from smart cars to humanoid robots, indicating a clear technological ecosystem layout [5][6] - The company aims to commercialize IRON in service scenarios such as guiding and shopping, with plans for mass production by the end of 2026 [5][6]
杨宇教授访谈录:哪些心理机制,在催生“AI玩具”消费?
3 6 Ke· 2025-10-10 01:28
Group 1 - The article discusses the evolution of the toy industry in China, highlighting the emergence of "trendy toys" as a specialized term in various sectors, including regulation, industry, consumption, and academia [1][2] - The psychological aspects of consumer behavior towards trendy toys are explored, emphasizing the connection between childhood experiences and adult purchasing decisions [1] - The article identifies different roles in the market, such as leaders, followers, newcomers, and disruptors, and examines how these roles resonate with consumer needs [2][3] Group 2 - The integration of AI with trendy toys is a significant trend, with various stakeholders exploring the commercial and product development aspects [2][3] - The article features an interview with Professor Yang Yu, who discusses the psychological implications of AI in toys and the importance of balancing technology with user experience [3][5] - The potential for AI toys to provide a more personalized and engaging experience compared to traditional gaming and mobile applications is highlighted [6][7] Group 3 - The combination of established intellectual properties (IPs) with AI technology is seen as a way to enhance emotional connections and trust among consumers [8][9] - The article discusses how IPs can inject personality and narrative into AI toys, thereby extending their commercial lifespan and creating new engagement opportunities [9][10] - The risks associated with the commercialization of IPs in AI toys, including consumer disappointment and the potential for over-commercialization, are also addressed [10][11] Group 4 - The article raises questions about the appropriateness of making AI toys overly intelligent or anthropomorphic, suggesting that a balanced approach is crucial for user engagement [12][14] - The concept of the "Uncanny Valley" is introduced, indicating that overly realistic AI toys may evoke discomfort among users [13][14] - The importance of fostering creativity and independent thinking in children through AI toys is emphasized, advocating for a design that encourages exploration rather than providing all the answers [12][14] Group 5 - The article discusses the potential risks associated with AI's self-iterative capabilities, particularly concerning content generation and the spread of harmful information [15][16] - It highlights the need for proactive design and regulation to mitigate these risks, emphasizing that these challenges are inherent to AI technology itself [15][16] - The concept of a "critical point" in the evolution of AI and trendy toys is explored, suggesting that user expectations will evolve over time [16][17] Group 6 - The current market for AI toys is characterized by rapid growth and significant investment, with many companies experiencing substantial increases in valuation [22][23] - The article points out existing challenges, such as high return rates and customer complaints, indicating that the market is still in a phase of exploration and adjustment [22][23] - It questions whether the focus should be on enhancing emotional value in toys rather than merely adding AI functionalities, suggesting a need for a deeper understanding of consumer psychology [22][23]
智能陪伴产品的崛起,我们为何会爱上“机器灵魂”?
Hu Xiu· 2025-08-14 01:06
Group 1 - The core idea of the article revolves around the increasing need for emotional companionship in a technologically advanced yet socially isolating world, highlighting the rise of smart companionship products as a solution to human loneliness [3][19][105] - Smart companionship products are defined as interactive toys or devices that integrate artificial intelligence and emotional design, capable of responding to users and providing a sense of being understood [6][22] - The evolution of smart companionship products has been driven by a deep-rooted human desire for connection, which has persisted despite technological advancements that have led to increased individual isolation [9][15][105] Group 2 - The article discusses the historical development of smart companionship products, tracing their evolution from early chatbots like ELIZA to modern AI-driven robots like LOVOT and Moflin [24][70][55] - Key innovations in smart companionship products include emotional simulation, interactive design, and the ability to create a sense of responsibility and emotional attachment in users [22][102][103] - The user demographics for smart companionship products are diverse, ranging from children to elderly individuals, each with unique motivations for seeking companionship [72][104][80] Group 3 - The market for smart companionship products is projected to grow significantly, with estimates suggesting a market size of $25 billion by 2025, driven by advancements in AI and sensor technology [55][90] - The article emphasizes the importance of emotional connection over technological complexity in the design of smart companionship products, suggesting that products should evoke feelings of being needed and understood [102][103] - The rise of smart companionship products is seen as a response to the increasing loneliness in modern society, with these products serving as a bridge to fulfill emotional needs [105][90]