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Zoned, a GameSquare Company, and Dairy MAX Announce Renewal of Multi Year Partnership
Accessnewswire· 2026-01-21 13:00
Expansion follows the award-winning "Farm to Fork" Fortnite campaign, which earned a coveted Shorty Impact Award for Gamification. FRISCO, TEXAS / ACCESS Newswire / January 21, 2026 / Zoned, a GameSquare (NASDAQ:GAME) company, today announced that it has renewed and expanded its multi-year partnership with Dairy MAX, one of the country's leading dairy organizations. This is the fourth annual renewal of the longstanding partnership between Dairy MAX and Zoned. The renewal comes on the heels of the widely ...
腾讯投资布局生变 二次元游戏市场迎“洗牌”
Mei Ri Jing Ji Xin Wen· 2026-01-21 12:53
每经记者|张梓桐 每经编辑|黄博文 2026年初,国内二次元游戏(指以二次元风格为核心,融合动漫特征、中日知名声优配音及抽卡机制的 网络游戏类型)市场迎来剧烈震荡。一边是腾讯发行的《白荆回廊》停更、腾讯此前投资的《黑色信 标》陷入停服危机,中小厂商产品接连遇冷;另一边则是米哈游、网易、鹰角网络等巨头新品密集曝 光,整装待发。 巨头调整也是二次元游戏市场整体环境变化的一个缩影。《2025年中国游戏产业报告》数据显示,2025 年国内二次元移动游戏市场实销收入282.81亿元,同比下降3.64%,核心原因在于头部产品流水波动与 多数新品表现未达预期,市场呈现明显分化格局,头部厂商凭借优质内容与长线运营维持增长,中小产 品则难以突围。 艾媒咨询CEO(首席执行官)张毅在接受《每日经济新闻》记者采访时表示,二次元手游市场马太效应 将持续加剧。用户预算和时长总体逐步向头部厂商与产品聚集,研发和发行成本高企进一步推动资源集 中,渠道与版号也向大厂倾斜,中小厂商生存空间面临巨大压力。 "但中小厂商仍存在突围路径,一是深耕细分领域,通过内容建立用户壁垒,推出差异化创新内容与产 品,并应用差异化技术;二是区域化出海,在海外尤其 ...
机构称游戏公司在AI应用上布局显著,游戏ETF(159869)午盘翻红微涨
Mei Ri Jing Ji Xin Wen· 2026-01-21 06:20
Core Viewpoint - The gaming sector is experiencing fluctuations, with the gaming ETF (159869) showing a slight increase, and the overall market is influenced by AI applications, policy support, and product cycles [1] Group 1: Market Performance - As of January 20, the gaming ETF (159869) has reached a scale of 13.958 billion yuan, providing investors with a convenient tool to invest in leading A-share gaming companies [1] - The performance of individual stocks within the ETF is mixed, with companies like 37 Interactive Entertainment rising over 4% and others like Electric Soul Network and Giant Network showing significant declines [1] Group 2: AI Applications in Gaming - According to a report by Openrouter, the core application scenarios for open-source LLMs include creative role-playing and programming assistance, with domestic gaming companies actively exploring AI in social companionship, dating games, and nurturing games [1] - The commercial version of the world model, Marble, released by Fei-Fei Li, highlights the ongoing advancements in algorithms, with important applications in gaming, VR content, and robotics [1] Group 3: Catalysts for Growth - The gaming sector is experiencing multiple catalysts for transformation, including AI, content innovation, and changes in commercialization models, which are expected to enhance the overall performance of the industry [1] - The gaming ETF (159869) tracks the CSI Animation and Gaming Index, which has the highest AI application content in the market, accurately reflecting the overall performance of the A-share animation and gaming industry [1]
传送带杀疯了,大量变体上线,像素级抄袭做到千万月流水
3 6 Ke· 2026-01-21 02:52
刚成立不久的土耳其小团队 Loom Games 做的「Pixel Flow」,月流水突破千万美元、登顶混休赛道,是混休赛道在 2025 年年末收到的最佳答卷。 「Pixel Flow」证明了中小团队做混休同样可以跑到千万美元以上月流水 | 图片来源:Aptoide 在「Pixel Flow」,Loom 团队微创新出"传送带+像素射击消除"的玩法,极具吸引力。但硬币的反面是,玩法驱动的轻度游 戏,也极易被其它厂商"学习"(详见文章《土耳其人有点"疯",又把轻度游戏干到了千万美元月流水》)。 就在「Pixel Flow」上线前后的几个月时间里,市场上充斥了许多同类竞品,这些产品背后既有传统休闲大厂,也有近几年 休闲赛道成绩亮眼的越南厂商,也不乏出海团队。 "传送带"的花式玩法,到底什么是精髓? | 产品名称 | 缩略图 | 发行厂商 | 国家 | 下载日期 | 玩法特色 | 最近30天流水 | 最近30天下载 | | --- | --- | --- | --- | --- | --- | --- | --- | | | | | | | | (万美元) | 量(万次) | | Card Factory | | Vo ...
游戏皮肤交易 玩家入局有喜有忧
Bei Jing Qing Nian Bao· 2026-01-21 02:46
近年来,游戏《反恐精英》(以下简称CS)重新爆火。游戏内的"皮肤"逐渐从外观装饰,演变成玩家 口中的"理财产品"。这背后,甚至牵连出一个规模达数十亿元的虚拟交易市场。然而,在这股看似繁荣 的市场热潮背后,价格剧烈波动、规则不确定性与投机风险始终并存。警方及专业人士提醒,游戏装备 皮肤交易存在被骗、被套的风险,切勿将虚拟用品当作金融产品进行投机交易,理性参与、防范风险至 关重要。 情怀驱动 老游戏里的新收藏 "最初只是觉得好看,喜欢那皮肤的样式,根本没想着拿它赚钱。"大学生玩家小杨在回顾自己的CS皮 肤交易经历时如此表示。谈起那段经历,他的语气里带着几分"上岸"后的庆幸。 CS是游戏《反恐精英》(Counter-Strike)的简称。对一些人来说,这款诞生于上世纪90年代末的射击 游戏,几乎承包了他们大部分的青春记忆。2001年至2003年间,CS在国内风靡一时,成了网吧里的"标 配":白天约战,晚上刷夜对枪,是那个年代不少大学生的日常。 此后,随着《魔兽世界》《英雄联盟》《传奇》等端游,以及《和平精英》《使命召唤》等手游的兴 起,CS一度淡出主流视野。直到2016年,完美世界与知名游戏公司Valve合作,引进 ...
2026年电竞世界杯24个正赛项目全部官宣,寒假春节假期游戏行业旺季将至
Mei Ri Jing Ji Xin Wen· 2026-01-21 02:23
Group 1 - The gaming sector experienced slight fluctuations, with the gaming ETF (159869) showing a minor increase of nearly 0.2% as of January 21, 2023, and reaching a scale of 13.958 billion yuan by January 20, 2023 [1] - Notable performers in the gaming stocks included Mingchen Health (002919) leading with over a 3% increase, while companies like Electric Soul Network (603258) and Giant Network (002558) faced declines [1] - The "EWC 2026" announced the inclusion of "Track Mania" as part of its official competition lineup, which will feature popular esports titles and take place in Riyadh, Saudi Arabia from July 6 to August 23, 2026 [1] Group 2 - Open Source Securities highlighted that the mobile game "Goose Duck" by Kingsoft and Huya maintained the top position in the iPhone free game chart, indicating strong daily active user (DAU) metrics [2] - The international version of "Heart Town" by Xindong Company topped charts in over 50 regions, suggesting potential for continued user growth and commercial opportunities [2] - The gaming sector is expected to benefit from multiple catalysts, including AI integration, policy support, and product cycles, creating a favorable environment for investment in the gaming ETF (159869) [2]
未知机构:三七互娱002555SZ小游戏新品生存33天上线表现优秀积极布局A-20260121
未知机构· 2026-01-21 02:15
Company and Industry Summary Company: Sanqi Interactive Entertainment (三七互娱, 002555.SZ) Key Points 1. **New Game Launch Performance** The new survival RPG game "Survive 33 Days" launched on November 20, quickly reached the top three of the WeChat mini-game sales chart, and has maintained a strong position, ranking first for several days recently. The game entered the top ten on December 13 and stabilized at fifth place from December 16 to 20 [1][1][1] 2. **Research and Operation Integration Advantage** The company effectively leverages its "research and operation integration" advantage, creating a complete mini-game ecosystem. The gameplay design cleverly combines strategy and simulation elements, resulting in significant operational effectiveness [2][2][2] 3. **Global Expansion and Diverse Product Portfolio** The flagship product "Puzzles & Survival" has achieved breakthrough success in global markets, particularly in Europe and the US, due to its innovative gameplay and precise regional operational strategies. The company has established a diverse product matrix covering SLG, MMO, card games, and simulation games, with plans to launch 10 SLG products by the first half of 2025 [2][2][2] 4. **Continuous Revenue Growth from Product Pipeline** The company has a rich product pipeline, with the recent launch of "RO" in Hong Kong and Macau, and the anticipated launch of the IP product "Douluo Dalu: Zero," which is expected to contribute to revenue growth [2][2][2] 5. **Stable Dividend Policy** The company emphasizes shareholder returns, with a cumulative dividend and buyback amount of 2.3 billion yuan in 2024. In 2025, it plans to continue its quarterly dividend strategy, having already distributed approximately 1.386 billion yuan in the first three quarters, with a dividend payout ratio of about 59% [3][3][3] 6. **Investment in AI Development** The company is actively investing in AI, with its self-developed game industry model "Xiao Qi" at the core, covering the entire chain of research, operation, and distribution. AI applications in 2D art, 3D modeling, and multilingual translation have significantly improved development efficiency and reduced operational costs [3][3][3] 7. **Strategic Investments in AI Companies** The company is also investing in AI model companies such as Zhizhu Huazhang, Baichuan Intelligent, and Moon's Dark Side, further expanding its presence in the AI industry chain [3][3][3]
Lottery.com Inc. Announces Closing of Registered Direct Public Offering
Globenewswire· 2026-01-20 21:32
FORT WORTH, Texas, Jan. 20, 2026 (GLOBE NEWSWIRE) -- Lottery.com Inc. dba: SEGG Media Corporation (Nasdaq: SEGG, LTRYW) (“SEGG Media” or “the Company”), today announced that it completed a registered direct offering of 2,449,857 shares of its common stock, for gross proceeds of approximately $1,700,000, before deducting placement agent fees and offering expenses. The offering price was determined based on the average closing price for the five trading days prior to January 16, 2026. The offering closed on J ...
Why I Am Bullish On Gaming, But Bearish On Roblox (NYSE:RBLX)
Seeking Alpha· 2026-01-20 18:54
Entertainment is not a new area for me to break down, but gaming is. For example, my latest breakdown was Netflix ( NFLX ), after reports that the company had explored a potential acquisitionI write about stocks I’m personally interested in adding to my portfolio. I’m not a professional advisor, but I study business and economics and analyze markets full-time. My writing is meant for both complete beginners — I avoid unnecessary complexity — and advanced readers, as I always aim to offer a distinct and well ...
Why I Am Bullish On Gaming, But Bearish On Roblox
Seeking Alpha· 2026-01-20 18:54
Entertainment is not a new area for me to break down, but gaming is. For example, my latest breakdown was Netflix ( NFLX ), after reports that the company had explored a potential acquisitionI write about stocks I’m personally interested in adding to my portfolio. I’m not a professional advisor, but I study business and economics and analyze markets full-time. My writing is meant for both complete beginners — I avoid unnecessary complexity — and advanced readers, as I always aim to offer a distinct and well ...