《星球:重启》

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字节跳动回应朝夕光年裁员传闻:上海游戏工作室没有关停
Xi Niu Cai Jing· 2025-09-23 06:26
公开信息显示,朝夕光年是字节跳动于2021年正式推出的全球化游戏品牌,旗下拥有《晶核》《航海王热血航线》《星球:重启》等多款自研及代理产品。 自2023年底以来,该业务板块经历多轮收缩调整,多个未上线项目被终止,已上线项目则寻求剥离或独立运营。 针对近日"朝夕光年关闭上海游戏工作室并裁员约300人"的市场传闻,字节跳动于近日正式回应,称该消息"不实",并明确表示,上海工作室没有关停,也 没有名为Project:Babel的项目。 据此前市场传言,字节跳动旗下游戏品牌朝夕光年因项目进度未达预期,近期对上海工作室进行大规模裁员,涉及员工约300人,占该工作室总人数约四 成,传闻中相关项目包括所谓《Project:Babel》等,裁员补偿方案为"N+2"。 ...
今年的ChinaJoy,我们总结了9件有趣的事
3 6 Ke· 2025-08-05 02:57
Core Insights - ChinaJoy remains a significant event in the gaming industry, attracting large crowds and showcasing new products despite some criticisms about its decline over the years [1][2] - The presence of popular Korean Coser Yasal and other influencers highlights the growing trend of integrating cosplay into gaming events, enhancing audience engagement [2][4] - The game "Red Desert" is positioned as a potential breakout hit, showcasing high-quality gameplay and innovative technology [6] - Major companies like Tencent and Sony continue to dominate the event with large booths and popular game titles, indicating their strong market presence [18][19][11] - The increasing focus on AI-driven hardware and immersive experiences reflects a shift in the gaming industry towards technology integration [24][27][30] Group 1 - ChinaJoy has been held for 22 years and remains a key event in the interactive entertainment sector, attracting significant attendance [1] - The event featured long queues for popular games, such as "Shadow Blade Zero," indicating high demand and engagement from attendees [11] - The absence of major players like MiHoYo and Bilibili at this year's event suggests a strategic shift towards hosting their own events [8][9] Group 2 - The participation of Microsoft CEO Phil Spencer at ChinaJoy signifies the event's growing international influence and importance in the gaming market [21][23] - Traditional gaming companies continue to utilize classic marketing strategies, such as stage shows and influencer appearances, to attract crowds [14] - The emergence of AI-driven products and immersive experiences at the event indicates a trend towards blending gaming with advanced technology [24][30]
字节游戏从大扩张时代转向稳健发育后:《晶核》海外打头阵,公测3周吸金近4000万元
3 6 Ke· 2025-06-25 03:56
Core Insights - The game "Crystal of Atlan," developed by ByteDance's Oasis Studio, is a significant product in the company's gaming portfolio, especially during a period of strategic shifts in its gaming business [1][3] - The game has shown long-term operational capabilities, with its iOS monthly revenue remaining above 10 million for 19 months after its launch in China, contrasting with other titles that saw revenue drop below this threshold much sooner [3][20] Group 1: Game Launch and Performance - "Crystal of Atlan" was officially launched on May 28, 2025, across over 140 countries and regions, including mobile, PS5, and PC platforms, achieving top rankings in various regional iOS game charts on its first day [7][9] - The game accumulated approximately 6.5 million downloads within 24 days of its launch, with Indonesia, Brazil, and the United States being the top three markets by download share [12][17] - The estimated total revenue for "Crystal of Atlan" reached 42.3 million within the first 24 days, with Japan, the United States, and South Korea contributing the highest revenue shares [17][20] Group 2: Marketing and Localization Strategies - The marketing strategy for "Crystal of Atlan" included extensive localization efforts, such as engaging well-known voice actors for the Japanese market and hosting community events in various regions [14][26] - The game saw a significant increase in advertising material leading up to its launch, with over 3,000 creative ads deployed, indicating a robust marketing push [13][14] Group 3: Future Outlook and Company Strategy - ByteDance's gaming strategy has shifted to a more cautious and steady approach, with nearly 30 new games in development across various genres, suggesting a potential for future growth in the global market [26] - The company aims to maintain a balanced performance for "Crystal of Atlan" in the coming year, with expectations that sustaining current revenue levels would fulfill its product mission [23][26]