《绝区零》
Search documents
蔡浩宇,带着野心杀回来了
创业邦· 2025-11-25 05:08
Core Viewpoint - The article discusses the unveiling of miHoYo's new game "Varsapura," highlighting its development under the leadership of founder Cai Haoyu and the integration of AI technology into gameplay [5][10][30]. Group 1: Game Development and Features - "Varsapura" is being developed with a focus on immersive storytelling, featuring a hyper-realistic art style and vehicle gameplay, utilizing the UE5 engine [10][30]. - The game aims to integrate AI deeply into its mechanics, allowing player choices to dynamically influence relationships and events within the game world [10][30]. - The development team is globally distributed, with talent from Shanghai, Singapore, Los Angeles, and Montreal, indicating a significant investment in diverse expertise [10][30]. Group 2: Market Context and Competition - The gaming industry is experiencing a shift towards gameplay innovation, with players increasingly favoring gameplay mechanics over narrative content, as evidenced by the success of games like "Endless Winter" [27]. - miHoYo has faced challenges in maintaining its market position, having dropped out of the top three global mobile game publishers and seeing a decline in revenue from its previous hits [24][25]. - The overall market for two-dimensional games in China has contracted, with a reported 7.44% decrease in actual revenue [23]. Group 3: Strategic Implications - "Varsapura" represents a significant gamble for miHoYo, with the potential to restore its status among top gaming companies if successful [30]. - The game is part of miHoYo's broader ambition to create a "virtual world for a billion people," indicating a long-term strategic vision [30]. - The company is also exploring another project using UE5 technology, emphasizing large-scale boss battles, which reflects its commitment to high-quality game development [30].
蔡浩宇,带着野心杀回来了
3 6 Ke· 2025-11-24 10:58
Core Insights - The new game "Varsapura" from miHoYo has been officially unveiled with a 31-minute gameplay demo, showcasing its immersive narrative and realistic art style [1][4] - The game is being led by miHoYo founder Cai Haoyu, who has returned to oversee its development, indicating a significant investment in the project [2][4] - "Varsapura" aims to integrate AI technology into gameplay, allowing player choices to dynamically influence the game world, enhancing immersion and freedom [4][18] Company Developments - Cai Haoyu's involvement marks a strategic shift for miHoYo, as he had previously stepped back from day-to-day operations to focus on technology research and new project development [11][19] - The game development team is globally distributed, with talent from Shanghai, Singapore, Los Angeles, and Montreal, reflecting a commitment to high-quality production [4][6] - miHoYo has been actively recruiting for "Varsapura," emphasizing AAA quality, cinematic storytelling, and psychological elements in its job postings [4][18] Industry Context - The gaming industry is witnessing a heightened focus on AI technology, with competitors like Ubisoft also integrating AI into their projects, indicating a broader trend [8] - The market for 2D games is under pressure, with a reported 7.44% decline in revenue for the domestic 2D game market, prompting miHoYo to explore new opportunities [14][15] - "Varsapura" represents a gamble for miHoYo, as it seeks to redefine its position in the gaming landscape and aims to create a "virtual world for a billion people" [16][18]
UE5+AI,蔡浩宇领队,米哈游下一款旗舰来了
36氪· 2025-11-21 10:17
Core Viewpoint - The article discusses the launch of miHoYo's new project "Varsapura," highlighting its ambition to create a cyber city that accommodates a large number of players, moving beyond traditional gaming concepts [3][4]. Group 1: Project Overview - "Varsapura" was officially revealed with a 31-minute gameplay demo, showcasing its early development and solid quality comparable to mainstream single-player games [5]. - The game features a realistic art style, drawing inspiration from miHoYo's previous virtual character, Yoyo Luming, and emphasizes high-precision rendering [7][9]. - Combat mechanics in "Varsapura" are designed to be more restrained and realistic, with character movements reflecting physical properties rather than exaggerated animations [12][9]. Group 2: Game Design and Features - The game incorporates a complex design framework, allowing seamless transitions between open-world exploration and combat scenarios [14][16]. - "Varsapura" is expected to include elements reminiscent of classic single-player titles while also offering an expansive open-world experience [17]. - The game will feature AI-driven interactions and dialogue options, enhancing player engagement and immersion [19]. Group 3: Industry Reception and Future Prospects - The initial reception of "Varsapura" has been mixed, with some praising its design quality while others express skepticism about its market potential [21][23]. - The project reflects miHoYo's accumulated design experience from previous titles, indicating a blend of familiar mechanics with new innovations [22][25]. - The article suggests that "Varsapura" represents a culmination of lessons learned from past projects, particularly the canceled "PJSH," and showcases miHoYo's commitment to pushing technological boundaries in gaming [32][36]. Group 4: Company Context and Strategy - miHoYo has been active in 2023, revealing multiple projects alongside "Varsapura," including titles that explore different gameplay mechanics [39]. - The article emphasizes that miHoYo continues to pursue cutting-edge game design, maintaining its philosophy of "technology saving the world" despite past challenges [39].
《Varsapura》实机首曝,蔡浩宇能否「如闪电般归来」?
雷峰网· 2025-11-21 09:31
Core Insights - The article discusses the anticipated success of miHoYo's new game "Varsapura," highlighting its significant initial engagement metrics and the strategic importance of the project for the company [2][4][10]. Group 1: Project Overview - "Varsapura" has achieved over 600,000 views and gained more than 100,000 followers within three hours of its first video release on Bilibili [2]. - The project is positioned as a "next-generation flagship" title, with a high level of completion demonstrated in its gameplay and battle mechanics showcased in the video [4][10]. - The game is being developed under the HoYoverse brand, indicating a strategic shift in branding for miHoYo's international projects [4]. Group 2: Development and Talent Acquisition - The talent acquisition for "Varsapura" is unprecedented in miHoYo's history, with a focus on recruiting top talent from various projects, indicating the project's high priority [7]. - The project is seen as a spiritual successor to "PJSH," with potential reuse of outdoor art assets, while also incorporating elements from other projects [8]. - The development team is led by Cai Haoyu, who has returned to a more active role, although he is primarily based in Singapore, which may affect his direct involvement [9]. Group 3: Market Context and Future Outlook - The gaming industry is currently facing a potential gap for miHoYo, with no new major releases expected in the next one to two years, making "Varsapura" crucial for the company's future revenue [12]. - The competition from other upcoming titles, such as Eagle Horn Network's "Arknights: End of the World," poses a risk of losing core players if "Varsapura" does not meet expectations [12]. - The success of "Varsapura" is seen as vital for miHoYo to maintain its market position and to avoid a decline in player engagement following the success of "Genshin Impact" [10][12].
UE5+AI,蔡浩宇领队,米哈游下一款旗舰来了
3 6 Ke· 2025-11-21 05:24
Core Insights - The article discusses the evolution of miHoYo's project "Varsapura," highlighting its ambition to create a cyber city that accommodates a large number of players, moving beyond the initial concept of a single virtual character [1][2] - The project showcases advanced technology, including UE5 and AI, aiming for a realistic aesthetic that rivals mainstream single-player games [2][4] Group 1: Project Development - "Varsapura" was officially revealed on November 21, 2023, with a 31-minute gameplay demo showcasing early game processes [2] - The project is a response to the previous cancellation of "PJSH," which was deemed not to meet expectations, leading to a reevaluation of the game's direction [20][25] - The development team has been active in creating various projects, indicating a commitment to innovation and technology in game design [25] Group 2: Game Design and Features - The game features a blend of realistic and fantasy elements, with character designs and interactions that emphasize high-precision rendering [4][6] - Combat mechanics are more restrained compared to previous miHoYo titles, focusing on realism and physicality in character movements [5][6] - "Varsapura" incorporates a stealth assassination system and dialogue options similar to "Baldur's Gate 3," suggesting a focus on player interaction and narrative depth [12][14] Group 3: Cultural and Technical Influences - The game's design reflects influences from Singapore, as evidenced by the left-hand driving mechanic and the name "Varsapura," which connects to the city's etymology [22][23] - The project embodies a strong personal expression from the creator, indicating a unique vision that combines rich design with cutting-edge technology [22][23] - The branding and marketing efforts for "Varsapura" have been strategically aligned with social media presence, indicating a well-planned launch strategy [17][18]
复刻惨案?米哈游再踩“红线”
新浪财经· 2025-11-09 08:13
Core Viewpoint - The recent announcement of the character "Dahlia" in miHoYo's game "Honkai: Star Rail" has sparked significant backlash from players due to perceived insensitivity in its design, which some believe references the infamous "Black Dahlia" murder case, leading to player withdrawals from the game [3][4][6][10]. Character Controversy - The character "Dahlia" features design elements that closely resemble the victim of the 1947 "Black Dahlia" murder case, including a deep V-neck dress and a hat adorned with a "black dahlia" decoration, which has been interpreted as trivializing a tragic historical event [6][8]. - The character's name "Constanze" is also linked to the victim, further intensifying the controversy surrounding the character's design [6][8]. - Players have expressed their outrage on various social media platforms, with many stating they can no longer support the game and feel that miHoYo is increasingly focused on profit over player sentiment [4][10]. Historical Context - The "Black Dahlia" case involved the brutal murder of Elizabeth Short, whose body was found mutilated, and the case remains one of the most famous unsolved murders in American history [8]. - The character's design has been criticized for commodifying the suffering of the victim and for potentially obscuring the seriousness of the historical event [8]. Previous Controversies - This incident is not the first time miHoYo has faced backlash; previous controversies include derogatory remarks about education in character dialogues and other character designs that have sparked public outcry [14][17]. - The company has a history of creating characters and narratives that have drawn criticism for their insensitivity or lack of awareness regarding social issues [14][17]. Financial Implications - miHoYo is experiencing a decline in player engagement and revenue, with reports indicating a significant drop in downloads and income for its flagship games "Genshin Impact" and "Honkai: Star Rail" since January 2023 [18][19]. - The company's reliance on monetization strategies such as "gacha" mechanics is becoming less effective, leading to a growing number of players abandoning the games [18][19]. Future Considerations - As miHoYo navigates this challenging period, it is crucial for the company to reassess its corporate culture, values, and organizational structure to ensure sustainable development and regain player trust [22].
复刻凶案?米哈游再踩“红线”
Xin Lang Cai Jing· 2025-11-09 08:06
Core Viewpoint - The announcement of the new character "Dahlia" in miHoYo's game "Honkai: Star Rail" has sparked significant backlash from players due to perceived insensitivity in its design, which appears to reference the infamous "Black Dahlia" murder case, leading to player boycotts and calls for accountability from the company [2][3][5]. Group 1: Character Controversy - The character "Dahlia" features design elements that closely resemble the victim of the 1947 "Black Dahlia" murder case, including a deep V-neck dress and a hat adorned with a "black dahlia" decoration, which many players find offensive [3][5]. - The character's abilities and visual traits, such as "yandere smile" and "flame tail sweeping the chest," are seen as trivializing the traumatic aspects of the murder, further aggravating the situation [3][5]. - Players have expressed their outrage on social media platforms, with many stating they can no longer support the game and are choosing to quit [7][9]. Group 2: Company Response and Historical Context - MiHoYo's customer service stated that "Dahlia" is a preset character for version 3.8, and the final decision on her release is still pending, suggesting a lack of awareness regarding the character's controversial implications [2][8]. - The "Black Dahlia" case is a notorious unsolved murder that involved severe violence against the victim, which has been criticized for being inappropriately referenced in a gaming context [5][12]. - This incident is not the first controversy for miHoYo, as previous games have faced backlash for their portrayal of sensitive topics and characters, indicating a pattern of insensitivity in their content [9][12]. Group 3: Industry Trends and Player Sentiment - The gaming industry is witnessing a growing demand for sensitivity and awareness regarding historical events and cultural references, with players increasingly vocal about their expectations for ethical representation [12][13]. - MiHoYo has been experiencing a decline in player engagement and revenue, with significant drops in downloads and income for its flagship titles, suggesting that the company may need to reassess its approach to game design and player relations [13][15]. - The company's reliance on monetization strategies, such as "gacha" mechanics, has faced criticism, and the recent controversies may further alienate its player base, impacting long-term sustainability [12][13].
8点1氪|上海民政局回应夜店登记结婚争议;用学生跳楼出题,作业帮回应;江西通报“多地办电话卡需无犯罪证明”
3 6 Ke· 2025-11-05 00:04
Group 1 - Nokia plans to apply for delisting from the Paris Stock Exchange due to a comprehensive assessment of trading volume, costs, and administrative requirements [5] - The company will continue to be listed on the Helsinki Nasdaq and its American Depositary Receipts will remain on the New York Stock Exchange [5] - The delisting is expected to take effect within three months pending approval from the board of the Paris Stock Exchange [5] Group 2 - Apple has reiterated its prohibition on offline distributors from selling products online, aiming to prevent disruption of its pricing system [8] - This policy has been enforced more strictly recently, indicating Apple's focus on maintaining control over its distribution channels [8] Group 3 - Hong Kong's IPO fundraising in the first ten months of the year has ranked first globally, with over 80 IPOs raising more than $26 billion [13] - The average daily trading volume in Hong Kong's stock market has exceeded $32 billion, doubling from the previous year [13] Group 4 - Coupang reported a 51% increase in operating profit for the third quarter, driven by strong performance in product commerce and new business sectors [20] - The company's net profit rose from 86.9 billion won to 131.6 billion won, while revenue increased by 20% [20] Group 5 - Saudi Aramco's adjusted net profit for the third quarter was $28 billion, slightly up from $27.7 billion in the same period last year [20] - The company's free cash flow reached $23.6 billion, compared to $22 billion in the previous year [20] Group 6 - The German chemical giant Evonik reported a 12% decline in sales for the third quarter, with sales amounting to €3.39 billion [20] - The adjusted EBITDA decreased by 22%, and the company anticipates continued weak market demand through the end of the year [20]
米哈游“忍不了”,追责260人
Xin Lang Cai Jing· 2025-09-03 10:33
Core Viewpoint - MiHoYo has taken significant legal action against game content leaks, reflecting its challenges in maintaining growth after rapid expansion, despite continued revenue from its flagship games, Genshin Impact and Honkai: Star Rail [2][12]. Group 1: Legal Actions and Industry Impact - MiHoYo's "Special Action Against Game Leaks" has resulted in criminal measures against leakers and court orders to cease infringement activities [2][3]. - The leaked content includes unreleased game features and software testing packages, with over 260 leakers held accountable [3][5]. - Industry experts warn that leaks can lead to competitors mimicking content, potentially damaging MiHoYo's reputation as an original creator [5][6]. Group 2: Revenue and Market Position - Genshin Impact has consistently contributed over 70% of MiHoYo's revenue since its launch in 2020, while Honkai: Star Rail has become the second major revenue source since its release in 2023 [3][7]. - MiHoYo has faced challenges in maintaining its position among the top three mobile game publishers in China, being surpassed by Tencent and NetEase [7][10]. Group 3: Player Engagement and Game Lifecycle - Genshin Impact is entering its fifth year, facing declining player engagement as content consumption outpaces updates, leading to player fatigue [10][11]. - Players have expressed dissatisfaction with the game's monetization mechanics, particularly regarding the high costs associated with acquiring rare characters [10][11]. - MiHoYo's new title, Honkai: Star Rail, has underperformed, generating only one-third of the revenue of Honkai: Star Rail in its first month and dropping out of the iOS top 100 within 41 days [10][11]. Group 4: Future Prospects and Competition - MiHoYo is exploring new game genres, as seen with the upcoming release of Honkai: Inheritance Spirits, which aims to broaden its audience [11][12]. - The company faces competition from Tencent in the new game genre, indicating a challenging landscape ahead [12].
传播《原神》等未公开游戏内容!米哈游:嫌疑人已被警方采取刑事强制措施
Xin Lang Ke Ji· 2025-09-03 05:21
Core Viewpoint - MiHoYo has achieved significant results in its "crackdown on game leaks" initiative, taking legal action against individuals leaking unpublished content from its games, including "Genshin Impact" and "Honkai: Star Rail" [1][3]. Group 1: Legal Actions and Measures - MiHoYo has employed a combination of criminal, administrative, and civil measures to combat leakages, ensuring a better gaming experience for players [1]. - The company reported that over 260 leakers have been held accountable for their actions, with several cases recognized as typical by the Supreme People's Court and other regulatory bodies, serving as a deterrent against illegal activities [3]. Group 2: Specific Cases of Leakage - In May, MiHoYo discovered that a content creator was disseminating unpublished game content, leading to the arrest of a suspect who admitted to profiting from the leaks [1]. - Another case involved individuals using illegal methods to obtain and share unpublished game versions, prompting MiHoYo to file a lawsuit and secure a court injunction against the infringers [2][3].