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2025游戏工委未保报告:游戏防沉迷进入“家庭攻坚”阶段
Zheng Quan Ri Bao Wang· 2025-12-19 13:10
Group 1 - The report indicates that by 2025, 71% of minors will have their gaming time limited to 3 hours per week, a figure that has remained stable for four consecutive years [1] - A significant issue is the lack of family supervision, with 73.4% of minors exceeding gaming limits using parents' or guardians' accounts to bypass restrictions [1] - The report highlights that parents, instead of fulfilling their supervisory roles, are often assisting children in circumventing anti-addiction measures, with 44.84% of parents having registered accounts using their IDs [1] Group 2 - Game companies are actively exploring ways to empower family supervision, with Tencent introducing tools to facilitate parental management of gaming time [2] - Tencent's new tools include a "temporary game switch" for flexible time settings and a "parental self-service facial recognition" feature to prevent children from misusing parents' accounts [2] - The integration of technology and services aims to help parents learn effective supervision methods, with initiatives like AI assistants and visual behavior insight reports [2] Group 3 - The report also shows a shift in minors' online entertainment preferences, with gaming accounting for less than 20% of their online time by 2025, indicating a need for parental oversight [3] - The collaboration of government, enterprises, and families is essential to create a comprehensive governance framework to ensure the healthy development of minors [3]
游戏工委报告:7成超时未成年玩家用家长信息规避防沉迷
Group 1 - The report indicates that by 2025, 71% of minors will have their gaming time limited to within 3 hours per week, a figure that has remained stable for four consecutive years [1] - A significant issue highlighted is the lack of family supervision, with 73.4% of minors exceeding gaming limits using their parents' or guardians' accounts to bypass restrictions [1] - The report emphasizes the need for enhanced family education, as parents are often complicit in helping children circumvent gaming restrictions, with 44.84% of parents having registered accounts using their children's information [1] Group 2 - Game companies are actively exploring ways to empower family supervision, with Tencent introducing tools to facilitate parental control, such as a "temporary game switch" and a "parental self-service facial recognition" feature [2] - Tencent's initiatives aim to transform prohibitive measures into collaborative management strategies, addressing the challenges parents face in monitoring their children's gaming activities [2] - The report also notes a shift in minors' online entertainment preferences, with gaming accounting for less than 20% of their online time by 2025, underscoring the importance of parental oversight [3]
腾讯、网易相继宣布:不超过27小时
Nan Fang Du Shi Bao· 2025-07-08 03:11
Core Viewpoint - Tencent and NetEase have implemented a gaming time restriction calendar for minors during the summer vacation, limiting gameplay to specific hours and total time to 27 hours over the holiday period [1][2]. Group 1: Tencent's Measures - Tencent's gaming time restriction for minors is set from July 1 to August 31, allowing gameplay only on Fridays, Saturdays, and Sundays from 8 PM to 9 PM [1]. - New features introduced by Tencent include "temporary game switch" for parents to set time limits on gaming accounts and "parental self-service facial recognition" for more discreet control [2][3]. - The "temporary game switch" allows parents to flexibly manage gaming time, while the facial recognition feature helps prevent direct conflicts between parents and children [3][4]. Group 2: NetEase's Initiatives - NetEase has launched a "black and gray industry governance action" to extend minor protection strategies beyond in-game restrictions to comprehensive external governance [4]. - The initiative includes combating the sale of real-name accounts and facial verification services to minors, with over 61,000 accounts banned this year to prevent identity misuse [4]. - NetEase has also addressed external fraud by collaborating with third-party platforms, processing over 26,000 fraudulent content cases and banning 234 accounts related to violations in the first half of 2025 [4].
腾讯游戏上线未成年人保护新功能 协助家长管理游戏账号
Guang Zhou Ri Bao· 2025-07-04 14:33
Core Insights - The "2025 Summer Minor Protection Special Action" has been officially launched by Tencent Games to enhance the protection of minors in online gaming, building on previous regulations and focusing on family education and behavior management systems [2] - Since the implementation of the "830 New Regulations" in 2021, the gaming industry has seen a sustained reduction in gaming time and spending among minors, highlighting the increasing responsibility of families in protecting minors [2] - A recent survey revealed that 73.8% of parents are aware that their children have used adult accounts to bypass gaming regulations, with 81.6% of these instances occurring with parental consent, often justified as a reward [2] Group 1: Challenges in Parental Management - Current challenges in preventing gaming addiction primarily stem from parental management, including gray areas in family account management and the common practice of shared accounts between parents and children [3] - Many parents lack refined tools for managing their children's gaming activities, which complicates the enforcement of gaming regulations [3] Group 2: New Features for Parental Control - Tencent has introduced two new features: "Game Temporary Switch" and "Parent Self-Distributed Facial Recognition" to assist parents in managing gaming accounts [5] - The "Game Temporary Switch" allows parents to set temporary gaming time limits on their accounts, providing flexibility in managing gaming behavior [5] - The "Parent Self-Distributed Facial Recognition" feature enables parents to control access to their accounts discreetly, helping to avoid direct conflict with their children [7] Group 3: Continuous Improvement in Family Management - Tencent has been exploring family management solutions since 2017, launching the Tencent Growth Guardian as the first comprehensive solution for "healthy internet use for minors" [7] - Over the years, Tencent has introduced various features to address the issue of minors using adult accounts, with the recent additions enhancing the coverage of parental control scenarios [7] - To support parents with limited internet skills, Tencent has expanded its support services, including a "Parent Counter" for one-on-one video guidance and live streaming sessions to help parents customize gaming control plans [7]
腾讯游戏发起暑期“未保行动”,上线新功能补齐家庭监管短板
news flash· 2025-07-03 02:49
Group 1 - Tencent Games launched the "2025 Summer Minor Protection Special Action" on July 3, focusing on family account management and introducing features like "Game Temporary Switch" and "Parent Self-Service Facial Recognition" to meet parents' multi-scenario management needs [1] - The initiative aims to provide parents with a comprehensive set of game management tools to help address current challenges in family digital management [1]