Workflow
模仿学习
icon
Search documents
DexCanvas:具身数据的规模、真实、力觉真的突破不了三缺一吗?
具身智能之心· 2025-10-10 00:02
Core Viewpoint - The article discusses the challenges and advancements in dexterous manipulation in robotics, highlighting the need for high-quality, multi-modal data to improve robotic grasping capabilities and the introduction of the DexCanvas dataset as a solution [1][15]. Group 1: Challenges in Dexterous Manipulation - Dexterous manipulation remains a significant challenge due to the need for precise control, high-dimensional motion planning, and real-time adaptation to dynamic environments [2][11]. - Existing hardware for dexterous manipulation is categorized into two types: two-finger grippers and multi-finger humanoid hands, with the latter being more suitable for complex tasks due to their higher degrees of freedom [2][3]. - Current learning methods for dexterous manipulation include imitation learning and reinforcement learning, each with its own advantages and limitations regarding data requirements and training complexity [4][9]. Group 2: Data Collection and Quality Issues - Data collection for dexterous manipulation is expensive and often lacks tactile and force information, with existing datasets being insufficient for large-scale pre-training [9][10]. - The article emphasizes the trade-off in data collection, where achieving scale, realism, and tactile feedback simultaneously is challenging [6][7]. - The DexCanvas dataset addresses the lack of force and tactile information in existing datasets, providing a comprehensive solution for high-quality data collection [17][21]. Group 3: DexCanvas Dataset Introduction - DexCanvas is a large-scale dataset launched by Lingqiao Intelligent Technology, designed to bridge the gap between cognitive and physical intelligence in robotics [15][16]. - The dataset includes complete multi-finger force/contact annotations optimized for systems with over 20 degrees of freedom, significantly enhancing data quality [17][21]. - DexCanvas offers a structured framework for data collection based on 22 types of human hand operation modes, integrating over 1,000 hours of real human demonstration data and 100,000 hours of physically simulated data [21][22]. Group 4: Data Generation and Enhancement - The dataset generation process involves capturing human demonstrations with high precision and using physical simulation to recover missing force control data [25][27]. - DexCanvas expands the dataset by altering object properties and initial conditions, resulting in a significant increase in data volume while maintaining force control information [28][29]. - Unlike pure simulation, DexCanvas is based on real human demonstrations, allowing for better generalization across different robotic platforms and tasks [30]. Group 5: Industry Impact and Future Prospects - The introduction of DexCanvas is expected to accelerate advancements in the field of robotics by providing essential data for physical interaction, which has been lacking in existing datasets [32]. - The article expresses anticipation for the open-sourcing of the dataset to further enhance research and development in related areas [32].
NeurIPS 2025 Spotlight | 只需一条演示,DexFlyWheel框架让机器人学会「自我造数据」
机器之心· 2025-10-09 04:43
Core Insights - The article discusses the introduction of DexFlyWheel, a self-enhancing data generation framework aimed at addressing the data scarcity issue in dexterous manipulation, which has been a significant challenge in the field of robotics [3][12]. Research Background - Dexterous manipulation data generation is difficult due to several reasons: 1. Traditional methods fail to generalize from simpler gripper designs to dexterous hands, and heuristic planning struggles with high-dimensional action optimization [7]. 2. High costs associated with manual teaching limit scalability and diversity of datasets [8]. 3. Pure reinforcement learning is inefficient, often resulting in unnatural movements and low exploration efficiency [9]. 4. Existing datasets are primarily focused on grasping tasks, limiting their applicability to other fine manipulation scenarios [8]. 5. Trajectory replay methods have limited data diversity, as they can only perform spatial transformations in predefined scenarios [8]. DexFlyWheel Framework - DexFlyWheel proposes a new approach to data generation by leveraging a single demonstration to create diverse dexterous manipulation data, thus reducing reliance on large datasets [12][14]. - The framework consists of two core ideas: 1. Combining imitation learning with residual reinforcement learning to redefine the role of demonstrations, allowing for efficient transfer of learned trajectories to new scenarios [14]. 2. Establishing a self-improvement loop between data and models, enabling continuous enhancement of both data and strategy performance [17]. Experimental Results - The framework demonstrated significant improvements in data generation and strategy performance: 1. Data diversity increased dramatically, expanding from 1 demonstration to 500 generated trajectories, with scene variety increasing by 214 times and object types averaging 20 [27]. 2. Strategy generalization improved, with success rates rising from 16.5% to 81.9% on challenging test sets [28]. 3. DexFlyWheel outperformed baseline methods, achieving a data generation success rate of 89.8% and generating 500 diverse trajectories in just 2.4 hours, significantly faster than human demonstrations and trajectory replay methods [31]. Conclusion - DexFlyWheel addresses the long-standing data scarcity issue in dexterous manipulation by creating a self-improving data generation paradigm, which significantly reduces data collection costs and enhances generation efficiency and diversity [39]. - The framework is positioned as a crucial step towards making dexterous manipulation more applicable in real-world scenarios and advancing the development of general-purpose robots [39].
模仿学习无法真正端到端?
自动驾驶之心· 2025-10-08 23:33
Core Viewpoint - The article emphasizes that in the autonomous driving industry, the training methods are more critical than model architectures like VLA or world models, highlighting the limitations of imitation learning in achieving true end-to-end autonomous driving [2][14]. Limitations of Imitation Learning - Imitation learning assumes that expert data is optimal, but in the context of driving, there is no single perfect driving behavior due to the diverse styles and strategies of human drivers [3][4]. - The training data lacks consistency and optimality, leading to models that learn vague and imprecise driving patterns rather than clear and logical strategies [3][4]. - Imitation learning fails to distinguish between critical decision-making scenarios and ordinary ones, resulting in models that may make fatal errors in crucial moments [5][6]. Key Scene Identification - The article discusses the importance of identifying key scenes in driving, where the model's output precision is critical, especially in complex scenarios [7][8]. - It introduces the concept of "advantage" from reinforcement learning, which helps define key states where optimal actions significantly outperform others [7]. Out-of-Distribution (OOD) Issues - Open-loop imitation learning can lead to cumulative errors, causing the model to enter states that differ from the training data distribution, resulting in performance degradation [8][10][12]. - The article illustrates that models trained purely on imitation learning may struggle in critical situations, such as timely lane changes, due to their reliance on suboptimal behaviors learned from human data [13]. Conclusion - The core of technological development lies in identifying key routes and bottlenecks rather than merely following trends, suggesting a need for new methods beyond imitation learning to address its limitations [14].
VLA搞到现在,可能还是情绪价值的内容偏多一些......
自动驾驶之心· 2025-09-20 16:03
Core Insights - The article discusses the current state of end-to-end (E2E) technology in both academia and industry, highlighting the differences in approach and data availability between the two sectors [1][4][5] - It emphasizes the importance of data iteration speed in the AI model development process, suggesting that a slow data iteration can hinder technological advancements [2][4] - The article also explores the role of reinforcement learning in enhancing Vision-Language Models (VLA), particularly in scenarios where there are no definitive correct answers [6][7][9][10] Summary by Sections End-to-End Technology - The academic field is experiencing a proliferation of end-to-end methodologies, with various approaches emerging [1] - In contrast, the industrial sector is more pragmatic, facing computational limitations that exclude some popular models, but benefiting from vast amounts of data [4] - The success of models like ChatGPT is attributed to the internet's ability to provide extensive data, which is also true for the automotive industry where companies can easily gather massive driving data [4] Data and Technology Iteration - The article stresses that as technology evolves rapidly, the iteration of datasets must keep pace; otherwise, it will impede technological progress [2] - Research teams are increasingly publishing datasets alongside their papers to maintain high-impact outputs [3] Reinforcement Learning and VLA - Reinforcement learning is suitable for problems where there are no correct answers, only characteristics of correct and incorrect answers [7] - The training process in reinforcement learning allows for the identification of optimal solutions based on reward systems, thus reducing the need for extensive demonstration data [9] - The article notes that while short-term results of VLA applications may be uncertain, the long-term potential is widely recognized [10][11] Future of VLA - The article suggests that the importance of algorithms in VLA models extends beyond mere performance metrics; factors such as data availability and training strategies are crucial [12] - The community is encouraged to engage in discussions about the development and challenges of autonomous driving technologies [5][13][16]
当前的自动驾驶VLA,还有很多模块需要优化...
自动驾驶之心· 2025-09-18 11:00
Core Viewpoint - VLA (Vision-Language-Action) is emerging as a mainstream keyword in autonomous driving, with rapid advancements in both academia and industry, aiming to overcome the limitations of traditional modular architectures and enhance the capabilities of autonomous systems [1][5]. Summary by Sections VLA Research and Development - The transition from traditional modular architectures to end-to-end models is marked by the introduction of VLA, which aims to unify sensor inputs directly into driving commands, addressing previous bottlenecks in the development of autonomous driving systems [2][5]. - The VLA model leverages large language models (LLMs) to enhance reasoning, explanation, and interaction capabilities, making it a significant advancement in the field [5]. Traditional Modular Architecture - Early autonomous driving systems (L2-L4) utilized a modular design, where each module (e.g., object detection, trajectory prediction) was developed independently, leading to issues such as error accumulation and information loss [3]. - The limitations of traditional architectures include reliance on manually designed rules, making it difficult to handle complex traffic scenarios [3][4]. Emergence of Pure Vision End-to-End Models - The rise of pure vision end-to-end models, exemplified by NVIDIA's DAVE-2 and Wayve, aimed to simplify system architecture through imitation learning, but faced challenges related to transparency and generalization in unseen scenarios [4][5]. VLA Paradigm - The VLA paradigm introduces a new approach where language serves as a bridge between perception and action, enhancing the model's interpretability and trustworthiness [5]. - VLA models can utilize pre-trained knowledge from LLMs to better understand complex traffic situations and make logical decisions, improving generalization to novel scenarios [5]. Course Objectives and Structure - The course aims to provide a systematic understanding of VLA, addressing gaps in knowledge and practical skills, and includes a comprehensive curriculum covering various aspects of VLA research [6][12]. - The program consists of 12 weeks of online group research, followed by 2 weeks of paper guidance, and an additional 10 weeks for paper maintenance, focusing on both theoretical and practical applications [7][30]. Enrollment and Requirements - The course is designed for individuals with a background in deep learning and basic knowledge of autonomous driving algorithms, requiring familiarity with Python and PyTorch [16][19]. - The class size is limited to 6-8 participants to ensure personalized attention and effective learning [11]. Course Highlights - Participants will gain insights into classic and cutting-edge papers, coding skills, and methodologies for writing and submitting research papers, enhancing their academic and professional profiles [12][15][30].
西湖大学最新!ARFM:结合VLA模仿学习与强化学习的优势
具身智能之心· 2025-09-11 02:07
Core Viewpoint - The article discusses the limitations of current visual-language-action (VLA) models in complex tasks and introduces the Adaptive Reinforcement Flow Matching (ARFM) method to enhance their performance by integrating reinforcement learning (RL) capabilities with flow matching advantages [1][2][4]. Summary by Sections Current Status of VLA Models - VLA models based on flow matching have shown excellent performance in general robotic manipulation tasks, validated by large-scale pre-trained systems like RT-1 and PaLM-E, but they struggle with action precision in complex downstream tasks due to reliance on imitation learning [4][5]. Existing Solutions and Limitations - Previous attempts to fine-tune VLA models using offline RL methods, such as ReinboT, have been limited in effectiveness due to the indirect guidance of action prediction, highlighting the need for more effective offline RL fine-tuning methods [4][5]. Main Contributions - The ARFM method is introduced as a novel offline RL post-training approach specifically designed for VLA flow models, addressing the challenges of data quality extraction and improving the efficiency of offline RL fine-tuning [6][7]. Methodological Innovation - ARFM incorporates an adaptive scaling factor in the loss function to balance the advantages of RL while controlling gradient variance, leading to improved generalization, robustness against disturbances, and few-shot learning capabilities [6][8]. Experimental Validation - Extensive experiments on the LIBERO simulation benchmark and the UR5 robotic arm platform demonstrate that ARFM outperforms existing methods in various aspects, including generalization ability, robustness to dynamic disturbances, and efficiency in few-shot learning [6][8][29]. Core Algorithm Design - The ARFM framework is built around energy-weighted loss to integrate RL signals and an adaptive mechanism to ensure training stability, effectively overcoming the limitations of traditional imitation learning and existing offline RL fine-tuning methods [8][11]. Experimental Setup - The experiments utilized the LIBERO benchmark platform, which includes four core task suites, and real-world scenarios with the UR5 robotic arm, focusing on various manipulation tasks under different conditions [29][30]. Key Experimental Results - ARFM demonstrated superior performance in multi-task learning, action perturbation robustness, few-shot learning efficiency, and continual learning capabilities compared to baseline models, confirming its practical value in real-world robotic applications [32][35][38]. Conclusion - The ARFM method effectively balances the retention of RL advantage signals and the control of flow loss gradient variance, leading to enhanced performance in VLA flow models across various tasks and conditions, showcasing its applicability in real-world scenarios [49][47].
从近1000篇工作中,看具身智能的技术发展路线!
自动驾驶之心· 2025-09-07 23:34
Core Insights - The article discusses the evolution and challenges of embodied intelligence, emphasizing the need for a comprehensive understanding of its development, issues faced, and future directions [4][5]. Group 1: Robotic Manipulation - The survey on robotic manipulation highlights the transition from mechanical programming to embodied intelligence, focusing on the evolution from simple grippers to dexterous multi-fingered hands [6][7]. - Key challenges in dexterous manipulation include data collection methods such as simulation, human demonstration, and teleoperation, as well as skill learning frameworks like imitation learning and reinforcement learning [6][7]. Group 2: Navigation and Manipulation - The discussion on robotic navigation emphasizes the high costs and data difficulties associated with real-world training, proposing Sim-to-Real transfer as a critical solution [8][13]. - The evolution of navigation techniques is outlined, transitioning from explicit memory to implicit memory, while manipulation methods have expanded from reinforcement learning to imitation learning and diffusion strategies [13][14]. Group 3: Multimodal Large Models - The exploration of embodied multimodal large models (EMLMs) indicates their potential to bridge the gap between perception, cognition, and action, driven by advancements in large model technologies [15][17]. - Challenges identified include cross-modal alignment difficulties, high computational resource demands, and weak domain generalization [17]. Group 4: Embodied AI Simulators - The analysis of embodied AI simulators reveals their role in enhancing the realism and interactivity of training environments, with a focus on 3D simulators and their applications in visual exploration and navigation [18][22]. - Key challenges for simulators include achieving high fidelity, scalability, and effective interaction capabilities [22]. Group 5: Reinforcement Learning - The survey on reinforcement learning in vision outlines its application in multimodal large language models and the challenges posed by high-dimensional visual inputs and complex reward designs [24][27]. - Core research directions include optimizing visual generation and enhancing cross-modal consistency through reinforcement learning [27]. Group 6: Teleoperation and Data Collection - The discussion on teleoperation of humanoid robots highlights the integration of human cognition with robotic capabilities, particularly in hazardous environments [28][30]. - Key components of teleoperation systems include human state measurement, motion retargeting, and multimodal feedback mechanisms [30]. Group 7: Vision-Language-Action Models - The comprehensive review of vision-language-action (VLA) models outlines their evolution and applications across various fields, including humanoid robotics and autonomous driving [31][34]. - Challenges in VLA models include real-time control, multimodal action representation, and system scalability [34].
端到端自动驾驶的万字总结:拆解三大技术路线(UniAD/GenAD/Hydra MDP)
自动驾驶之心· 2025-09-01 23:32
Core Viewpoint - The article discusses the current development status of end-to-end autonomous driving algorithms, comparing them with traditional algorithms and highlighting their advantages and limitations [3][5][6]. Group 1: Traditional vs. End-to-End Algorithms - Traditional autonomous driving algorithms follow a pipeline of perception, prediction, and planning, where each module has distinct inputs and outputs [5][6]. - The perception module takes sensor data as input and outputs bounding boxes for the prediction module, which then outputs trajectories for the planning module [6]. - End-to-end algorithms, in contrast, take raw sensor data as input and directly output path points, simplifying the process and reducing error accumulation [6][10]. Group 2: Limitations of End-to-End Algorithms - End-to-end algorithms face challenges such as lack of interpretability, safety guarantees, and issues related to causal confusion [12][57]. - The reliance on imitation learning in end-to-end algorithms limits their ability to handle corner cases effectively, as they may misinterpret rare scenarios as noise [11][57]. - The inherent noise in ground truth data can lead to suboptimal learning outcomes, as human driving data may not represent the best possible actions [11][57]. Group 3: Current End-to-End Algorithm Implementations - The ST-P3 algorithm is highlighted as an early example of end-to-end autonomous driving, focusing on spatiotemporal learning with three core modules: perception, prediction, and planning [14][15]. - Innovations in ST-P3 include a perception module that uses a self-centered cumulative alignment technique, a dual-path prediction mechanism, and a planning module that incorporates prior information for trajectory optimization [15][19][20]. Group 4: Advanced Techniques in End-to-End Algorithms - The UniAD framework introduces a multi-task approach by incorporating five auxiliary tasks to enhance performance, addressing the limitations of traditional modular stacking methods [24][25]. - The system employs a full Transformer architecture for planning, integrating various interaction modules to improve trajectory prediction and planning accuracy [26][29]. - The VAD (Vectorized Autonomous Driving) method utilizes vectorized representations to better express structural information of map elements, enhancing computational speed and efficiency [32][33]. Group 5: Future Directions and Challenges - The article emphasizes the need for further research to overcome the limitations of current end-to-end algorithms, particularly in optimizing learning processes and handling exceptional cases [57]. - The introduction of multi-modal planning and multi-model learning approaches aims to improve trajectory prediction stability and performance [56][57].
基于深度强化学习的轨迹规划
自动驾驶之心· 2025-08-28 23:32
Core Viewpoint - The article discusses the advancements and potential of reinforcement learning (RL) in the field of autonomous driving, highlighting its evolution and comparison with other learning paradigms such as supervised learning and imitation learning [4][7][8]. Summary by Sections Background - The article notes the recent industry focus on new technological paradigms like VLA and reinforcement learning, emphasizing the growing interest in RL following significant milestones in AI, such as AlphaZero and ChatGPT [4]. Supervised Learning - In autonomous driving, perception tasks like object detection are framed as supervised learning tasks, where a model is trained to map inputs to outputs using labeled data [5]. Imitation Learning - Imitation learning involves training models to replicate actions based on observed behaviors, akin to how a child learns from adults. This is a primary learning objective in end-to-end autonomous driving [6]. Reinforcement Learning - Reinforcement learning differs from imitation learning by focusing on learning through interaction with the environment, using feedback from task outcomes to optimize the model. It is particularly relevant for sequential decision-making tasks in autonomous driving [7]. Inverse Reinforcement Learning - Inverse reinforcement learning addresses the challenge of defining reward functions in complex tasks by learning from user feedback to create a reward model, which can then guide the main model's training [8]. Basic Concepts of Reinforcement Learning - Key concepts include policies, rewards, and value functions, which are essential for understanding how RL operates in autonomous driving contexts [14][15][16]. Markov Decision Process - The article explains the Markov decision process as a framework for modeling sequential tasks, which is applicable to various autonomous driving scenarios [10]. Common Algorithms - Various algorithms are discussed, including dynamic programming, Monte Carlo methods, and temporal difference learning, which are foundational to reinforcement learning [26][30]. Policy Optimization - The article differentiates between on-policy and off-policy algorithms, highlighting their respective advantages and challenges in training stability and data utilization [27][28]. Advanced Reinforcement Learning Techniques - Techniques such as DQN, TRPO, and PPO are introduced, showcasing their roles in enhancing training stability and efficiency in reinforcement learning applications [41][55]. Application in Autonomous Driving - The article emphasizes the importance of reward design and closed-loop training in autonomous driving, where the vehicle's actions influence the environment, necessitating sophisticated modeling techniques [60][61]. Conclusion - The rapid development of reinforcement learning algorithms and their application in autonomous driving is underscored, encouraging practical engagement with the technology [62].
港大&清华最新!仅通过少量演示,实现动态物体操作的强泛化能力!
具身智能之心· 2025-08-21 00:03
Group 1 - The article discusses the challenges of dynamic object manipulation in industrial manufacturing and proposes a solution through a new system called GEM (Generalizable Entropy-based Manipulation) that achieves high generalization with minimal demonstration data [3][6]. - GEM combines target-centered geometric perception and mixed action control to effectively reduce data requirements while maintaining high success rates in dynamic environments [6][15]. - The system has been validated in real-world scenarios, achieving a success rate of over 97% in over 10,000 operations without the need for on-site demonstrations [6][44]. Group 2 - Dynamic object manipulation requires higher precision and real-time responsiveness compared to static object manipulation, making it a complex task [8]. - Existing methods face limitations such as the need for extensive demonstration data and poor scalability due to high costs associated with data collection in dynamic environments [11][13]. - The proposed entropy-based framework quantifies the optimization process in imitation learning, aiming to minimize the data needed for effective generalization [13][15]. Group 3 - The GEM system is designed to lower observation entropy and action conditional entropy, which are critical for reducing data requirements [15][16]. - The system utilizes a hardware platform with adjustable-speed conveyor belts and RGB-D cameras to track and manipulate objects effectively [20][21]. - Key components of GEM include a memory encoder that enhances performance by integrating historical data and a mixed action control mechanism that simplifies dynamic challenges [29][39]. Group 4 - Experimental results show that GEM outperforms seven mainstream methods in both simulated and real-world scenarios, with an average success rate of 85% [30][31]. - The system demonstrates robust performance across various moving speeds and object geometries, maintaining high success rates even with unseen objects [38][39]. - In practical applications, GEM has been successfully deployed in a cafeteria setting, handling challenges such as food residue and fast-moving items with a success rate of 97.2% [42][44].