文化消费

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“新民市集”解锁文化消费新体验
Sou Hu Cai Jing· 2025-08-10 13:14
Core Insights - The "New Min Market" in Changchun, held from August 9 to 10, features 54 stalls from 30 time-honored brands, 12 intangible cultural heritage techniques, and local specialties, creating a vibrant cultural landmark for the city [1][14] - The event aims to promote local heritage and culture while enhancing consumer engagement through discounts and convenient services [12][14] Group 1: Old Brands and Local Specialties - The market showcases well-known local brands such as Dongfahe, which has a history of 139 years, offering discounts of nearly 20% on products to attract visitors [4][8] - Other local brands like Zhendifeng also participate, emphasizing traditional flavors and recipes passed down through generations [6][8] Group 2: Intangible Cultural Heritage - The market features 12 intangible cultural heritage techniques, allowing visitors to witness traditional crafts and engage with artisans [10] - Artisans like Dong Tianrang, who creates sugar figurines, aim to educate the public about cultural heritage through interactive demonstrations [10] Group 3: Consumer Engagement and Services - The event distributed 24,000 consumer vouchers, enhancing the shopping experience and encouraging spending among visitors [13] - Services such as on-site ordering with home delivery for local specialties were introduced to improve convenience for shoppers [12][13] Group 4: Cultural and Economic Impact - The "New Min Market" is part of a broader initiative to revitalize the old street area, combining commerce, culture, and tourism to stimulate local economic growth [14] - The market not only preserves historical memory but also integrates modern consumer experiences, showcasing the city's cultural richness [14]
音乐节如何“唤醒”暑期文旅市场?
Yang Shi Xin Wen Ke Hu Duan· 2025-08-08 08:32
Core Viewpoint - The summer entertainment market in China is experiencing a significant boom, driven by the younger generation's travel and participation in music festivals and concerts, which are enhancing the cultural tourism economy [1][3][5] Group 1: Market Trends - The audience aged 18-24 accounts for 36.2% of attendees at large music festivals, indicating a strong interest from students during their summer vacations [3] - The shift from "resource-driven" to "emotion-driven" tourism highlights the importance of transforming cultural elements into perceivable emotional symbols to combat industry homogenization [5] Group 2: Consumer Experience - Music festivals provide immersive experiences that resonate with young consumers, who seek emotional value and unique cultural interactions beyond traditional tourist attractions [3][5] - Events like the Shanghai Spring Music Festival and the integration of local cultural elements into music festivals enhance consumer engagement and create new consumption experiences [3][5] Group 3: Economic Impact - Major concerts, such as Jay Chou's in Nanning, attracted 140,000 attendees and generated local consumption of 1.263 billion yuan, showcasing the multiplier effect of cultural consumption [5] - The integration of concert tickets with local tourism discounts and shopping incentives in places like Hainan and Xiamen reflects a growing trend of combining entertainment with broader economic benefits [5]
千年文化穿上身 “娃衣”催生新消费
Zhong Guo Qing Nian Bao· 2025-08-08 01:47
7月,江苏女孩席屿到贵州旅游,她喜欢的一名歌手是贵阳人,于是她带上了以歌手为原型的棉花娃 娃"周可可"。一天晚上,她路过贵阳的特色商业街区——一个汇集非遗体验、文创店铺、手工小铺等丰 富内容的"打卡点",在一个摊位前,被穿着苗族衣服的玩偶吸引了。 席屿拿出自己的"周可可"对比了一下,发现衣服刚好,银饰项链大了一些。"店里的苗族头饰没有适合 的尺寸,店主量了一下'可可'的头围,说马上手工做一个,等一会儿就能拿到。"几天后,在黔东南的 西江千户苗寨,席屿和手中的棉花娃娃一同穿着蓝色系的苗族服饰,留下合影。她在网上晒出照片,自 豪地说:"可可和苗族妆造适配性也太高了吧!" 这个夏天,玩偶们穿着民族服饰的"艺术照",越来越多地出现在社交媒体上。玩偶们在贵州、广西体验 西南少数民族风情,在福建簪花,在山西穿上"晋商大小姐"的裙子……在"娃衣热"背后,传统文化以更 轻巧、更可爱的方式,融入现代生活,催生出充满活力的文化消费新场景。 彭琬涵根据汉代玩偶衣服文物再创作的娃衣稿图(已申请版权保护)。受访者供图 微缩的服饰,浓缩的文化 最近,玩偶Labubu火了,它们身上的各种衣服也引人注目。在广西壮族自治区博物馆文创商店里的" ...
政策驱动下的五大消费新场景
Bei Jing Shang Bao· 2025-08-07 12:27
Core Viewpoint - Consumption is increasingly recognized as a key driver of economic growth, with a series of high-quality consumption policies being introduced since 2025 to invigorate the consumption market and accelerate the development of new consumption scenarios driven by technology and policy [1] Group 1: Launch Economy - Establish a new matrix for fashion launches by accelerating the construction of international consumption experience zones and encouraging the opening of flagship and innovative concept stores [3][4] - Create a global launch center to support the establishment of flagship stores and innovative concept stores in various districts, while promoting high-profile launch events [4] - Develop new international food brands by supporting high-quality development of catering enterprises and encouraging the establishment of flagship stores for domestic and international brands [4] Group 2: Digital Consumption - Support enterprises in innovating e-commerce models, including live streaming e-commerce and instant retail, to enhance service quality and digital consumption experiences [6][8] - Encourage the integration of traditional brands with digital transformation and cross-industry collaborations to stimulate the market potential of domestic products [7] - Establish a new benchmark for digital consumption by promoting the development of digital consumption experience centers and supporting innovative activities in live streaming e-commerce [8][9] Group 3: Event Economy - Promote high-profile sports events to enhance market operation capabilities and stimulate event-driven economic vitality [10] - Focus on cultivating a system of high-quality events, including international and local competitions, to enrich related consumption products and services [10][11] Group 4: Scene Integration - Strengthen the integration of tourism with various industries, creating demonstration scenarios for industrial tourism and enhancing rural tourism infrastructure [12] - Promote the development of diverse commercial spaces and encourage innovative operational models to revitalize commercial consumption areas [12][13] Group 5: Cultural Consumption - Explore new connotations of cultural and entertainment consumption by leveraging capital cultural resources and supporting the development of online performances and exhibitions [14][15] - Encourage the construction of cultural tourism projects and enhance the integration of cultural and commercial elements in urban spaces [14][15] Group 6: Technological Innovation - Promote the deep integration of artificial intelligence and gaming industries, supporting technological innovation in game development and operations [16] - Encourage the international expansion of gaming and e-sports enterprises, providing financial incentives for significant achievements in overseas markets [16] Group 7: Characteristic Consumption Districts - Develop characteristic consumption districts by integrating historical and cultural elements, enhancing the shopping environment, and promoting local fashion brands [17]
消费时评丨文化新空间激活“消费+审美”双引擎
Xiao Fei Ri Bao Wang· 2025-08-07 03:16
Core Viewpoint - The rapid development of new public cultural spaces in China, exceeding 40,000, is creating a vibrant cultural life for urban and rural residents, reflecting a people-centered development approach [1][2]. Group 1: Development of Public Cultural Spaces - New public cultural spaces are diverse and closely aligned with residents' lives, moving beyond traditional service models to a more flexible and sustainable ecosystem [1]. - These spaces enhance cultural consumption by integrating aesthetic design and user experience, making them attractive and impactful on public taste [1][2]. - The emergence of these spaces addresses the shortcomings of traditional venues, making cultural services more accessible, especially for grassroots communities [2]. Group 2: Policy and Economic Implications - The promotion of new public cultural spaces complements the national six-level public cultural facility system, focusing on user experience and social collaboration [2]. - These spaces are becoming key drivers of new cultural consumption, offering affordable or free services while integrating commercial elements to attract diverse consumer groups [2]. - In the context of cultural tourism integration, some cities are positioning these spaces as cultural landmarks to draw in youth and tourists, achieving a dual benefit of cultural accessibility and economic growth [2]. Group 3: Cultural Governance and Modernization - The transition from merely having cultural spaces to ensuring their quality and accessibility reflects advancements in social civilization and cultural governance modernization [3]. - These "cultural living rooms" embody the public's aspirations for a better life and signify a shift towards higher quality and deeper development in public cultural construction [3].
新华视点|暑期文旅市场亮点纷呈:从清凉游到主题展 消费潜力持续释放
Xin Hua She· 2025-08-06 08:28
Group 1: Summer Tourism Activities - Hunan Province's Loudi City is promoting "Cool Summer Tours" to boost the summer cultural tourism market [1] - In Lianyuan City, Longshan National Forest Park has created various water-related consumption activities, attracting visitors seeking relief from the heat [1] - Xinhua County's Sanliandong Scenic Area has opened a "Green Wild Fairyland" forest oxygen bar, quickly becoming a popular spot for tourists [3] Group 2: Cultural Consumption Trends - The 2025 Beijing International Trendy Toy Expo will be held from August 1 to 3, featuring major international IPs like Disney and Universal, alongside emerging domestic IPs [4] - The 2025 China International Digital Interactive Entertainment Expo showcases a variety of fields including games, anime, and smart entertainment, attracting tens of thousands of visitors [7] - The expo has participation from 800 well-known companies across 37 countries, highlighting Shanghai's growth in the gaming industry and its cultural inclusivity [9] Group 3: Night Economy Development - Urumqi City is experiencing a vibrant night economy, with various entertainment and dining options attracting large crowds [19] - The Tianshan Mingyue City in Urumqi features a mix of dining, leisure, and performance activities, enhancing cultural engagement and stimulating consumer spending [23] Group 4: Thematic Art Exhibitions - The "Hello! Giant Panda" themed art exhibition in Hong Kong celebrates the 28th anniversary of Hong Kong's return to China, showcasing panda-themed artworks [16][20]
2025上海书展来了:文体商旅融合,打造夏日文化消费盛宴
Xin Lang Cai Jing· 2025-08-06 07:22
Core Points - The 2025 Shanghai Book Fair will take place from August 13 to 19, featuring diverse cultural experiences and activities aimed at enhancing urban life and cultural consumption [1][4][10] Group 1: Event Highlights - The book fair will introduce a "dual main venue" concept with the Shanghai Book City and the Shanghai Exhibition Center, showcasing over 12,000 types of books and hosting around 300 events [10][12] - Hunan Province will be the guest province, presenting over 4,000 quality books and 29 significant activities, including new book launches and author interactions [4][5] - The event will feature a "Reading Night Market" from August 13 to 18, offering various cultural and creative products, food, and entertainment [14][16] Group 2: Cultural Activities - The Shanghai Exhibition Center will host significant cultural reading activities, including discussions with renowned authors and scholars, focusing on various themes such as social sciences and cultural life [8][9] - The U-Town venue in Zhejiang will serve as a sub-venue, promoting a blend of reading and tourism experiences, with international authors participating in discussions on cross-cultural topics [13] Group 3: Special Features - The event will include a "Cultural and Creative Exhibition Area" showcasing products from well-known cultural brands and local specialties [8][9] - Special ticket packages will be available, including discounted entry to the Ancient Egyptian Civilization Exhibition for book fair attendees [16][17]
从“贴”近生活到“穿越”考古 文创产品玩出科技新花样 新消费体验别样精彩
Zheng Quan Ri Bao· 2025-07-25 16:11
Core Insights - The Chinese cultural and creative industry is undergoing a paradigm shift driven by technology, with significant growth in museum product sales, reaching 3.428 billion yuan in 2024, a 63.7% increase year-on-year [1] - The integration of AI, VR, and AR technologies is enhancing visitor experiences in museums and cultural sites, making cultural services more personalized and engaging [2][4] - Local government policies are supporting the fusion of technology and cultural industries, encouraging innovative applications of new technologies in tourism and cultural consumption [4][5] Group 1: Industry Growth and Trends - The cultural and creative industry is experiencing a transformation, with cultural symbols becoming consumer hotspots, supported by advanced technologies [1] - The introduction of AR technology in museums allows for immersive experiences, enhancing visitor engagement and interaction with exhibits [2][3] - The rise of AR products, such as AR fridge magnets, showcases how technology can redefine traditional cultural items into interactive experiences [3] Group 2: Technological Integration - The use of AI, VR, and AR is creating new pathways for cultural experiences, allowing for dynamic storytelling and interactive engagement with historical artifacts [2][4] - Projects like the VR archaeological experience at Sanxingdui provide visitors with immersive insights into historical contexts, enhancing cultural preservation efforts [6][7] - The combination of regional culture and technology is transforming static cultural symbols into engaging consumer experiences, fostering deeper connections with visitors [7] Group 3: Policy Support and Market Dynamics - Local governments are actively promoting the integration of technology in cultural consumption, with initiatives aimed at enhancing service levels in tourism and commercial sectors [4] - The market is witnessing a mix of responses to technological applications, with some projects lacking depth in storytelling, leading to consumer fatigue [6] - To avoid homogenization, the industry must focus on unique product features and meaningful cultural narratives, leveraging technology to enhance consumer engagement [6][8]
市场火热 文化消费释放澎湃活力
Jing Ji Wang· 2025-07-24 09:49
Group 1: Film Industry Growth - The film industry in China has shown robust growth in the first half of the year, with total box office revenue exceeding 300 billion yuan, marking a 22.91% year-on-year increase [2] - The domestic animated film "Nezha: Birth of the Demon Child" has emerged as a phenomenon, achieving over 15 billion yuan in box office and becoming a significant driver for related industries [2][3] - The film has also gained global recognition, ranking fifth in the all-time box office list, with total viewership reaching 324 million [2] Group 2: Museum and Cultural Experience - Museum visits have surged, with a record 60.49 million visitors during the May Day holiday, reflecting a shift from quantity to quality in cultural offerings [4] - The integration of technology has enhanced visitor experiences, with over 60 museums in Hubei establishing standardized digital collections and interactive displays [4] - National policies have been introduced to support museum development, including optimizing ticket management and enhancing the museum system [5][6] Group 3: Live Performance Market - The live performance market has experienced significant growth, with 33,500 performances generating 2.159 billion yuan in ticket sales during the May Day holiday [7] - Major concerts have driven local economies, with increased spending on accommodation, dining, and transportation by attendees [7] - Predictions indicate that the concert market will continue to thrive, contributing to urban economic development and consumer spending [8]
“苏超”的独白:我的热度,从何而来|年中观察
Mei Ri Jing Ji Xin Wen· 2025-07-22 12:37
Core Viewpoint - The rise of the Jiangsu Urban Football League, known as "Su Chao," has transformed from a local event to a nationwide sensation, driven by cultural consumption trends and community engagement [2][6][44]. Group 1: Cultural Consumption Trends - The first half of the year saw "Su Chao," "Ningbo Super," and "LABUBU" emerge as top cultural consumption trends, highlighting the importance of spectacle, topic engagement, and emerging consumer sentiments [2]. - "Su Chao" has captivated audiences, with its appeal rooted in the excitement of local rivalries and community pride, reflecting a deeper cultural connection beyond just sports [6][9]. Group 2: Key Events and Milestones - The inaugural Jiangsu Football Development Key Cities Competition took place on November 17, 2024, marking the beginning of "Su Chao" [19]. - The league officially launched on May 10, 2025, with the first match attracting 18,000 spectators, indicating strong local interest [19][20]. - By the third round of matches, attendance surged, with a record 60,396 spectators at a match on July 5, 2025, showcasing the league's growing popularity [40]. Group 3: Marketing and Sponsorship - The league's marketing strategy included a low ticket price, making matches accessible and appealing to a broader audience, which contributed to its initial success [20]. - Major sponsorship deals were secured, with companies like JD.com and Yili becoming official sponsors, further enhancing the league's visibility and commercial viability [31]. Group 4: Community Engagement and Cultural Impact - The league has become a platform for local cultural expression, with events incorporating regional traditions and community participation, thus fostering a sense of belonging among fans [26][42]. - The narrative surrounding "Su Chao" emphasizes not just competition but also the celebration of local identity and community spirit, resonating with a wide audience [44][45].