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《代号:暗夜传奇》
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6月游戏获批版号创近几年新高 机构看好AI助推下行业降本增收潜力(附概念股)
Zhi Tong Cai Jing· 2025-06-24 23:18
Industry Overview - The National Press and Publication Administration announced the approval of 147 domestic game licenses and 11 imported game licenses in June, marking a recent high in license issuance [1] - The gaming industry is experiencing a recovery, with the market size reaching 28.05 billion yuan in May, a year-on-year increase of approximately 9.9% [1] - The overseas sales revenue of domestically developed games was 1.58 billion USD, reflecting a year-on-year growth of 6.9% [1] Policy Support - The Zhejiang Provincial Department of Commerce and 17 other departments issued measures to support the internationalization of the gaming industry, proposing 20 specific initiatives to enhance global competitiveness [2] - Beijing's support measures for the gaming and esports industry emphasize the promotion of high-quality game creation and the integration of technology innovation, particularly in AI and AIGC [2] Company Developments - Tencent launched the "Hunyuan Game Visual Generation Platform," significantly optimizing game asset generation and production processes, enhancing design efficiency by several times [3] - Tencent's Q1 gaming revenue reached 59.5 billion yuan, with international market revenue of 16.6 billion yuan, a year-on-year increase of 23% [4] - NetEase reported Q1 revenue of approximately 28.8 billion yuan, with a net profit of about 10.3 billion yuan, marking a year-on-year increase of over 30% [4] Market Outlook - Analysts are optimistic about the gaming sector, anticipating a performance turning point due to stable game license issuance and supportive policies for AI integration [3] - The gaming sector is expected to benefit from the release of new products and the ongoing integration of AI technology, which is accelerating commercialization [3]
5月共130款国产游戏获批 机构:游戏板块业绩具备长期向好趋势(附概念股)
Zhi Tong Cai Jing· 2025-05-21 23:41
Group 1: Game Approval and Market Trends - In May, the National Press and Publication Administration approved 130 domestic online games and 14 imported games, totaling 144 approvals, setting a new record for monthly approvals in nearly two years [1] - Notable domestic games include Perfect World's "异环," which has garnered significant attention with 9.6 million views on Bilibili and over 2.01 million reservations on TapTap [1] - The gaming industry is showing signs of recovery, with the Chinese game market size reaching 857.04 billion yuan in Q1 2025, a year-on-year growth of 17.99% [3] Group 2: Tencent's Innovations and Financial Performance - Tencent launched an industrial-grade AIGC game content production engine, which is expected to enhance efficiency for small and independent game developers [2] - Tencent's gaming revenue for Q1 2025 reached 59.5 billion yuan, with international market revenue growing by 23% to 16.6 billion yuan [2][4] - The introduction of AI technologies in games like "和平精英" has led to a 16% year-on-year increase in user engagement [2] Group 3: Other Companies' Performance - NetEase reported Q1 2025 revenue of approximately 28.8 billion yuan, a year-on-year increase of over 7%, with net profit exceeding 10.3 billion yuan, marking a record high for the company [4] - Zhongjiu Mobile plans to launch a new game, "代号:暗夜传奇," in H1 2025, focusing on agile development to enhance competitiveness in the mini-game market [4]