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苹果副总裁中国行直播带货量反超库克 入职近四十年!
Sou Hu Cai Jing· 2025-12-04 13:01
Core Insights - Apple aims to boost iPhone sales through live interactions with consumers, as demonstrated by Greg "Joz" Joswiak's recent live stream event [1][3] - The live stream event successfully surpassed the sales performance achieved by CEO Tim Cook during his previous live stream in October [3][6] Group 1: Event Details - Greg "Joz" Joswiak, Apple's Senior Vice President of Worldwide Marketing, engaged with Chinese consumers in a live stream on December 4 [1][7] - The live stream was intended to drive iPhone sales, with a specific goal to exceed the sales figures from Tim Cook's earlier live stream [3][6] Group 2: Previous Live Stream - Tim Cook's live stream on October 13 announced the launch of iPhone Air in China, with pre-orders starting on October 17 and official sales beginning on October 22 [6][16] - Apple has not disclosed specific sales figures resulting from either live stream event [6]
初代苹果鼠标设计公司,正在与AI做朋友
财富FORTUNE· 2025-12-03 13:08
"AI在执行力方面非常出色。你只需要告诉它从A点前往B点,他就能给出好的方案。"但执行过程的呈现则需要人类"同理心"的介入。Mike Peng解释道,"从A点到B点的经历,会给人什么感受?哪些情绪与之相关?这些就是我们这样的设计者才能做到的事。" IDEO的玩乐属性在业内颇为知名,其坐落于美国旧金山的办公室堆满了玩具,很多创意与设计灵感从中诞生。Mike Peng说,他从中获得的最 深刻见解是:"没有对抗就没有游戏。" "我们每天所做的事就是试图让事情变得更加简单、更加快捷。但事实上,游戏的本质总是在于克服困难,达成目标,打败终极大Boss。这一 切都与对抗有关。所以,设计师们需要一些健康的'对抗',从中获得成就感与多巴胺的释放。"他说。 Mike Peng表示,在每个项目开始前,IDEO都会做一件事——向AI提出问题,在得到答案后,创造比AI给出结果更好的东西。这个过程就是对 抗竞品,对抗已有的平庸与普通,对抗从已知集合中直接选取答案的诱惑。 苹果公司在开发其首款图形界面电脑Apple Lisa时,找到吉姆·尤琴克(Jim Yurchenco)为它设计一款鼠标。在四十多年前的当时,市面上唯一 的鼠标产品来自 ...
产品经理的工作可能要反过来做了
3 6 Ke· 2025-11-24 02:23
Core Insights - The role of product managers is being fundamentally transformed due to advancements in AI technology, particularly large language models, which are changing how software interacts with users [1][10][12] Group 1: Historical Context of Software Development - Early computers operated on command-line interfaces, requiring users to input specific commands without understanding [2][4] - The introduction of graphical user interfaces in the 1980s, such as the Macintosh, allowed users to interact with computers through visual elements, making software more user-friendly [3][5] - The evolution of mobile devices, particularly the iPhone, further simplified interactions by breaking down functionalities into individual apps [4][6] Group 2: Limitations of Traditional Software Design - Traditional software design has led to increasingly complex and bloated products due to the need for manual design of interfaces, processes, and functionalities [6][8] - Customization demands from clients have resulted in software that resembles a marketplace rather than a streamlined product, complicating user experience [8][9] Group 3: Impact of AI on Software Paradigms - The emergence of large language models has the potential to eliminate the need for traditional software components like interfaces and processes, as these models can understand user intent and execute tasks autonomously [10][12] - Current software products are evolving along two main paths: foundational reconstruction and chatbot integration, with the latter serving as a transitional tool for users accustomed to traditional interfaces [15][23] Group 4: Future of Software as Intelligent Agents - The future of software is envisioned as "living entities" that continuously engage with users, adapting to their needs and preferences, rather than static tools [30][35] - This shift requires a rethinking of product design, focusing on user scenarios and interaction methods, moving away from traditional button-based interfaces to more intuitive, context-aware systems [36][39] - Product managers will need to design these intelligent agents with capabilities such as intent understanding, emotional sensing, and long-term memory, while the coding aspect can be handled by AI [40][41]
曾被乔布斯逼到崩溃,苹果8号工程师反手做了个工具“让老板自己设计”,竟在十分钟内定下Mac计算器原型,一用就是近20年
猿大侠· 2025-11-15 04:11
Core Viewpoint - The article narrates a story about Chris Espinosa, one of Apple's earliest employees, who creatively addressed Steve Jobs' design critiques by allowing him to directly manipulate the design of a calculator program, leading to a successful outcome and highlighting the importance of hands-on experience in design processes [2][19][24]. Group 1: Background of Chris Espinosa - Chris Espinosa joined Apple at the age of 14, making him one of the youngest employees [4]. - After a brief period in college, he was persuaded by Steve Jobs to return to Apple to work on the Macintosh project, emphasizing the unique opportunity to be part of its creation [5][6]. Group 2: The Design Challenge - Espinosa faced continuous criticism from Jobs regarding the design of a calculator program for the Macintosh, leading to a frustrating iterative process [11][12]. - The team was under pressure to create technical documentation and tools for third-party developers, with QuickDraw being a core component of the Mac system [8][9]. Group 3: Innovative Solution - To resolve the design impasse, Espinosa created a "Steve Jobs Self-Made Calculator Kit," allowing Jobs to directly adjust design parameters, which led to a satisfactory design outcome [13][15][24]. - This approach demonstrated the effectiveness of hands-on interaction over verbal communication in design processes [24]. Group 4: Impact and Legacy - The calculator program, finalized based on Jobs' adjustments, was included in the first Macintosh released in 1984 and remained in use for 17 years until the introduction of Mac OS X [18]. - The method used by Espinosa is considered a precursor to modern visual design tools, showcasing the importance of user interaction in software design [19][21]. Group 5: Reflections on Management Style - The story illustrates Jobs' management style, where he knew what he wanted but struggled to articulate it, highlighting the need for direct engagement in the design process [23][24]. - The anecdote reflects a broader commentary on the evolution of design processes in tech companies, contrasting the past's individual decision-making with today's collaborative approaches [25].
曾被乔布斯逼到崩溃,苹果8号工程师反手做了个工具“让老板自己设计”,竟在10分钟内定下Mac计算器原型,一用就是近20年
程序员的那些事· 2025-11-14 04:43
Core Insights - The article narrates a story about Chris Espinosa, one of Apple's earliest employees, who faced challenges in designing a calculator program for the Macintosh due to Steve Jobs' high standards and constant feedback [1][6][9] - Espinosa's innovative solution involved creating a "Steve Jobs Self-Made Calculator Kit," allowing Jobs to directly manipulate the design parameters, which ultimately led to a successful calculator interface for the Macintosh [11][12][22] Group 1: Background of Chris Espinosa - Chris Espinosa joined Apple at the age of 14, making him one of the youngest employees [2] - He initially left Apple to attend the University of California, Berkeley, but was persuaded by Jobs to return and join the Macintosh team [3][4] Group 2: Design Challenges and Solutions - Espinosa faced repeated criticism from Jobs regarding the design of the calculator, leading to a frustrating iterative process [9][10][21] - The breakthrough came when Espinosa created a toolkit that allowed Jobs to customize the design himself, which proved to be an effective communication method [11][12][22] Group 3: Impact and Legacy - The calculator design, finalized based on Jobs' preferences, was included in the first Macintosh released in 1984 and remained in use for nearly 20 years [16][22] - This incident highlighted a unique aspect of Jobs' management style, where he preferred hands-on interaction over verbal communication, influencing future software design practices at Apple [17][21][23]
曾被乔布斯逼到崩溃,苹果8号工程师反手做了个工具“让老板自己设计”,竟在十分钟内定下Mac计算器原型,一用就是近20年
3 6 Ke· 2025-11-13 03:02
Core Insights - The article narrates a story about Apple's early team designing the Mac calculator, highlighting Steve Jobs' demanding nature and the innovative solution proposed by Chris Espinosa to meet his expectations [1][4][10] Group 1: Background of Chris Espinosa - Chris Espinosa was one of Apple's earliest and youngest employees, joining at the age of 14 during the mid-1970s when Apple was a small startup [4] - He left Apple to attend the University of California, Berkeley, but was persuaded by Jobs to drop out and rejoin the company to work on the Macintosh project [4][6] Group 2: The Design Challenge - Espinosa faced continuous criticism from Jobs regarding the design of a calculator program for the Macintosh, leading to multiple revisions that failed to satisfy Jobs [6][7] - The team was under pressure to create technical documentation and tools for third-party developers, with QuickDraw being a core component of the Mac system [6][7] Group 3: Innovative Solution - To address Jobs' dissatisfaction, Espinosa created a "Steve Jobs Self-Made Calculator Kit," allowing Jobs to directly manipulate design parameters instead of providing verbal feedback [8][9] - This approach proved effective, as Jobs was able to quickly create a design he was satisfied with, which was later implemented by the engineering team [9][10] Group 4: Impact and Legacy - The calculator design, which emerged from this innovative process, became a staple of the Macintosh operating system, remaining in use for nearly 20 years until the introduction of Mac OS X in 2001 [9][12] - The story illustrates a unique aspect of Jobs' management style, emphasizing hands-on experience over traditional presentations, which has influenced software design practices [12][13]
谁会成为AI时代的苹果公司?
Tai Mei Ti A P P· 2025-10-26 08:41
Core Insights - The AI startup landscape is experiencing a historic shift, with AI startups capturing 51% of global venture capital investment, surpassing all other sectors combined [1] - The global AI market investment is nearing $200 billion, but truly disruptive companies akin to Apple have yet to emerge [2] - The AI entrepreneurial journey can be divided into three distinct phases: foundational period (2022-2023), application exploration (2024), and vertical integration (2025) [3][4] Investment Trends - In 2025, over half of the 169 startups presented at Y Combinator's summer demo day will focus on AI agents, indicating a shift towards vertical specialization [3] - The global number of AI unicorns has decreased by 12.5% year-over-year, reflecting a structural adjustment in the market [3] - By Q3 2025, global venture capital reached $95.6 billion, but the number of deals fell to the lowest level since 2016, showing increased selectivity among investors [7] Market Dynamics - The AI industry is characterized by a bifurcation: a thriving application layer contrasted with high barriers and resource concentration in the infrastructure sector [4] - The AI startup ecosystem in China is transitioning from the "AI Six Tigers" to the "AI Six Dragons," with many early players struggling to achieve sustainable operations [7] - A significant 62% of global AI startups have iterated their products more than three times within 18 months, yet only 17% have achieved a positive commercial cycle [7] Future Outlook - The AI sector is moving from a resource supply-driven model to one focused on innovation empowerment [11] - Emerging players in the AI chip design space, such as Haiguang Information and Cambrian, are showing substantial revenue growth, indicating the potential of domestic AI chips [10] - The future of AI companies lies in long-term thinking, ecosystem development, and user-centric approaches, akin to Apple's historical evolution [12]
History of Apple: Company timeline and facts
Yahoo Finance· 2025-10-25 20:17
Core Insights - Apple has evolved from a garage startup in 1976 to one of the world's most valuable companies, currently valued at nearly $4 trillion, showcasing its significant impact on the technology industry and consumer electronics [8][37]. Company History - Apple was founded in 1976 by Steve Jobs and Steve Wozniak, initially selling the Apple I board kits, which later evolved into the popular Apple II model [4][5]. - The introduction of the Macintosh in 1984 marked a pivotal moment, as it featured a graphical user interface and mouse, setting Apple apart from competitors [21][7]. - After a period of mismanagement in the 1990s, Steve Jobs returned in 1997, leading to a resurgence in innovation and product development, including the iMac and iPod [9][10][27]. - Under Tim Cook's leadership, Apple became the first trillion-dollar company by market value, launching successful products like the Apple Watch and AirPods [15][35]. Product Development and Innovation - The Macintosh was revolutionary for its time, integrating a monitor and CPU into a single unit, which made personal computing more accessible [3][21]. - The iPhone, released in 2007, became Apple's biggest revenue generator, surpassing sales of computers and iPods [30][13]. - Apple has consistently capitalized on consumer trends, leading the market with innovative products and a strong brand identity [11][7]. Financial Milestones - Apple's initial public offering in 1980 was the largest since Ford's IPO in 1956, and a $10,000 investment at that time would be valued at approximately $19 million by late 2025 [20]. - The company's market capitalization reached $10 billion in 1999, a significant increase from $2 billion the previous year, reflecting growing investor confidence [28]. - In 2025, Apple announced a commitment to invest $600 billion over four years to enhance domestic manufacturing, supporting over 450,000 jobs [17][37]. Strategic Decisions - Jobs' return to Apple involved halting licensing agreements for its OS, which had diluted the brand's value, and refocusing on core product development [26][9]. - The shift of manufacturing to China under Cook's leadership faced criticism, prompting Apple to invest in domestic production as part of the "American Manufacturing Program" [16][17]. - Apple's strategic focus on research and development, particularly in AI and machine learning, is expected to drive future growth and innovation [17].
乔布斯将登上美国创新1美元硬币
3 6 Ke· 2025-10-16 02:17
Core Viewpoint - The U.S. Mint announced the design of the 2026 "American Innovation" $1 coin, featuring Steve Jobs, co-founder of Apple Inc. [1] Group 1: U.S. Innovation $1 Coin Program - The U.S. Innovation $1 Coin Program was officially launched by the U.S. Mint in 2018, aimed at commemorating individuals and achievements that made groundbreaking contributions in various fields [3] - The selection criteria for honorees include the breakthrough aspect, requiring innovations to achieve a "from 0 to 1" breakthrough or significantly change the industry landscape, and the impact aspect, necessitating long-term positive effects on production methods, lifestyles, and technological progress [3] - The program is designed for long-term rolling issuance, with multiple coins released annually, each typically having a 12-month circulation period [3] Group 2: Notable Innovators - Since the program's inception, several influential innovators have been commemorated, including Thomas Edison, who held over 1,000 patents and significantly changed human life with inventions like the light bulb [4] - The Wright brothers were also honored for their successful flight of the first airplane in 1903, which opened a new era in aviation [4] - Ralph Baer, known as the "father of video games," was recognized in 2021, and Tim Berners-Lee was honored for his invention of the World Wide Web, which profoundly impacted the internet industry [5] Group 3: Steve Jobs' Contributions - Steve Jobs was born on February 24, 1955, in San Francisco, California, and co-founded Apple in 1976, launching the first personal computer, "Apple I," which initiated the personal computer revolution [5] - Jobs led Apple to release several groundbreaking products, including the Macintosh in 1984, which popularized graphical user interfaces, transforming computers into consumer products [6] - After founding NeXT and Pixar, Jobs returned to Apple in 1997, leading the company to new heights with the introduction of the iPod, iPhone, and iPad, which redefined music consumption and mobile technology [6] - His relentless pursuit of design excellence and understanding of user experience have had a lasting impact on the global technology industry, inspiring future entrepreneurs and tech workers [6]
20年前,乔布斯最尴尬也最伟大的一次演讲
3 6 Ke· 2025-06-15 08:35
Core Points - Steve Jobs is recognized as a masterful speaker, known for his impactful presentations that have left a lasting impression on audiences [1][4] - His 2005 Stanford commencement speech, despite his initial nervousness, became one of his most celebrated addresses, resonating deeply with graduates and viewers alike [4][5] - The speech emphasized themes of connecting life experiences, love and loss, and the inevitability of death, which have inspired countless individuals [5][30] Group 1 - Jobs' confidence and stage presence were notable, often overshadowing the more human aspects of recent Apple presentations [1][2] - The 2005 speech was a departure from his usual self-assured demeanor, revealing his vulnerability and humility in front of a large audience [3][4] - The speech's popularity was amplified by the rise of the internet and platforms like YouTube, allowing it to reach a wider audience [4][6] Group 2 - Jobs shared three personal stories during the speech, focusing on the importance of following one's passion and the interconnectedness of life experiences [15][23] - He discussed his decision to drop out of college, which led him to pursue interests that ultimately influenced the design of Apple products [18][20] - The narrative of love and loss included his experience of being fired from Apple, which he later recognized as a pivotal moment that allowed him to rediscover his creativity [24][27] Group 3 - Jobs highlighted the significance of mortality in making life choices, encouraging graduates to live authentically and pursue their true passions [30][31] - His diagnosis of cancer served as a catalyst for reflection on life and death, reinforcing the message that life is finite and should be lived fully [32][33] - The closing message of "Stay hungry. Stay foolish." encapsulated his philosophy of lifelong learning and curiosity, urging graduates to embrace their journeys ahead [39]