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实体游戏,无暇赴死
Hu Xiu· 2025-06-21 16:07
Group 1 - The initial sales momentum of the Nintendo Switch 2 (NS2) indicates that early controversies did not significantly impact its market performance, with sales surpassing 3.5 million units within just four days of launch, exceeding the first-month sales of the original Nintendo Switch [1][2] - The NS2's sales trajectory suggests it may soon break the record of 4.5 million units sold within the first two months, previously held by Sony's PS4 and PS5 [1][2] - Despite the strong sales, there are concerns regarding Nintendo's shift in strategy towards physical game cartridges, which may affect the overall gaming ecosystem [3][4] Group 2 - Nintendo's introduction of the key card technology for NS2 means that physical cartridges will no longer store the game itself but will serve as activation and authentication mediums, requiring players to download the game content separately [4][5] - The majority of confirmed third-party games for NS2 will still be released in physical form as key cards, leading to a perception among players that publishers who include full games on cartridges are "heroes" [5][6] - The shift towards digital gaming has been ongoing, with significant growth in digital game sales observed during the pandemic, leading to a projected decline in physical game sales [24][25] Group 3 - The gaming industry has seen a gradual transition from physical to digital formats, with statistics indicating that by 2024, physical game revenue will account for only 4.6% of the global gaming market, while digital games will dominate at approximately 95.4% [25] - The pandemic has accelerated this transition, as more players adapted to purchasing digital games, leading to a significant increase in digital sales for companies like Nintendo, Sony, and Microsoft [23][24] - Despite the dominance of digital games, there remains a belief that physical games will not completely disappear, as they still hold value for players in terms of cost, ownership, and emotional connection [26][28] Group 4 - Nintendo's new "virtual card" feature allows digital games to mimic the experience of physical cartridges, enabling actions like lending and transferring games between devices, thus providing a sense of ownership [44][45] - This feature represents a potential compromise for Nintendo, allowing it to transition towards digital gaming while still respecting the preferences of traditional physical game users [48][49] - The ongoing evolution of gaming media suggests that the lines between physical and digital formats may continue to blur, with both formats coexisting in the future [50][51]
任天堂 Switch2 在美上市首周卖出11万台,屏幕被锤子砸50次后还能玩
Qi Lu Wan Bao· 2025-06-16 03:33
Group 1 - Nintendo announced that the Switch 2 sold 3.5 million units globally in its first four days, setting a new company record and potentially becoming the highest-selling game console at launch in history [1] - The Switch 2 broke the record for the highest launch sales of a game console in the United States, previously held by the PS4, with 1.1 million units sold in its first week [1] - Approximately 80% of the initial buyers also purchased "Mario Kart World," either as a standalone physical version or bundled with the console [1] Group 2 - The Switch 2 features a custom Nvidia processor, offering a tenfold performance improvement over its predecessor and supports AI technologies like DLSS [1] - The standard version of the Switch 2 is priced around 4,300 yuan in China, with some regions eligible for subsidies, reducing the price to approximately 3,600 yuan [1] - A recent durability test by JerryRigEverything revealed that while the screen quality of the Switch 2 is not exceptional, it has a surprisingly high hardness, surviving 50 hammer strikes before cracking but remaining functional [4] - The Switch 2 is equipped with a 7.9-inch side-lit LCD touchscreen with a resolution of 1080p, supporting a 120Hz G-SYNC variable refresh rate and HDR capabilities [4]
Switch 2芯片细节曝光!英伟达专门定制支持DLSS,网友:掌机模式相当于PS4
量子位· 2025-05-15 04:26
Core Viewpoint - The article discusses the confirmed specifications of the upcoming Switch 2, highlighting its custom NVIDIA chip, enhanced performance, and comparisons with previous models and competitors. Group 1: Hardware Specifications - Switch 2 features a custom NVIDIA chip with an 8-core CPU and 12GB LPDDR5X memory [1][6] - The GPU is based on the Ampere architecture, similar to the NVIDIA 30 series, with 1536 CUDA cores and support for DLSS [2][13] - The CPU operates at clock frequencies of 998MHz in docked mode and 1101MHz in handheld mode, with a maximum frequency of 1.7GHz [8][9] Group 2: Performance Comparisons - The performance in docked mode is comparable to PS4 Pro, while handheld mode performance is likened to PS4 [4][3] - The GPU's performance is rated at 3.072 TFLOP in docked mode and 1.71 TFLOP in handheld mode, representing a 51% increase over the previous generation [14][15] Group 3: Memory and Storage - Switch 2 includes 12GB of LPDDR5X memory with bandwidths of 102GB/s in docked mode and 68GB/s in handheld mode [18] - It features a dedicated file decompression engine to load game data without burdening the CPU [19] Group 4: User Feedback and Concerns - Users express concerns about performance drops in handheld mode, despite a majority preferring this mode [25][34] - There are criticisms regarding the lack of support for high refresh rates and the adequacy of the reserved memory for system functions [28][32]