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博雅互动(00434) - 翌日披露报表
2026-03-26 13:17
如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | 庫存股份變動 | | | | 事件 | | 已發行股份(不包括庫存股份)數 目 | 佔有關事件前的現有已發 行股份(不包括庫存股 份)數目百分比 (註3) | 庫存股份數目 | 每股發行/出售價 (註4) | 已發行股份總數 | | 於下列日期開始時的結存(註1) | 2026年3月25日 | 765,725,730 | | 5,25 ...
博雅互动(00434) - 翌日披露报表
2026-03-25 11:09
FF305 FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 博雅互動國際有限公司 呈交日期: 2026年3月25日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | | --- | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 | | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | | 庫存股份變動 | 每股發行/出售價 (註4) | 已發行股份總數 | | | 事件 ...
博雅互动(00434) - 翌日披露报表
2026-03-23 12:39
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 博雅互動國際有限公司 呈交日期: 2026年3月23日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 若股份曾以超過一個每股價格發行/出售/購回/贖回,則須提供每股成交量加權平均價格。 若購回/贖回股份將於期終結存日期之後購回/贖回結算完成之時予以註銷,則該等購回/贖回股份仍屬A部所述期終結存當日的已發行股份的一部分。該等購回/贖回股份的詳情應在B部作 出披露。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 ...
博雅互动(00434) - 主要交易 - 收购事项 - 有关潜在加密货币购买的购买授权
2026-03-22 10:08
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其 準確性或完整性亦不發表任何聲明,並明確表示,概不對因本公告全部或任何部分內容 而產生或因倚賴該等內容而引致的任何損失承擔任何責任。 Boyaa Interactive International Limited 博雅互動國際有限公司 有關潛在加密貨幣購買的購買授權 有關潛在加密貨幣購買的購買授權 請參閱本公司日期為二零二五年九月九日發佈的有關本集團Web3業務、Web3遊戲及 Web3基礎設施的公告及本集團於二零二六年三月十五日發佈的截至二零二五年十二 月三十一日止年度業績公告。 董事會認為,為持續加強本公司Web3戰略佈局,在加密貨幣市場低迷階段應利用集 團閒置資金儲備,適當擴大加密貨幣的配置,以進一步加強本公司Web3業務的發 展。經審慎考量,董事會建議尋求股東事先批准授出購買授權,以授予董事會有權在 授權期間,即自股東週年大會正式通過有關授權及潛在加密貨幣購買的普通決議之日 起12個月期間內使用本公司業務運營所得的閒置現金儲備進行潛在加密貨幣的購買, 惟購買總金額不超過7,000萬美元,以支撐本集團Web3業務的研發及相關項目 ...
博雅互动(00434) - 翌日披露报表
2026-03-18 12:26
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 博雅互動國際有限公司 呈交日期: 2026年3月18日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | 庫存股份變動 | | | | 事件 | | 已發行股份(不包括庫存股份)數 目 | 佔有關事件前的現有已發 行股份(不包括庫存 ...
博雅互动(00434) - 翌日披露报表
2026-03-17 11:51
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 博雅互動國際有限公司 呈交日期: 2026年3月17日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | | --- | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 | | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | | 庫存股份變動 | | | | | 事件 | 已發行股份(不包括庫存股份)數 目 | | 佔有關 ...
异动盘点0317 | 黄金股今早回暖,伟工控股复牌大跌20%;大型科技股、存储概念股普涨
贝塔投资智库· 2026-03-17 04:00
Group 1: Gold Stocks - Gold stocks showed recovery, with Zijin Gold International rising by 4.08%, Lingbao Gold by 2.97%, and Chifeng Jilong Gold by 3.56% as spot gold prices rose above $5020 per ounce [1] Group 2: JD Logistics - JD Logistics saw a nearly 4% increase, with projected revenue growth of 18.8% for 2025, significantly higher than the 9.7% growth in 2024, driven by rapid growth in instant delivery services [2] Group 3: China Glass - China Glass experienced a nearly 5% decline after issuing a profit warning, expecting a loss of up to 5.8 billion yuan for the fiscal year ending December 31, 2025, a significant increase from the 964 million yuan loss in 2024, attributed to weak domestic demand in the glass market [2] Group 4: Aide New Energy - Aide New Energy's stock rose by 5.56% following the announcement of a strategic investment of 39.5 million AUD in Horizon Minerals, increasing its stake to approximately 9.95% [2] Group 5: Zhaoyan New Drug - Zhaoyan New Drug's stock fell by 6.47% after shareholders announced plans for a significant reduction in A-share holdings [3] Group 6: Gaming Stocks - Gaming stocks saw a general increase, with notable gains from companies like Bilibili and NetEase, following reports of reduced commission rates by Apple and Google for app stores [3] Group 7: Automotive Stocks - Automotive stocks continued their upward trend, with Li Auto rising by 3.15% and Geely by 5.11%, supported by the recent release of new vehicle models by various manufacturers [4] Group 8: Weigong Holdings - Weigong Holdings' stock plummeted by 18.46% after announcing plans for privatization at a cash price of 0.28 HKD per share, representing a 13.8% discount from the last trading price [5] Group 9: Chinese Securities Firms - Chinese securities stocks collectively rose, with CITIC Securities increasing by 7.03% and GF Securities by 5.21%, reflecting positive market sentiment [5] Group 10: AI and Technology Stocks - AI-related stocks saw gains, with OpenRouter reporting that China's AI model usage surpassed that of the U.S. for two consecutive weeks [5] Group 11: U.S. Market Performance - Futu Holdings reported a 45.3% year-on-year revenue increase for Q4 2025, with total revenue reaching 6.438 billion HKD (approximately 827 million USD) [6] - Semiconductor stocks rose, with companies like Marvell Technology and AMD seeing increases, amid expectations of a new price hike in the semiconductor industry [6] - NIO's stock rose by 2.9% after reporting a 46.9% increase in vehicle deliveries for 2025, with total revenue growth of 33.1% [8]
博雅互动(00434) - 翌日披露报表
2026-03-16 11:13
FF305 翌日披露報表 (股份發行人 ── 已發行股份或庫存股份變動、股份購回及/或在場内出售庫存股份) 表格類別: 股票 狀態: 新提交 公司名稱: 博雅互動國際有限公司 呈交日期: 2026年3月16日 如上市發行人的已發行股份或庫存股份出現變動而須根據《香港聯合交易所有限公司(「香港聯交所」)證券上市規則》(「《主板上市規則》」)第13.25A條 / 《香港聯合交易所有限公司GEM證券 上市規則》(「《GEM上市規則》」)第17.27A條作出披露,必須填妥第一章節 。 | 第一章節 | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | 1. 股份分類 | 普通股 | 股份類別 不適用 | | 於香港聯交所上市 | 是 | | | 證券代號 (如上市) | 00434 | 說明 | | | | | | A. 已發行股份或庫存股份變動 | | | | | | | | | | 已發行股份(不包括庫存股份)變動 | | 庫存股份變動 | | | | | 事件 | 已發行股份(不包括庫存股份)數 目 | 佔有關事件前的現有已發 行股份(不包括庫存 ...
博雅互动(00434) - 截至二零二五年十二月三十一日止年度之末期股息
2026-03-15 10:11
EF001 EF001 發行人所發行上市權證/可轉換債券的相關信息 發行人所發行上市權證/可轉換債券 不適用 其他信息 其他信息 不適用 發行人董事 於本公告日期,本公司執行董事為戴志康先生和陶穎女士;本公司獨立非執行董事為張毅林先生、蔡漢強先生和林俊傑先生。 第 2 頁 共 2 頁 v 1.1.1 免責聲明 | 香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性或完整性亦不發表任何聲明,並明確表示,概不對因 公告全部或任何部份內容而產生或因倚賴該等內容而引致的任何損失承擔任何責任。 | | | --- | --- | | 股票發行人現金股息公告 | | | 發行人名稱 | 博雅互動國際有限公司 | | 股份代號 | 00434 | | 多櫃檯股份代號及貨幣 | 不適用 | | 相關股份代號及名稱 | 不適用 | | 公告標題 截至二零二五年十二月三十一日止年度之末期股息 | | | 公告日期 | 2026年3月15日 | | 公告狀態 | 新公告 | | 股息信息 | | | 股息類型 | 末期 | | 股息性質 | 普通股息 | | 財政年末 | 2025年12月31日 | ...
博雅互动(00434) - 2025 - 年度业绩
2026-03-15 10:09
Financial Performance - For the year ending December 31, 2025, the company's revenue was approximately HKD 467.7 million, a decrease of about 6.6% compared to HKD 500.9 million for the year ending December 31, 2024[3]. - The company's gross profit for the year ending December 31, 2025, was approximately HKD 328.4 million, down 9.8% from HKD 364.1 million in the previous year[3]. - The loss attributable to the company's owners for the year ending December 31, 2025, was approximately HKD 238.6 million, compared to a profit of HKD 968.9 million for the year ending December 31, 2024[3]. - The adjusted loss, excluding share-based compensation, for the year ending December 31, 2025, was approximately HKD 192.1 million, compared to an adjusted profit of HKD 971.7 million in the previous year[3]. - For the three months ending December 31, 2025, the company's revenue was HKD 116.6 million, a decrease of 22.7% from HKD 150.8 million in the same period of 2024[5]. - The loss attributable to the company's owners for the three months ending December 31, 2025, was approximately HKD 725.4 million, compared to a profit of HKD 735.3 million in the same period of 2024[5]. - The company recorded a net other loss of approximately HKD 398.1 million for the year ending December 31, 2025, compared to a net other income of approximately HKD 922.1 million in 2024, mainly due to a significant decrease in the fair value of digital assets[55]. - The company reported a total comprehensive loss of HKD 146,687,000 for the year ended December 31, 2025, compared to a comprehensive income of HKD 911,849,000 in 2024[109]. Revenue Breakdown - Online gaming revenue for the year ending December 31, 2025, was approximately HKD 442.8 million, remaining stable compared to HKD 444.7 million in the previous year[3]. - The revenue from web games decreased by 8.2% to HKD 116.8 million, while mobile game revenue increased by 2.7% to HKD 326.0 million for the year ending December 31, 2025[4]. - The company's online gaming revenue for the same three-month period was approximately HKD 113.7 million, an increase of 4.7% year-on-year, attributed to ongoing online operations and product optimization[62]. - For the fiscal year ending December 31, 2025, the group reported segment revenues of HKD 442,761,000 from online gaming, HKD 21,680,000 from Web3, and HKD 3,226,000 from property investment, totaling HKD 467,667,000[123]. Digital Assets and Investments - The company recorded a fair value decrease of digital assets amounting to approximately HKD 411.2 million in fiscal year 2025, compared to an increase of approximately HKD 948.0 million in fiscal year 2024[14]. - Digital asset appreciation income was approximately HKD 21.7 million, a decrease of 61.4% year-over-year due to reduced Ethereum holdings and lower cryptocurrency rewards[13]. - The company has established a dedicated virtual asset management and risk control department to oversee cryptocurrency transactions and management policies[79]. - The company has implemented strict security measures for Bitcoin storage, including using institutional-grade custodians and cold storage environments[81]. - The company aims to strengthen its Web3 business ecosystem through strategic investments in cryptocurrencies, particularly Bitcoin, as a core asset for its Web3 strategy[74]. - The company has also invested approximately USD 2.58 million in ATOM and BNB to enhance its competitive position in the Web3 space[78]. Web3 Development - The company is actively investing in Web3 games and infrastructure, aiming to create a unique business model combining gaming applications, ecosystem building, and value storage[11]. - The global Web3 industry is expected to grow, driven by technological innovation and user demand, presenting both opportunities and challenges for gaming companies[9]. - The company plans to launch its self-developed Web3 game "Pet Kingdom" and improve the gaming blockchain ecosystem and technology architecture in 2026[44]. - The company plans to launch a universal token for Web3 gaming to enhance blockchain network security and facilitate in-game payments, addressing the high barriers of maintaining individual tokens for each game[32]. - The "Boya Chain," a high-performance public blockchain for Web3 games, is set to launch in Q4 2025, offering low latency and fast transaction confirmations to support immersive gaming experiences[34]. Shareholder Returns and Dividends - The board of directors proposed a final dividend of approximately HKD 28.1 million, which represents about 20% of the operating profit for the year ending December 31, 2025[3]. - The proposed final dividend for the year ending December 31, 2025, is HKD 0.0366 per share, totaling approximately HKD 28,102,000, pending shareholder approval[145]. - The board declared a final dividend of approximately HKD 28.1 million, equating to about HKD 0.0366 per share, with a commitment to distribute at least 20% of operating profit as dividends over the next three years[43]. Operational Challenges - The company faces significant risks, including reliance on the "Texas Poker" series, which accounts for over 50% of past revenue[104]. - The inability to continuously improve existing games and launch new high-quality games could significantly impact the group's ability to retain existing players and attract new ones[104]. - The group cannot guarantee the long-term value of cryptocurrencies, and market price fluctuations may adversely affect the fair value and appreciation of held cryptocurrencies[104]. Employee and Management - The workforce consists of 217 employees, with 165 involved in game development and operations[101]. - Total employee costs for the group amounted to HKD 121.1 million, representing approximately 34.3% of total expenses[102]. - The group established a restricted share unit plan to attract and retain skilled personnel for future development and expansion, effective for eight years from the adoption date[167]. Future Outlook - The company plans to continue its Web3 transformation strategy and enhance the development of Web3 game products and infrastructure in 2026[44]. - The company aims to expand its overseas market presence, particularly in the Asia-Pacific region, Europe, and the Middle East, while maintaining stable growth in traditional gaming business[46]. - The company plans to continue seeking investment opportunities related to Web3 projects to support its business development[99].