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完美世界:2024年报净利润-12.88亿 同比下降362.32%
Tong Hua Shun Cai Bao· 2025-04-25 15:05
一、主要会计数据和财务指标 | 报告期指标 | 2024年年报 | 2023年年报 | 本年比上年增减(%) | 2022年年报 | | --- | --- | --- | --- | --- | | 基本每股收益(元) | -0.6800 | 0.2600 | -361.54 | 0.7200 | | 每股净资产(元) | 3.48 | 4.62 | -24.68 | 4.72 | | 每股公积金(元) | 0.79 | 0.87 | -9.2 | 0.87 | | 每股未分配利润(元) | 1.58 | 2.70 | -41.48 | 2.79 | | 每股经营现金流(元) | - | - | - | - | | 营业收入(亿元) | 55.7 | 77.91 | -28.51 | 76.7 | | 净利润(亿元) | -12.88 | 4.91 | -362.32 | 13.77 | | 净资产收益率(%) | -16.52 | 5.45 | -403.12 | 14.54 | 数据四舍五入,查看更多财务数据>> 三、分红送配方案情况 10派2.3元(含税) | 名称 | 持有数量(万股) | 占总股本 ...
完美世界(002624) - 2024年度独立董事述职报告(王豆豆)
2025-04-25 14:41
完美世界股份有限公司 一、本人基本情况 (一)工作履历、专业背景 本人王豆豆,中国国籍,1979 年出生,中央财经大学注册会计师专门化学 士、会计学硕士,中国注册会计师,无境外永久居留权。本人于 2004 年 2 月至 2020 年 6 月任普华永道中天会计师事务所(特殊普通合伙)北京分所高级经理; 2020 年 7 月至 2024 年 4 月任北京苏融会计师事务所(普通合伙)执行董事; 2024 年 5 月至今任中兴华会计师事务所(特殊普通合伙)合伙人;2021 年 1 月 至今任完美世界独立董事。 (二)不存在影响独立性的情况 2024 年度独立董事述职报告 独立董事 王豆豆 作为完美世界股份有限公司(以下简称"完美世界"或"公司")独立董事,2024 年度,根据《公司法》《证券法》《深圳证券交易所股票上市规则》《公司章程》 《独立董事工作细则》等有关法律法规的规定和要求,本人恪尽职守,勤勉尽责, 积极发挥独立董事的作用,维护公司整体利益,维护全体股东尤其是中小股东的 合法权益。现将 2024 年度本人履职情况汇报如下: 2024 年度,公司共召开了 10 次董事会及 2 次股东大会。本人应出席董事会 会 ...
完美世界(002624) - 董事会对独立董事独立性评估的专项意见
2025-04-25 14:41
完美世界股份有限公司 董事会关于独立董事独立性评估的专项意见 完美世界股份有限公司董事会 2025 年 4 月 25 日 根据《上市公司独立董事管理办法》《深圳证券交易所股票上市规则》《深 圳证券交易所上市公司自律监管指引第 1 号—主板上市公司规范运作》等的规 定,完美世界股份有限公司(以下简称"公司")现任独立董事孙子强、王豆豆按 照相关监管规定中关于独立董事应具备的独立性要求进行了逐项自查,并向公司 董事会提交了 2024 年度独立性自查报告。经自查,公司两位独立董事均确认其 已满足出任公司独立董事应具备的独立性要求。 公司董事会就现任独立董事的独立性情况进行评估并出具如下专项意见: 经核查公司现任独立董事的任职经历及相关自查文件,上述人员未在公司担 任除独立董事、董事会专门委员会委员以外的任何职务,也未在公司主要股东担 任任何职务,与公司及主要股东之间不存在利害关系或其他可能妨碍其进行独立 客观判断的关系。因此,公司独立董事符合《上市公司独立董事管理办法》《深 圳证券交易所股票上市规则》《深圳证券交易所上市公司自律监管指引第 1 号— 主板上市公司规范运作》中对独立董事独立性的相关要求。 ...
完美世界(002624) - 独立董事年度述职报告
2025-04-25 14:41
完美世界股份有限公司 本人孙子强,中国国籍,1964 年出生,武汉理工大学计算机应用技术学士、 中欧国际工商管理学院工商管理硕士,无境外永久居留权。本人于 2005 年至 2017 年历任 SK 集团大中华区高级副总裁、CEO 及董事;2017 年至 2020 年任中国联 合实业投资有限公司 COO 及董事;2020 年 4 月至 2021 年 4 月任氢阳新能源控 股有限公司董事;2021 年 4 月至今任天使智慧投资有限公司董事长;2021 年 4 月至今任中鹏未来有限公司董事;2021 年 1 月至今任完美世界独立董事。 独立董事 孙子强 作为完美世界股份有限公司(以下简称"完美世界"或"公司")独立董事,2024 年度,根据《公司法》《证券法》《深圳证券交易所股票上市规则》《公司章程》 《独立董事工作细则》等有关法律法规的规定和要求,本人恪尽职守,勤勉尽责, 积极发挥独立董事的作用,维护公司整体利益,维护全体股东尤其是中小股东的 合法权益。现将 2024 年度本人履职情况汇报如下: 一、本人基本情况 (二)不存在影响独立性的情况 经自查,本人未在完美世界担任除董事外的其他职务,与完美世界及其主要 股东 ...
完美世界(002624) - 2025 Q1 - 季度财报
2025-04-25 14:40
Financial Performance - The company's revenue for Q1 2025 was CNY 2,023,057,481.26, representing a 52.22% increase compared to CNY 1,329,062,879.22 in the same period last year[4] - Net profit attributable to shareholders reached CNY 302,192,411.28, a significant increase of 1,115.29% from a loss of CNY 29,764,070.63 in the previous year[4] - The company achieved a basic earnings per share of CNY 0.16, compared to a loss of CNY 0.02 per share in the previous year, marking a 900.00% increase[4] - Operating profit for the current period was ¥415,692,163.04, up from ¥240,556,182.12 in the previous period, reflecting an increase of about 73%[23] - The company reported a total comprehensive income of ¥335,023,900.86, compared to ¥13,407,524.07 in the previous period, indicating a substantial increase[24] Cash Flow - The net cash flow from operating activities was CNY 199,823,910.63, up 156.35% from a negative cash flow of CNY 354,612,700.79 in the same period last year[4] - Cash inflow from operating activities totaled ¥1,879,227,232.65, compared to ¥1,811,842,434.43 in the previous period, showing an increase of approximately 3.7%[25] - The net cash flow from investing activities was -188,377,928.86, contrasting sharply with a positive cash flow of 1,524,217,724.44 in the previous year[26] - The net cash flow from financing activities was -80,010,416.36, compared to a positive cash flow of 73,292,065.31 in the prior year[26] - The company experienced a negative impact of -5,760,650.53 from foreign exchange fluctuations on cash and cash equivalents[26] Revenue Breakdown - Game business revenue was CNY 141,820.45 million, a 10.37% increase year-over-year, driven by the launch of the MMORPG "Zhu Xian World" in December 2024[10] - The film and television business revenue surged to CNY 59,588.81 million, a staggering increase of 1,616.29% due to multiple productions airing during the reporting period[10] Assets and Liabilities - The total assets at the end of the reporting period were CNY 11,235,712,467.92, a slight decrease of 1.14% from CNY 11,365,625,431.97 at the end of the previous year[4] - The total liabilities decreased from ¥4,496,058,836.16 to ¥4,029,153,471.13, a reduction of approximately 10.4%[22] - The company's total equity increased to ¥7,206,558,996.79 from ¥6,869,566,595.81, marking a growth of about 4.9%[22] Shareholder Information - The total number of common shareholders at the end of the reporting period is 115,670[16] - The largest shareholder, Perfect World Holdings Group Limited, holds 22.32% of shares, amounting to 432,907,448 shares, with 86,513,400 shares pledged[16] - The company has a total of 5% or more shareholders, with the top 10 shareholders holding significant stakes[17] Development and Expenditures - The company reported a significant increase in development expenditures, which rose by 242.73% due to the capitalization of self-developed games[8] - Research and development expenses were ¥499,968,155.27, slightly up from ¥498,164,866.66, indicating continued investment in innovation[23] Other Financial Metrics - The company's comprehensive gross margin decreased to 52.29%, down 14.65% year-over-year, primarily due to a higher proportion of lower-margin film and television revenue[11] - The company's cash and cash equivalents at the end of the reporting period are RMB 3,043,539,816.47, down from RMB 3,117,342,251.21[20] - The company's inventory stands at RMB 1,371,727,744.33, a decrease from RMB 1,795,213,378.18[21]
完美世界(002624) - 2024 Q4 - 年度财报
2025-04-25 14:40
Financial Performance - The company's operating revenue for 2024 was approximately ¥5.57 billion, a decrease of 28.50% compared to ¥7.79 billion in 2023[16]. - The net profit attributable to shareholders for 2024 was approximately -¥1.29 billion, representing a decline of 361.98% from a profit of ¥491 million in 2023[16]. - The net cash flow from operating activities for 2024 was approximately ¥576 million, down 24.32% from ¥762 million in 2023[16]. - The total assets at the end of 2024 were approximately ¥11.37 billion, a decrease of 21.55% from ¥14.49 billion at the end of 2023[16]. - The net assets attributable to shareholders at the end of 2024 were approximately ¥6.75 billion, down 24.60% from ¥8.96 billion at the end of 2023[16]. - The basic earnings per share for 2024 was -¥0.68, compared to ¥0.26 in 2023, reflecting a decline of 361.54%[16]. - The company's total revenue for the reporting period was 557,049.02 million, with a net loss attributable to shareholders of 128,755.83 million[47]. - In 2024, the gaming business generated revenue of 518,070.95 million, down from 666,926.86 million in the previous year, resulting in a net loss of 72,470.37 million compared to a net profit of 49,012.11 million in the prior year[48]. - The gaming business incurred losses of approximately 39,700 million due to project closures and personnel optimization, alongside losses of about 34,300 million from underperforming projects during the reporting period[49]. - The company's film and television business reported revenue of 34,980.62 million in 2024, a significant decrease from 103,397.54 million in the previous year, leading to a net loss of 40,196.06 million compared to a net profit of 9,301.89 million in the prior year[51]. Investment and Asset Management - The company reported a significant asset impairment loss of ¥764,983,904.89, primarily related to long-term equity investments and intangible assets[90]. - The total investment during the reporting period was ¥392,370,948.40, a staggering increase of 999.94% compared to the previous year[97]. - The company has ongoing investments in sectors such as consumer goods, financial services, and healthcare[99]. - The company has a 3.29% stake in a fund with a total investment of 30,000 thousand yuan[99]. - The company has a total of 1,500 thousand USD in investments in semiconductor and intelligent manufacturing sectors[101]. - The company has confirmed that all asset sales were executed as planned[105]. Strategic Focus and Development - The company plans to focus on optimizing its product layout and enhancing management efficiency to improve profitability[70]. - The company aims to strengthen its talent development and introduce innovative young talent to enhance team dynamics[71]. - The company is committed to refining its global distribution strategy to enhance market competitiveness[71]. - The company is actively pursuing a diversified strategy, balancing classic and innovative gaming categories, and expanding its esports ecosystem[39]. - The company is committed to technological empowerment, increasing investment in AI and VR technologies to enhance game development and operational efficiency[114]. - The company is focused on expanding its market presence and enhancing its product offerings through new technology development and strategic partnerships[161]. Corporate Governance and Management - The company has a governance structure that complies with legal and regulatory standards, with no significant discrepancies identified[145]. - The company has a dedicated internal audit department to oversee internal controls and financial status[145]. - The company has established a comprehensive performance evaluation system linking senior management's performance to their compensation[143]. - The company has engaged with various institutional investors and analysts during the reporting period[138]. - The company has maintained effective communication channels with shareholders to protect their rights[139]. - The company appointed Gu Liming as the new CEO effective July 22, 2024, following the resignation of Xiao Hong and Lu Xiaoyin due to work arrangement adjustments[157][158]. Employee Management and Development - The total number of employees at the end of the reporting period is 3,905, with 2,682 in game development and film production[181]. - The company has a comprehensive training system in place, promoting continuous learning and professional development among employees[183]. - The company has implemented a stock option incentive plan, granting 1.65 million shares at a price of RMB 29.18 per share to 134 employees[189]. - The educational background of employees shows that 2,529 hold bachelor's degrees, while 591 have graduate degrees or higher[181]. - The company has established a fair performance evaluation mechanism to ensure competitive compensation for employees[182]. Market Trends and Industry Insights - The Chinese esports industry is projected to generate actual sales revenue of approximately $27.57 billion in 2024, reflecting a year-on-year growth of 4.62%[30]. - The number of esports users in China reached 490 million in 2024, showing a slight increase of 0.42%[30]. - The gaming industry in China is experiencing a continuous optimization of its ecosystem, with stable growth in the domestic gaming market[27]. - The company has been recognized as one of the "Top 30 Cultural Enterprises in China" for the 13th time, highlighting its brand influence and comprehensive strength in the cultural sector[33]. Risk Management and Compliance - The company has identified major risks and corresponding countermeasures in its annual report, emphasizing the importance of investor awareness regarding investment risks[4]. - The company faces risks from industry policy changes, emphasizing compliance and proactive measures to protect minors from gaming addiction, including real-name registration and time limits for gaming accounts[126]. - The company is actively managing investment risks in digital cultural creative industries, closely monitoring the financial health of invested enterprises to mitigate potential losses[130].
新一批游戏版号来了,机构:游戏出海实力强劲
Di Yi Cai Jing· 2025-04-22 01:56
Group 1 - The gaming sector is experiencing a positive trend, with companies like Zhangqu Technology rising over 3% and others such as Ice Glacier Network and Perfect World also showing gains [1][2] - As of April 2023, a total of 118 domestic games have been approved, including titles from Perfect World and NetEase, contributing to a total of 510 game approvals this year [3] - The domestic gaming market shows strong internal demand, with monthly growth rates of 28% and 12% in January and February respectively, indicating a robust market environment [3] Group 2 - The gaming industry is expected to perform well under the cultural export backdrop, with continuous technological upgrades and rich content enhancing its capacity to carry Chinese cultural elements [4] - Companies with strong research and development capabilities and a focus on overseas markets are recommended for investment, as they are likely to enhance profitability through global expansion [4]
4月127款版号发放,腾讯网易完美恺英均有收获,《战双帕弥什》要出PC版
3 6 Ke· 2025-04-21 12:29
Core Insights - A total of 510 games have been approved for release in 2025, with 480 being domestic and 30 being imported [1][2][4] Domestic Games - In April 2025, 127 games were approved, including 118 domestic and 9 imported titles [1] - The number of "casual puzzle" games among the approved domestic titles decreased, with 46 such games making up approximately 39% of the month's approvals [1] - Notable domestic games include: - "Sea Melody: Return" by Xiamen Boyou (client game) - "Mountain Gate and Illusions" by Chengdu Xingyi (client game) - Four cross-platform games supporting mobile and PC, including "Extreme Battlefield" by NetEase LeiHuo and "Lost" by Perfect World [1][4] - The majority of the approved domestic games (110 out of 118) are pure mobile games [1] Imported Games - Among the approved imported games, Tencent's "Path of Exile: Ascendancy" and Shanghai Guoqu's "Track Connection" are pure client games, while the remaining seven are mobile games [2][4] - Tencent's "Path of Exile: Ascendancy" has over 2 million pre-registrations, indicating strong market interest [4] - Other notable imported titles include "Monopoly: Number One Winner" by Kaiying Network and "Book Realm Legend" by Zhongyou Mobile [4] Game Approval Changes - Six games completed operational approval changes, including "War of the Dual" by Kuro and "Dragon Stone War" by Guangzhou Kaiyibo, which added client versions [6] - One game underwent a name change, and another changed its publishing unit [6]
产品为王、人才为基:完美世界多维度促进科幻产业发展
Zhong Guo Jing Ji Wang· 2025-03-29 07:55
Core Insights - The 2025 China Science Fiction Conference was held from March 28 to 31, 2025, in Shijingshan District, focusing on talent cultivation in the science fiction industry [1] - The conference featured a "Science Fiction + Talent Forum," where industry professionals and creators discussed the importance of interdisciplinary talent for high-quality industry development [1][4] - The China Science Fiction Research Center reported that the total revenue of the Chinese science fiction industry in 2024 reached 108.96 billion yuan, with the science fiction gaming sector contributing 71.81 billion yuan [2] Company Insights - Perfect World, a digital cultural creative enterprise, is actively involved in the development of the science fiction industry through various dimensions, including film, gaming, and talent cultivation [3] - The company has introduced several major science fiction films to the Chinese market and collaborated with Universal Pictures on projects like "Jurassic World 2" and "Jurassic World 3" [3] - Perfect World has developed science fiction-themed games such as "God of War: Legacy" and "Tower of Fantasy," with "Tower of Fantasy" being a cross-platform game that enhances player immersion and integrates traditional Chinese culture [3] Industry Development - The high-quality development of the science fiction industry relies on the integration of creators, technology workers, and industry practitioners, fostering a collaborative environment for talent development [4] - The company has initiated various competitions and exhibitions to cultivate cross-disciplinary talents with both artistic and technical skills, contributing to the future of Chinese science fiction [4] - The conference emphasized the need for stronger connections between science fiction, technological innovation, and cultural industries to drive collaborative development across these sectors [5]