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玩家起诉《王者荣耀》背后:匹配机制疑虑难解
近日,玩家起诉《王者荣耀》匹配机制案引起公众关注。 原告孙千和既是《王者荣耀》玩家,也是一名律师。她认为,《王者荣耀》的对局匹配机制不透明,可 能存在操控玩家胜率的情况,请求法庭判决腾讯公开《王者荣耀》的匹配算法。 此前,《王者荣耀》曾多次解释游戏匹配机制,并表示干预对局结果与胜率,对游戏并无好处。原告对 此表示,希望进一步公开游戏算法。 玩家起诉 8月12日,玩家起诉腾讯要求公开《王者荣耀》匹配机制案在深圳市南山区人民法院开庭,庭审结果未 宣布。 《中国经营报》记者从原告孙千和方面了解到,庭审从当日14时30分持续到21时30分左右,双方的争议 焦点集中于匹配算法是否属于商业秘密,是否应该被公开。 "原告在玩游戏过程中发现,《王者荣耀》的对局匹配机制十分不透明。当原告连胜几局之后,就会匹 配到很菜的队友和很强的对手,从而输掉下一局,甚至连输,输输赢赢如此反复,直到胜率趋近于 50%。"孙千和在起诉状中质疑《王者荣耀》匹配机制公平性。 据孙千和介绍,她在去年6月18日向法院申请立案,今年2月收到立案通知。起诉状显示,被告分别为 《王者荣耀》的出版和运营方深圳市腾讯计算机系统有限公司,以及研发方兼著作权拥有者腾 ...
在法院外蹲了6小时,我和起诉《王者荣耀》的律师见了一面
3 6 Ke· 2025-08-14 00:11
Core Viewpoint - The article discusses a legal case involving the game "Honor of Kings," where a player, Sun Qianhe, is suing Tencent, claiming that the game's matchmaking system is flawed and manipulates player win rates to maintain engagement [2][18]. Group 1: Legal Case Overview - Sun Qianhe, a player and lawyer, has raised concerns about the matchmaking mechanism in "Honor of Kings," alleging that it intentionally arranges matches to control player win rates around 50% [2][9]. - The court case has attracted attention, with Tencent presenting over 1,000 pages of evidence to counter Sun's claims, arguing that the matchmaking system is not designed to manipulate win rates [11][16]. - The court has yet to deliver a verdict on the case, and legal experts suggest that Sun's claims may face significant challenges [18][30]. Group 2: Matchmaking Mechanism - Sun Qianhe's main argument is based on her personal experiences of inconsistent matchmaking, where she feels that winning streaks lead to poor teammates and losing streaks lead to easy opponents [4][9]. - Tencent has defended its matchmaking system, stating that it does not aim to control win rates and has provided evidence of various players achieving win rates significantly above 50% [16][17]. - The company emphasizes that revealing the specific details of the matchmaking algorithm could harm the game's integrity and lead to exploitation by malicious players [16][22]. Group 3: Legal and Ethical Considerations - The case raises questions about the balance between players' right to know and the protection of commercial secrets, with legal experts debating the definition of "commercial secrets" in this context [20][22]. - Sun Qianhe's request for transparency in the matchmaking algorithm is seen as a challenge to the boundaries of commercial confidentiality, with some lawyers arguing that the algorithm qualifies as a protected secret [20][22]. - The article highlights the broader implications of the case for the gaming industry, particularly regarding how player engagement and fairness are managed within competitive gaming environments [27][28].
国内第一案!《王者荣耀》匹配算法被诉,对话当事人!
新浪财经· 2025-07-27 07:18
Core Viewpoint - The lawsuit against Tencent by a player and lawyer highlights concerns over the fairness and transparency of the matchmaking algorithm in the popular game "Honor of Kings," suggesting that commercial secrecy should not shield companies from accountability [2][3]. Group 1: Lawsuit Background - The lawsuit, considered the "first case of game algorithm litigation in China," is set to be heard on August 12 in Shenzhen [2]. - The plaintiff, a seasoned player with seven to eight years of experience, seeks clarity on the matchmaking factors and their weight in different game modes [2][5]. - The plaintiff's dissatisfaction with the matchmaking mechanism led to the decision to file the lawsuit after extensive research revealed a lack of substantial information [5]. Group 2: Matchmaking Mechanism Concerns - Players have long criticized the matchmaking system in "Honor of Kings," with instances of professional players experiencing significant losses despite high performance [3][10]. - The official explanation of the matchmaking mechanism, based on the ELO system, is deemed insufficient and vague, leading to further player frustration [6][10]. - The plaintiff argues that other apps have successfully disclosed their algorithms, suggesting that Tencent should also provide a clearer understanding of its matchmaking process [7][10]. Group 3: Legal and Social Implications - The plaintiff emphasizes that the lawsuit aims to raise awareness among legal professionals and lawmakers about unfair practices in online gaming, particularly concerning matchmaking mechanisms that may contribute to player addiction [12][13]. - The case is seen as a potential catalyst for legal progress in addressing issues within the gaming industry, especially as technology evolves [12][13]. - The plaintiff expresses a desire for the lawsuit to succeed in prompting greater scrutiny of the gaming industry's practices, regardless of the outcome [12][13].