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集体“抗税”大势已成,游戏厂商终于迎来低抽成时代?
Sou Hu Cai Jing· 2025-11-21 09:27
Core Insights - The "revenue share dispute" between Apple and Tencent has reached a resolution, with Apple agreeing to a 15% revenue share for in-app purchases in Tencent's mini-games, significantly lower than the standard 30% [2] - This new agreement signals a positive shift for game developers, who have long struggled with high revenue share percentages imposed by both iOS and Android platforms [2][8] - The change in revenue share is expected to lead to a more optimized and restructured industry ecosystem, providing game companies with greater autonomy in revenue distribution [2][8] Group 1: Apple and Tencent Agreement - Apple will implement a 15% revenue share for Tencent's in-app purchases starting in 2024, down from the usual 30% [2] - This agreement is seen as a significant concession by Apple and may influence Android channels to follow suit in reducing their revenue share percentages [8] - The new revenue share model is anticipated to enhance the competitive environment for game developers, allowing for fairer competition [8] Group 2: Industry Context and Reactions - The high revenue share model has historically placed a heavy burden on game developers, with Android channels often charging up to 50% [2][5] - Companies like NetEase have begun to push back against these high fees, with CEO Ding Lei expressing dissatisfaction with the 50% share in the Chinese Android ecosystem [5][6] - The emergence of alternative distribution methods, such as direct downloads and partnerships with third-party platforms, is becoming more common among leading game developers [6][9] Group 3: Future Implications for Channels - The traditional high revenue share model is becoming increasingly outdated, as game developers gain more negotiating power [9][11] - Mobile channel providers must reassess their strategies, moving from a reliance on traffic to offering unique services to maintain partnerships with game developers [11][13] - The industry is witnessing a shift towards a new channel era focused on user experience and ecosystem services, driven by innovations like cloud gaming and AI [13]
盛天网络(300494) - 2025-09-23 投资者关系活动记录表
2025-09-23 11:04
Group 1: Game IP Business Strategy - The company has established a multi-dimensional classic category layout in the game IP sector, successfully launching several recognized IP adaptations such as "Romance of the Three Kingdoms 2017" and "Dynasty Warriors" [2][3] - The core resources of the IP game business are now fully focused on the development and optimization of "Dynasty Warriors: The World," which has obtained an import license and is currently in a critical review phase, with plans for multiple player tests to refine the product experience [3][5][6] - The company aims to transition from single IP operations to a comprehensive system of customized development and independent publishing, with "Dynasty Warriors: The World" expected to be a key growth driver for the IP business [3][6] Group 2: Original IP Development - The original IP game "Star Wings" has performed exceptionally well since its launch in Japan, ranking second in local app store charts and topping the Steam Japan sales chart, with over 80% of revenue coming from overseas [4] - The company plans to deepen its game IP business by solidifying long-term partnerships with international IP holders and accelerating the globalization of original IP through diverse collaborations [4] Group 3: New Game Releases and Performance - The company is focusing on the upcoming release of "Magical Bopi," an innovative pet-catching game, which has completed multiple testing phases and is set for a full platform launch in 2025 [6] - The independent game "Heroic Legend" has received positive reviews and has expanded its storyline with over 300,000 words of new content, indicating strong sales and player engagement [7] Group 4: AI Development and Applications - Since 2021, the company has been exploring AI applications, establishing a comprehensive AI entertainment platform that supports core business areas like gaming and social media [8] - Key AI products include the music social app "Give Mic," which integrates AI technology for enhanced user experience, and the gaming social app "Dai Dai eSports," which is developing AI-driven social features [8] Group 5: Online Entertainment Platform Growth - The online entertainment platform has benefited from the recovery of the PC gaming market, leveraging its strong market share in offline venues like internet cafes and eSports hotels [9][10] - The mobile advertising business has seen significant growth, driven by cross-platform advertising needs and partnerships with major media platforms, capitalizing on the resurgence of the PC gaming market [10]
阿里加码小游戏赛道,虎鲸文娱推出“熠点互动”平台
Sou Hu Cai Jing· 2025-09-20 09:26
Core Insights - Alibaba is launching a new independent mini-game business named "Yidian Interactive" shortly after Lingxi Entertainment's independence from Whale Entertainment [1][3] - Yidian Interactive is established as a comprehensive internet gaming platform focusing on H5 games and mini-programs, offering full-cycle services including product introduction, channel distribution, marketing promotion, and commercialization [3] Company Developments - Yidian Interactive was founded on June 28, 2023, and is fully owned by Whale Cultural Entertainment [1] - The new legal representative and director of Yidian Interactive is Wu Qian, who has previously held significant roles at Youku and Alibaba's IP trading platform [1] Historical Context - Alibaba has a history in the gaming sector, having launched a "Game Center" on mobile Taobao in 2014 and rebranding Jiuyou to "Ali Games" in 2016 [3] - The company shifted its focus towards monetizable mid-to-heavy games like "Three Kingdoms Strategy Edition," leading to a gradual decline in the emphasis on mini-games [3] - Wu Qian has a successful track record in managing IP derivative operations, achieving over 100 million in sales for the game "Travel Frog" within a month and a half [3]
阿里游戏再加码:打造熠点互动,入局小游戏
3 6 Ke· 2025-09-20 01:27
Core Insights - Alibaba is expanding its gaming strategy by launching a new mini-game platform called "Yidian Interactive," which aims to integrate H5 games and mini-programs into a comprehensive internet gaming platform [1][3][4] - The move reflects a shift in the gaming industry towards lightweight mini-games, which are gaining traction due to their low entry barriers, high penetration, and strong monetization potential [3][8] - The new platform is positioned as both an incubator for small to medium game developers and a bridge connecting Alibaba's traffic with gaming content [3][4] Company Strategy - Yidian Interactive is designed to fill the gap in Alibaba's gaming portfolio, especially after the independence of Lingxi Interactive, which focuses on mid-to-heavy games [3][12] - The platform will leverage Alibaba's existing user base from Taobao and Tmall, integrating gaming with e-commerce to create a seamless experience for users [9][10] - The leadership of Yidian Interactive is under Wu Qian, who has a successful track record in managing game IPs, indicating a strategic focus on lightweight, socially engaging games [5][9] Market Context - The mini-game market is becoming increasingly competitive, with platforms like WeChat and Douyin reporting significant user engagement and revenue growth [8][9] - Mini-games are no longer seen as secondary products; they are emerging as serious contenders in the gaming market, with some achieving revenues comparable to major titles [8][9] - The gaming landscape is evolving, with rising development costs for mid-to-heavy games and intense competition for licenses, making the mini-game sector an attractive opportunity for major players [8][10] Competitive Advantage - Alibaba's unique advantage lies in its ability to create a natural ecosystem that connects gaming, content, and e-commerce, which is difficult for competitors to replicate [9][10] - The integration of gaming with shopping experiences, such as using game points for discounts, could enhance user engagement and monetization [9][10] - The dual strategy of focusing on both mid-to-heavy games through Lingxi Interactive and lightweight games through Yidian Interactive aims to establish a comprehensive gaming ecosystem for Alibaba [11][12] Future Outlook - The success of Yidian Interactive will depend on its ability to overcome social sharing challenges, as Alibaba's core platforms are primarily shopping-oriented rather than socially driven [10] - The ongoing development of both business lines suggests that Alibaba is committed to carving out a significant position in the gaming industry, potentially challenging the dominance of Tencent and NetEase [12]