《虚环》
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清华大学与巨人网络联合首创多方言语音合成框架;腾讯IEG CDD总经理刘智鹏加入游戏科学丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-10-15 23:23
Group 1: Tsinghua University and Giant Network Collaboration - Tsinghua University and Giant Network AI Lab have jointly developed the DiaMoE-TTS framework for multi-dialect speech synthesis, which is fully open-source [1] - The DiaMoE-TTS framework aims to address the challenges in dialect TTS, which has been a "gray area" in the industry due to the reliance on proprietary data [1] - The framework is designed to be comparable to industrial-grade dialect TTS models, utilizing a unified IPA expression system based on linguistic expertise [1] Group 2: Giant Network's Competitive Advantage - Giant Network's differentiation in the AI model competition lies in its focus on technology and binding to specific scenarios, particularly in gaming [2] - Unlike comprehensive AI firms like Baidu and iFlytek, Giant Network's speech synthesis technology is tailored to meet the localization needs of games [2] - The company benefits from natural advantages in scene implementation and cash flow support compared to pure AI startups [2] Group 3: Fire Feather Game's New Release - Fire Feather Game announced the closed beta test for its self-developed casual management mobile game "Dream Diary," starting on October 20 and running until October 30 [3] - The game targets the casual management genre, aligning with market demand for lightweight entertainment products [3] - The closed beta test will help the company gather player feedback and optimize payment design ahead of the official launch [3] Group 4: Talent Movement in the Gaming Industry - Liu Zhipeng, General Manager of Tencent's Interactive Entertainment Group (IEG) CDD, has joined Game Science, supported by Tencent [4] - Liu's expertise in content ecosystem building and project management is expected to enhance Game Science's capabilities in premium development and IP long-term operation [4] - The transition is seen as a strategic move that may lead to an increase in Game Science's market valuation due to expected synergies with Tencent's resources [4]
腾讯《虚环》《穿越火线:虹》公开实机演示;心动投资AI游戏公司;GPT-5可分钟级生成3D游戏 | 氪游周报8.4-8.10
3 6 Ke· 2025-08-10 00:59
Game Releases - Tencent's new game "Virtual Ring" released a 21-minute gameplay demonstration on August 4, with the first test scheduled for January 2026, and the video has garnered over 14.25 million views [1] - NetEase launched the 3D turn-based pet-catching game "Spirit Beast Adventure" on August 7, featuring five major factions and a home-building system [3] - Perfect World released the ancient fantasy MMORPG "Zhu Xian 2" on August 7, which quickly reached the number one spot on the iOS free chart [6] - Tencent's survival mobile game "Out of Control Evolution," authorized by "Rust," began testing recruitment on August 8, with large-scale testing set for September 19 [8] - Anuttacon's AI interactive game "Whispers from the Star" will launch on Steam on August 15, priced at $9.99, focusing on real-time dialogue with AI characters [11] - Tencent's new FPS game "Crossfire: Rainbow" was officially announced on August 9, featuring a PVPVE mode and a unique "San value" mechanic [12] - Tencent's 3D cultivation RPG project "Code: Carefree Journey" was unveiled on August 8, emphasizing exploration and action-based combat [13] Industry News - Xindong Company announced a strategic investment of $14 million in AI game company MiAO, acquiring a 5.3% stake, with MiAO's valuation at $264 million [19] - Nintendo warned the organizers of Japan's largest speedrunning charity event "RTA Summer 2025" to remove all Nintendo games due to unauthorized use, affecting the event scheduled for August 9 [20] - OpenAI launched the new AI model GPT-5 on August 8, capable of generating 3D games from text instructions and enhancing game development efficiency [21]
二游最近怎么那么多“X环”?
Sou Hu Cai Jing· 2025-06-11 15:59
Core Viewpoint - The article discusses the emergence of various games with the "ring" theme, particularly focusing on the newly announced game "Return Ring," which features unique gameplay mechanics and a narrative structure influenced by player choices and time loops [4][19]. Group 1: Game Overview - "Return Ring" is an open-world action game that recently started a countdown for its promotional video and held a live stream event [4]. - The game incorporates a "time loop" mechanic and a classic dice system from tabletop role-playing games, allowing players to make choices that affect the storyline [6][9]. - Players can rewind time if they are dissatisfied with the outcomes of their choices, enhancing the interactive experience [9][17]. Group 2: Development Background - The game was developed after ByteDance closed its gaming division, selling the project to Tencent, which is now being developed by the Salros Studio, formed by former ByteDance employees [6]. - The game features a multiplayer squad system where players can switch characters during battles, each having unique abilities and roles [11][13]. Group 3: Gameplay Features - The game includes an AI system that allows for interaction with certain NPCs, although the interaction mechanics may have some quirks [15]. - There is a crime system in place where players can face consequences for their actions within the game world, such as being pursued for harming NPCs [15]. - The game promises a variety of story endings based on player decisions, contributing to its replayability [17]. Group 4: Industry Context - The article notes a trend of games with "ring" themes emerging in recent years, suggesting a potential influence from the popularity of titles like "Elden Ring" [19][26]. - The proliferation of these games raises questions about player identity and community dynamics, as more players may identify with the "ring" theme [26].