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华扬联众:8月25日召开董事会会议
Mei Ri Jing Ji Xin Wen· 2025-08-25 12:04
每经头条(nbdtoutiao)——A股成交连续8天破2万亿元,券商招聘也来了!行业巨头秋招"求才",25个 岗位都有什么特点? (记者 张喜威) 每经AI快讯,华扬联众(SH 603825,收盘价:12.12元)8月25日晚间发布公告称,公司第六届第十二 次董事会会议于2025年8月25日以通讯表决方式召开。会议审议了《关于公司2025年半年度报告及摘要 的议案》等文件。 2025年1至6月份,华扬联众的营业收入构成为:互联网广告服务占比99.94%,其他收入占比0.06%。 截至发稿,华扬联众市值为31亿元。 ...
多种经营主体稳定增长(锐财经)
Ren Min Ri Bao· 2025-08-12 20:10
Group 1: New Business Entities - In the first half of the year, a total of 13.278 million new business entities were established in China, including 4.62 million new enterprises, 8.629 million new individual businesses, and 29,000 new farmers' cooperatives, indicating stable growth across various business types [1] - The number of newly established private enterprises reached 4.346 million, representing a year-on-year increase of 4.6% [2] - The number of newly established foreign-funded enterprises was 33,000, with a year-on-year growth of 4.1% [2] Group 2: Foreign Investment - Actual foreign investment in the manufacturing sector amounted to 109.06 billion yuan, while the service sector attracted 305.87 billion yuan [2] - High-tech industries saw actual foreign investment of 127.87 billion yuan, with significant growth in e-commerce services (127.1%), pharmaceutical manufacturing (53%), aerospace equipment manufacturing (36.2%), and medical device manufacturing (17.7%) [2] - Investment from ASEAN countries increased by 8.8%, while Switzerland, Japan, the UK, Germany, and South Korea saw respective increases of 68.6%, 59.1%, 37.6%, 6.3%, and 2.7% [2] Group 3: Economic Structure and Growth - The growth in new business entities reflects a shift in economic structure, with 601,000 new entities in the primary industry, 965,000 in the secondary industry, and 1.1712 million in the tertiary industry [3] - By the end of June, there were 25.361 million registered "new economy" enterprises, accounting for 40.2% of the total, with a year-on-year growth of 6.6% [3] - The value added by the "new economy" in 2024 was projected at 24.2908 trillion yuan, growing by 6.7% year-on-year, and accounting for 18.01% of GDP [3] Group 4: Cultural Industry Highlights - The cultural industry showed significant growth, with new enterprises in the "cultural, sports, and entertainment" sector increasing by 17.5%, leading all sectors of the national economy [5] - Revenue from large-scale cultural and related industries reached 71.292 billion yuan, a year-on-year increase of 7.4%, while total profits grew by 19.3% to 6.298 billion yuan [6] - The cultural new economy, characterized by 16 sub-sectors, generated 31.564 billion yuan in revenue, growing by 13.6% year-on-year, outpacing the overall growth of large-scale cultural enterprises by 6.2 percentage points [6]
国家统计局:上半年文化企业生产经营平稳较快增长
Zhong Guo Xin Wen Wang· 2025-07-30 02:08
Core Insights - The cultural industry in China has shown stable and rapid growth in the first half of 2025, with significant contributions from cultural services and new business models [1][2][3] Group 1: Revenue Growth - The total revenue of large-scale cultural enterprises reached 71,292 billion yuan, marking a 7.4% increase year-on-year, with the core cultural sector achieving a revenue of 48,445 billion yuan, up 10.0% [1] - The cultural service sector generated 39,218 billion yuan in revenue, reflecting a 10.7% increase compared to the previous year, contributing 77.0% to the overall revenue growth of large-scale cultural enterprises [2] Group 2: New Business Models - The new business models within the cultural industry saw a revenue increase of 13.6%, totaling 31,564 billion yuan, significantly outpacing the overall growth of large-scale cultural enterprises [2] - Specific sectors such as entertainment drone manufacturing and digital content services experienced remarkable growth rates of 42.8% and 22.9%, respectively [2] Group 3: Profitability - Large-scale cultural enterprises reported a total profit of 6,298 billion yuan, a 19.3% increase year-on-year, with a profit margin of 8.83%, up by 0.88 percentage points [3] - Out of 43 industry categories, 38 reported profitability, with digital content services and internet information services being major contributors to profit growth [3]