宝可梦大集结
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腾讯天美被曝关闭蒙特利尔研发工作室
2 1 Shi Ji Jing Ji Bao Dao· 2026-02-24 14:26
Group 1 - Tencent's Montreal studio has ceased operations, confirmed by multiple former employees on social media [1] - The studio was established in 2021, led by Ashraf Ismail, and was Tencent's third North American development base [1][3] - Initially, the studio aimed to develop AAA quality, open-world games with cross-platform capabilities, but no completed projects were announced in five years [3] Group 2 - Tencent and NetEase are adjusting their overseas development strategies, with NetEase closing several studios in the U.S. and Canada [4] - The closure of Tencent's Team Kaiju studio in Los Angeles in 2023 reflects a broader trend of reducing overseas operations [4] - Rising overseas development costs and the preference for acquiring IP rights or developing original products domestically are driving these strategic adjustments [4]
调整海外研发布局,腾讯天美被曝关闭蒙特利尔研发工作室
2 1 Shi Ji Jing Ji Bao Dao· 2026-02-24 09:51
Group 1 - Tencent's Montreal studio, part of TiMi Studio Group, has recently ceased operations, confirmed by multiple former employees on social media [2] - The Montreal studio was established in 2021, led by Ashraf Ismail, a former creative director of the Assassin's Creed series, and was intended to focus on developing AAA quality, open-world games with cross-platform capabilities [2] - Over its five years of operation, the studio did not release any completed projects, shifting its focus to international project extensions of TiMi's IPs, including contributions to Pokémon Unite and Call of Duty Mobile [2] Group 2 - Tencent and NetEase, two major Chinese gaming giants, are continuously adjusting their overseas research and development strategies [3] - NetEase has closed several overseas studios, including Fantastic Pixel Castle and Bad Brain Game Studios, while Tencent's Team Kaiju studio in Los Angeles also ceased operations in 2023 [3] - The initial strategy of establishing overseas studios aimed to attract international creative and development talent for global IP and distribution capabilities, but rising overseas development costs have led to a shift towards collaboration or acquisition of known IPs, or relying on domestic teams for original products [3]
七件事,带你看完2025科隆游戏展
3 6 Ke· 2025-08-25 11:01
Core Insights - The 2025 Cologne International Game Show will take place in Cologne, Germany, from August 20 to 24, and is recognized as Europe's largest and most authoritative interactive entertainment exhibition, focusing on game hardware, software, technology, and related content [1][3] Group 1: Exhibition Overview - The event attracted 1,500 exhibitors from 72 countries and regions, marking an 11% increase from the previous year, setting a historical record for the Cologne International Game Show [4] - The exhibition area reached a record 233,000 square meters, featuring various segments including interactive gaming experiences, cosplay performances, independent games, card games, artist zones, and merchandise sales [9] Group 2: Chinese Participation - Over 50 Chinese exhibitors participated, a 32% increase from last year, showcasing new titles such as Tencent's "Honor of Kings World," "Delta Action," and "Crossfire: Rainbow" [13] - The presence of Chinese games in Europe has significantly increased, with Germany being the largest game market in Europe, housing approximately 37.5 million gamers [17] Group 3: Awards and Recognitions - The mobile game "Love and Deep Space" by Paper Games won the Best Mobile Game award, becoming the first female-oriented game to achieve this honor at the Cologne Game Show [19] - Other notable nominations included "Genshin Impact" and "Tomorrow's Ark" for Best Mobile Game, and "Shadow Blade Zero" for Best Sound Effects [24][26] Group 4: Major Game Releases and Innovations - Tencent's TiMi Studio Group showcased several titles, including "Delta Action," which announced cross-platform support for PC, mobile, and console [26] - The new game "Black Myth: Zhong Kui" was unexpectedly revealed, focusing on a new hero and gameplay, although its release is projected to be three years away [29] Group 5: Japanese Dominance - Japanese companies excelled at the event, with Capcom winning multiple awards for "Resident Evil 9: Requiem," including Best Visual Effects and Best PlayStation Game [42] - Nintendo also received accolades for innovative gameplay with "Donkey Kong: Banana Power" and topped the Switch 2 sales chart with "Mario Kart: World" [46]
中国游戏:从本土爆款到全球品牌
Zhong Guo Jing Ying Bao· 2025-05-23 21:10
Core Insights - The article highlights the rapid growth and global success of Chinese mobile games, with 33 Chinese companies making it to the top 100 global mobile game publishers, generating $2 billion in revenue, accounting for 38.4% of the total [3] - Chinese mobile games have seen a significant increase in overseas revenue, reaching $18.56 billion in 2024, with a year-on-year growth rate of 13.39% [3][5] - The shift in strategy from domestic-focused development to global-first design has been crucial for the success of Chinese games in international markets [5][6] Industry Growth - The mobile gaming sector has become a dominant force for Chinese games, with approximately 25% of the top 50 global mobile publishers being Chinese [3] - The revenue from Chinese games in overseas markets has grown from less than $1 million to over $100 billion in five years, with a consistent annual growth rate exceeding 10% [4][5] Strategic Shifts - Companies have transitioned from primarily exporting game copyrights to designing games with global releases in mind from the outset [5][6] - Successful titles like "Black Myth: Wukong" and "Genshin Impact" were developed with global audiences in mind, featuring multi-language support from launch [5][6] Market Understanding - Chinese game developers have deepened their understanding of overseas markets, tailoring content to local preferences and cultural contexts [6][7] - Different strategies are employed for various regions, with IP collaborations being more effective in Japan and Korea compared to Western markets [7] Technological Advancements - Chinese game developers have surpassed their international counterparts in mobile game development efficiency and technology application [9][16] - The use of advanced game engines and AI technology has contributed to the leading position of Chinese mobile games [16] Marketing and Promotion - Chinese companies have leveraged social media and targeted marketing strategies to enhance visibility and user acquisition in international markets [17][19] - The integration of local cultural elements into games has been positively received, enhancing the appeal of Chinese games abroad [21] Cultural Impact - The success of Chinese games abroad reflects the broader trend of Chinese cultural products gaining international recognition, with a significant increase in cultural exports [22][23] - The gaming industry's growth is indicative of China's rising global influence and competitiveness in various sectors [23]