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创梦天地(01119) - 截至二零二五年十二月三十一日止月份之股份发行人的证券变动月报表
2026-01-05 09:14
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 截至月份: 2025年12月31日 狀態: 新提交 致:香港交易及結算所有限公司 公司名稱: 创梦天地科技控股有限公司 呈交日期: 2026年1月5日 I. 法定/註冊股本變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | | 於香港聯交所上市 (註1) | | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 01119 | 說明 | | | | | | | | | | | 法定/註冊股份數目 | | | 面值 | | | 法定/註冊股本 | | | 上月底結存 | | | 5,000,000,000 | USD | | 0.0001 | USD | | 500,000 | | 增加 / 減少 (-) | | | | | | | USD | | | | 本月底結存 | | | 5,000,000,000 | USD | | 0.0001 | USD | | 500,000 | 本月底法定/註冊股 ...
将线上流量变为线下消费,深圳发力“电竞经济”
Sou Hu Cai Jing· 2025-12-31 11:43
深圳商报·读创客户端首席记者 吴蕾 2025年末的深圳南山,两场超级电竞赛事与嘉年华活动交相辉映。在深圳人才公园,巨型"李白"气模下,一群年轻人正排队等待打卡。"我们从广州坐高铁 来的,就一小时,专程为了这个。"大学生小林展示着手机里的攻略,"拍完照就去坐免费主题巴士,到海岸城吃饭能用消费券,商场里还有游戏打卡 点。"这些穿梭于城市中的年轻人,正是南山两场电竞狂欢——王者荣耀嘉年华与《永劫无间》世界冠军赛的绝对主角。 从"观看赛事"到"沉浸嘉年华",从"线上游戏"到"线下消费",南山通过精心设计的活动,用最对年轻人胃口的方式将他们吸引而来,提供了一整套从视觉震 撼、互动体验到实质消费的完整链条,最终点燃了整座城市的消费热情与活力。 模式之变:从"看比赛"到"玩场景" 电竞嘉年华活动彻底打破了"看电竞"的物理边界。以持续17天的《王者荣耀》超级IP嘉年华为例,其创新的"1+2+3+N"多元架构,将电竞元素深度融入城市 公共空间。 主会场深圳人才公园被改造为"无界王者"主题小镇,巨型英雄气模、王者好物BOX与品牌快闪店,虚拟与现实在此交融。分会场则各具特色:蛇口招商街道 主打科技未来感,提供《王者荣耀世界》VR体 ...
游戏市场“渠道为王”或被打破
Zheng Quan Ri Bao· 2025-12-28 16:11
Group 1 - The year 2025 is anticipated to be a significant year for China's gaming market and the "going global" trend, with a total of 1,676 domestic online game licenses issued, representing a 28.33% increase from 1,306 in 2024 [1] - The number of multi-platform game licenses reached 103 in 2025, up 9.57% from 94 in 2024, indicating a shift towards more diverse gaming platforms beyond mobile [1] - Major companies are increasingly applying for licenses for client and console versions alongside mobile versions, reflecting a strategic shift in the gaming industry [2] Group 2 - Tencent's "Delta Action" and NetEase's "Yanyun Sixteen Sounds" have achieved significant success, with the latter surpassing 15 million global players within a month of its overseas launch, setting a new record for Chinese games going global [2] - The client game market is experiencing a strong recovery, with actual sales revenue reaching 78.16 billion yuan in 2025, a 14.97% year-on-year increase, while the console game market saw an 86.33% increase to 8.362 billion yuan [3] - The rise of multi-platform games is attributed to their broader player base and increased confidence in producing AAA games, which require higher technical standards [3] Group 3 - The revenue-sharing model with distribution channels has become increasingly contentious, with Android channels demanding up to 50% and Apple around 30%, squeezing profit margins for game developers [4] - High distribution fees have led several top companies to withdraw popular games from Android channels, marking a significant shift in the industry [4] - Adjustments in revenue-sharing agreements, such as Apple's reduction to 15% and some Android channels negotiating down to 10-20%, indicate a changing landscape for game distribution [4][5] Group 4 - The increase in client games is seen as a strategic response by game developers to combat high mobile game distribution fees, suggesting a potential shift away from the current "channel dominance" model [6]
《幻幻灵之战》获得游戏版号,游戏运营方为深圳市创梦天地科技有限公司
Sou Hu Cai Jing· 2025-12-26 07:05
Group 1 - The National Press and Publication Administration disclosed the approval information for imported online games in 2025, with the game "Fantasy Battle" receiving approval on December 24, 2025 [1] - The publishing and operating unit for "Fantasy Battle" is Shenzhen Chuangmeng Tiandi Technology Co., Ltd., which was established in 2011 and is located in Nanshan District, Shenzhen [1] - Shenzhen Chuangmeng Tiandi Technology Co., Ltd. has a registered capital of 2,150.01755 million RMB and has made investments in 44 companies, participated in 5 bidding projects, and holds 878 trademark registrations and 107 patents [1]
12月下发版号147款,《QQ经典农场》《白银之城》在列
Xin Lang Cai Jing· 2025-12-25 12:41
今日(12月25号),国家版署下发过审游戏版号共计147款,其中国产网络游戏144款,进口网络游戏3款。移动端游戏共143款,客户端游戏10款,主机游 戏1款。 值得关注的游戏有:腾讯《QQ经典农场》、乐元素《白银之城》、创梦天地《幻灵灵之战》、电魂网络《出击吧!飞艇》、冰川网络的《口袋精英》、 四三九九的《勇者与幻兽》。 以下是具体过审名单: | 序号 | 名称 | 申报类别 | 出版单位 | 运营单位 | 批复文号 | 出版物号 | 批准时间 | | --- | --- | --- | --- | --- | --- | --- | --- | | | 波斯王子:失落的王 | 移动、客户端、 游戏机 (PS5) | 华东师范大学电子音 上海碧汉网络科技有 | | 国新出审 [2025] 2631 | ISBN 978-7- | 2025年12月24日 | | | 司 | 游戏 | 像出版社有限公司 | 限公司 | 를 | 498-16205-2 | | | 2 | 幻幻灵之战 | 移动 | 深圳市创梦天地科技 深圳市创梦天地科技 有限公司 | 有限公司 | 国新出审 [2025] 2632 | ISBN ...
12月进口网络游戏版号下发 共3款游戏获批
智通财经网· 2025-12-25 10:29
智通财经APP获悉,12月25日,国家新闻出版署发布12月进口网络游戏审批信息,共3款游戏获批,创梦天地(01119)的《幻幻灵之战》、《波斯王子:失落 的王冠》、《魔刻猎手》在列。 | 序号 | 名称 | 申报类别 | 出版单位 | 运营单位 | | --- | --- | --- | --- | --- | | 1 | 波斯王子:失落的王 | 移动、客户端、 游戏机 (PS5) | 华东师范大学电子音 | 上海碧汉网络科技 | | | 冠 | | 像出版社有限公司 | 限公司 | | | | 游戏 | | | | 2 | 幻幻灵之战 | 移动 | 深圳市创梦天地科技 | 深圳市创梦天地利 | | | | | 有限公司 | 有限公司 | | 3 | 魔刻猎手 | 移动 | 华中科技大学电子音 | 武汉市风泽中孚和 | | | | | 像出版社 | 有限公司 | ...
创梦天地取得数据分析方法专利
Jin Rong Jie· 2025-12-23 08:31
国家知识产权局信息显示,深圳市创梦天地科技有限公司取得一项名为"一种数据分析方法、系统及相 关装置"的专利,授权公告号CN114781822B,申请日期为2022年4月。 天眼查资料显示,深圳市创梦天地科技有限公司,成立于2011年,位于深圳市,是一家以从事软件和信 息技术服务业为主的企业。企业注册资本21500.1755万人民币。通过天眼查大数据分析,深圳市创梦天 地科技有限公司共对外投资了44家企业,参与招投标项目5次,财产线索方面有商标信息878条,专利信 息107条,此外企业还拥有行政许可20个。 声明:市场有风险,投资需谨慎。本文为AI基于第三方数据生成,仅供参考,不构成个人投资建议。 本文源自:市场资讯 作者:情报员 ...
创梦天地尾盘涨超9% AI赋能游戏场景 公司亮相火山引擎Force大会分享产业新机遇
Zhi Tong Cai Jing· 2025-12-19 08:01
创梦天地(01119)尾盘涨超9%,截至发稿,涨9.26%,报0.59港元,成交额632.15万港元。 消息面上,据证券时报报道,12月18日,火山引擎Force原动力大会"AI+游戏"论坛在上海举办,创梦天 地联合创始人兼CTO关嵩受邀出席并参与圆桌讨论。围绕大模型在游戏领域的实践应用、行业发展机遇 等核心议题,关嵩与行业嘉宾深度交流,分享了2025年基于大模型的游戏落地成果与核心收益,同时阐 述了公司未来AI领域布局,明确将聚焦用户体验升级,携手合作伙伴共探"AI+游戏"领域的无限可能。 开源证券指出,火山引擎2025原动力大会.冬将于12月18-19日举行,届时将重磅发布豆包大模型家族全 线焕新,并设有"AI+游戏"分论坛,或展示更多AI赋能游戏场景。随海外圣诞假期、新年及国内寒假、 春节假期的陆续来临,游戏时长及消费或再次进入旺季,叠加新一批重磅游戏上线及老游戏运营活动的 加强,游戏流水有望迎来环比明显提升。该行建议继续坚定布局估值性价比突出的游戏板块。 ...
港股异动 | 创梦天地(01119)尾盘涨超9% AI赋能游戏场景 公司亮相火山引擎Force大会分享产业新机遇
智通财经网· 2025-12-19 07:58
Group 1 - The core viewpoint of the article highlights the significant rise in the stock price of Chuangmeng Tiandi (01119), which increased by over 9% to HKD 0.59, with a trading volume of HKD 6.32 million [1] - Chuangmeng Tiandi's co-founder and CTO, Guan Song, participated in a roundtable discussion at the "AI + Games" forum during the Volcano Engine Force Power Conference, focusing on the practical applications of large models in the gaming industry and future AI strategies [1] - The company aims to enhance user experience and explore the potential of "AI + Games" in collaboration with partners, sharing insights on the expected outcomes and benefits of game implementations based on large models by 2025 [1] Group 2 - The Volcano Engine 2025 Power Conference will take place on December 18-19, featuring the launch of the updated Doubao large model family and an "AI + Games" sub-forum, which may showcase more AI-enabled gaming scenarios [1] - With the upcoming holiday season, including Christmas, New Year, and the domestic winter and Spring Festival holidays, gaming time and spending are expected to increase, potentially leading to a significant rise in gaming revenue [1] - Open Source Securities suggests maintaining a strong investment in the gaming sector, which offers attractive valuation opportunities, especially with the anticipated release of new major games and enhanced operations of existing titles [1]
港股游戏股集体走强 创梦天地涨近4%
Mei Ri Jing Ji Xin Wen· 2025-12-19 01:46
每经AI快讯,12月19日,港股游戏股集体走强,截至发稿,创梦天地(01119.HK)涨3.70%、网易- S(09999.HK)涨1.42%、中手游(00302.HK)涨1.37%。 ...