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百奥家庭互动(02100) - 截至2025年7月31日之股份发行人的证券变动月报表
2025-08-01 09:27
FF301 股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 截至月份: 2025年7月31日 狀態: 新提交 致:香港交易及結算所有限公司 公司名稱: 百奧家庭互動有限公司 (於開曼群島註冊成立的有限公司) 呈交日期: 2025年8月1日 I. 法定/註冊股本變動 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | | 於香港聯交所上市 (註1) | | 是 | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 02100 | 說明 | 百奧家庭互動 | | | | | | | | | 法定/註冊股份數目 | | | 面值 | | 法定/註冊股本 | | | 上月底結存 | | | 100,000,000,000 | USD | 0.0000005 | USD | | 50,000 | | 增加 / 減少 (-) | | | | | | USD | | | | 本月底結存 | | | 100,000,000,000 | USD | 0.0000005 | USD | | 5 ...
百奥家庭互动(02100)发盈喜 预期上半年除税后利润约520万-620万元 同比扭亏为盈
智通财经网· 2025-07-29 10:13
Core Viewpoint - The company, Bai Ao Family Interactive, anticipates achieving revenue of approximately RMB 295 million to 310 million in the first half of 2025, representing a year-on-year increase of about 8.3% to 13.8%, with a projected net profit of RMB 5.2 million to 6.2 million, indicating a turnaround from losses [1] Group 1: Revenue and Profit Expectations - The expected revenue for the first half of 2025 is RMB 295 million to 310 million, reflecting a year-on-year growth of approximately 8.3% to 13.8% [1] - The company forecasts a net profit of RMB 5.2 million to 6.2 million, indicating a return to profitability [1] Group 2: Factors Contributing to Growth - The growth is primarily attributed to the continuous update of existing game content and the launch of new themed versions, which enhance user experience and attract new users [1] - This strategy has led to an increase in both active users and paying users, thereby driving revenue growth [1] Group 3: Future Outlook and Strategy - The company plans to focus on core gaming segments and refine IP operations to deeply explore user needs, aiming to create an exceptional gaming experience [1] - There is an intention to creatively integrate traditional Chinese culture into core IPs to extend the lifecycle of existing games [1] - The company is also preparing multiple new products and exploring technological empowerment in gaming while strengthening its global presence to identify new growth opportunities [1]
百奥家庭互动(02100.HK)盈喜:预期中期利润增加约134.9%至141.6%
Ge Long Hui· 2025-07-29 10:13
Group 1 - The company expects to record revenue between RMB 295.0 million and RMB 310.0 million for the six months ending June 30, 2025, representing an increase of approximately 8.3% to 13.8% compared to approximately RMB 272.3 million in the same period last year [1] - The company anticipates a post-tax profit between RMB 5.2 million and RMB 6.2 million for the same period, a significant increase of approximately 134.9% to 141.6% from a post-tax loss of approximately RMB 14.9 million in the previous year [1] - The growth in revenue and post-tax profit is primarily attributed to the strong performance of existing games, with continuous updates and new themed versions enhancing user experience and attracting new users, thereby increasing both active and paying user numbers [1] Group 2 - The company plans to deepen its focus on niche segments and strengthen intellectual property (IP) operations by concentrating on core gaming sectors and enhancing IP management to meet user demands [2] - The company aims to creatively integrate traditional Chinese culture into its core IPs, injecting cultural vitality to extend the lifecycle of existing games and providing diverse player experiences through innovative marketing [2] - The company is committed to building a diverse product development matrix, with multiple new products in preparation, while exploring technology-enabled gaming possibilities and expanding its global presence to enhance competitive advantages [2]
百奥家庭互动(02100) - 正面盈利预告
2025-07-29 10:00
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性或完整性亦不發表 任何聲明,並明確表示,概不對因本公告全部或任何部份內容而產生或因倚賴該等內容而引致的任何損失承擔任 何責任。 動 (於開曼群島註冊成立之有限公司) (股份代號:2100) ‧ 本集團預期截至二零二五年六月三十日止六個月錄得收入介乎人民幣295.0百萬元至 人民幣310.0百萬元,較截至二零二四年六月三十日止六個月的約人民幣272.3百萬元 增加約8.3%至13.8%;及 ‧ 本集團預期截至二零二五年六月三十日止六個月錄得除稅後利潤介乎人民幣5.2百萬 元至人民幣6.2百萬元,較截至二零二四年六月三十日止六個月的稅後虧損約人民幣 14.9百萬元增加約134.9%至141.6%。 正面盈利預告 百奧家庭互動有限公司(「百奧」或「本公司」,連同其附屬公司及其於中華人民共和國的 控制實體統稱「本集團」)根據香港聯合交易所有限公司證券上市規則(「上市規則」)第 13.09(2)(a)條及證券及期貨條例(香港法例第571章)第XIVA部的內幕消息條文(定義見上 市規則)之規定發出本公告。 根據本集團截至二零二五年六月三十日 ...
百奥家庭互动(02100) - 公告 续订持续关连交易
2025-07-24 10:00
(於開曼群島註冊成立的有限公司) (股份代號:2100) 公 告 續訂持續關連交易 背景資料 茲提述本公司日期為二零二四年七月二十四日的公告,內容有關本公司與騰訊集團進 行的持續關連交易。 香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性或完整性亦不發表 任何聲明,並明確表示,概不對因本公告全部或任何部份內容而產生或因倚賴該等內容而引致的任何損失承擔任 何責任。 動 二零二五騰訊雲服務協議 董事會欣然宣佈,於二零二五年七月二十四日,本公司已同意續訂將於二零二五年七 月二十四日屆滿的二零二四騰訊雲服務協議項下的持續關連交易。二零二五騰訊雲服 務協議的期限為期一年,自二零二五年七月二十五日起計至二零二六年七月二十四日 止。 上市規則的涵義 於本公告日期,騰訊間接佔本公司已發行股本總額約11.37%,且根據上市規則第十四 A章,騰訊(及其騰訊雲等聯繫人)為本公司關連人士。因此,二零二五騰訊雲服務協 議項下的交易構成本公司的持續關連交易,並須遵守上市規則第十四A章規定。 由於根據年度上限計算的一個或多個適用百分比率(定義見上市規則第14.07條)超過 0.1%但低於5%,因此二零二五 ...
百奥家庭互动(02100) - 二零二五年六月二十七日举行之股东週年大会的表决结果
2025-06-27 10:55
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性或完整性亦不發表 任何聲明,並明確表示,概不對因本公告全部或任何部份內容而產生或因倚賴該等內容而引致的任何損失承擔任 何責任。 動 (於開曼群島註冊成立的有限公司) (股份代號:2100) 二零二五年六月二十七日舉行之 股東週年大會的表決結果 謹此提述百奧家庭互動有限公司(「本公司」)日期為二零二五年四月二十九日的通函(「該 通函」),載有(其中包括)本公司股東週年大會(「股東週年大會」)通告(「通告」)。除文義 另有所指外,本公告所用詞彙應與該通函所界定者具相同涵義。 於二零二五年六月二十七日舉行之股東週年大會上,通告所載列的所有獲提呈普通決 議案均已進行投票表決。 股東週年大會投票表決結果 有關於股東週年大會上所提呈的決議案的投票表決結果如下: | | 普通決議案 | 票數(%) | | | --- | --- | --- | --- | | | | 贊成 | 反對 | | 1. | 考慮並接納本公司截至二零二四年十二月三十一 | 1,509,721,280 | 0 | | | 日止年度之經審計合併財務報表及本公司董事 | ...
百奥家庭互动(02100) - 公告 - 持续关连交易
2025-06-27 10:08
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其準確性或完整性亦不發表 任何聲明,並明確表示,概不對因本公告全部或任何部份內容而產生或因倚賴該等內容而引致的任何損失承擔任 何責任。 動 (於開曼群島註冊成立的有限公司) (股份代號:2100) 公 告 — 持續關連交易 背景資料 茲提述本公司日期為二零二四年六月二十八日及二零二五年一月二十日的公告,內容 有關本集團與騰訊集團就提供微信支付服務訂立的持續關連交易。 二零二五年廣州天梯 — 微信支付服務協議 董事會欣然宣佈,於二零二五年六月二十七日,本公司已同意續訂二零二四年廣州天 梯 — 微信支付服務協議項下的持續關連交易。同日,聚娛亦與財付通訂立微信支付 服務協議。 上市規則的涵義 於本公告日期,騰訊間接佔本公司已發行股本總額約11.37%,且根據上市規則第十四 A章,騰訊(及其聯繫人)為本公司關連人士。因此,本集團與騰訊集團之間的交易(其 中包括)構成本公司的持續關連交易並須遵守上市規則第十四A章項下的規定。 根據上市規則第14A.81條,由於二零二五年廣州天梯 — 微信支付服務協議及二零二五 年廣州百田 — 微信支付服務協議乃由 ...
百奥家庭互动(02100) - 致非登记持有人之通知信函及申请表格
2025-04-29 09:11
BAIOO FAMILY INTERACTIVE LIMITED 百奧家庭互動有限公司 (Incorporated in the Cayman Islands with limited liability) (於開曼群島註册成立之有限公司) By the order of the Board BAIOO Family Interactive Limited DAI JIAN Chairman, Chief Executive Officer and Executive (Stock Code 股份代號:2100) NOTIFICATION LETTER 通知信函 Dear Non-registered Holder(s)(Note 1) , BAIOO Family Interactive Limited (the "Company") 29 April 2025 - Notification of publication of Annual Report 2024, Circular dated 29 April 2025 together with Notice of Annual General Mee ...
百奥家庭互动(02100) - 致登记持有人之通知信函及申请表格
2025-04-29 09:03
BAIOO FAMILY INTERACTIVE LIMITED 百奧家庭互動有限公司 (Incorporated in the Cayman Islands with limited liability) (於開曼群島註册成立之有限公司) (Stock Code 股份代號:2100) NOTIFICATION LETTER 通知信函 Dear Registered Shareholders. BAIOO Family Interactive Limited (the "Company") - Notification of publication of Annual Report 2024, Circular dated 29 April 2025 together with Notice of Annual General Meeting and Proxy Form (the "Current Corporate Communication") The English and Chinese versions of the Company's Current Corporate Communicatio ...
百奥家庭互动(02100) - 2024 - 年度财报
2025-04-29 08:55
Financial Performance - Revenue for 2024 was RMB 545.294 million, a decrease of 30.3% compared to RMB 782.764 million in 2023[10] - Gross profit for 2024 was RMB 252.062 million, down 20.7% from RMB 318.054 million in 2023[10] - The company reported an operating loss of RMB 42.845 million for 2024, an improvement from a loss of RMB 55.126 million in 2023[10] - Non-IFRS adjusted net loss for 2024 was RMB 21.102 million, compared to a loss of RMB 10.081 million in 2023[10] - Total equity decreased to RMB 1,599.085 million in 2024 from RMB 1,651.035 million in 2023, a decline of 3.2%[12] - The net loss for the year was RMB 27.956 million, a slight improvement from RMB 31.402 million in 2023[39] - Gross profit margin improved to 46.2% in 2024, compared to 40.6% in 2023[37] - The cost of sales for the year ended December 31, 2024, was RMB 293.2 million, down 36.9% from RMB 464.7 million for the year ended December 31, 2023[42] - Research and development expenses for the year ended December 31, 2024, were RMB 177.0 million, a decrease of 23.4% from RMB 231.1 million for the year ended December 31, 2023[46] Assets and Liabilities - Total assets as of December 31, 2024, were RMB 1,875.051 million, a slight decrease from RMB 1,920.099 million in 2023[12] - Non-current assets increased to RMB 819.906 million in 2024, up from RMB 585.242 million in 2023, reflecting a growth of 40%[12] - The total liabilities as of December 31, 2024, were RMB 275.966 million, compared to RMB 269.064 million as of December 31, 2023[60] - The asset-liability ratio increased to 15% as of December 31, 2024, from 14% as of December 31, 2023[60] - Cash and cash equivalents as of December 31, 2024, were RMB 495.7 million, down from RMB 966.0 million as of December 31, 2023[62] Market and Industry Trends - The gaming industry is showing a stable upward trend, although competition remains intense[13] - In 2024, the domestic gaming market's actual sales revenue reached RMB 325.783 billion, a year-on-year increase of 7.53%[31] - The company aims to leverage its unique IP strategy to create innovative and attractive products for young users[9] User Engagement and Marketing - The company continues to focus on user needs and innovation in gameplay and content iteration to meet the evolving demands of players[13] - A series of creative marketing activities were implemented, including online promotions via social media and offline player meetups, which strengthened user loyalty and brand effect[15] - The company has actively explored and innovated in gameplay and content optimization, significantly enhancing player community engagement through frequent content updates[14] - The company aims to enhance emotional connections with users through innovative marketing strategies, thereby improving overall user gaming experience[16] Future Outlook and Strategy - Looking ahead to 2025, the company plans to increase investment in innovative game content creation and integrate diverse cultural elements to enhance the gaming experience[16] - The company plans to enhance product competitiveness by focusing on refined IP operations and integrating traditional Chinese culture into gaming[33] - The company is actively preparing multiple products for future release and aims to strengthen its overseas presence to explore new growth opportunities[35] - The management expressed gratitude to partners, users, and investors for their unwavering support, emphasizing the commitment to creating greater value for shareholders[17] Shareholder and Governance - The company has maintained a dividend policy since December 20, 2018, ensuring sufficient cash reserves for operational needs and future growth[104] - The board proposed a special dividend of HKD 0.012 per share for the fiscal year ending December 31, 2024, subject to shareholder approval[102] - The company has a strong focus on corporate governance, with experienced management overseeing financial management and investor relations[98] - The board has the discretion to declare dividends based on various factors, including financial performance, cash flow, and business conditions[104] Related Party Transactions - Tencent Holdings Limited became a major shareholder after acquiring 81,515,820 shares on January 25, 2021, which established a related party relationship[159] - The total amount of continuing transactions with Tencent Group during the reporting period includes service fees of RMB 1,175,657 for the "Aola Star" mobile game cooperation agreement and RMB 2,565,210 for the "Aoqi Legend" mobile game cooperation agreement[160] - The "Aola Star" mobile game cooperation agreement has been renewed for one year starting from February 1, 2024, to January 31, 2025[160] Compliance and Risk Management - The company has maintained compliance with applicable laws and regulations, with no significant litigation or arbitration cases reported as of December 31, 2024[198] - The company has identified major risks and uncertainties in economic, operational, regulatory, and financial areas that could significantly impact its future performance[188] - The company emphasizes environmental protection and sustainability, adhering to relevant laws and regulations without generating harmful waste during operations[200]