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腾讯游戏成立K9合作部 推动育碧核心IP长青化
news flash· 2025-07-08 11:56
Group 1 - Tencent Games has established the K9 Cooperation Department to enhance strategic collaboration with Ubisoft [1] - The K9 Department will focus on publishing agency and IP cooperation, aiming to transform Ubisoft's core IPs into evergreen brands [1] - The original Ubisoft Cooperation Department has been dissolved, with its functions and team integrated into the new K9 Department [1] Group 2 - Chen Kan, the former assistant general manager of the K1 Cooperation Department, has been appointed as the head of the K9 Cooperation Department [1] - The K9 Department will report to Ma Xiaoyi, Senior Vice President of Tencent Group [1]
在沪研发游戏视同国产,外企能更容易拿到版号吗
2 1 Shi Ji Jing Ji Bao Dao· 2025-07-08 04:53
Core Viewpoint - The Shanghai Municipal Government has introduced measures to promote the high-quality development of the software and information services industry, particularly focusing on attracting foreign game companies to establish R&D teams in Shanghai by treating their products as domestic games for licensing purposes [1][3]. Group 1: Policy Measures - The measures aim to invigorate the operational vitality of software and information service enterprises, support AI-driven upgrades, cultivate new growth drivers, and reduce costs for companies in the sector [1]. - A notable aspect is the pilot policy allowing foreign game companies' products developed in Shanghai to be treated as domestic games, which is expected to enhance their chances of obtaining game licenses [1][6]. Group 2: Market Context - Shanghai is a preferred entry point for foreign game companies due to its status as a highland of openness in China, with many well-known firms like Ubisoft and Blizzard establishing their Chinese headquarters there [3]. - Despite having many foreign company headquarters, Shanghai has struggled to attract direct game development due to operational qualifications and licensing restrictions, limiting its industry scale [3][4]. Group 3: Competitive Landscape - The competition among cities for the game industry is intense, and Shanghai's ability to convert foreign company headquarters into substantial investments and a robust industry ecosystem is crucial [3][4]. - Local game companies in Shanghai, while established, lack the scale and experience compared to giants like Tencent and NetEase, making it essential for Shanghai to offer more attractive pathways for foreign collaboration [4]. Group 4: Licensing and Regulatory Challenges - The likelihood of foreign game companies obtaining domestic game licenses is significantly higher, with 1,306 domestic game licenses issued in 2024 compared to only 110 for imported games [6]. - However, obtaining a license still requires compliance with additional regulations, such as APP filing and possessing an ICP license, which presents further challenges for foreign companies [7]. Group 5: Future Implications - The pilot policy is seen as timely, as many foreign companies are looking to cut costs and may find it advantageous to establish R&D teams in Shanghai, leveraging local talent and reducing communication barriers [5]. - The actual impact of these measures on foreign game companies will depend on subsequent policies and their integration with existing regulatory frameworks [7].
外媒曝微软Xbox部门深陷财务目标争议,激进指标或成创新掣肘
Huan Qiu Wang Zi Xun· 2025-07-08 02:58
Group 1 - Microsoft CFO Amy Hood has set an "unrealistic" financial target for the Xbox division, which may exacerbate ongoing operational challenges within the department [1][4] - The aggressive financial goals are disconnected from the current slowdown in the gaming industry, forcing teams to sacrifice long-term content quality for short-term financial metrics [1][4] - Since early 2025, the Xbox division has undergone multiple rounds of layoffs affecting approximately 9,000 employees globally, attributed to high infrastructure costs and integration pressures post-Activision Blizzard acquisition [4] Group 2 - The ambitious financial targets have directly impacted content production, leading to the cancellation of projects like "Everwild" and "Perfect Dark" due to budget overruns [4][5] - Xbox's subscription service, Game Pass, has seen an 8% year-over-year revenue increase in Q3 FY2025, primarily driven by older titles from Activision Blizzard rather than new original content [5] - Xbox hardware revenue continues to decline, with a 23% year-over-year drop in U.S. market sales in the first half of 2025, falling behind competitors like Sony's PS5 and Nintendo Switch [5] Group 3 - Industry analysts express concerns that without the Activision Blizzard acquisition, Xbox revenue would likely be in negative growth territory [5] - Hood's target requires Game Pass subscriptions to exceed 50 million by the end of FY2026, despite a slowdown in growth from 35% in 2024 to 12% currently, making it nearly impossible to meet this goal with existing strategies [5] - Former Xbox employees have indicated that financial pressures are stifling creativity, with significant budget cuts impacting the development of major titles and leading to a focus on less ambitious projects [6]
X @IcoBeast.eth🦇🔊
IcoBeast.eth🦇🔊· 2025-07-08 00:30
Let's check in on how the crypto gaming sector is doing... https://t.co/5vTnZIQ36gLuckytrades (@Luckytradess):Exposing fraudster and mentally unstable @ammar_zaeem who is founder of @Revolving_Games and about to have their TGE on 9th July 2025.Will be posting all screenshots with relevant details in this thread so community can decide whether they want to risk participating in TGE ...
Enthusiast Gaming Announces CEO Transition and Strategic Divestment of Direct Sales Business
Globenewswire· 2025-07-07 21:00
Leadership Changes - Alex Macdonald has been appointed as Chief Executive Officer, effective July 6, 2025, succeeding Adrian Montgomery [1][2] - J.B. Elliott has been appointed as President and Chief Operating Officer, previously serving as Chief Strategy Officer and General Counsel [3] - Nathan Teal has been appointed as Interim Chief Financial Officer, bringing over 20 years of experience in public accounting and financial reporting [4] Business Strategy and Divestment - The company has signed a letter of intent (LOI) with an entity controlled by Adrian Montgomery for the divestment of its direct sales business line and related creative assets [5] - The direct sales business includes Omnia Media Inc. and GameCo Esports Canada Inc., which hold the company's YouTube CSP licenses and esports operations, respectively [5] - Following the transaction, the company will retain its owned and operated content channels, ensuring continuity in operations [6] Financial Implications - The proposed transaction includes a purchase price of US$1,000,000, with the purchaser assuming certain liabilities related to the acquired entities [7][8] - The transaction is expected to result in approximately $10 million of annual cost savings, leading to material improvements in Adjusted EBITDA and significant working capital benefits [11] Future Business Focus - Post-transaction, the company will continue to operate its portfolio of owned and operated digital assets, including major gaming properties and events [12] - The company aims to deepen direct engagement with its audience and expand its owned intellectual property, focusing on monetizing more effectively [13][14]
Grit, Gains, and Setbacks for Lottery.com and Sports.com Drivers in Fourth of July Weekend Battle at Mid-Ohio
Globenewswire· 2025-07-07 14:00
Core Insights - Lottery.com Inc. is actively involved in the NTT INDYCAR SERIES and INDY NXT, showcasing its brand through sponsorship of drivers and teams during high-profile racing events [2][8]. Performance Summary - Callum Ilott, driving for PREMA Racing, achieved his best result of the season by finishing P13 after starting from P24, demonstrating a strong recovery and effective race strategy [3][4]. - Louis Foster, a rookie with Rahal Letterman Lanigan Racing, qualified P6 and finished P14, maintaining his lead in the Rookie of the Year standings despite challenges during the race [5][6]. - Sebastian Murray, racing for Andretti Global, faced an early exit due to a collision on Lap 4, which ended his race prematurely after a promising start [7][8]. Company Statements - Matthew McGahan, CEO of Lottery.com and Sports.com, expressed pride in the drivers' performances, highlighting their achievements and the visibility of the brands during the Fourth of July weekend [8][9]. - Marc Bircham, Main Board Director, praised the drivers for their professionalism and competitive spirit, indicating confidence in their future performances as the season progresses [9]. Company Overview - Lottery.com Inc. operates a unified ecosystem that integrates gaming, entertainment, and sports, with brands including Sports.com, Tinbu, and WinTogether [10].
太离谱,7人团队花4周做一款游戏,上线竟然狂赚2亿
3 6 Ke· 2025-07-07 11:36
Core Insights - The game "PEAK," a party cooperative game themed around mountaineering, has rapidly gained popularity, reaching the top three in Steam's sales rankings shortly after its release [1][3][25] - The game has received a high approval rating of 93% and has sold over 3.5 million copies within approximately 20 days, generating nearly $28 million in revenue [3][6] Game Development and Team Background - "PEAK" is developed by Landcrab, a collaboration between two well-known studios, Landfall and Aggro Crab, both recognized for their successful titles in the gaming industry [10][12] - Landfall is known for creating popular physics-based games, while Aggro Crab gained fame with the critically acclaimed "Crab Souls" [10][12] - The development of "PEAK" was completed in a unique setting, with team members working together in a temporary Airbnb in Seoul, showcasing an unconventional yet effective collaborative approach [37][40] Gameplay Mechanics and Features - The game focuses on intuitive gameplay where players aim to climb to the highest peak, with stamina management being a crucial aspect of the experience [12][13] - "PEAK" features procedurally generated maps that change daily, providing players with new challenges and enhancing replayability [15][16] - The game encourages player interaction and cooperation, with mechanics that reward teamwork and resource management [19][20] Market Position and Future Potential - The success of "PEAK" reflects a sustained demand for online social gaming experiences, particularly in the party cooperative genre [12][28] - The game's unique features and engaging gameplay have positioned it as a strong contender for the title of the best party cooperative game of the year [28][46] - The development team's focus on player interaction and community engagement has contributed to the game's viral success on streaming platforms [25][46]
How the Success of Sonic the Hedgehog is Reviving Japan's Sega
Bloomberg Television· 2025-07-05 01:30
Sega's Strategic Focus - Sega aims to revive its legacy by focusing on global market expansion and transmedia licensing programs [3][5][6] - The company plans to revive old IPs (Intellectual Properties) within the next 2-3 years to create new revenue streams [6] - Sega is shifting its attention to console, PC, and mobile platforms [5] Market and Industry Trends - Mobile gaming represents more than half of the game business and is expected to grow further [9] - The gaming industry is evolving with new technologies like AI [20] - Nintendo's Switch launch exceeded expectations [17][19] Challenges and Opportunities - A key challenge for Sega is shifting developers' mindset towards a global market focus [7] - Sega is partnering with Chinese partners to explore the Asian market [12] - Sega acquired Rovio (Angry Birds) to explore the mobile market [10] Financial Performance and Licensing - Sega's licensing revenue has nearly tripled in the past four years [2] - Sega's shares have doubled since the first Sonic movie in 2020 [2] - The Sonic the Hedgehog movie trilogy has grossed over $1 billion at the global box office [2]
Macau's Recovery Accelerates: Will Melco's Top Line Keep Up?
ZACKS· 2025-07-04 12:46
Core Insights - Macau's recovery from pandemic lows is accelerating, with Melco Resorts & Entertainment (MLCO) benefiting significantly from this trend [1][2] Financial Performance - Melco reported strong performance in Q1, surpassing revenue and earnings estimates, driven by increased visitation during peak travel periods like Golden Week [2] - The mass gaming segment saw a notable rise in table drop volumes at key properties, City of Dreams and Studio City [2] - The stock has gained 84.8% over the past three months, outperforming the industry growth of 40.3% [9][11] Strategic Initiatives - CEO Lawrence Ho highlighted that recent gains are attributed to operational improvements, including property renovations and the relaunch of "House of Dancing Water," rather than solely recovery [3] - Melco is focusing on differentiating its offerings to align with changing consumer preferences in China, emphasizing experiences over luxury retail [3] Market Environment - The current pro-consumption policy in China supports domestic tourism and discretionary spending, providing a favorable backdrop for Melco [4] - However, challenges exist, particularly with non-Macau assets facing increased competition, necessitating cost revisions and strategic reviews [4] Competitive Landscape - Melco faces intensified competition from U.S.-listed operators like Wynn Resorts and MGM Resorts, both of which are expanding their market share and enhancing their offerings [6][7] - Wynn's focus on premium clientele and MGM's family-friendly attractions are particularly relevant as they align with Melco's diversification strategy [6][7] Future Outlook - Sustaining top-line growth will depend on disciplined reinvestment, diversification of non-gaming revenues, and navigating regional volatility [5] - The Zacks Consensus Estimate indicates a year-over-year earnings growth of 52.6% for 2025 and 56.3% for 2026, suggesting a positive outlook for Melco [14]
Fourth of July Weekend: Lottery.com and Sports.com Drivers Revved Up for Mid-Ohio Challenge
Globenewswire· 2025-07-04 11:00
Core Viewpoint - Lottery.com Inc. is actively involved in the NTT INDYCAR SERIES and INDY NXT by sponsoring drivers, aiming to enhance brand visibility and engagement in the sports and entertainment sectors [2][10]. Company Involvement - Lottery.com and Sports.com are sponsoring a driver trio participating in the 2025 NTT INDYCAR SERIES at the Mid-Ohio Sports Car Course, a significant event in the racing calendar [2][10]. - The company is focused on building momentum and consistency through its sponsorship, as the racing season intensifies with multiple events in July [5][9]. Driver Performance - Louis Foster, a rookie driver sponsored by Sports.com, has shown promising results, including a pole position at Road America and is currently just two points off the lead in the Rookie of the Year standings [4][5]. - Callum Ilott, driving for PREMA Racing, aims to improve his performance at Mid-Ohio after achieving his best result of the season at Road America [6][7]. - Sebastian Murray, making his debut at Mid-Ohio with Andretti Global, is noted for his recent strong performance and is considered a driver to watch as the competition tightens [8][9]. Event Details - The Mid-Ohio Sports Car Course is a 2.258-mile track known for its technical challenges, featuring 90 laps this year, which is an increase of 10 laps from 2024 [3][6]. - The event schedule includes practice sessions, qualifying, and the race, with broadcasts available in the USA and UK [9]. Leadership Commentary - Matthew McGahan, Chairman & CEO of Lottery.com and Sports.com, expressed pride in the drivers' performances and emphasized the importance of maintaining momentum during the racing season [10]. - Marc Bircham, Director of Lottery.com and Sports.com, highlighted the impressive performances of the drivers and the significance of the Mid-Ohio event as a driver's track [10].